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diff --git a/.import/water_tileset8.png-fc314b8ee3451e32602db2a934455f72.stex b/.import/water_tileset8.png-fc314b8ee3451e32602db2a934455f72.stex deleted file mode 100644 index 1677873..0000000 Binary files a/.import/water_tileset8.png-fc314b8ee3451e32602db2a934455f72.stex and /dev/null differ diff --git a/.import/wheel.svg-76aa7dc9bcbf78f219a93d3e1a9daee1.md5 b/.import/wheel.svg-76aa7dc9bcbf78f219a93d3e1a9daee1.md5 deleted file mode 100644 index 65b837d..0000000 --- a/.import/wheel.svg-76aa7dc9bcbf78f219a93d3e1a9daee1.md5 +++ /dev/null @@ -1,3 +0,0 @@ -source_md5="bc1c3da5bcf16f8196b00ad4339b08f7" -dest_md5="d1dc7265b52f2dab1fb96268d217c9ce" - diff --git a/.import/wheel.svg-76aa7dc9bcbf78f219a93d3e1a9daee1.stex b/.import/wheel.svg-76aa7dc9bcbf78f219a93d3e1a9daee1.stex deleted file mode 100644 index 1f64003..0000000 Binary files a/.import/wheel.svg-76aa7dc9bcbf78f219a93d3e1a9daee1.stex and /dev/null differ diff --git a/.vscode/PokemonGallaecia.code-workspace b/.vscode/PokemonGallaecia.code-workspace new file mode 100644 index 0000000..2c10f35 --- /dev/null +++ b/.vscode/PokemonGallaecia.code-workspace @@ -0,0 +1,7 @@ +{ + "folders": [ + { + "path": ".." + } + ] +} diff --git a/.vscode/c_cpp_properties.json b/.vscode/c_cpp_properties.json index 46cf7f4..d1d8501 100644 --- a/.vscode/c_cpp_properties.json +++ b/.vscode/c_cpp_properties.json @@ -1,7 +1,7 @@ { "configurations": [ { - "name": "Win32", + "name": "Linux", "includePath": [ "${workspaceFolder}/**" ], @@ -10,10 +10,10 @@ "UNICODE", "_UNICODE" ], - "cStandard": "c17", - "cppStandard": "c++17", - "intelliSenseMode": "windows-msvc-x64" + "cStandard": "c23", + "cppStandard": "c++23", + "intelliSenseMode": "linux-clang-x64" } ], "version": 4 -} \ No newline at end of file +} diff --git a/.vscode/settings.json b/.vscode/settings.json new file mode 100644 index 0000000..d09ae03 --- /dev/null +++ b/.vscode/settings.json @@ -0,0 +1,23 @@ +{ + "C_Cpp.default.intelliSenseMode": "linux-clang-x64", + "C_Cpp.default.compilerPath": "~/tools/llvm-project/build/bin/clang", + "[rust]": { + "editor.defaultFormatter": "rust-lang.rust-analyzer" + }, + "rust-analyzer.linkedProjects": [ + "./rust/Cargo.toml" + ], + "rust-analyzer.showUnlinkedFileNotification": false, + "files.associations": { + ".gdextension": "toml" + }, + "telemetry.telemetryLevel": "off", + "pylint.args": [ + "--rcfile=${workspaceFolder}/pyproject.toml" + ], + "rust-analyzer.cargo.buildScripts.enable": true, + "rust-analyzer.cargo.autoreload": true, + "rust-analyzer.procMacro.enable": true, + "rust-analyzer.procMacro.attributes.enable": true, + // "rust-analyzer.diagnostics.disabled": ["unresolved-proc-macro"], +} \ No newline at end of file diff --git a/cfg.py b/cfg.py index 821d938..2750f16 100644 --- a/cfg.py +++ b/cfg.py @@ -43,10 +43,10 @@ # This will give us back a list with all files inside try: rust_files = os.listdir(rust_compiling_folder) - #! Let's gonna handle the posible 'path already does not exists + #! Let's gonna handle the posible 'path already does not exists # TODO instead of try-except, just if (path exists please) except FileNotFoundError: - print('The path isn\'t already created. Please, run "cargo build" for the first time.') - # compile_rust(current_path, rust_dir) + print('Project hasn\'t been compiled before. Running "cargo build" for the first time.') + compile_rust(current_path, rust_dir) rust_files = os.listdir(rust_compiling_folder) # Finding out target dynamic library diff --git a/gfx/Feltpen.ttf.import b/gfx/Feltpen.ttf.import new file mode 100644 index 0000000..7317d9a --- /dev/null +++ b/gfx/Feltpen.ttf.import @@ -0,0 +1,33 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://cbl253fq06w07" +path="res://.godot/imported/Feltpen.ttf-51c206622de499ae2fc9d68f03d1b151.fontdata" + +[deps] + +source_file="res://gfx/Feltpen.ttf" +dest_files=["res://.godot/imported/Feltpen.ttf-51c206622de499ae2fc9d68f03d1b151.fontdata"] + +[params] + +Rendering=null +antialiasing=1 +generate_mipmaps=false +multichannel_signed_distance_field=false +msdf_pixel_range=8 +msdf_size=48 +allow_system_fallback=true +force_autohinter=false +hinting=1 +subpixel_positioning=1 +oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null +compress=true +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/gfx/Menu/menu.png.import b/gfx/Menu/menu.png.import index a5c86dc..a2b2b2f 100644 --- a/gfx/Menu/menu.png.import +++ b/gfx/Menu/menu.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/menu.png-6ea4c71a1e379d45769f1a90de59396b.stex" +type="CompressedTexture2D" +uid="uid://cc10s6k3da3rr" +path="res://.godot/imported/menu.png-6ea4c71a1e379d45769f1a90de59396b.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Menu/menu.png" -dest_files=[ "res://.import/menu.png-6ea4c71a1e379d45769f1a90de59396b.stex" ] +dest_files=["res://.godot/imported/menu.png-6ea4c71a1e379d45769f1a90de59396b.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Menu/menu_arrow.png.import b/gfx/Menu/menu_arrow.png.import index 14fa159..388cb79 100644 --- a/gfx/Menu/menu_arrow.png.import +++ b/gfx/Menu/menu_arrow.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/menu_arrow.png-a2e4d22f75574fcf9106d1e7562b198c.stex" +type="CompressedTexture2D" +uid="uid://uk13x84qaqmj" +path="res://.godot/imported/menu_arrow.png-a2e4d22f75574fcf9106d1e7562b198c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Menu/menu_arrow.png" -dest_files=[ "res://.import/menu_arrow.png-a2e4d22f75574fcf9106d1e7562b198c.stex" ] +dest_files=["res://.godot/imported/menu_arrow.png-a2e4d22f75574fcf9106d1e7562b198c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Misc/gallaecia_logo.png.import b/gfx/Misc/gallaecia_logo.png.import index 3f3c86a..851874f 100644 --- a/gfx/Misc/gallaecia_logo.png.import +++ b/gfx/Misc/gallaecia_logo.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/gallaecia_logo.png-5a1a7d51fe80d2309047474525d26ee4.stex" +type="CompressedTexture2D" +uid="uid://dje32pkjxer51" +path="res://.godot/imported/gallaecia_logo.png-5a1a7d51fe80d2309047474525d26ee4.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Misc/gallaecia_logo.png" -dest_files=[ "res://.import/gallaecia_logo.png-5a1a7d51fe80d2309047474525d26ee4.stex" ] +dest_files=["res://.godot/imported/gallaecia_logo.png-5a1a7d51fe80d2309047474525d26ee4.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Players/Male 16-3.png.import b/gfx/Players/Male 16-3.png.import index f316387..f393c8d 100644 --- a/gfx/Players/Male 16-3.png.import +++ b/gfx/Players/Male 16-3.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Male 16-3.png-3d00d5fb477b931c1f61bfdff499addb.stex" +type="CompressedTexture2D" +uid="uid://babcb7ls1dq0v" +path="res://.godot/imported/Male 16-3.png-3d00d5fb477b931c1f61bfdff499addb.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Players/Male 16-3.png" -dest_files=[ "res://.import/Male 16-3.png-3d00d5fb477b931c1f61bfdff499addb.stex" ] +dest_files=["res://.godot/imported/Male 16-3.png-3d00d5fb477b931c1f61bfdff499addb.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Players/jump_landing_dust.png.import b/gfx/Players/jump_landing_dust.png.import index 63381e3..075ac54 100644 --- a/gfx/Players/jump_landing_dust.png.import +++ b/gfx/Players/jump_landing_dust.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/jump_landing_dust.png-ec01360ea0090bd140fc993333073fa7.stex" +type="CompressedTexture2D" +uid="uid://bfuujod23njor" +path="res://.godot/imported/jump_landing_dust.png-ec01360ea0090bd140fc993333073fa7.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Players/jump_landing_dust.png" -dest_files=[ "res://.import/jump_landing_dust.png-ec01360ea0090bd140fc993333073fa7.stex" ] +dest_files=["res://.godot/imported/jump_landing_dust.png-ec01360ea0090bd140fc993333073fa7.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Players/player_shadow.png.import b/gfx/Players/player_shadow.png.import index 2db2644..d54cb73 100644 --- a/gfx/Players/player_shadow.png.import +++ b/gfx/Players/player_shadow.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/player_shadow.png-c30d42629cfa5ddb11307ccf89b7407e.stex" +type="CompressedTexture2D" +uid="uid://b341i8xac1oyo" +path="res://.godot/imported/player_shadow.png-c30d42629cfa5ddb11307ccf89b7407e.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Players/player_shadow.png" -dest_files=[ "res://.import/player_shadow.png-c30d42629cfa5ddb11307ccf89b7407e.stex" ] +dest_files=["res://.godot/imported/player_shadow.png-c30d42629cfa5ddb11307ccf89b7407e.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Pokedex/pokeball.png.import b/gfx/Pokedex/pokeball.png.import index e81d5c1..c543897 100644 --- a/gfx/Pokedex/pokeball.png.import +++ b/gfx/Pokedex/pokeball.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/pokeball.png-df81ed304e833dc40557c05977e43c51.stex" +type="CompressedTexture2D" +uid="uid://cgvq5j227t0uy" +path="res://.godot/imported/pokeball.png-df81ed304e833dc40557c05977e43c51.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Pokedex/pokeball.png" -dest_files=[ "res://.import/pokeball.png-df81ed304e833dc40557c05977e43c51.stex" ] +dest_files=["res://.godot/imported/pokeball.png-df81ed304e833dc40557c05977e43c51.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Pokedex/pokedex.png.import b/gfx/Pokedex/pokedex.png.import index e6577b8..2170de7 100644 --- a/gfx/Pokedex/pokedex.png.import +++ b/gfx/Pokedex/pokedex.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/pokedex.png-4aac9748aa59ddf9ee8c5649f8cec9f8.stex" +type="CompressedTexture2D" +uid="uid://3jr7t0v45ujq" +path="res://.godot/imported/pokedex.png-4aac9748aa59ddf9ee8c5649f8cec9f8.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Pokedex/pokedex.png" -dest_files=[ "res://.import/pokedex.png-4aac9748aa59ddf9ee8c5649f8cec9f8.stex" ] +dest_files=["res://.godot/imported/pokedex.png-4aac9748aa59ddf9ee8c5649f8cec9f8.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Pokedex/pokedex1.png.import b/gfx/Pokedex/pokedex1.png.import index 6ea0dc4..36a38eb 100644 --- a/gfx/Pokedex/pokedex1.png.import +++ b/gfx/Pokedex/pokedex1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/pokedex1.png-f1aeaa0542f6dc6e48d92f4fdf00caf0.stex" +type="CompressedTexture2D" +uid="uid://ojbeoyuk0qn4" +path="res://.godot/imported/pokedex1.png-f1aeaa0542f6dc6e48d92f4fdf00caf0.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Pokedex/pokedex1.png" -dest_files=[ "res://.import/pokedex1.png-f1aeaa0542f6dc6e48d92f4fdf00caf0.stex" ] +dest_files=["res://.godot/imported/pokedex1.png-f1aeaa0542f6dc6e48d92f4fdf00caf0.