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3.7.3 Timer gets stuck at 0 and periodically fades but season never changes #52

@Wully616

Description

@Wully616

As the title says. The timer gets to 0 and every so often it fades again, but the season never changes and its stuck at 0

Running seasonality timer_reset as admin doesnt do anything on the dedicated server

No errors in the Seasonality-LogOutput.log either

[Debug]: Reading textures took: 29ms
[Debug]: Seasonal Timer Awake
[Debug]: ReadConfigValues called
[Debug]: [FejdStartup Awake] Generation textures time: 5ms
[Debug]: [FejdStartup Awake]: Registered 0 new materials
[Debug]: [ZNetScene Awake] Generation textures time: 3ms
[Debug]: [ZNetScene Awake]: Registered 0 new materials
[Debug]: [ZoneSystem SetupLocations] Generation textures time: 2ms
[Debug]: [ZoneSystem SetupLocations]: Registered 0 new materials
[Debug]: ZNet.Start
[Debug]: Reading last season change from, bascg2.Seasonality: 559518.9860126
[Debug]: Next season scheduled in 0 seconds
[Debug]: Saving last season change to, bascg2.Seasonality, 570883.560005374
[Debug]: Next season scheduled in 10800 seconds
[Debug]: ReadConfigValues called
[Debug]: Registering version RPC handler
[Info]: Invoking version check
[Info]: Version check, local: 3.7.3,  remote: 3.7.3
[Info]: Adding peer (76561197989877834) to validated list

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