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Description
I'm not sure how other plugin developers would feel about this, but I think it would be really neat if AQuestReborn was able to have IPC providers that would inform plugins of when a quest makes some form of progression. Things like:
- A call that it fired when the quest starts, giving attached information of the Quest Name, # of steps.
- A call that is fired whenever a player reached a checkpoint in the quest / next objective, notifying other plugins what step they are on
- A called fired upon the quest completion, giving out what quest was completed
This would help expand upon its functionality by allowing other plugins if desired to incorporate further immersion by updating states or calling upon actions within their own toolkit upon reaching certain steps if the player wants them to perfect certain operations on specific steps.
I think it would be a really cool concept if its possible and easy to implement!
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