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DiceRolling.java
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94 lines (80 loc) · 2.54 KB
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package LearningWithExercises;
import java.util.Random;
import java.util.Scanner;
public class DiceRolling{
public static void main(String []args){
// java dice roller program
Scanner scanner= new Scanner(System.in);
Random random= new Random();
int numberOfDice;
int total=0;
// get number of dice from the user
System.out.print("enter the number of dice to roll: ");
numberOfDice= scanner.nextInt();
if (numberOfDice > 0) {
for (int i=0; i<numberOfDice; i++){
int roll= random.nextInt(1, 7);
printDie(roll);
System.out.println("Rolled "+roll);
total+=roll;
}
System.out.println("total: "+total);
}
else{
System.out.println("number of dice must be greater than zero");
}
}
static void printDie(int roll){
String dice1= """
-------
| |
| ● |
| |
-------
""";
String dice2= """
-------
| ● |
| |
| ● |
-------
""";
String dice3= """
-------
| ● |
| ● |
| ● |
-------
""";
String dice4= """
-------
| ● ●|
| |
| ● ●|
-------
""";
String dice5= """
-------
| ● ●|
| ● ●|
| ● ●|
-------
""";
String dice6= """
-------
| ● ●|
| ● |
| ● ●|
-------
""";
switch (roll){
case 1-> System.out.println(dice1);
case 2-> System.out.println(dice2);
case 3-> System.out.println(dice3);
case 4-> System.out.println(dice4);
case 5-> System.out.println(dice5);
case 6-> System.out.println(dice6);
default -> System.out.println("invalid roll");
}
}
}