Question: Help Understanding the render Method in diffvg.h
Hi,
I'm able to follow and graph what's happening in the Python code, but I'm not very familiar with C++ and CUDA, so it's been quite difficult for me to understand them.
Could someone please explain how the render method in diffvg.h works?
I can see that it initializes the shapes, but after that, I'm completely confused.
It would be really helpful if someone could provide a clear and detailed explanation.
Thanks a lot in advance!