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[FireSTARR Bug]: Deterministic Doesn't Appear to be Truly Deterministic #4

@BadgerOnABike

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@BadgerOnABike

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@BadgerOnABike

What happened?

The deterministic flag still ran multiple thousand iterations to create a probability surface. I would expect it to run the fire once, with the available weather and without a minimum rate of spread to exceed. Essentially allowing it to run un-restricted as a "first cut".

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Main

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Windows

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