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Description
Describe the feature you'd like
I'd like to implement a few features relating to ninja's burst cooldowns.
This is a general outline:
- Mug / Dokumori > Ten Chi Jin > Meisui > Tenri Jindo
- Kassatsu > Trick Attack / Kunai's Bane > Assassinate / Dream Within a Dream
- Bunshin > Bhavacakra / Hellfrog Medium
- Phantom Kamaitachi > Throwing Dagger
#1 and #2 combine our six one- and two-minute cooldowns into two, freeing up four buttons. In contrast with #1 below, #2 also lets you get the cooldown rolling on Kassatsu sooner and potentially squeeze another action into Trick Attack / Kunai's Bane. #3 prevents you from severely drifting Bunshin by accidentally using Bhavacakra / Hellfrog Medium while also freeing up another button. #4 is an extension of #3, but it also stands on its own since we typically prefer Phantom Kamaitachi to Throwing Dagger for uptime.
Ten Chi Jin > Meisui > Tenri Jindo already exists, so #1 could just be Mug / Dokumori > Ten Chi Jin (implemented in a way that's compatible). #2 and #3 could likewise be broken down into multiple features. #3 would also have to be compatible with #4 below. #1 and #2 would be mutually exclusive with #3 and #1 below.
Describe alternatives you've considered
The following features currently exist:
- Trick Attack / Kunai's Bane > Kassatsu
- Ten Chi Jin > Meisui > Tenri Jindo
- Hide > Mug / Dokumori
- Bhavacakra > Hellfrog Medium
These work fine, and I currently use all except #4. The only one I have an issue with is #1 (as noted above). That said, the above changes would free up two more buttons and feel more streamlined.
Additional context
n/a
Edit 3/29: It might make more sense for Phantom Kamaitachi to replace Death Blossom / Hakke Mujinsatsu. Ninjutsu would take priority if that option is enabled.