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Modular Golems Glowing Incompatibility #293

@The-Zekenator

Description

@The-Zekenator

Describe the bug
This mod and Modular Golems (https://www.curseforge.com/minecraft/mc-mods/modulargolems) appear to have conflicting behavior regarding a glowing effect that MG uses when mousing over one of its golems.

To Reproduce [Optional]
Steps to reproduce the behavior:

  1. Have Modular Golems, L2 Library, and Crossroads and Essentials installed.
  2. Spawn a golem from MG.
  3. Mouse over it with any wand that targets a golem or an enemy (Command Wand, Retrieval Wand, etc). The golem or entity will begin glowing.
  4. The glow will not fade, no matter what you do until you log back out or switch dimensions.

Expected behavior [Optional]
Normally, Modular Golems should have the glow fade after a few moments. But with Crossroads installed, the glowing effect persists forever, until entity death or logging out and back in. I'm not sure why this occurs. It appears to be a Crossroads-specific problem as Essentials does not cause this. Since Crossroads from my play with it appears to be a tech mod, I'm not sure why it would interfere with this.

Additional context [Optional]
I've tested this alone with just the four mods involved and in a modpack with about 230 mods. This incorrect behavior is present in both contexts.

Modular Golem's source code is available here, if that helps (https://github.com/Minecraft-LightLand/ModularGolems).

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