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Pokedex/pokedex1hd.png.import b/gfx/Pokedex/pokedex1hd.png.import index a37400d..38760f8 100644 --- a/gfx/Pokedex/pokedex1hd.png.import +++ b/gfx/Pokedex/pokedex1hd.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/pokedex1hd.png-6ea5cf4740fb39125cfe1f2615b44e69.stex" +type="CompressedTexture2D" +uid="uid://cjspmby42hx2m" +path="res://.godot/imported/pokedex1hd.png-6ea5cf4740fb39125cfe1f2615b44e69.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Pokedex/pokedex1hd.png" -dest_files=[ "res://.import/pokedex1hd.png-6ea5cf4740fb39125cfe1f2615b44e69.stex" ] +dest_files=["res://.godot/imported/pokedex1hd.png-6ea5cf4740fb39125cfe1f2615b44e69.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Air Traffic Control Tower.png.import b/gfx/Tilemaps/Buildings/Businesses/Air Traffic Control Tower.png.import index 8af101d..d858ba7 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Air Traffic Control Tower.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Air Traffic Control Tower.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Air Traffic Control Tower.png-b3da3fae79132db5a9b7885654c1fe8c.stex" +type="CompressedTexture2D" +uid="uid://bdit3phmk1v1o" +path="res://.godot/imported/Air Traffic Control Tower.png-b3da3fae79132db5a9b7885654c1fe8c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Air Traffic Control Tower.png" -dest_files=[ "res://.import/Air Traffic Control Tower.png-b3da3fae79132db5a9b7885654c1fe8c.stex" ] +dest_files=["res://.godot/imported/Air Traffic Control Tower.png-b3da3fae79132db5a9b7885654c1fe8c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Arena Complex.png.import b/gfx/Tilemaps/Buildings/Businesses/Arena Complex.png.import index daaee6f..1e05c6a 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Arena Complex.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Arena Complex.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Arena Complex.png-5c8b71fe9875963016b957a03d6c8d7d.stex" +type="CompressedTexture2D" 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+process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Barn (steeple).png.import b/gfx/Tilemaps/Buildings/Businesses/Barn (steeple).png.import index 08ce214..310c0a9 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Barn (steeple).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Barn (steeple).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Barn (steeple).png-72177b1bf5d3af38533811a73f38d8b0.stex" +type="CompressedTexture2D" +uid="uid://b1axsi4yq4f7a" +path="res://.godot/imported/Barn (steeple).png-72177b1bf5d3af38533811a73f38d8b0.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Barn (steeple).png" -dest_files=[ "res://.import/Barn (steeple).png-72177b1bf5d3af38533811a73f38d8b0.stex" ] 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b/gfx/Tilemaps/Buildings/Businesses/Barn.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Barn.png-549f8c5e3e755c6e6bfa3252574df374.stex" +type="CompressedTexture2D" +uid="uid://cfwq3tmvqxdoy" +path="res://.godot/imported/Barn.png-549f8c5e3e755c6e6bfa3252574df374.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Barn.png" -dest_files=[ "res://.import/Barn.png-549f8c5e3e755c6e6bfa3252574df374.stex" ] +dest_files=["res://.godot/imported/Barn.png-549f8c5e3e755c6e6bfa3252574df374.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Battle Palace.png.import b/gfx/Tilemaps/Buildings/Businesses/Battle Palace.png.import index 25aafa2..ed4758b 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Battle Palace.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Battle Palace.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Battle Palace.png-6c4a42e360dfa2fd60846dee2fb564f6.stex" +type="CompressedTexture2D" +uid="uid://xmmgcooarhh6" +path="res://.godot/imported/Battle Palace.png-6c4a42e360dfa2fd60846dee2fb564f6.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Battle Palace.png" -dest_files=[ "res://.import/Battle Palace.png-6c4a42e360dfa2fd60846dee2fb564f6.stex" ] +dest_files=["res://.godot/imported/Battle Palace.png-6c4a42e360dfa2fd60846dee2fb564f6.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Battle Tent.png.import b/gfx/Tilemaps/Buildings/Businesses/Battle Tent.png.import index 417be5a..e1f08a6 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Battle Tent.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Battle Tent.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Battle Tent.png-112a83ca30de3753fc6d2c21d278a69b.stex" +type="CompressedTexture2D" +uid="uid://ju87j56olyyt" +path="res://.godot/imported/Battle Tent.png-112a83ca30de3753fc6d2c21d278a69b.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Battle Tent.png" -dest_files=[ "res://.import/Battle Tent.png-112a83ca30de3753fc6d2c21d278a69b.stex" ] +dest_files=["res://.godot/imported/Battle Tent.png-112a83ca30de3753fc6d2c21d278a69b.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Bidoof Building Front.png.import b/gfx/Tilemaps/Buildings/Businesses/Bidoof Building Front.png.import index b5a77c2..22457e9 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Bidoof Building Front.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Bidoof Building Front.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Bidoof Building Front.png-6c456eb24fb37ea3c45f8e1443507da3.stex" +type="CompressedTexture2D" +uid="uid://ppceo62usnpd" +path="res://.godot/imported/Bidoof Building Front.png-6c456eb24fb37ea3c45f8e1443507da3.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Bidoof Building Front.png" -dest_files=[ "res://.import/Bidoof Building Front.png-6c456eb24fb37ea3c45f8e1443507da3.stex" ] +dest_files=["res://.godot/imported/Bidoof Building Front.png-6c456eb24fb37ea3c45f8e1443507da3.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Cathedral.png.import b/gfx/Tilemaps/Buildings/Businesses/Cathedral.png.import index 8059351..ed84bdc 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Cathedral.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Cathedral.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Cathedral.png-2d12f0738a4a557daf360a5763d22485.stex" +type="CompressedTexture2D" +uid="uid://by3rx2byskwcg" +path="res://.godot/imported/Cathedral.png-2d12f0738a4a557daf360a5763d22485.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Cathedral.png" -dest_files=[ "res://.import/Cathedral.png-2d12f0738a4a557daf360a5763d22485.stex" ] +dest_files=["res://.godot/imported/Cathedral.png-2d12f0738a4a557daf360a5763d22485.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Church.png.import b/gfx/Tilemaps/Buildings/Businesses/Church.png.import index 3026fd8..ac6e9a2 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Church.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Church.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Church.png-ff6d93a45a1c7326b869585cbcae21d5.stex" +type="CompressedTexture2D" +uid="uid://ch0lmyvuxysll" +path="res://.godot/imported/Church.png-ff6d93a45a1c7326b869585cbcae21d5.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Church.png" -dest_files=[ "res://.import/Church.png-ff6d93a45a1c7326b869585cbcae21d5.stex" ] +dest_files=["res://.godot/imported/Church.png-ff6d93a45a1c7326b869585cbcae21d5.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Daycare.png.import b/gfx/Tilemaps/Buildings/Businesses/Daycare.png.import index 32f302c..c5b7593 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Daycare.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Daycare.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Daycare.png-693a2f2078d8c6bf645a25ef1018afe9.stex" +type="CompressedTexture2D" +uid="uid://dpuoyosxfdey3" +path="res://.godot/imported/Daycare.png-693a2f2078d8c6bf645a25ef1018afe9.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ 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a/gfx/Tilemaps/Buildings/Businesses/Dojo.png.import b/gfx/Tilemaps/Buildings/Businesses/Dojo.png.import index 250f9ad..47352f7 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Dojo.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Dojo.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Dojo.png-f9dd31a3c35523c00c0b075f90ab8e78.stex" +type="CompressedTexture2D" +uid="uid://dbjm3rjkpba1k" +path="res://.godot/imported/Dojo.png-f9dd31a3c35523c00c0b075f90ab8e78.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Dojo.png" -dest_files=[ "res://.import/Dojo.png-f9dd31a3c35523c00c0b075f90ab8e78.stex" ] +dest_files=["res://.godot/imported/Dojo.png-f9dd31a3c35523c00c0b075f90ab8e78.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Flower Shop.png.import b/gfx/Tilemaps/Buildings/Businesses/Flower Shop.png.import index e255ad5..7325b10 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Flower Shop.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Flower Shop.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Flower Shop.png-7692364f8976c2fc4d4bbf37063fd093.stex" +type="CompressedTexture2D" +uid="uid://dsq7h3lfd1pol" +path="res://.godot/imported/Flower Shop.png-7692364f8976c2fc4d4bbf37063fd093.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Flower Shop.png" -dest_files=[ "res://.import/Flower Shop.png-7692364f8976c2fc4d4bbf37063fd093.stex" ] +dest_files=["res://.godot/imported/Flower Shop.png-7692364f8976c2fc4d4bbf37063fd093.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Guard House (horiz).png.import b/gfx/Tilemaps/Buildings/Businesses/Guard House (horiz).png.import index 514558f..77a1060 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Guard House (horiz).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Guard House (horiz).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Guard House (horiz).png-9999a9bcf7065bcd245ff7f09f3a9808.stex" +type="CompressedTexture2D" +uid="uid://cltwb5ryoe5kq" +path="res://.godot/imported/Guard House (horiz).png-9999a9bcf7065bcd245ff7f09f3a9808.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Guard House (horiz).png" -dest_files=[ "res://.import/Guard House (horiz).png-9999a9bcf7065bcd245ff7f09f3a9808.stex" ] +dest_files=["res://.godot/imported/Guard House (horiz).png-9999a9bcf7065bcd245ff7f09f3a9808.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Guard House (vert).png.import b/gfx/Tilemaps/Buildings/Businesses/Guard House (vert).png.import index 2c1c2f3..a8ff30a 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Guard House (vert).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Guard House (vert).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Guard House (vert).png-a64b364d370ce9c356dc4a55d1b29e19.stex" +type="CompressedTexture2D" +uid="uid://dg76jog8ml5hy" +path="res://.godot/imported/Guard House (vert).png-a64b364d370ce9c356dc4a55d1b29e19.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Guard House (vert).png" -dest_files=[ "res://.import/Guard House (vert).png-a64b364d370ce9c356dc4a55d1b29e19.stex" ] +dest_files=["res://.godot/imported/Guard House (vert).png-a64b364d370ce9c356dc4a55d1b29e19.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Guard Tower.png.import b/gfx/Tilemaps/Buildings/Businesses/Guard Tower.png.import index 50dc79e..bdbfd24 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Guard Tower.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Guard Tower.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Guard Tower.png-d31006b312ef0b97446f13ff44b352e6.stex" +type="CompressedTexture2D" +uid="uid://p1bixs67g0eh" +path="res://.godot/imported/Guard Tower.png-d31006b312ef0b97446f13ff44b352e6.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Guard Tower.png" -dest_files=[ "res://.import/Guard Tower.png-d31006b312ef0b97446f13ff44b352e6.stex" ] +dest_files=["res://.godot/imported/Guard Tower.png-d31006b312ef0b97446f13ff44b352e6.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Laboratory (rustic).png.import b/gfx/Tilemaps/Buildings/Businesses/Laboratory (rustic).png.import index bb3225e..36367d4 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Laboratory (rustic).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Laboratory (rustic).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Laboratory (rustic).png-38ae519adb5ce92705265aec029d5b53.stex" +type="CompressedTexture2D" +uid="uid://d2nnwvn1etiqv" +path="res://.godot/imported/Laboratory (rustic).png-38ae519adb5ce92705265aec029d5b53.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Laboratory (rustic).png" -dest_files=[ "res://.import/Laboratory (rustic).png-38ae519adb5ce92705265aec029d5b53.stex" ] +dest_files=["res://.godot/imported/Laboratory (rustic).png-38ae519adb5ce92705265aec029d5b53.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Laboratory.png.import b/gfx/Tilemaps/Buildings/Businesses/Laboratory.png.import index b52cf8c..860c1d1 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Laboratory.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Laboratory.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Laboratory.png-2137480141af4d4b58bbb8a76b235f09.stex" +type="CompressedTexture2D" +uid="uid://qvobb6kt3ej6" +path="res://.godot/imported/Laboratory.png-2137480141af4d4b58bbb8a76b235f09.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Laboratory.png" -dest_files=[ "res://.import/Laboratory.png-2137480141af4d4b58bbb8a76b235f09.stex" ] +dest_files=["res://.godot/imported/Laboratory.png-2137480141af4d4b58bbb8a76b235f09.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Lighthouse.png.import b/gfx/Tilemaps/Buildings/Businesses/Lighthouse.png.import index 55b5e90..bb758f3 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Lighthouse.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Lighthouse.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Lighthouse.png-137002e3510849a163341ace41d11803.stex" +type="CompressedTexture2D" +uid="uid://kiefmqjyvore" +path="res://.godot/imported/Lighthouse.png-137002e3510849a163341ace41d11803.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Lighthouse.png" -dest_files=[ "res://.import/Lighthouse.png-137002e3510849a163341ace41d11803.stex" ] +dest_files=["res://.godot/imported/Lighthouse.png-137002e3510849a163341ace41d11803.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Pagoda (small).png.import b/gfx/Tilemaps/Buildings/Businesses/Pagoda (small).png.import index 9c801ea..a249991 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Pagoda (small).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Pagoda (small).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Pagoda (small).png-e9fb7bb92541ac15673a087391fa4ebf.stex" +type="CompressedTexture2D" +uid="uid://c05p3xo7dadkb" +path="res://.godot/imported/Pagoda (small).png-e9fb7bb92541ac15673a087391fa4ebf.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Pagoda (small).png" -dest_files=[ "res://.import/Pagoda (small).png-e9fb7bb92541ac15673a087391fa4ebf.stex" ] +dest_files=["res://.godot/imported/Pagoda (small).png-e9fb7bb92541ac15673a087391fa4ebf.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Pagoda (temple).png.import b/gfx/Tilemaps/Buildings/Businesses/Pagoda (temple).png.import index bcfcead..b59a3c5 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Pagoda (temple).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Pagoda (temple).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Pagoda (temple).png-5dd01cfd66a19f40ba9e0c05e97a0a3a.stex" +type="CompressedTexture2D" +uid="uid://byb66emrg4d74" +path="res://.godot/imported/Pagoda (temple).png-5dd01cfd66a19f40ba9e0c05e97a0a3a.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Pagoda (temple).png" -dest_files=[ "res://.import/Pagoda (temple).png-5dd01cfd66a19f40ba9e0c05e97a0a3a.stex" ] +dest_files=["res://.godot/imported/Pagoda (temple).png-5dd01cfd66a19f40ba9e0c05e97a0a3a.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Pagoda.png.import b/gfx/Tilemaps/Buildings/Businesses/Pagoda.png.import index 9d9c363..c9c0dad 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Pagoda.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Pagoda.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Pagoda.png-0272b9d6f553058666fa73d6f26364a4.stex" +type="CompressedTexture2D" +uid="uid://bhccng2hhy3d1" +path="res://.godot/imported/Pagoda.png-0272b9d6f553058666fa73d6f26364a4.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Pagoda.png" -dest_files=[ "res://.import/Pagoda.png-0272b9d6f553058666fa73d6f26364a4.stex" ] +dest_files=["res://.godot/imported/Pagoda.png-0272b9d6f553058666fa73d6f26364a4.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/PokeMart.png.import b/gfx/Tilemaps/Buildings/Businesses/PokeMart.png.import index 98c0a83..78317da 100644 --- a/gfx/Tilemaps/Buildings/Businesses/PokeMart.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/PokeMart.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/PokeMart.png-8a0d2866fb8aab25345bcc1f4a78e75a.stex" +type="CompressedTexture2D" +uid="uid://ds0g6a5k74hl7" +path="res://.godot/imported/PokeMart.png-8a0d2866fb8aab25345bcc1f4a78e75a.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/PokeMart.png" -dest_files=[ "res://.import/PokeMart.png-8a0d2866fb8aab25345bcc1f4a78e75a.stex" ] +dest_files=["res://.godot/imported/PokeMart.png-8a0d2866fb8aab25345bcc1f4a78e75a.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Pokemon Center (large).png.import b/gfx/Tilemaps/Buildings/Businesses/Pokemon Center (large).png.import index cbe5433..ce482d8 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Pokemon Center (large).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Pokemon Center (large).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Pokemon Center (large).png-85911e111d580636737a255980d64df3.stex" +type="CompressedTexture2D" +uid="uid://ddna4rk46mex3" +path="res://.godot/imported/Pokemon Center (large).png-85911e111d580636737a255980d64df3.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Pokemon Center (large).png" -dest_files=[ "res://.import/Pokemon Center (large).png-85911e111d580636737a255980d64df3.stex" ] +dest_files=["res://.godot/imported/Pokemon Center (large).png-85911e111d580636737a255980d64df3.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Pokemon Center.png.import b/gfx/Tilemaps/Buildings/Businesses/Pokemon Center.png.import index 7ee7b4d..5d9fd44 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Pokemon Center.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Pokemon Center.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Pokemon Center.png-de5b9671879b01eab0d25d0775f5331c.stex" +type="CompressedTexture2D" +uid="uid://jskk36jxmcps" +path="res://.godot/imported/Pokemon Center.png-de5b9671879b01eab0d25d0775f5331c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Pokemon Center.png" -dest_files=[ "res://.import/Pokemon Center.png-de5b9671879b01eab0d25d0775f5331c.stex" ] +dest_files=["res://.godot/imported/Pokemon Center.png-de5b9671879b01eab0d25d0775f5331c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Pokemon Fan Club.png.import b/gfx/Tilemaps/Buildings/Businesses/Pokemon Fan Club.png.import index 640d3c4..a49723b 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Pokemon Fan Club.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Pokemon Fan Club.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Pokemon Fan Club.png-a66ffb5703c9e2a171de2592e33c460a.stex" +type="CompressedTexture2D" +uid="uid://dd83oqic8wsih" +path="res://.godot/imported/Pokemon Fan Club.png-a66ffb5703c9e2a171de2592e33c460a.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Pokemon Fan Club.png" -dest_files=[ "res://.import/Pokemon Fan Club.png-a66ffb5703c9e2a171de2592e33c460a.stex" ] +dest_files=["res://.godot/imported/Pokemon Fan Club.png-a66ffb5703c9e2a171de2592e33c460a.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Pokemon Gym (arena style).png.import b/gfx/Tilemaps/Buildings/Businesses/Pokemon Gym (arena style).png.import index 0f50d1e..3ea00a2 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Pokemon Gym (arena style).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Pokemon Gym (arena style).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Pokemon Gym (arena style).png-1fb787e571170e921b86eda89ebd5f5e.stex" +type="CompressedTexture2D" +uid="uid://l3mqwp7k88pj" +path="res://.godot/imported/Pokemon Gym (arena style).png-1fb787e571170e921b86eda89ebd5f5e.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ 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a/gfx/Tilemaps/Buildings/Businesses/Pokemon Gym (glass roof).png.import b/gfx/Tilemaps/Buildings/Businesses/Pokemon Gym (glass roof).png.import index 96e110b..fc2a58f 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Pokemon Gym (glass roof).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Pokemon Gym (glass roof).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Pokemon Gym (glass roof).png-0ff740c9255b065ea0ba33b425fe3329.stex" +type="CompressedTexture2D" +uid="uid://bwq8880h4f5in" +path="res://.godot/imported/Pokemon Gym (glass roof).png-0ff740c9255b065ea0ba33b425fe3329.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Pokemon Gym (glass roof).png" -dest_files=[ "res://.import/Pokemon Gym (glass roof).png-0ff740c9255b065ea0ba33b425fe3329.stex" ] +dest_files=["res://.godot/imported/Pokemon Gym (glass roof).png-0ff740c9255b065ea0ba33b425fe3329.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Pokemon Gym.png.import b/gfx/Tilemaps/Buildings/Businesses/Pokemon Gym.png.import index c4b9976..d33f1c7 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Pokemon Gym.