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Hello! As per topic - I find myself in need of a resource-loaded listener in managed land, and for the life of me I can't seem to find one. The use case is, loading a game object definition file that contains game object component definitions, and then resolving and instantiating components for those definitions once the file has been loaded.
If the functionality doesn't exist yet I'll take a swing at it, but I figured I'd ask just in case.
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