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[iOS] @objc Plugin.playerSetup(playerRef:) EXC_BAD_ACCESS (KERN_INVALID_ADDRESS) Crash on iOS #2422

@PopovYuriy

Description

@PopovYuriy

Unity version

6000.3.2f1

Unity editor platform

macOS

AVPro Video edition

Core

AVPro Video version

3.3.4

Device hardware

iPhone 14 Pro Max

Which iOS version are you using?

26.2.0

Texture format

BGRA

Audio output

System Direct

Any other Media Player component configuration required to reproduce the issue.

No response

Which output component(s) are you using?

Display uGUI

Any other component configuration required to reproduce the issue.

No response

The issue

After we have updated AVPro to the version 3.3.4 we have this issue in the top of our Firebase Crashlytics. There are more than 700 affeced users in less than 30 days.

Please, feel free to ask for any question. I would be happy to provide any information to help you.

Media information

No response

Log output

Crashed: UnityGfxDeviceWorker
0  UnityFramework                 0x19930cc @objc Plugin.playerSetup(playerRef:) + 120508
1  UnityFramework                 0x1974800 _AVPPluginRenderEventFunction + 100
2  UnityFramework                 0xa5d84c GfxDevice::InsertCustomMarkerCallbackAndDataWithFlags(void (*)(int, void*), int, CustomMarkerCallbackFlags, void*, unsigned long) + 2859 (GfxDevice.cpp:2859)
3  UnityFramework                 0xba3ad4 GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) + 1622 (GfxDeviceWorker.cpp:1622)
4  UnityFramework                 0xc8a940 GfxDeviceWorkerAutoreleasePoolProxy + 6458 (GfxDeviceMetal.mm:6458)
5  UnityFramework                 0xb9b0e8 GfxDeviceWorker::RunExt(ThreadedStreamBuffer&) + 382 (GfxDeviceWorker.cpp:382)
6  UnityFramework                 0xb9ac80 GfxDeviceWorker::RunGfxDeviceWorker(void*) + 340 (GfxDeviceWorker.cpp:340)
7  UnityFramework                 0x49d478 Thread::RunThreadWrapper(void*) + 118 (Thread.cpp:118)
8  libsystem_pthread.dylib        0x3344 _pthread_start + 136
9  libsystem_pthread.dylib        0xab8 thread_start + 8

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