diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml index 6b41e1477..61bc245e0 100644 --- a/.github/workflows/windows_builds.yml +++ b/.github/workflows/windows_builds.yml @@ -62,6 +62,12 @@ jobs: run: | ./get_deps.ps1 + - name: Download DX12 deps + run: | + cd engine + python misc\scripts\install_d3d12_sdk_windows.py + cd .. + - name: Compilation uses: ./.github/actions/godot-build with: diff --git a/modules/hbnative/thirdparty/tiny_process_lib/process_win.cpp b/modules/hbnative/thirdparty/tiny_process_lib/process_win.cpp index d6062b80e..2d9e9ece2 100644 --- a/modules/hbnative/thirdparty/tiny_process_lib/process_win.cpp +++ b/modules/hbnative/thirdparty/tiny_process_lib/process_win.cpp @@ -1,4 +1,3 @@ -#include "core/string/print_string.h" #include "process.hpp" // clang-format off #include @@ -342,9 +341,6 @@ void Process::close_fds() noexcept { } bool Process::write(const char *bytes, size_t n) { - if(!open_stdin) - print_line("COCK"); - std::lock_guard lock(stdin_mutex); if(stdin_fd) { DWORD written;