From 857dce2a161b499bc0a78ad604fd381ab1deb904 Mon Sep 17 00:00:00 2001 From: Daniel Fontenot <62863629+dfontosu@users.noreply.github.com> Date: Wed, 3 Jul 2024 20:13:29 -0500 Subject: [PATCH 1/2] Update ROM3-e.txt reformatted rom inputs --- Setup/Resources/ROM3-e.txt | 172 ++++++++++--------------------------- 1 file changed, 45 insertions(+), 127 deletions(-) diff --git a/Setup/Resources/ROM3-e.txt b/Setup/Resources/ROM3-e.txt index 40456fe..fdf7357 100644 --- a/Setup/Resources/ROM3-e.txt +++ b/Setup/Resources/ROM3-e.txt @@ -1,127 +1,45 @@ -# Mario driver sprite -../obj/kart/mario.CGX $00000 $06000 $02000 -# Bowser driver sprite -../obj/kart/koopa.CGX $00000 $06000 $0a000 -# Princess driver sprite -../obj/kart/peach.CGX $00000 $06000 $12000 -# DK Jr. driver sprite -../obj/kart/cong.CGX $00000 $06000 $1a000 -# -# Ghost Pillar sprite -../obj/others/pole.cpr $00000 $00334 $00000 -# -# Ghost Valley music -../sound/obake.cpr $00000 $002a2 $00334 -# -# Monty Mole sprite -../obj/others/mogura.cpr $00000 $0032d $005d6 -# -# Water/mud, grass effect and impact sprites -../obj/others/water.cpr $00000 $002b4 $00903 -# -# Winner Flag sprite -../obj/others/checker.cpr $00000 $002df $00bb7 -# -# Battle Mode Balloon sprite -../obj/others/ball.cpr $00000 $001da $00e96 -# -# Thwomp sprite -../obj/others/dossun.cpr $00000 $00429 $01070 -# -# Rainbow Road background gfx (2bpp) -../back/chr/star.cpr $00000 $00055 $01499 -# -# Vanilla Lake road gfx (4bpp rev) -../mode7/chr/ice.cpr $00000 $00a5e $014ee -# -# Demo recorded inputs (1 - Yoshi) -../bin/demo_yossy.bin $00000 $000b0 $01f4c -# -# Lakitu, shadow, coin and sparks sprites -../obj/others/j-s-c.bin $00000 $00aa5 $08000 -# -# Piranha Plant sprite -../obj/others/pakkun.cpr $00000 $004f6 $08aa5 -# -# Pipe sprite -../obj/others/dokan.cpr $00000 $0035d $08f9b -# -# Race time font + Item icon sprites (2bpp) -../back/chr/abc.cpr $00000 $0040e $092f8 -# -# Cheep-Cheep sprite -../obj/others/pukupuku.cpr $00000 $00508 $09706 -# -# (04e7) compressed size $20 free space -# Squashed driver sprites -../obj/others/perapera.cpr $00000 $00363 $09c0e -# -# Mario Circuit Track background graphics (2bpp) -../back/chr/circuit.cpr $00000 $00148 $10000 -# -# Ghost Valley Track background graphics (2bpp) -../back/chr/obake.cpr $00000 $0020e $10148 -# -# Donut Plains Track background graphics (2bpp) -../back/chr/grass.cpr $00000 $001cd $10356 -# -# Bowser Castle Track background graphics (2bpp) -../back/chr/castle.cpr $00000 $000c8 $10523 -# -# Vanilla Lake Track background graphics (2bpp) -../back/chr/ice.cpr $00000 $000ca $105eb -# -# Choco Island Track background graphics (2bpp) -../back/chr/dart.cpr $00000 $001ed $106b5 -# -# Koopa Beach Track background graphics (2bpp) -../back/chr/sand.cpr $00000 $000a9 $108a2 -# -# Mario Circuit Track background layout (2bpp) -../back/scr/circuit.cpr $00000 $001e9 $10946 -# -# Ghost Valley Track background layout (2bpp) -../back/scr/obake.cpr $00000 $001bf $10b34 -# -# Donut Plains Track background layout (2bpp) -../back/scr/grass.cpr $00000 $00192 $10cf3 -# -# Bowser Castle Track background layout (2bpp) -../back/scr/castle.cpr $00000 $002a1 $10e85 -# -# Vanilla Lake Track background layout (2bpp) -../back/scr/ice.cpr $00000 $00126 $11126 -# -# Choco Island Track background layout (2bpp) -../back/scr/dart.cpr $00000 $0015c $1124c -# -# Koopa Beach Track background layout (2bpp) -../back/scr/sand.cpr $00000 $00146 $113a8 -#---------------------------------------------------------------------------- -# -# Battle Course 3 track layout -../mode7/scr/battle/battle02.sss $00000 $000277 $114ee -# -# Battle Course 2 track layout -../mode7/scr/battle/battle05.sss $00000 $00031e $11765 -# -# Podium ceremony music -../sound/final01.cpr $00000 $000210 $11a83 -# -# Demo recorded input Donkey Kong J.r. -../bin/demo_kong.bin $00000 $000090 $11c93 -# -# Demo recorded input Koopa Troopa -../bin/demo_kame.bin $00000 $0000f0 $11d23 -# -# Driver face and little position number sprites -../obj/others/mark.cpr $00000 $00b9d $18000 -# -# Donut Plains music -../sound/grass.cpr $00000 $0049f $18b9d -# Vanilla Lake 1 track layout -../mode7/scr/ice/ice02.sss $00000 $00f43 $1903c -# -# Credits color palette -../color/ending.cpr $000000 $00080 $19f7f -# (end 19fff)-rest 01h Empty Space +../obj/kart/mario.CGX $00000 $06000 $02000 # Mario driver sprite +../obj/kart/koopa.CGX $00000 $06000 $0a000 # Bowser driver sprite +../obj/kart/peach.CGX $00000 $06000 $12000 # Princess driver sprite +../obj/kart/cong.CGX $00000 $06000 $1a000 # DK Jr. driver sprite +../obj/others/pole.cpr $00000 $00334 $00000 # Ghost Pillar sprite +../sound/obake.cpr $00000 $002a2 $00334 # Ghost Valley music +../obj/others/mogura.cpr $00000 $0032d $005d6 # Monty Mole sprite +../obj/others/water.cpr $00000 $002b4 $00903 # Water/mud, grass effect, impact sprites +../obj/others/checker.cpr $00000 $002df $00bb7 # Winner Flag sprite +../obj/others/ball.cpr $00000 $001da $00e96 # Battle Mode Balloon sprite +../obj/others/dossun.cpr $00000 $00429 $01070 # Thwomp sprite +../back/chr/star.cpr $00000 $00055 $01499 # Rainbow Road background gfx (2bpp) +../mode7/chr/ice.cpr $00000 $00a5e $014ee # Vanilla Lake road gfx (4bpp rev) +../bin/demo_yossy.bin $00000 $000b0 $01f4c # Demo recorded inputs (1 - Yoshi) +../obj/others/j-s-c.bin $00000 $00aa5 $08000 # Lakitu, shadow, coin and sparks sprites +../obj/others/pakkun.cpr $00000 $004f6 $08aa5 # Piranha Plant sprite +../obj/others/dokan.cpr $00000 $0035d $08f9b # Pipe sprite +../back/chr/abc.cpr $00000 $0040e $092f8 # Race time font + Item icon sprites (2bpp) +../obj/others/pukupuku.cpr $00000 $00508 $09706 # Cheep-Cheep sprite +# (04e7) compressed size $20 free space +../obj/others/perapera.cpr $00000 $00363 $09c0e # Squashed driver sprites +../back/chr/circuit.cpr $00000 $00148 $10000 # Mario Circuit background graphics (2bpp) +../back/chr/obake.cpr $00000 $0020e $10148 # Ghost Valley background graphics (2bpp) +../back/chr/grass.cpr $00000 $001cd $10356 # Donut Plains background graphics (2bpp) +../back/chr/castle.cpr $00000 $000c8 $10523 # Bowser Castle background graphics (2bpp) +../back/chr/ice.cpr $00000 $000ca $105eb # Vanilla Lake background graphics (2bpp) +../back/chr/dart.cpr $00000 $001ed $106b5 # Choco Island background graphics (2bpp) +../back/chr/sand.cpr $00000 $000a9 $108a2 # Koopa Beach background graphics (2bpp) +../back/scr/circuit.cpr $00000 $001e9 $10946 # Mario Circuit background layout (2bpp) +../back/scr/obake.cpr $00000 $001bf $10b34 # Ghost Valley background layout (2bpp) +../back/scr/grass.cpr $00000 $00192 $10cf3 # Donut Plains Track background layout (2bpp) +../back/scr/castle.cpr $00000 $002a1 $10e85 # Bowser Castle Track background layout (2bpp) +../back/scr/ice.cpr $00000 $00126 $11126 # Vanilla Lake Track background layout (2bpp) +../back/scr/dart.cpr $00000 $0015c $1124c # Choco Island Track background layout (2bpp) +../back/scr/sand.cpr $00000 $00146 $113a8 # Koopa Beach Track background layout (2bpp) +../mode7/scr/battle/battle02.sss $00000 $000277 $114ee # Battle Course 3 track layout +../mode7/scr/battle/battle05.sss $00000 $00031e $11765 # Battle Course 2 track layout +../sound/final01.cpr $00000 $000210 $11a83 # Podium ceremony music +../bin/demo_kong.bin $00000 $000090 $11c93 # Demo recorded input Donkey Kong J.r. +../bin/demo_kame.bin $00000 $0000f0 $11d23 # Demo recorded input Koopa Troopa +../obj/others/mark.cpr $00000 $00b9d $18000 # Driver face and little position number sprites +../sound/grass.cpr $00000 $0049f $18b9d # Donut Plains music +../mode7/scr/ice/ice02.sss $00000 $00f43 $1903c # Vanilla Lake 1 track layout +../color/ending.cpr $000000 $00080 $19f7f # Credits color palette +# (end 19fff)-rest 01h Empty Space From fd9882403509d9f6bf05f1ed77e4aaf9ddde339f Mon Sep 17 00:00:00 2001 From: Daniel Fontenot <62863629+dfontosu@users.noreply.github.com> Date: Wed, 3 Jul 2024 20:24:57 -0500 Subject: [PATCH 2/2] Update ROM3-e.txt --- Setup/Resources/ROM3-e.txt | 86 +++++++++++++++++++------------------- 1 file changed, 43 insertions(+), 43 deletions(-) diff --git a/Setup/Resources/ROM3-e.txt b/Setup/Resources/ROM3-e.txt index fdf7357..b4535b0 100644 --- a/Setup/Resources/ROM3-e.txt +++ b/Setup/Resources/ROM3-e.txt @@ -1,45 +1,45 @@ -../obj/kart/mario.CGX $00000 $06000 $02000 # Mario driver sprite -../obj/kart/koopa.CGX $00000 $06000 $0a000 # Bowser driver sprite -../obj/kart/peach.CGX $00000 $06000 $12000 # Princess driver sprite -../obj/kart/cong.CGX $00000 $06000 $1a000 # DK Jr. driver sprite -../obj/others/pole.cpr $00000 $00334 $00000 # Ghost Pillar sprite -../sound/obake.cpr $00000 $002a2 $00334 # Ghost Valley music -../obj/others/mogura.cpr $00000 $0032d $005d6 # Monty Mole sprite -../obj/others/water.cpr $00000 $002b4 $00903 # Water/mud, grass effect, impact sprites -../obj/others/checker.cpr $00000 $002df $00bb7 # Winner Flag sprite -../obj/others/ball.cpr $00000 $001da $00e96 # Battle Mode Balloon sprite -../obj/others/dossun.cpr $00000 $00429 $01070 # Thwomp sprite -../back/chr/star.cpr $00000 $00055 $01499 # Rainbow Road background gfx (2bpp) -../mode7/chr/ice.cpr $00000 $00a5e $014ee # Vanilla Lake road gfx (4bpp rev) -../bin/demo_yossy.bin $00000 $000b0 $01f4c # Demo recorded inputs (1 - Yoshi) -../obj/others/j-s-c.bin $00000 $00aa5 $08000 # Lakitu, shadow, coin and sparks sprites -../obj/others/pakkun.cpr $00000 $004f6 $08aa5 # Piranha Plant sprite -../obj/others/dokan.cpr $00000 $0035d $08f9b # Pipe sprite -../back/chr/abc.cpr $00000 $0040e $092f8 # Race time font + Item icon sprites (2bpp) -../obj/others/pukupuku.cpr $00000 $00508 $09706 # Cheep-Cheep sprite +../obj/kart/mario.CGX $00000 $06000 $02000 # Mario driver sprite +../obj/kart/koopa.CGX $00000 $06000 $0a000 # Bowser driver sprite +../obj/kart/peach.CGX $00000 $06000 $12000 # Princess driver sprite +../obj/kart/cong.CGX $00000 $06000 $1a000 # DK Jr. driver sprite +../obj/others/pole.cpr $00000 $00334 $00000 # Ghost Pillar sprite +../sound/obake.cpr $00000 $002a2 $00334 # Ghost Valley music +../obj/others/mogura.cpr $00000 $0032d $005d6 # Monty Mole sprite +../obj/others/water.cpr $00000 $002b4 $00903 # Water/mud, grass effect, impact sprites +../obj/others/checker.cpr $00000 $002df $00bb7 # Winner Flag sprite +../obj/others/ball.cpr $00000 $001da $00e96 # Battle Mode Balloon sprite +../obj/others/dossun.cpr $00000 $00429 $01070 # Thwomp sprite +../back/chr/star.cpr $00000 $00055 $01499 # Rainbow Road background gfx (2bpp) +../mode7/chr/ice.cpr $00000 $00a5e $014ee # Vanilla Lake road gfx (4bpp rev) +../bin/demo_yossy.bin $00000 $000b0 $01f4c # Demo recorded inputs (1 - Yoshi) +../obj/others/j-s-c.bin $00000 $00aa5 $08000 # Lakitu, shadow, coin and sparks sprites +../obj/others/pakkun.cpr $00000 $004f6 $08aa5 # Piranha Plant sprite +../obj/others/dokan.cpr $00000 $0035d $08f9b # Pipe sprite +../back/chr/abc.cpr $00000 $0040e $092f8 # Race time font + Item icon sprites (2bpp) +../obj/others/pukupuku.cpr $00000 $00508 $09706 # Cheep-Cheep sprite # (04e7) compressed size $20 free space -../obj/others/perapera.cpr $00000 $00363 $09c0e # Squashed driver sprites -../back/chr/circuit.cpr $00000 $00148 $10000 # Mario Circuit background graphics (2bpp) -../back/chr/obake.cpr $00000 $0020e $10148 # Ghost Valley background graphics (2bpp) -../back/chr/grass.cpr $00000 $001cd $10356 # Donut Plains background graphics (2bpp) -../back/chr/castle.cpr $00000 $000c8 $10523 # Bowser Castle background graphics (2bpp) -../back/chr/ice.cpr $00000 $000ca $105eb # Vanilla Lake background graphics (2bpp) -../back/chr/dart.cpr $00000 $001ed $106b5 # Choco Island background graphics (2bpp) -../back/chr/sand.cpr $00000 $000a9 $108a2 # Koopa Beach background graphics (2bpp) -../back/scr/circuit.cpr $00000 $001e9 $10946 # Mario Circuit background layout (2bpp) -../back/scr/obake.cpr $00000 $001bf $10b34 # Ghost Valley background layout (2bpp) -../back/scr/grass.cpr $00000 $00192 $10cf3 # Donut Plains Track background layout (2bpp) -../back/scr/castle.cpr $00000 $002a1 $10e85 # Bowser Castle Track background layout (2bpp) -../back/scr/ice.cpr $00000 $00126 $11126 # Vanilla Lake Track background layout (2bpp) -../back/scr/dart.cpr $00000 $0015c $1124c # Choco Island Track background layout (2bpp) -../back/scr/sand.cpr $00000 $00146 $113a8 # Koopa Beach Track background layout (2bpp) -../mode7/scr/battle/battle02.sss $00000 $000277 $114ee # Battle Course 3 track layout -../mode7/scr/battle/battle05.sss $00000 $00031e $11765 # Battle Course 2 track layout -../sound/final01.cpr $00000 $000210 $11a83 # Podium ceremony music -../bin/demo_kong.bin $00000 $000090 $11c93 # Demo recorded input Donkey Kong J.r. -../bin/demo_kame.bin $00000 $0000f0 $11d23 # Demo recorded input Koopa Troopa -../obj/others/mark.cpr $00000 $00b9d $18000 # Driver face and little position number sprites -../sound/grass.cpr $00000 $0049f $18b9d # Donut Plains music -../mode7/scr/ice/ice02.sss $00000 $00f43 $1903c # Vanilla Lake 1 track layout -../color/ending.cpr $000000 $00080 $19f7f # Credits color palette +../obj/others/perapera.cpr $00000 $00363 $09c0e # Squashed driver sprites +../back/chr/circuit.cpr $00000 $00148 $10000 # Mario Circuit background graphics (2bpp) +../back/chr/obake.cpr $00000 $0020e $10148 # Ghost Valley background graphics (2bpp) +../back/chr/grass.cpr $00000 $001cd $10356 # Donut Plains background graphics (2bpp) +../back/chr/castle.cpr $00000 $000c8 $10523 # Bowser Castle background graphics (2bpp) +../back/chr/ice.cpr $00000 $000ca $105eb # Vanilla Lake background graphics (2bpp) +../back/chr/dart.cpr $00000 $001ed $106b5 # Choco Island background graphics (2bpp) +../back/chr/sand.cpr $00000 $000a9 $108a2 # Koopa Beach background graphics (2bpp) +../back/scr/circuit.cpr $00000 $001e9 $10946 # Mario Circuit background layout (2bpp) +../back/scr/obake.cpr $00000 $001bf $10b34 # Ghost Valley background layout (2bpp) +../back/scr/grass.cpr $00000 $00192 $10cf3 # Donut Plains Track background layout (2bpp) +../back/scr/castle.cpr $00000 $002a1 $10e85 # Bowser Castle Track background layout (2bpp) +../back/scr/ice.cpr $00000 $00126 $11126 # Vanilla Lake Track background layout (2bpp) +../back/scr/dart.cpr $00000 $0015c $1124c # Choco Island Track background layout (2bpp) +../back/scr/sand.cpr $00000 $00146 $113a8 # Koopa Beach Track background layout (2bpp) +../mode7/scr/battle/battle02.sss $00000 $000277 $114ee # Battle Course 3 track layout +../mode7/scr/battle/battle05.sss $00000 $00031e $11765 # Battle Course 2 track layout +../sound/final01.cpr $00000 $000210 $11a83 # Podium ceremony music +../bin/demo_kong.bin $00000 $000090 $11c93 # Demo recorded input Donkey Kong J.r. +../bin/demo_kame.bin $00000 $0000f0 $11d23 # Demo recorded input Koopa Troopa +../obj/others/mark.cpr $00000 $00b9d $18000 # Driver face and little position number sprites +../sound/grass.cpr $00000 $0049f $18b9d # Donut Plains music +../mode7/scr/ice/ice02.sss $00000 $00f43 $1903c # Vanilla Lake 1 track layout +../color/ending.cpr $000000 $00080 $19f7f # Credits color palette # (end 19fff)-rest 01h Empty Space