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This repository was archived by the owner on Oct 20, 2019. It is now read-only.
Currently worldgen options are available for each ore, but this does not prevent the ore from being in a game anyway. (Planned by design, in case of additional modding.)
Requesting for an option to force the mod to unload the recipes, assets, and data for that ore. This way, no matter what the worldgen options, the object is ignored.
Test case: I want to be able to toggle a flag in the config file that disables Zinc from the mod, and not be able to find any zinc assets or recipes using JEI in-game.