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5 changes: 5 additions & 0 deletions Resources.md
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Expand Up @@ -757,6 +757,11 @@ Shocker (Given to the players that we're in the room Shocker marked for Electroc
Scavenger (Given to the players that the Pelican has used their kill button on)<br>
</details>
<details>
<summary><b><font color=#996d6d>Exorcised</font></b></summary>

Exorcist (Given to players who died because they talked during exorcism)<br>
</details>
<details>
<summary><b><font color=#996d6d>Blasted Off</font></b></summary>

Moon Dancer (Set chance to do this when Moon Dancer kills with Necronomicon)<br>
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2 changes: 1 addition & 1 deletion guides/Presets.md
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Expand Up @@ -10,7 +10,7 @@ contributors: false

Presets are different saves of your settings. You can save your favorite settings as presets and load them later. You can also download presets shared by others.

For some User Submitted Presets, visit the [Presets](usc/Presets.html) Page.
For some User Submitted Presets, visit the [Presets](/usc/Presets.html) Page.

## <font color=#f0b6d5>How do you use someone else's <font color=#ebd326>Preset</font>?</font>

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2 changes: 1 addition & 1 deletion options/Addons/Helpful/Radar.md
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lang: en-US
title: Radar
prev: Overclocked
next: Rebirth
next: Rat
---

# <font color=#d41e04>🧭 <b>Radar</b></font> <Badge text="Helpful" type="tip" vertical="middle"/>
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50 changes: 50 additions & 0 deletions options/Addons/Helpful/Rat.md
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---
lang: en-US
title: Rat
prev: Radar
next: Rebirth
---

# <font color=gray>🐀 <b>Rat</b></font> <Badge text="Helpful" type="tip" vertical="middle"/>
---

As the rat, you receive a list of roles that were not chosen this game.
* Max
* Set the Maximum amount of Rats that can be in a match
* Spawn Chance
* Set the percentage players have of getting Rat
* <font color=red>Impostors</font> can become Rat
* <font color=green>ON</font>: <font color=red>Impostors</font> can become this role
* <font color=red>OFF</font>: <font color=red>Impostors</font> cannot become this role
* <font color=#8cffff>Crewmates</font> can become Rat
* <font color=green>ON</font>: <font color=#8cffff>Crewmates</font> can become this role
* <font color=red>OFF</font>: <font color=#8cffff>Crewmates</font> cannot become this role
* <font color=#7f8c8d>Neutrals</font> can become Rat
* <font color=green>ON</font>: <font color=#7f8c8d>Neutrals</font> can become this role
* <font color=red>OFF</font>: <font color=#7f8c8d>Neutrals</font> cannot become this role
* <font color=#ac42f2>Coven</font> can become Rat
* <font color=green>ON</font>: <font color=#ac42f2>Coven</font> can become this role
* <font color=red>OFF</font>: <font color=#ac42f2>Coven</font> cannot become this role
* Roles Learned
* Number of roles learned during the first meeting
* Can find <font color=red>Impostors</font> Roles
* <font color=green>ON</font>: <font color=red>Impostors</font> roles can be learned
* <font color=red>OFF</font>: <font color=red>Impostors</font> roles cannot learned
* Can find <font color=#8cffff>Crewmates</font> Roles
* <font color=green>ON</font>: <font color=#8cffff>Crewmates</font> roles can be learned
* <font color=red>OFF</font>: <font color=#8cffff>Crewmates</font> roles cannot be learned
* Can find <font color=#7f8c8d>Neutrals</font> Roles
* <font color=green>ON</font>: <font color=#7f8c8d>Neutrals</font> roles can be learned
* <font color=red>OFF</font>: <font color=#7f8c8d>Neutrals</font> roles cannot be learned
* Can find <font color=#ac42f2>Coven</font> Roles
* <font color=green>ON</font>: <font color=#ac42f2>Coven</font> roles can be learned
* <font color=red>OFF</font>: <font color=#ac42f2>Coven</font> roles cannot be learned

