Skip to content

Finalised GitHub Actions to build project automatically #7

Finalised GitHub Actions to build project automatically

Finalised GitHub Actions to build project automatically #7

Triggered via pull request November 19, 2025 07:38
Status Failure
Total duration 8m 57s
Artifacts

unity-exe-build.yml

on: pull_request
Fit to window
Zoom out
Zoom in

Annotations

8 errors and 10 warnings
build
Build failed with exit code 1
build
executeMethod method UnityBuilderAction.Builder.BuildProject threw exception.
build
ArgumentException: An item with the same key has already been added. Key: quit
build
Error while reading movie: /github/workspace/Assets/Menus/Textures/intro.mp4
build
Failed to load '/github/workspace/Assets/Maps/SuperPRISM_Reactor/SuperPRISM_Reactor/LightingData.asset'. File may be corrupted or was serialized with a newer version of Unity.
build
Failed to load '/github/workspace/Assets/Maps/Lost_Paradise_II/Lost_Paradise_2/LightingData.asset'. File may be corrupted or was serialized with a newer version of Unity.
build
Failed to load '/github/workspace/Assets/Maps/Catalyst/Catalyst/LightingData.asset'. File may be corrupted or was serialized with a newer version of Unity.
build
Failed to load '/github/workspace/Assets/Maps/Temple_Of_The_Raven/Temple_Of_The_Raven/LightingData.asset'. File may be corrupted or was serialized with a newer version of Unity.
build
ImportFBX Warnings:
build
Mesh 'Amination_Machine_Gun_0' has no normals. Recalculating normals.
build
ImportFBX Warnings:
build
Mesh 'RedSideGlass_0' has no normals. Recalculating normals.
build
ImportFBX Warnings:
build
Mesh 'F_JP_ring_effect_0' has no normals. Recalculating normals.
build
ImportFBX Warnings:
build
Mesh 'polySurface26_0' has no normals. Recalculating normals.
build
ImportFBX Warnings:
build
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.