The server informs the client about which auth level a rcon logged in player has. Currently the client only shows if authed or not but not at which level.
https://github.com/ddnet/ddnet/blob/236b73df7a89674660e7b5cf2333e6e175e04522/src/game/server/player.cpp#L467
Apparently @SollyBunny already gave this a try
