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This repository was archived by the owner on Jan 1, 2025. It is now read-only.
To offer a native experience for users on ARM, need to analyse and figure out how to:
Obtain ARM-native version of Mac extras for each platform.
For Mac and Linux, install ARM mono.
Introduce them into the installation flow (a separate LauncherResourceCentral resource?)
Currently:
The game is run on ARM automatically via translation layers offered on macOS (Rosetta 2) and Windows.
On Apple Silicon, Intel mono is installed instead of an ARM-native one (and is run through Rosetta).