Skip to content
This repository was archived by the owner on Feb 13, 2018. It is now read-only.
This repository was archived by the owner on Feb 13, 2018. It is now read-only.

SuperCollider.ClosestPointOnSurface Issue with abnormal cubes #35

@SimonHartfield

Description

@SimonHartfield

Hi,

I've noticed an issue when walking on cube colliders with unequal scale values. ( See the picture for an example )
I think it's the closest point on surface call, it gets an incorrect y value and due to changes frame to frame the character bounces.

I know this isn't the best bug report, but make a few steps upto a 15x6x220 cube and see what happens when you walk on it.

Cheers,

irregular cube

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions