Skip to content

Flow timing gets synchronized when multiple Command Processors execute the same Command Collection concurrently #183

@aoisensi

Description

@aoisensi

When multiple Command Processors run the same Command Collection at the same time, their flow timings seem to get synchronized unexpectedly.

I've created a minimal project to demonstrate the issue:

project.zip

In the provided code, Pawn1 has a 2-second wait, and Pawn2 has a 3-second wait.
The expected behavior is that the print logs should appear 2 and 3 seconds after the game starts, respectively.

However, both prints appear exactly 2 seconds after the game starts.
It seems like the timing of the flow is being shared or synchronized between the two Command Processors, even though they should operate independently.

Metadata

Metadata

Assignees

Labels

bugSomething isn't working

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions