diff --git a/config/ftbquests/quests/chapters/home_stretch.snbt b/config/ftbquests/quests/chapters/home_stretch.snbt index 779b60405..d74a83845 100644 --- a/config/ftbquests/quests/chapters/home_stretch.snbt +++ b/config/ftbquests/quests/chapters/home_stretch.snbt @@ -1189,9 +1189,24 @@ } { dependencies: ["4C0BCA64D5B409F2"] - description: ["{moni.quest.3E1A349F989835F7.description1}"] + description: [ + "{moni.quest.3E1A349F989835F7.description1}" + "" + "{image:monifactory:textures/quests/psoc_switches.png width:200 height:21 align:center}" + "" + "{moni.quest.3E1A349F989835F7.description2}" + "{@pagebreak}" + "{moni.quest.3E1A349F989835F7.description3}" + "{image:monifactory:textures/quests/psoc_ex1.png width:110 height:70 align:center}" + "" + "{moni.quest.3E1A349F989835F7.description4}" + "{image:monifactory:textures/quests/psoc_ex2.png width:110 height:70 align:center}" + "" + "{moni.quest.3E1A349F989835F7.description5}" + ] id: "3E1A349F989835F7" shape: "hexagon" + subtitle: "{moni.quest.3E1A349F989835F7.subtitle}" tasks: [ { id: "2D0E3E2345C7AD71" diff --git a/kubejs/assets/ftbquests/lang/en_us.json b/kubejs/assets/ftbquests/lang/en_us.json index d2a3c9b15..fed0c1f58 100644 --- a/kubejs/assets/ftbquests/lang/en_us.json +++ b/kubejs/assets/ftbquests/lang/en_us.json @@ -3080,8 +3080,13 @@ "moni.quest.7FC4297F2BC90F55.description2": "If you don't want to do that, or are having trouble finding a meteor, feel free to etch them yourself with a &3Laser Engraver&r.", "moni.quest.7FC4297F2BC90F55.subtitle": "&aPresses&r are needed for &3Inscribers&r.", "moni.quest.7FC4297F2BC90F55.title": "Inscription Plates", - "moni.quest.3E1A349F989835F7.description1": "It is easier to explain how &6Photonic SoCs (PSoCs)&r work in text rather than visually.\n\nImagine each PSoC has three on/off levers for the Red, Green, and Blue colors. When a PSoC is put into the Crucible, the lever(s) corresponding to the Crucible's colors are toggled. Secondary colors flip both of their primary components' levers.\n\nFor example, a Red PSoC put into a green Crucible would output a Yellow PSoC, because the green color flipped the green 'lever' on.\nA magenta PSoC put into a cyan Crucible would output a Yellow PSoC, because the cyan color toggled both the blue lever Off and the green lever On.\n\nIn either case, the Crucible will be left in the state corresponding to the PSoC's color &3at recipe start&r, or to the next primary color clockwise if the PSoC was inert.", "moni.quest.3E1A349F989835F7.title": "Photonic SoCs", + "moni.quest.3E1A349F989835F7.subtitle": "There are 10 types of people.", + "moni.quest.3E1A349F989835F7.description1": "It is easier to explain how &6Photonic SoCs (PSoCs)&r work in text rather than visually.\n\nImagine each PSoC has three on/off levers for the Red, Green, and Blue colors.", + "moni.quest.3E1A349F989835F7.description2": "When a PSoC is put into the Crucible, the lever(s) corresponding to the Crucible's colors are toggled. Secondary colors flip both of their primary components' levers. Afterwards, the Crucible changes color to what the PSoC previously was.", + "moni.quest.3E1A349F989835F7.description3": "For example, a Red PSoC put into a green Crucible would output a Yellow PSoC, because the green color flipped the green 'lever' on.", + "moni.quest.3E1A349F989835F7.description4": "A magenta PSoC put into a cyan Crucible would output a Yellow PSoC, because the cyan color toggled both the blue lever Off and the green lever On.", + "moni.quest.3E1A349F989835F7.description5": "In either case, the Crucible will be left in the state corresponding to the PSoC's color &3at recipe start&r, or to the next primary color clockwise if the PSoC was inert.", "moni.quest.3E45F67F09B6156B.description1": "The &3Prismatic Crucible&r is a highly unique multiblock. A Crucible is always in one state of color at a time: Red, Orange, Yellow, Lime, Green, Teal, Cyan, Azure, Blue, Indigo, Magenta, or Pink. When the Crucible is first formed, it defaults to the Red state.", "moni.quest.3E45F67F09B6156B.description2": "Most Crucible recipes have a required initial color that the Crucible must be in for the recipe to run, and a Resulting Color that the Crucible will turn into once the recipe finishes. This information can be found in &bEMI&r. Some recipes 'increment' the Crucible's color, meaning the color moves that many spaces clockwise on the color wheel (see &6Prismatic Cores&r).", "moni.quest.3E45F67F09B6156B.description3": "Additionally, there are two recipe modes the Crucible can be in: &6Chromatic Processing&r and &6Chromatic Transcendence&r. Just like how the Multi Smelter can be in either Furnace or Alloy Smelter mode, the Crucible can only be in one mode at a time. The Crucible works the exact same in both modes; the only difference is what recipes are available.", diff --git a/kubejs/assets/monifactory/textures/quests/psoc_ex1.png b/kubejs/assets/monifactory/textures/quests/psoc_ex1.png new file mode 100644 index 000000000..331c91c5e Binary files /dev/null and b/kubejs/assets/monifactory/textures/quests/psoc_ex1.png differ diff --git a/kubejs/assets/monifactory/textures/quests/psoc_ex2.png b/kubejs/assets/monifactory/textures/quests/psoc_ex2.png new file mode 100644 index 000000000..f927b4fdf Binary files /dev/null and b/kubejs/assets/monifactory/textures/quests/psoc_ex2.png differ diff --git a/kubejs/assets/monifactory/textures/quests/psoc_switches.png b/kubejs/assets/monifactory/textures/quests/psoc_switches.png new file mode 100644 index 000000000..8b3cf9a0b Binary files /dev/null and b/kubejs/assets/monifactory/textures/quests/psoc_switches.png differ