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compile v2 #53

@AccursedBird1

Description

@AccursedBird1

Describe your bug here.

when trying to compile the newest snapshot of engine, it wont compile and throws an error

Command Prompt/Terminal logs (if existing)

Warning: Ignoring unknown fps=""
Warning: Lime version 8.2.2 may not be compatible with OpenFL 9.2.2 (expected version 7.7.0+)
Use <lime version="" /> before <haxelib name="openfl" /> to include a specific version
D:/Haxe/haxe/lib/lime/8,2,2/src/lime/graphics/RenderContext.hx:4: character 8 : `package;` in D:/Haxe/haxe/lib/lime/8,2,2/src/lime/ui/Window.hx should be `package lime.ui;`
                                                    D:/Haxe/haxe/lib/lime/8,2,2/src/lime/app/Application.hx:14: character 8 : `package;` in D:/Haxe/haxe/lib/lime/8,2,2/src/lime/ui/Touch.hx should be `package lime.ui;`
                                                                                                 D:/Haxe/haxe/lib/lime/8,2,2/src/lime/media/AudioBuffer.hx:9: character 8 : `package;` in D:/Haxe/haxe/lib/lime/8,2,2/src/lime/media/openal/AL.hx should be `package lime.media.openal;`
                                        D:/Haxe/haxe/lib/discord_rpc/1,0,0/discord_rpc/DiscordRpc.hx:213: characters 1-7 : Warning : (WDeprecatedEnumAbstract) `@:enum abstract` is deprecated in favor of `enum abstract`
                                                                                                  D:/Haxe/haxe/lib/openfl/9,2,2/src/openfl/display/Window.hx:6: characters 8-22 : Module lime.ui.Window does not define type Window
                                                                                                           D:/Haxe/haxe/lib/openfl/9,2,2/src/openfl/display/Stage.hx:906: characters 44-49 : Type not found : Touch

Are you modding a build from source or with Lua?

Source

What is your build target?

Windows

Did you edit anything in this build? If so, mention or summarize your changes.

only dsicord and slight bit to playstate but only related to text for botplay and score

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