> Idea & Coding: BatmenzDW

<details>
<summary><b><font color=gray>Unofficial Lore</font></b></summary>

Placeholder: This role is a ROLE OH EM GOSH
> Submitted by: Member
</details>
2 changes: 1 addition & 1 deletion options/Addons/Helpful/Rebirth.md
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---
lang: en-US
title: Rebirth
prev: Radar
prev: Rat
next: Seer
---

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2 changes: 1 addition & 1 deletion options/Addons/Miscellaneous/Lovers.md
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lang: en-US
title: Lovers
prev: Egoist
next: Rainbow
next: Narc
---

# <font color=#ff9ace>💞 <b>Lovers</b></font> <Badge text="Miscellaneous" type="tip" vertical="middle"/>
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34 changes: 34 additions & 0 deletions options/Addons/Miscellaneous/Narc.md
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---
lang: en-US
title: Narc
prev: Lovers
next: Rainbow
---

# <font color=#1e90ff>👮 <b>Narc</b></font> <Badge text="Miscellaneous" type="tip" vertical="middle"/>
---

Impostors and Madmates see Narc as their teammate, but Narc themselves don't know who the Impostors and Madmates are.<br>Narc appears as a Sheriff to Crewmates<br><br>Note: Depending on the settings, Impostors may kill each other when Narc is in a game.<br>If the respective option is disabled, Narc won't be able to use their kill button until the other Impostors die.

* Max
* Set the Maximum amount of Narcs that can be in a match
* Spawn Chance
* Set the percentage players have of getting Narc
* Narc Can Sabotage
* <font color=green>ON</font>: Narc can call Sabotage
* <font color=red>OFF</font>: Narc can't call Sabotage
* Narc Has <font color=#8cffff>Crewmate</font> Vision
* <font color=green>ON</font>: Narc will have crewmate vision and be affected by lights sabotage
* <font color=red>OFF</font>: Narc will have imposter vision
* <font color=#ff1919>Impostors</font> Can Kill Each Other
* <font color=green>ON</font>: Imposters will be able to kill each other if there is a Narc, and Narc will be able to kill before the Imposters are dead
* <font color=red>OFF</font>: Imposters won't be able to kill each other, but can still kill Narc

> Idea: & Coding:

<details>
<summary><b><font color=gray>Unofficial Lore</font></b></summary>

Placeholder: This role is a ROLE OH EM GOSH
> Submitted by: Member
</details>
2 changes: 1 addition & 1 deletion options/Addons/Miscellaneous/Rainbow.md
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---
lang: en-US
title: Rainbow
prev: Lovers
prev: Narc
next: Reach
---

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8 changes: 7 additions & 1 deletion options/Coven/Utility/Harvester.md
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Expand Up @@ -16,10 +16,16 @@ The Harvester can use the shapeshift menu to pick two players. These players wil
* Set the cooldown Harvester has to wait until swap
* Add-ons stolen every steal
* Set how many addons are stolen every steal
* Maximum Add-ons Coven can have
* Maximum Add-ons <font color="#8a68f5">Coven</font> can have
* Set how many addons Coven can have at once
* Maximum Add-ons the Harvester can have
* Set how many addons Harvester can have at once
* Can swap recruiting addons
* <font color=green>ON</font>: Add-ons like Admired, Recruit, Enchanted can be swapped
* <font color=red>OFF</font>: Add-ons like Admired, Recruit, Enchanted cannot be swapped
* Can steal recruiting addons
* <font color=green>ON</font>: Add-ons like Admired, Recruit, Enchanted can be stolen
* <font color=red>OFF</font>: Add-ons like Admired, Recruit, Enchanted cannot be stolen

> Idea & Coding: [Marg](https://github.com/MargaretTheFool)

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2 changes: 1 addition & 1 deletion options/Crewmates/Support/Deputy.md
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lang: en-US
title: Deputy
prev: Coroner
next: Detective
next: Enigma
---

# <font color="#df9026">👮‍♂️ <b>Deputy</b></font> <Badge text="Support" type="tip" vertical="middle"/>
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25 changes: 0 additions & 25 deletions options/Crewmates/Support/Detective.md

This file was deleted.

