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Hi dude,
First and foremost, I would like to thank you for vocals. Seriously now, it rocks.
I just have several suggestions for that delicious (yes, yummy !) piece of software you created.
First, I am playing Elite: Dangerous, and I use vocals for a lot of stuff, such as lowering and raising my landing gear.
Problem is, it's a toggle, like a lot of commands.
Thus, if have both "raise landing gear" and "lower landing gear" commands, they're pretty much interchangeable. So if I have it lowered in-game, but don't see it, and request Vocals to lower it for me, it will raise it instead... you see the picture ;-)
So, the answer would be for Vocals to be able to detect the state of things, and since games won't let Vocals read their files, the only solution (as I see it) would be to have variables that you can set as you say commands (like landingGear = 1 when I request Vocals to lower my landing gear), and conditional commands based on these variables (can't lower landing gear when landingGear = 1).
However, as I have a button to toggle it manually, it would be awesome if Vocals could actually detect keystrokes, and change variables accordingly.
Another dream-like feature would be to be able to detect controller inputs (xbox controllers, flight joysticks, etc.) for the same purpose and maybe (just maybe) emulate them if need be.
I am conscious these features are most probably very hardcore to add, and will still be using Vocals if you don't add them.
However, they would make it the best software of its kind (in my eyes anyway).
Thanks for hearing me out (and for Vocals), and have a lovely day
Oliver Guy