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Description
I've found a rather serious bug with this plugin that has ruined a number of hunt trains for me in recent weeks. Sometimes, if the conductor sends out a flag for the mark in the next zone while I'm mounting up, the game will end up in an infinite loop of teleport attempts, all of which fail instantly with this error message:
Unable to teleport. Another teleport is already underway
The only way to make it temporarily stop spamming that error is to move or cast a non-instant spell, though as soon as I stop moving or casting, it starts spamming the error again.
And what's worse, this entirely breaks my ability to teleport. Even after disabling the plugin to make it stop the infinite loop, I still can't manually teleport, as I get the same error.
It's like the game has gotten into a state where it thinks I'm currently casting Teleport, even though I'm not.
The only way to get it out of that state seems to be either casting Return, after which teleports start working again, or dying and using the auto-Return. But this infinite loop actually happened to me three times on the last hunt train, which put both Return and BLU Self-Destruct on CD, so I was stuck in Mare Lamentorum for several minutes, haha.