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Pokemon Gym.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Pokemon Gym.png-6538f586f3bab76e803c8230800b683b.stex" +type="CompressedTexture2D" +uid="uid://xa7xk2h3gjld" +path="res://.godot/imported/Pokemon Gym.png-6538f586f3bab76e803c8230800b683b.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Pokemon Gym.png" -dest_files=[ "res://.import/Pokemon Gym.png-6538f586f3bab76e803c8230800b683b.stex" ] +dest_files=["res://.godot/imported/Pokemon Gym.png-6538f586f3bab76e803c8230800b683b.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/School.png.import b/gfx/Tilemaps/Buildings/Businesses/School.png.import index edeb62f..d628ace 100644 --- a/gfx/Tilemaps/Buildings/Businesses/School.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/School.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/School.png-96779a307c0b632e0fa81123f2b0e58c.stex" +type="CompressedTexture2D" +uid="uid://bb0pta3j4tm4j" +path="res://.godot/imported/School.png-96779a307c0b632e0fa81123f2b0e58c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/School.png" -dest_files=[ "res://.import/School.png-96779a307c0b632e0fa81123f2b0e58c.stex" ] +dest_files=["res://.godot/imported/School.png-96779a307c0b632e0fa81123f2b0e58c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Shop (arched roof).png.import b/gfx/Tilemaps/Buildings/Businesses/Shop (arched roof).png.import index ab25f5b..0062ccf 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Shop (arched roof).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Shop (arched roof).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Shop (arched roof).png-beb92066f9e9597ca378a25dbb410a8d.stex" +type="CompressedTexture2D" +uid="uid://cle4r6r7q6skd" +path="res://.godot/imported/Shop (arched roof).png-beb92066f9e9597ca378a25dbb410a8d.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Shop (arched roof).png" -dest_files=[ "res://.import/Shop (arched roof).png-beb92066f9e9597ca378a25dbb410a8d.stex" ] +dest_files=["res://.godot/imported/Shop (arched roof).png-beb92066f9e9597ca378a25dbb410a8d.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Shop (flat roof).png.import b/gfx/Tilemaps/Buildings/Businesses/Shop (flat roof).png.import index 32a63a2..60df965 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Shop (flat roof).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Shop (flat roof).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Shop (flat roof).png-90a6aed26aff2c96321e1a883821f9f3.stex" +type="CompressedTexture2D" +uid="uid://l3iv4gmnq42y" +path="res://.godot/imported/Shop (flat roof).png-90a6aed26aff2c96321e1a883821f9f3.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Shop (flat roof).png" -dest_files=[ "res://.import/Shop (flat roof).png-90a6aed26aff2c96321e1a883821f9f3.stex" ] +dest_files=["res://.godot/imported/Shop (flat roof).png-90a6aed26aff2c96321e1a883821f9f3.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Shop (slanted roof).png.import b/gfx/Tilemaps/Buildings/Businesses/Shop (slanted roof).png.import index 81c3f39..6a1b232 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Shop (slanted roof).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Shop (slanted roof).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Shop (slanted roof).png-c013e32d28573b38125b32dd6b162962.stex" +type="CompressedTexture2D" +uid="uid://d0usn31wxmyy" +path="res://.godot/imported/Shop (slanted roof).png-c013e32d28573b38125b32dd6b162962.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Shop (slanted roof).png" -dest_files=[ "res://.import/Shop (slanted roof).png-c013e32d28573b38125b32dd6b162962.stex" ] +dest_files=["res://.godot/imported/Shop (slanted roof).png-c013e32d28573b38125b32dd6b162962.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Shopping Mall (alternate).png.import b/gfx/Tilemaps/Buildings/Businesses/Shopping Mall (alternate).png.import index 8c67b29..1fac17d 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Shopping Mall (alternate).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Shopping Mall (alternate).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Shopping Mall (alternate).png-d2899ff16c7ddfb9b6736c5e0e2780cb.stex" +type="CompressedTexture2D" +uid="uid://r6wcrr4q5vmp" +path="res://.godot/imported/Shopping Mall (alternate).png-d2899ff16c7ddfb9b6736c5e0e2780cb.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Shopping Mall (alternate).png" -dest_files=[ "res://.import/Shopping Mall (alternate).png-d2899ff16c7ddfb9b6736c5e0e2780cb.stex" ] +dest_files=["res://.godot/imported/Shopping Mall (alternate).png-d2899ff16c7ddfb9b6736c5e0e2780cb.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Shopping Mall.png.import b/gfx/Tilemaps/Buildings/Businesses/Shopping Mall.png.import index 2176a15..593aaa9 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Shopping Mall.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Shopping Mall.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Shopping Mall.png-207c18a21448dc6a6a1c970d4ee09fae.stex" +type="CompressedTexture2D" +uid="uid://dpb3abskghehr" +path="res://.godot/imported/Shopping Mall.png-207c18a21448dc6a6a1c970d4ee09fae.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Shopping Mall.png" -dest_files=[ "res://.import/Shopping Mall.png-207c18a21448dc6a6a1c970d4ee09fae.stex" ] +dest_files=["res://.godot/imported/Shopping Mall.png-207c18a21448dc6a6a1c970d4ee09fae.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Skyscraper (base).png.import b/gfx/Tilemaps/Buildings/Businesses/Skyscraper (base).png.import index 006e624..f3f50a9 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Skyscraper (base).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Skyscraper (base).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Skyscraper (base).png-d13ac4395c8abee78e657c16a7fe2a50.stex" +type="CompressedTexture2D" +uid="uid://chn5ir1thqs7s" +path="res://.godot/imported/Skyscraper (base).png-d13ac4395c8abee78e657c16a7fe2a50.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Skyscraper (base).png" -dest_files=[ "res://.import/Skyscraper (base).png-d13ac4395c8abee78e657c16a7fe2a50.stex" ] +dest_files=["res://.godot/imported/Skyscraper (base).png-d13ac4395c8abee78e657c16a7fe2a50.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Skyscraper (roof).png.import b/gfx/Tilemaps/Buildings/Businesses/Skyscraper (roof).png.import index 0bf2696..ad48742 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Skyscraper (roof).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Skyscraper (roof).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Skyscraper (roof).png-1695f8f89a61b1a292a706cd3262f541.stex" +type="CompressedTexture2D" +uid="uid://ci2lqdcyfhtas" +path="res://.godot/imported/Skyscraper (roof).png-1695f8f89a61b1a292a706cd3262f541.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Skyscraper (roof).png" -dest_files=[ "res://.import/Skyscraper (roof).png-1695f8f89a61b1a292a706cd3262f541.stex" ] +dest_files=["res://.godot/imported/Skyscraper (roof).png-1695f8f89a61b1a292a706cd3262f541.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Skyscraper (story).png.import b/gfx/Tilemaps/Buildings/Businesses/Skyscraper (story).png.import index 7adc2e4..020b7b2 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Skyscraper (story).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Skyscraper (story).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Skyscraper (story).png-8f722a1e76b21a09a57f846ea5883659.stex" +type="CompressedTexture2D" +uid="uid://bepeh42s3ov61" +path="res://.godot/imported/Skyscraper (story).png-8f722a1e76b21a09a57f846ea5883659.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Skyscraper (story).png" -dest_files=[ "res://.import/Skyscraper (story).png-8f722a1e76b21a09a57f846ea5883659.stex" ] +dest_files=["res://.godot/imported/Skyscraper (story).png-8f722a1e76b21a09a57f846ea5883659.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Storage Hut.png.import b/gfx/Tilemaps/Buildings/Businesses/Storage Hut.png.import index 7a25ad2..6769f78 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Storage Hut.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Storage Hut.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Storage Hut.png-ee2ee615f0874f65fae388c439473618.stex" +type="CompressedTexture2D" +uid="uid://djofjmuxsd2yu" +path="res://.godot/imported/Storage Hut.png-ee2ee615f0874f65fae388c439473618.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Storage Hut.png" -dest_files=[ "res://.import/Storage Hut.png-ee2ee615f0874f65fae388c439473618.stex" ] +dest_files=["res://.godot/imported/Storage 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b/gfx/Tilemaps/Buildings/Businesses/Store (awning).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Store (awning).png-fbfcebdd42c9cb25dd7bf8ad791ecb08.stex" +type="CompressedTexture2D" +uid="uid://bjmh0v584fje3" +path="res://.godot/imported/Store (awning).png-fbfcebdd42c9cb25dd7bf8ad791ecb08.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Store (awning).png" -dest_files=[ "res://.import/Store (awning).png-fbfcebdd42c9cb25dd7bf8ad791ecb08.stex" ] +dest_files=["res://.godot/imported/Store (awning).png-fbfcebdd42c9cb25dd7bf8ad791ecb08.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Subway Entrance.png.import b/gfx/Tilemaps/Buildings/Businesses/Subway Entrance.png.import index 171cc7b..8930e6d 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Subway Entrance.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Subway Entrance.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Subway Entrance.png-be0a0486feadd1759dc65c8c06d5cc90.stex" +type="CompressedTexture2D" +uid="uid://coqyy337til4q" +path="res://.godot/imported/Subway Entrance.png-be0a0486feadd1759dc65c8c06d5cc90.ctex" metadata={ "vram_texture": false } 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--git a/gfx/Tilemaps/Buildings/Businesses/Temple (underground).png.import b/gfx/Tilemaps/Buildings/Businesses/Temple (underground).png.import index ef4cb25..ff63354 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Temple (underground).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Temple (underground).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Temple (underground).png-9ba226107cc6e1508194f6a37b86f48c.stex" +type="CompressedTexture2D" +uid="uid://cqrsu0e8lhftv" +path="res://.godot/imported/Temple (underground).png-9ba226107cc6e1508194f6a37b86f48c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Temple (underground).png" -dest_files=[ "res://.import/Temple (underground).png-9ba226107cc6e1508194f6a37b86f48c.stex" ] +dest_files=["res://.godot/imported/Temple (underground).png-9ba226107cc6e1508194f6a37b86f48c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Tower (intact).png.import b/gfx/Tilemaps/Buildings/Businesses/Tower (intact).png.import index 2656264..2bedb0b 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Tower (intact).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Tower (intact).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tower (intact).png-43b62ce6c3e96a6248e05e60977053b1.stex" +type="CompressedTexture2D" +uid="uid://b0qplvinwcjhh" +path="res://.godot/imported/Tower (intact).png-43b62ce6c3e96a6248e05e60977053b1.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Tower (intact).png" -dest_files=[ "res://.import/Tower (intact).png-43b62ce6c3e96a6248e05e60977053b1.stex" ] +dest_files=["res://.godot/imported/Tower (intact).png-43b62ce6c3e96a6248e05e60977053b1.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Tower (modern).png.import b/gfx/Tilemaps/Buildings/Businesses/Tower (modern).png.import index 1fbd65f..abe117e 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Tower (modern).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Tower (modern).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tower (modern).png-8a2cf8c408de214bf6019b99132d5b93.stex" +type="CompressedTexture2D" +uid="uid://d2fk8wkdjpd2c" +path="res://.godot/imported/Tower (modern).png-8a2cf8c408de214bf6019b99132d5b93.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Tower 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b/gfx/Tilemaps/Buildings/Businesses/Tower (ruined).png.import index b68d41c..4d5dae0 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Tower (ruined).png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Tower (ruined).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tower (ruined).png-296309fd5887eaa76c8cba5f9532a5c8.stex" +type="CompressedTexture2D" +uid="uid://ci11pbk436flk" +path="res://.godot/imported/Tower (ruined).png-296309fd5887eaa76c8cba5f9532a5c8.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Businesses/Tower (ruined).png" -dest_files=[ "res://.import/Tower (ruined).png-296309fd5887eaa76c8cba5f9532a5c8.stex" ] +dest_files=["res://.godot/imported/Tower (ruined).png-296309fd5887eaa76c8cba5f9532a5c8.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Businesses/Warehouse.png.import b/gfx/Tilemaps/Buildings/Businesses/Warehouse.png.import index 955a65c..39a5436 100644 --- a/gfx/Tilemaps/Buildings/Businesses/Warehouse.png.import +++ b/gfx/Tilemaps/Buildings/Businesses/Warehouse.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Warehouse.png-f769ef58944ef27d69c6a8c7008756d0.stex" +type="CompressedTexture2D" 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+process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Edit.png.import b/gfx/Tilemaps/Buildings/Edit.png.import index 155ec47..cced27c 100644 --- a/gfx/Tilemaps/Buildings/Edit.png.import +++ b/gfx/Tilemaps/Buildings/Edit.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Edit.png-fcf314d06bc1ac34672e454e8e442eb0.stex" +type="CompressedTexture2D" +uid="uid://crc5olcykeeui" +path="res://.godot/imported/Edit.png-fcf314d06bc1ac34672e454e8e442eb0.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Edit.png" -dest_files=[ "res://.import/Edit.png-fcf314d06bc1ac34672e454e8e442eb0.stex" ] +dest_files=["res://.godot/imported/Edit.png-fcf314d06bc1ac34672e454e8e442eb0.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Apartment Building (large).png.import b/gfx/Tilemaps/Buildings/Houses/Apartment Building (large).png.import index b7e4c3c..3080ac4 100644 --- a/gfx/Tilemaps/Buildings/Houses/Apartment Building (large).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Apartment Building (large).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Apartment Building (large).png-6f00dfdc615d505d3e019bf40bc053f8.stex" +type="CompressedTexture2D" +uid="uid://c75fj2hap0o7c" +path="res://.godot/imported/Apartment Building (large).png-6f00dfdc615d505d3e019bf40bc053f8.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Apartment Building (large).png" -dest_files=[ "res://.import/Apartment Building (large).png-6f00dfdc615d505d3e019bf40bc053f8.stex" ] +dest_files=["res://.godot/imported/Apartment Building (large).png-6f00dfdc615d505d3e019bf40bc053f8.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Apartment Building (medium).png.import b/gfx/Tilemaps/Buildings/Houses/Apartment Building (medium).png.import index e484981..5590453 100644 --- a/gfx/Tilemaps/Buildings/Houses/Apartment Building (medium).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Apartment Building (medium).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Apartment Building (medium).png-235597459ab3f05eb0eb4e081628ef6f.stex" +type="CompressedTexture2D" +uid="uid://cbe7jvg8eb5jx" +path="res://.godot/imported/Apartment Building (medium).png-235597459ab3f05eb0eb4e081628ef6f.ctex" metadata={ 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+process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Apartment Building (small).png.import b/gfx/Tilemaps/Buildings/Houses/Apartment Building (small).png.import index c2d9485..c60b067 100644 --- a/gfx/Tilemaps/Buildings/Houses/Apartment Building (small).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Apartment Building (small).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Apartment Building (small).png-6bb0551c7a2bd8b22961ae5f2f1f0a1c.stex" +type="CompressedTexture2D" +uid="uid://1qy118if3f5r" +path="res://.godot/imported/Apartment Building (small).png-6bb0551c7a2bd8b22961ae5f2f1f0a1c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Apartment Building (small).png" -dest_files=[ "res://.import/Apartment Building (small).png-6bb0551c7a2bd8b22961ae5f2f1f0a1c.stex" ] +dest_files=["res://.godot/imported/Apartment Building (small).png-6bb0551c7a2bd8b22961ae5f2f1f0a1c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Barn (custom).png.import b/gfx/Tilemaps/Buildings/Houses/Barn (custom).png.import index 0c749e6..5c7c04c 100644 --- a/gfx/Tilemaps/Buildings/Houses/Barn (custom).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Barn (custom).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Barn (custom).png-12e79bc79a38241d3958e8c67b01c39e.stex" +type="CompressedTexture2D" +uid="uid://brh6wn4ew4nkw" +path="res://.godot/imported/Barn (custom).png-12e79bc79a38241d3958e8c67b01c39e.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Barn (custom).png" -dest_files=[ "res://.import/Barn (custom).png-12e79bc79a38241d3958e8c67b01c39e.stex" ] +dest_files=["res://.godot/imported/Barn (custom).png-12e79bc79a38241d3958e8c67b01c39e.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/City House (with shadow).png.import b/gfx/Tilemaps/Buildings/Houses/City House (with shadow).png.import index 9215660..e0ebd01 100644 --- a/gfx/Tilemaps/Buildings/Houses/City House (with shadow).png.import +++ b/gfx/Tilemaps/Buildings/Houses/City House (with shadow).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/City House (with shadow).png-f6fb035f14371a55985bdde4572d6b1d.stex" +type="CompressedTexture2D" +uid="uid://dit50eg2b0vfd" +path="res://.godot/imported/City House (with shadow).png-f6fb035f14371a55985bdde4572d6b1d.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/City House (with shadow).png" -dest_files=[ "res://.import/City House (with shadow).png-f6fb035f14371a55985bdde4572d6b1d.stex" ] +dest_files=["res://.godot/imported/City House (with shadow).png-f6fb035f14371a55985bdde4572d6b1d.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/City House.png.import b/gfx/Tilemaps/Buildings/Houses/City House.png.import index d5aab8b..6fb0912 100644 --- a/gfx/Tilemaps/Buildings/Houses/City House.png.import +++ b/gfx/Tilemaps/Buildings/Houses/City House.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/City House.png-cfe288a22ff17ba2478f612f38c2833f.stex" +type="CompressedTexture2D" +uid="uid://d06wgqc07pdj6" +path="res://.godot/imported/City House.png-cfe288a22ff17ba2478f612f38c2833f.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/City House.png" -dest_files=[ "res://.import/City House.png-cfe288a22ff17ba2478f612f38c2833f.stex" ] +dest_files=["res://.godot/imported/City House.png-cfe288a22ff17ba2478f612f38c2833f.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Cottage (fine).png.import b/gfx/Tilemaps/Buildings/Houses/Cottage (fine).png.import index 9b1e241..c831878 100644 --- a/gfx/Tilemaps/Buildings/Houses/Cottage (fine).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Cottage (fine).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Cottage (fine).png-897b33ec64e37f1c4e2c4a63b737637d.stex" +type="CompressedTexture2D" +uid="uid://cynea4814kp4y" +path="res://.godot/imported/Cottage (fine).png-897b33ec64e37f1c4e2c4a63b737637d.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Cottage (fine).png" -dest_files=[ "res://.import/Cottage (fine).png-897b33ec64e37f1c4e2c4a63b737637d.stex" ] +dest_files=["res://.godot/imported/Cottage (fine).png-897b33ec64e37f1c4e2c4a63b737637d.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Cottage (stone).png.import b/gfx/Tilemaps/Buildings/Houses/Cottage (stone).png.import index 75e7e79..151ea09 100644 --- a/gfx/Tilemaps/Buildings/Houses/Cottage (stone).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Cottage (stone).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Cottage (stone).png-fd2bc0b2e0746095bd683bc66c0fcaaa.stex" +type="CompressedTexture2D" +uid="uid://bu8aua6akkohl" +path="res://.godot/imported/Cottage (stone).png-fd2bc0b2e0746095bd683bc66c0fcaaa.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Cottage (stone).png" -dest_files=[ "res://.import/Cottage (stone).png-fd2bc0b2e0746095bd683bc66c0fcaaa.stex" ] +dest_files=["res://.godot/imported/Cottage (stone).png-fd2bc0b2e0746095bd683bc66c0fcaaa.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Cottage.png.import b/gfx/Tilemaps/Buildings/Houses/Cottage.png.import index 11310e1..6658893 100644 --- a/gfx/Tilemaps/Buildings/Houses/Cottage.png.import +++ b/gfx/Tilemaps/Buildings/Houses/Cottage.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Cottage.png-5fd3d12c36fed205954711ba86042a97.stex" +type="CompressedTexture2D" +uid="uid://d11pwnpyesjcr" +path="res://.godot/imported/Cottage.png-5fd3d12c36fed205954711ba86042a97.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Cottage.png" -dest_files=[ "res://.import/Cottage.png-5fd3d12c36fed205954711ba86042a97.stex" ] +dest_files=["res://.godot/imported/Cottage.png-5fd3d12c36fed205954711ba86042a97.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/House (blue roof, one story).png.import b/gfx/Tilemaps/Buildings/Houses/House (blue roof, one story).png.import index 6e5e095..753c78b 100644 --- a/gfx/Tilemaps/Buildings/Houses/House (blue roof, one story).png.import +++ b/gfx/Tilemaps/Buildings/Houses/House (blue roof, one story).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/House (blue roof, one story).png-8b9bbb8bb44974b3a29b92d94a735f7f.stex" +type="CompressedTexture2D" +uid="uid://c4l71t1ecwrjk" +path="res://.godot/imported/House (blue roof, one story).png-8b9bbb8bb44974b3a29b92d94a735f7f.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/House (blue roof, one story).png" -dest_files=[ "res://.import/House (blue roof, one story).png-8b9bbb8bb44974b3a29b92d94a735f7f.stex" ] +dest_files=["res://.godot/imported/House (blue roof, one story).png-8b9bbb8bb44974b3a29b92d94a735f7f.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/House (gray roof, one story).png.import b/gfx/Tilemaps/Buildings/Houses/House (gray roof, one story).png.import index 0bac721..2f0028a 100644 --- a/gfx/Tilemaps/Buildings/Houses/House (gray roof, one story).png.import +++ b/gfx/Tilemaps/Buildings/Houses/House (gray roof, one story).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/House (gray roof, one story).png-1d65a4b6fb054a90406dca54343cf965.stex" +type="CompressedTexture2D" +uid="uid://clrtgd7wyb2ps" +path="res://.godot/imported/House (gray roof, one story).png-1d65a4b6fb054a90406dca54343cf965.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/House (gray roof, one story).png" -dest_files=[ "res://.import/House (gray roof, one story).png-1d65a4b6fb054a90406dca54343cf965.stex" ] +dest_files=["res://.godot/imported/House (gray roof, one story).png-1d65a4b6fb054a90406dca54343cf965.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/House (green roof, log cabin).png.import b/gfx/Tilemaps/Buildings/Houses/House (green roof, log cabin).png.import index 0c07bea..122ba0f 100644 --- a/gfx/Tilemaps/Buildings/Houses/House (green roof, log cabin).png.import +++ b/gfx/Tilemaps/Buildings/Houses/House (green roof, log cabin).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/House (green roof, log cabin).png-459fea2a81961f6404c4a143435f2a34.stex" +type="CompressedTexture2D" +uid="uid://chb7nuqp2plfm" +path="res://.godot/imported/House (green roof, log cabin).png-459fea2a81961f6404c4a143435f2a34.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/House (green roof, log cabin).png" -dest_files=[ "res://.import/House (green roof, log cabin).png-459fea2a81961f6404c4a143435f2a34.stex" ] +dest_files=["res://.godot/imported/House (green roof, log cabin).png-459fea2a81961f6404c4a143435f2a34.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/House (green roof, no flowerboxes).png.import b/gfx/Tilemaps/Buildings/Houses/House (green roof, no flowerboxes).png.import index b9ae77a..8d33d51 100644 --- a/gfx/Tilemaps/Buildings/Houses/House (green roof, no flowerboxes).png.import +++ b/gfx/Tilemaps/Buildings/Houses/House (green roof, no flowerboxes).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/House (green roof, no flowerboxes).png-ab32220a68187ec344cda4d8aa502146.stex" +type="CompressedTexture2D" +uid="uid://c3tpxwv5x64l6" +path="res://.godot/imported/House (green roof, no flowerboxes).png-ab32220a68187ec344cda4d8aa502146.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/House (green roof, no flowerboxes).png" -dest_files=[ "res://.import/House (green roof, no flowerboxes).png-ab32220a68187ec344cda4d8aa502146.stex" ] +dest_files=["res://.godot/imported/House (green roof, no flowerboxes).png-ab32220a68187ec344cda4d8aa502146.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/House (green roof, with flowerboxes).png.import b/gfx/Tilemaps/Buildings/Houses/House (green roof, with flowerboxes).png.import index 2c276ca..d0f45fc 100644 --- a/gfx/Tilemaps/Buildings/Houses/House (green roof, with flowerboxes).png.import +++ b/gfx/Tilemaps/Buildings/Houses/House (green roof, with flowerboxes).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/House (green roof, with flowerboxes).png-b2a9d086b5071ecfaa4d379d0d873397.stex" +type="CompressedTexture2D" +uid="uid://bbkqds1q1o5a8" +path="res://.godot/imported/House (green roof, with flowerboxes).png-b2a9d086b5071ecfaa4d379d0d873397.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/House (green roof, with flowerboxes).png" -dest_files=[ "res://.import/House (green roof, with flowerboxes).png-b2a9d086b5071ecfaa4d379d0d873397.stex" ] +dest_files=["res://.godot/imported/House (green roof, with flowerboxes).png-b2a9d086b5071ecfaa4d379d0d873397.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/House (green, gray roof).png.import b/gfx/Tilemaps/Buildings/Houses/House (green, gray roof).png.import index dbd779a..741fc78 100644 --- a/gfx/Tilemaps/Buildings/Houses/House (green, gray roof).png.import +++ b/gfx/Tilemaps/Buildings/Houses/House (green, gray roof).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/House (green, gray roof).png-b202189cd812128d7dd01dafa33b663a.stex" +type="CompressedTexture2D" +uid="uid://coej2aeww53rt" +path="res://.godot/imported/House (green, gray roof).png-b202189cd812128d7dd01dafa33b663a.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/House (green, gray roof).png" -dest_files=[ "res://.import/House (green, gray roof).png-b202189cd812128d7dd01dafa33b663a.stex" ] +dest_files=["res://.godot/imported/House (green, gray roof).png-b202189cd812128d7dd01dafa33b663a.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/House (red roof, floral print).png.import b/gfx/Tilemaps/Buildings/Houses/House (red roof, floral print).png.import index 4efdd7c..c1c3d79 100644 --- a/gfx/Tilemaps/Buildings/Houses/House (red roof, floral print).png.import +++ b/gfx/Tilemaps/Buildings/Houses/House (red roof, floral print).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/House (red roof, floral print).png-51c32744e5290ed1d1a5e0af4d83d3e4.stex" +type="CompressedTexture2D" +uid="uid://u42vcni0lsr8" +path="res://.godot/imported/House (red roof, floral print).png-51c32744e5290ed1d1a5e0af4d83d3e4.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/House (red roof, floral print).png" -dest_files=[ "res://.import/House (red roof, floral print).png-51c32744e5290ed1d1a5e0af4d83d3e4.stex" ] +dest_files=["res://.godot/imported/House (red roof, floral print).png-51c32744e5290ed1d1a5e0af4d83d3e4.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/House (red roof, two stories).png.import b/gfx/Tilemaps/Buildings/Houses/House (red roof, two stories).png.import index 6e2b07e..b18946f 100644 --- a/gfx/Tilemaps/Buildings/Houses/House (red roof, two stories).png.import +++ b/gfx/Tilemaps/Buildings/Houses/House (red roof, two stories).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/House (red roof, two stories).png-541c344c88d4bbac0abf7ee88db952b0.stex" +type="CompressedTexture2D" +uid="uid://u07bqff6swd2" +path="res://.godot/imported/House (red roof, two stories).png-541c344c88d4bbac0abf7ee88db952b0.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/House (red roof, two stories).png" -dest_files=[ "res://.import/House (red roof, two stories).png-541c344c88d4bbac0abf7ee88db952b0.stex" ] +dest_files=["res://.godot/imported/House (red roof, two stories).png-541c344c88d4bbac0abf7ee88db952b0.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/House (slanted roof, two stories).png.import b/gfx/Tilemaps/Buildings/Houses/House (slanted roof, two stories).png.import index d0ead77..f72ab4b 100644 --- a/gfx/Tilemaps/Buildings/Houses/House (slanted roof, two stories).png.import +++ b/gfx/Tilemaps/Buildings/Houses/House (slanted roof, two stories).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/House (slanted roof, two stories).png-ac1349b79a73328d897357fa80a3a39b.stex" +type="CompressedTexture2D" +uid="uid://djlrcxnhssxp5" +path="res://.godot/imported/House (slanted roof, two stories).png-ac1349b79a73328d897357fa80a3a39b.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/House (slanted roof, two stories).png" -dest_files=[ "res://.import/House (slanted roof, two stories).png-ac1349b79a73328d897357fa80a3a39b.stex" ] +dest_files=["res://.godot/imported/House (slanted roof, two stories).png-ac1349b79a73328d897357fa80a3a39b.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/House (soot-built).png.import b/gfx/Tilemaps/Buildings/Houses/House (soot-built).png.import index 130725b..1371736 100644 --- a/gfx/Tilemaps/Buildings/Houses/House (soot-built).png.import +++ b/gfx/Tilemaps/Buildings/Houses/House (soot-built).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/House (soot-built).png-ae5de4250b482d6e93c993574726cad3.stex" +type="CompressedTexture2D" +uid="uid://c87y4jyas7a6p" +path="res://.godot/imported/House (soot-built).png-ae5de4250b482d6e93c993574726cad3.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/House (soot-built).png" -dest_files=[ "res://.import/House (soot-built).png-ae5de4250b482d6e93c993574726cad3.stex" ] +dest_files=["res://.godot/imported/House (soot-built).png-ae5de4250b482d6e93c993574726cad3.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/House (soot-built, flat top).png.import b/gfx/Tilemaps/Buildings/Houses/House (soot-built, flat top).png.import index 45ea639..6a4fb69 100644 --- a/gfx/Tilemaps/Buildings/Houses/House (soot-built, flat top).png.import +++ b/gfx/Tilemaps/Buildings/Houses/House (soot-built, flat top).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/House (soot-built, flat top).png-8a0619a810d5c789f27dc7360ab44b53.stex" +type="CompressedTexture2D" +uid="uid://cjqgcdqkes31x" +path="res://.godot/imported/House (soot-built, flat top).png-8a0619a810d5c789f27dc7360ab44b53.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/House (soot-built, flat top).png" -dest_files=[ "res://.import/House (soot-built, flat top).png-8a0619a810d5c789f27dc7360ab44b53.stex" ] +dest_files=["res://.godot/imported/House (soot-built, flat top).png-8a0619a810d5c789f27dc7360ab44b53.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/House (soot-built, square).png.import b/gfx/Tilemaps/Buildings/Houses/House (soot-built, square).png.import index 696262c..a241c8e 100644 --- a/gfx/Tilemaps/Buildings/Houses/House (soot-built, square).png.import +++ b/gfx/Tilemaps/Buildings/Houses/House (soot-built, square).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/House (soot-built, square).png-e2d113e37fc22ae9ca898b2b6f3b7be7.stex" +type="CompressedTexture2D" +uid="uid://ctv6pi7ab7nex" +path="res://.godot/imported/House (soot-built, square).png-e2d113e37fc22ae9ca898b2b6f3b7be7.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/House (soot-built, square).png" -dest_files=[ "res://.import/House (soot-built, square).png-e2d113e37fc22ae9ca898b2b6f3b7be7.stex" ] +dest_files=["res://.godot/imported/House (soot-built, square).png-e2d113e37fc22ae9ca898b2b6f3b7be7.