2 changes: 1 addition & 1 deletion options/Crewmates/Support/Enigma.md
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Expand Up @@ -2,7 +2,7 @@
lang: en-US
title: Enigma
prev: Detective
next: FortuneTeller
next: Forensic
---

# <font color="#676798">🧠 <b>Enigma</b></font> <Badge text="Support" type="tip" vertical="middle"/>
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25 changes: 25 additions & 0 deletions options/Crewmates/Support/Forensic.md
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---
lang: en-US
title: Forensic
prev: Enigma
next: Fortune Teller
---

# <font color="#7160e8">🕵️‍♂️ <b>Forensic</b></font> <Badge text="Support" type="tip" vertical="middle"/>
---

After the Forensic reports the body. They will receive a clue message, which will tell the Forensic what the role of the body was.
* Max
* Set the Maximum amount of Forensics that can be in a match.
* Can find the killer’s role
* <font color=green>ON</font>: the Forensic can find out the Role of the Killer of any body the Forensic reports
* <font color=red>OFF</font>: the Forensic will not be able to find the exact killer’s role

> From: TOHR & Coding: [KARPED1EM](https://github.com/KARPED1EM)

<details>
<summary><b><font color=gray>Unofficial Lore</font></b></summary>

Placeholder: This role is a ROLE OH EM GOSH
> Submitted by: Member
</details>
8 changes: 3 additions & 5 deletions options/Crewmates/Support/Investigator.md
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Expand Up @@ -8,15 +8,13 @@ next: Keeper
# <font color=#007FFF>🕵️ <b>Investigator</b></font> <Badge text="Support" type="tip" vertical="middle"/>
---

As the Investigator, use your kill button on a player to learn something about them.<br><br>
Depending on the settings, it'll be either sus/not sus or their exact role.
As an Investigator, you can use your Kill button to investigate someone.<br>When you investigate someone, their name will appear in <font color=red>red</font> if they possess a Kill button (impostor/Shapeshifter basis) or <font color=cyan>light blue</font> if they lack a Kill button (Crewmate/Engineer/Scientist basis).<br>However, please note that the color of the names will return to normal when someone calls a meeting.
* Investigate Cooldown
* Set how long the Investigator has to wait to investigate players
* Maximum Investigations
* Set how many times the Investigator can investigate players
* Reveal Mode
* Role - Reveals the targets Role
* Suspicion - Reveals if the Target has a kill button
* Maximum Investigations in one round
* Set how many times the Investigator can investigate in one round

> From: Project Lotus

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2 changes: 1 addition & 1 deletion options/Crewmates/Support/Snitch.md
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lang: en-US
title: Snitch
prev: Psychic
next: Spiritualist
next: Socialite
---

# <font color="#b8fb4f">🐀 <b>Snitch</b></font> <Badge text="Support" type="tip" vertical="middle"/>
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32 changes: 32 additions & 0 deletions options/Crewmates/Support/Socialite.md
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---
lang: en-US
title: Socialite
prev: Snitch
next: Spiritualist
---

# <font color="#ecd7bd">🎉 <b>Socialite</b></font> <Badge text="Support" type="tip" vertical="middle"/>
---

The Socialite may use their kill button on a player to "throw a party" on that player for the round.
<br>Anyone who attempts to interact with the partied player will be denied that round and will be notified that there was a party on that player.
<br>These rejected players will be added to a "Guest List", which the Socialite will be notified of during the next meeting.
<br>Everyone on the Guest List will now be able to interact with any player the Socialite parties with.

