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51 lines (40 loc) · 810 Bytes
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GameCharacter.cpp
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51 lines (40 loc) · 810 Bytes
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#include <iostream>
#include <string>
using namespace std;
class GameCharacter
{
public:
virtual void attack(){
cout << "Game Attack Class " << endl;
}
// virtual ~GameCharacter(){}
};
class Warior : public GameCharacter{
virtual void attack() override{
cout << "Warior Ride Attacking: " << endl;
}
};
class Mage : public GameCharacter{
virtual void attack() override{
cout << "Mage game class " << endl;
}
};
//
class Archer : public GameCharacter{
virtual void attack() override {
cout << "Archer class Throw ball " << endl;
}
};
int main(){
GameCharacter *game;
Warior w;
Mage m;
Archer a;
game = &w;
game->attack();
game = &m;
game ->attack();
game = &a;
game ->attack();
return 0;
}