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/House (soot-built, square, door).png.import b/gfx/Tilemaps/Buildings/Houses/House (soot-built, square, door).png.import index c7286a7..585f0b8 100644 --- a/gfx/Tilemaps/Buildings/Houses/House (soot-built, square, door).png.import +++ b/gfx/Tilemaps/Buildings/Houses/House (soot-built, square, door).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/House (soot-built, square, door).png-8b247d814981b510ce0579a7756b03c9.stex" +type="CompressedTexture2D" +uid="uid://qaweakdsfwqv" +path="res://.godot/imported/House (soot-built, square, door).png-8b247d814981b510ce0579a7756b03c9.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/House (soot-built, square, door).png" -dest_files=[ "res://.import/House (soot-built, square, door).png-8b247d814981b510ce0579a7756b03c9.stex" ] +dest_files=["res://.godot/imported/House (soot-built, square, door).png-8b247d814981b510ce0579a7756b03c9.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/House (soot-built, square, pointed window).png.import b/gfx/Tilemaps/Buildings/Houses/House (soot-built, square, pointed window).png.import index 2a58d7d..fc6af6b 100644 --- a/gfx/Tilemaps/Buildings/Houses/House (soot-built, square, pointed window).png.import +++ b/gfx/Tilemaps/Buildings/Houses/House (soot-built, square, pointed window).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/House (soot-built, square, pointed window).png-b78f649cd8b3cf3084a2566f98d59b4c.stex" +type="CompressedTexture2D" +uid="uid://d0o7u2gwc1gt8" +path="res://.godot/imported/House (soot-built, square, pointed window).png-b78f649cd8b3cf3084a2566f98d59b4c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/House (soot-built, square, pointed window).png" -dest_files=[ "res://.import/House (soot-built, square, pointed window).png-b78f649cd8b3cf3084a2566f98d59b4c.stex" ] +dest_files=["res://.godot/imported/House (soot-built, square, pointed window).png-b78f649cd8b3cf3084a2566f98d59b4c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Hut (grass).png.import b/gfx/Tilemaps/Buildings/Houses/Hut (grass).png.import index 664f7ae..bd9fb61 100644 --- a/gfx/Tilemaps/Buildings/Houses/Hut (grass).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Hut (grass).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Hut (grass).png-6f167d45af7b1bd3c1de38f59bf67e19.stex" +type="CompressedTexture2D" +uid="uid://1l1jkeo0e106" +path="res://.godot/imported/Hut (grass).png-6f167d45af7b1bd3c1de38f59bf67e19.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Hut (grass).png" -dest_files=[ "res://.import/Hut (grass).png-6f167d45af7b1bd3c1de38f59bf67e19.stex" ] +dest_files=["res://.godot/imported/Hut (grass).png-6f167d45af7b1bd3c1de38f59bf67e19.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Hut (tree).png.import b/gfx/Tilemaps/Buildings/Houses/Hut (tree).png.import index 6fa9887..9d04360 100644 --- a/gfx/Tilemaps/Buildings/Houses/Hut (tree).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Hut (tree).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Hut (tree).png-21f48806c99029d6f13312ed39564359.stex" +type="CompressedTexture2D" +uid="uid://docq0g2uu6osn" +path="res://.godot/imported/Hut (tree).png-21f48806c99029d6f13312ed39564359.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Hut (tree).png" -dest_files=[ "res://.import/Hut (tree).png-21f48806c99029d6f13312ed39564359.stex" ] +dest_files=["res://.godot/imported/Hut (tree).png-21f48806c99029d6f13312ed39564359.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Mixed-Use Building (large).png.import b/gfx/Tilemaps/Buildings/Houses/Mixed-Use Building (large).png.import index ac94666..a66fcf2 100644 --- a/gfx/Tilemaps/Buildings/Houses/Mixed-Use Building (large).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Mixed-Use Building (large).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Mixed-Use Building (large).png-5348159ca7f8e3eae8cbed55d179ed16.stex" +type="CompressedTexture2D" +uid="uid://d22v1n52pxoou" +path="res://.godot/imported/Mixed-Use Building (large).png-5348159ca7f8e3eae8cbed55d179ed16.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Mixed-Use Building (large).png" -dest_files=[ "res://.import/Mixed-Use Building (large).png-5348159ca7f8e3eae8cbed55d179ed16.stex" ] +dest_files=["res://.godot/imported/Mixed-Use Building (large).png-5348159ca7f8e3eae8cbed55d179ed16.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Mushroom House (large, blue).png.import b/gfx/Tilemaps/Buildings/Houses/Mushroom House (large, blue).png.import index 5796ed8..a3c1187 100644 --- a/gfx/Tilemaps/Buildings/Houses/Mushroom House (large, blue).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Mushroom House (large, blue).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Mushroom House (large, blue).png-7317e10234b2af583e0294093e34d3db.stex" +type="CompressedTexture2D" +uid="uid://bacv0xoa4jhlb" +path="res://.godot/imported/Mushroom House (large, blue).png-7317e10234b2af583e0294093e34d3db.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Mushroom House (large, blue).png" -dest_files=[ "res://.import/Mushroom House (large, blue).png-7317e10234b2af583e0294093e34d3db.stex" ] +dest_files=["res://.godot/imported/Mushroom House (large, blue).png-7317e10234b2af583e0294093e34d3db.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Mushroom House (large, red).png.import b/gfx/Tilemaps/Buildings/Houses/Mushroom House (large, red).png.import index 0de1ee6..6dc5581 100644 --- a/gfx/Tilemaps/Buildings/Houses/Mushroom House (large, red).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Mushroom House (large, red).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Mushroom House (large, red).png-274bed160570838aa8e770278156810e.stex" +type="CompressedTexture2D" +uid="uid://d3hupywjq8hb7" +path="res://.godot/imported/Mushroom House (large, red).png-274bed160570838aa8e770278156810e.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Mushroom House (large, red).png" -dest_files=[ "res://.import/Mushroom House (large, red).png-274bed160570838aa8e770278156810e.stex" ] +dest_files=["res://.godot/imported/Mushroom House (large, red).png-274bed160570838aa8e770278156810e.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Mushroom House (large, yellow).png.import b/gfx/Tilemaps/Buildings/Houses/Mushroom House (large, yellow).png.import index 8c72c4f..092123f 100644 --- a/gfx/Tilemaps/Buildings/Houses/Mushroom House (large, yellow).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Mushroom House (large, yellow).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Mushroom House (large, yellow).png-f28353992fea070c12add8dc56f68f03.stex" +type="CompressedTexture2D" +uid="uid://dhomi06xifdux" +path="res://.godot/imported/Mushroom House (large, yellow).png-f28353992fea070c12add8dc56f68f03.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Mushroom House (large, yellow).png" -dest_files=[ "res://.import/Mushroom House (large, yellow).png-f28353992fea070c12add8dc56f68f03.stex" ] +dest_files=["res://.godot/imported/Mushroom House (large, yellow).png-f28353992fea070c12add8dc56f68f03.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Mushroom House (medium, dark blue).png.import b/gfx/Tilemaps/Buildings/Houses/Mushroom House (medium, dark blue).png.import index 92d631c..a1efbc6 100644 --- a/gfx/Tilemaps/Buildings/Houses/Mushroom House (medium, dark blue).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Mushroom House (medium, dark blue).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Mushroom House (medium, dark blue).png-c6217b9d3fa294d177928ba8f100332f.stex" +type="CompressedTexture2D" +uid="uid://cga6qm4ilwnv6" +path="res://.godot/imported/Mushroom House (medium, dark blue).png-c6217b9d3fa294d177928ba8f100332f.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Mushroom House (medium, dark blue).png" -dest_files=[ "res://.import/Mushroom House (medium, dark blue).png-c6217b9d3fa294d177928ba8f100332f.stex" ] +dest_files=["res://.godot/imported/Mushroom House (medium, dark blue).png-c6217b9d3fa294d177928ba8f100332f.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Mushroom House (medium, red).png.import b/gfx/Tilemaps/Buildings/Houses/Mushroom House (medium, red).png.import index bdfe344..d7a7055 100644 --- a/gfx/Tilemaps/Buildings/Houses/Mushroom House (medium, red).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Mushroom House (medium, red).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Mushroom House (medium, red).png-494a73ffb2c695f8bb5ae9ebca50870a.stex" +type="CompressedTexture2D" +uid="uid://c23310w82t3au" +path="res://.godot/imported/Mushroom House (medium, red).png-494a73ffb2c695f8bb5ae9ebca50870a.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Mushroom House (medium, red).png" -dest_files=[ "res://.import/Mushroom House (medium, red).png-494a73ffb2c695f8bb5ae9ebca50870a.stex" ] +dest_files=["res://.godot/imported/Mushroom House (medium, red).png-494a73ffb2c695f8bb5ae9ebca50870a.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Mushroom House (tiny, blue).png.import b/gfx/Tilemaps/Buildings/Houses/Mushroom House (tiny, blue).png.import index e4a9a77..ec5bd46 100644 --- a/gfx/Tilemaps/Buildings/Houses/Mushroom House (tiny, blue).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Mushroom House (tiny, blue).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Mushroom House (tiny, blue).png-b71b85d7c1ef3a6b6ac4a5c135261813.stex" +type="CompressedTexture2D" +uid="uid://6ikug3goaspc" +path="res://.godot/imported/Mushroom House (tiny, 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+process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Mushroom House (tiny, red).png.import b/gfx/Tilemaps/Buildings/Houses/Mushroom House (tiny, red).png.import index 1bfb151..f7debd8 100644 --- a/gfx/Tilemaps/Buildings/Houses/Mushroom House (tiny, red).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Mushroom House (tiny, red).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Mushroom House (tiny, red).png-81e895f0510546bcde8a35b5a077ca09.stex" +type="CompressedTexture2D" +uid="uid://c7dw6npc4m5h3" +path="res://.godot/imported/Mushroom House (tiny, red).png-81e895f0510546bcde8a35b5a077ca09.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Mushroom House (tiny, red).png" -dest_files=[ "res://.import/Mushroom House (tiny, red).png-81e895f0510546bcde8a35b5a077ca09.stex" ] +dest_files=["res://.godot/imported/Mushroom House (tiny, red).png-81e895f0510546bcde8a35b5a077ca09.