The Socialite may also vote a player during a meeting to add that player to the Guest List. Players can not be removed from the Guest List.
* Max
* Set the Maximum amount of Socialite that can be in a match
* Ability Cooldown
* Maximum Number of Ability Uses
* Number of Parties that can be thrown
* Reset Parties After Meetings
* Set how long a Spiritualist has to wait to see a Ghost arrow pop-up

> From: Idea & Coding: [Marg](https://github.com/MargaretTheFool)

<details>
<summary><b><font color=gray>Unofficial Lore</font></b></summary>

Placeholder: This role is a ROLE OH EM GOSH
> Submitted by: Member
</details>
2 changes: 1 addition & 1 deletion options/Crewmates/Support/Spiritualist.md
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@@ -1,7 +1,7 @@
---
lang: en-US
title: Spiritualist
prev: Snitch
prev: Socialite
next: Spy
---

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25 changes: 25 additions & 0 deletions options/Crewmates/Vanilla/Detective.md
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---
lang: en_us
title: Detective
prev: PrevRole
next: NextRole
---

# <font color="#7160e8">🕵️‍♂️ <b>Scientist</b></font> <Badge text="Vanilla" type="tip" vertical="middle"/>
---

The Detective is a Crewmate who excels in solving murders! With their Notes, they can record important info about each kill.
The Detective can then Interrogate other Crewmates to learn their whereabouts at the time of the kill. Connect the dots and find the killer!
* Max
* Set the Maximum amount of Detectives that can be in a match
* Suspects per Case
* Number of players that can be interrogated per case

> From: InnerSloth

<details>
<summary><b><font color=gray>Unofficial Lore</font></b></summary>

Placeholder: This role is a ROLE OH EM GOSH
> Submitted by: Member
</details>
2 changes: 1 addition & 1 deletion options/Impostors/Killing/EvilTracker.md
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lang: en-US
title: Evil Tracker
prev: EvilHacker
next: Greedy
next: Exorcist
---

# <font color=red>🕵️ <b>Evil Tracker</b></font> <Badge text="Killing" type="tip" vertical="middle"/>
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38 changes: 38 additions & 0 deletions options/Impostors/Killing/Exorcist.md
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---
lang: en-US
title: Exorcist
prev: EvilTracker
next: Greedy
---

# <font color=red>✟ <b>Exorcist</b></font> <Badge text="Killing" type="tip" vertical="middle"/>
---

As the Exorcist, you can use /ex in meeting to kill a player who speaks in the next set amount of seconds after using the command.<br><br>Depending on the settings, the Exorcist can kill multiple people in one meeting.<br>You'll lose your ability if you excersise too many people.
* Max
* Set the Maximum amount of Exorcists that can be in a match
* Exorcism Duration
* Set how long exorcism lasts after command is used
* Max exorcises per game
* Set how many times the Exorcist can use their ability
* Exorcism Delay
* Set how long after the command is used before a player can be exocised
* How many sacrifices are needed to dispel
* Set max number of players that can get exorcised
* Max exorcises per meeting
* How many times the ability can be used per meeting
* End exorcism on kill
* <font color=green>ON</font>: Exorcism effect will end when a player is exorcised
* <font color=red>OFF</font>: Exorcism effect will last until the duration expires or it is dispelled
* Try to hide Exorcists’s commands
* <font color=green>ON</font>: the mod will attempt to hide the Exorcist’s `/ex` commands
* <font color=red>OFF</font>: the mod will not care to hide the Exorcist’s `/ex` commands

> From: Idea & Coding: [laikrai](https://github.com/laikrai)

<details>
<summary><b><font color=gray>Unofficial Lore</font></b></summary>

Placeholder: This role is a ROLE OH EM GOSH
> Submitted by: Member
</details>
2 changes: 1 addition & 1 deletion options/Impostors/Killing/Greedy.md
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---
lang: en-US
title: Greedy
prev: EvilTracker
prev: Exorcist
next: Hangman
---

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2 changes: 1 addition & 1 deletion options/Neutrals/Apocalypse/Berserker.md
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lang: en-US
title: Berserker
prev: Baker
next: Plaguebearer
next: Lich
---

# <font color=#cc0044>🪓 <b>Berserker</b></font> <Badge text="Apocalypse" type="tip" vertical="middle"/>
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