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Level05 - AI unit reaches a deadlock, unmoving and stopping gameplay. #186

@DerKrieger

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@DerKrieger

On level05 I moved my units in the south forward to attack. A few of the AI can forward to meet me when I got near and we created a bottleneck. On Turn 4 most all of the AI moved normally, attacking when possible and following their behaviors. One near the bottleneck though that could not reach the battlefield simply stood there unmoving. They would not end their turn and thus the game reached a standstill me being unable to get to my turn and the AI refusing to act.

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