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DPVP: Rework Deep Sea event management #32

@HunterZ

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@HunterZ

Deep Sea events currently use spawn/kill hook handlers, but it may be more performant to use Deep Sea open/close events to run create/destroy coroutines:

  • when deep sea has opened, can loop over various stuff in DeepSeaManager and create events as appropriate
  • when deep sea has closed, can loop over all active deep sea events and delete them

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