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Mushroom House (tiny, yellow).png.import b/gfx/Tilemaps/Buildings/Houses/Mushroom House (tiny, yellow).png.import index d194455..de66325 100644 --- a/gfx/Tilemaps/Buildings/Houses/Mushroom House (tiny, yellow).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Mushroom House (tiny, yellow).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Mushroom House (tiny, yellow).png-ccbe7a83bb71557f62b7fe2e56a4822c.stex" +type="CompressedTexture2D" +uid="uid://b5s165615mgm1" +path="res://.godot/imported/Mushroom House (tiny, yellow).png-ccbe7a83bb71557f62b7fe2e56a4822c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Mushroom House (tiny, yellow).png" -dest_files=[ "res://.import/Mushroom House (tiny, yellow).png-ccbe7a83bb71557f62b7fe2e56a4822c.stex" ] +dest_files=["res://.godot/imported/Mushroom House (tiny, yellow).png-ccbe7a83bb71557f62b7fe2e56a4822c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (brick).png.import b/gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (brick).png.import index 1d8075b..cfe1514 100644 --- a/gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (brick).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (brick).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Townhouse (brick).png-093403f7722ffac2226548b20631a423.stex" +type="CompressedTexture2D" +uid="uid://c30t2iwnwcvt7" +path="res://.godot/imported/Townhouse (brick).png-093403f7722ffac2226548b20631a423.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (brick).png" -dest_files=[ "res://.import/Townhouse (brick).png-093403f7722ffac2226548b20631a423.stex" ] +dest_files=["res://.godot/imported/Townhouse (brick).png-093403f7722ffac2226548b20631a423.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (brick, bay window).png.import b/gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (brick, bay window).png.import index a692ae9..c690113 100644 --- a/gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (brick, bay window).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (brick, bay window).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Townhouse (brick, bay window).png-a64633088342e3cf94c9d10ad2cbffb2.stex" +type="CompressedTexture2D" +uid="uid://col2b2o1hui5h" +path="res://.godot/imported/Townhouse (brick, bay window).png-a64633088342e3cf94c9d10ad2cbffb2.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (brick, bay window).png" -dest_files=[ "res://.import/Townhouse (brick, bay window).png-a64633088342e3cf94c9d10ad2cbffb2.stex" ] +dest_files=["res://.godot/imported/Townhouse (brick, bay window).png-a64633088342e3cf94c9d10ad2cbffb2.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (wood).png.import b/gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (wood).png.import index 27624bd..059da1c 100644 --- a/gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (wood).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (wood).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Townhouse (wood).png-9b1d12ad8b977daab4b041439472de6c.stex" +type="CompressedTexture2D" +uid="uid://p41oiobten12" +path="res://.godot/imported/Townhouse (wood).png-9b1d12ad8b977daab4b041439472de6c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (wood).png" -dest_files=[ "res://.import/Townhouse (wood).png-9b1d12ad8b977daab4b041439472de6c.stex" ] +dest_files=["res://.godot/imported/Townhouse 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a/gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (wood, bay window).png.import +++ b/gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (wood, bay window).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Townhouse (wood, bay window).png-58d25d9c2041af7864600ebce75873ff.stex" +type="CompressedTexture2D" +uid="uid://c0kuhwjuq7k5b" +path="res://.godot/imported/Townhouse (wood, bay window).png-58d25d9c2041af7864600ebce75873ff.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Houses/Townhomes/Townhouse (wood, bay window).png" -dest_files=[ "res://.import/Townhouse (wood, bay window).png-58d25d9c2041af7864600ebce75873ff.stex" ] +dest_files=["res://.godot/imported/Townhouse (wood, bay window).png-58d25d9c2041af7864600ebce75873ff.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 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+compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Houses/Wigwam.png.import b/gfx/Tilemaps/Buildings/Houses/Wigwam.png.import index a9fc219..e58928e 100644 --- a/gfx/Tilemaps/Buildings/Houses/Wigwam.png.import +++ b/gfx/Tilemaps/Buildings/Houses/Wigwam.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wigwam.png-63f5000b2b8c59a95005cb85e017298e.stex" +type="CompressedTexture2D" +uid="uid://bnwibtfle5fuj" +path="res://.godot/imported/Wigwam.png-63f5000b2b8c59a95005cb85e017298e.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ 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b/gfx/Tilemaps/Buildings/Labs.png.import index ee9d8f8..5672859 100644 --- a/gfx/Tilemaps/Buildings/Labs.png.import +++ b/gfx/Tilemaps/Buildings/Labs.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Labs.png-5ac89e940193839c9a1a6bec70230039.stex" +type="CompressedTexture2D" +uid="uid://dtv7ux20urvgb" +path="res://.godot/imported/Labs.png-5ac89e940193839c9a1a6bec70230039.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Labs.png" -dest_files=[ "res://.import/Labs.png-5ac89e940193839c9a1a6bec70230039.stex" ] +dest_files=["res://.godot/imported/Labs.png-5ac89e940193839c9a1a6bec70230039.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Big Top.png.import b/gfx/Tilemaps/Buildings/Tents/Big Top.png.import index c543064..4dd80a9 100644 --- a/gfx/Tilemaps/Buildings/Tents/Big Top.png.import +++ b/gfx/Tilemaps/Buildings/Tents/Big Top.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Big Top.png-d4ef8a4caf88f026c11ce1031790d4ac.stex" +type="CompressedTexture2D" +uid="uid://dkdnbcp1eaa3h" +path="res://.godot/imported/Big Top.png-d4ef8a4caf88f026c11ce1031790d4ac.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ 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(bottom, vert).png.import b/gfx/Tilemaps/Buildings/Tents/Market Stall (bottom, vert).png.import index 585de8a..d11fadf 100644 --- a/gfx/Tilemaps/Buildings/Tents/Market Stall (bottom, vert).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Market Stall (bottom, vert).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Market Stall (bottom, vert).png-6ba63eb73cb7e59f39cff1d119c8a3eb.stex" +type="CompressedTexture2D" +uid="uid://ckm04febinlmn" +path="res://.godot/imported/Market Stall (bottom, vert).png-6ba63eb73cb7e59f39cff1d119c8a3eb.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Market Stall (bottom, vert).png" -dest_files=[ "res://.import/Market Stall (bottom, vert).png-6ba63eb73cb7e59f39cff1d119c8a3eb.stex" ] +dest_files=["res://.godot/imported/Market Stall (bottom, vert).png-6ba63eb73cb7e59f39cff1d119c8a3eb.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Market Stall (horiz).png.import b/gfx/Tilemaps/Buildings/Tents/Market Stall (horiz).png.import index a7b85a3..78fdf58 100644 --- a/gfx/Tilemaps/Buildings/Tents/Market Stall (horiz).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Market Stall (horiz).png.import @@ -1,8 +1,9 @@ [remap] 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process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Market Stall (horiz, edge).png.import b/gfx/Tilemaps/Buildings/Tents/Market Stall (horiz, edge).png.import index 3035988..b2f2c22 100644 --- a/gfx/Tilemaps/Buildings/Tents/Market Stall (horiz, edge).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Market Stall (horiz, edge).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Market Stall (horiz, edge).png-df6975f929ae30d46fa0b8cbe6292cef.stex" +type="CompressedTexture2D" +uid="uid://jq0jvkbmxmxy" +path="res://.godot/imported/Market Stall (horiz, edge).png-df6975f929ae30d46fa0b8cbe6292cef.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 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+detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Market Stall (roof junction).png.import b/gfx/Tilemaps/Buildings/Tents/Market Stall (roof junction).png.import index 1bf7f20..4fc6d8b 100644 --- a/gfx/Tilemaps/Buildings/Tents/Market Stall (roof junction).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Market Stall (roof junction).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Market Stall (roof junction).png-a1238b9b3fe76bbee6df97a57441ff9c.stex" +type="CompressedTexture2D" +uid="uid://be6bhryg6pkjm" +path="res://.godot/imported/Market Stall (roof junction).png-a1238b9b3fe76bbee6df97a57441ff9c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Market Stall (roof junction).png" -dest_files=[ "res://.import/Market Stall (roof junction).png-a1238b9b3fe76bbee6df97a57441ff9c.stex" ] +dest_files=["res://.godot/imported/Market Stall (roof junction).png-a1238b9b3fe76bbee6df97a57441ff9c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Market Stall (roof).png.import b/gfx/Tilemaps/Buildings/Tents/Market Stall (roof).png.import index f7e630d..c8ace40 100644 --- a/gfx/Tilemaps/Buildings/Tents/Market Stall (roof).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Market Stall (roof).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Market Stall (roof).png-5b77894316cac2527aa8350b381fe01f.stex" +type="CompressedTexture2D" +uid="uid://cx6vm4un6jrtc" +path="res://.godot/imported/Market Stall (roof).png-5b77894316cac2527aa8350b381fe01f.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Market Stall (roof).png" -dest_files=[ "res://.import/Market Stall (roof).png-5b77894316cac2527aa8350b381fe01f.stex" ] +dest_files=["res://.godot/imported/Market Stall (roof).png-5b77894316cac2527aa8350b381fe01f.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Market Stall (top, vert).png.import b/gfx/Tilemaps/Buildings/Tents/Market Stall (top, vert).png.import index 01407f5..19f09ae 100644 --- a/gfx/Tilemaps/Buildings/Tents/Market Stall (top, vert).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Market Stall (top, vert).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Market Stall (top, vert).png-97612773738c4e8cca565893a6bbd5cd.stex" +type="CompressedTexture2D" +uid="uid://bph8m4qa52pio" +path="res://.godot/imported/Market Stall (top, vert).png-97612773738c4e8cca565893a6bbd5cd.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Market Stall (top, vert).png" -dest_files=[ "res://.import/Market Stall (top, vert).png-97612773738c4e8cca565893a6bbd5cd.stex" ] +dest_files=["res://.godot/imported/Market Stall (top, vert).png-97612773738c4e8cca565893a6bbd5cd.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Market Stall (top, vert, overhang).png.import b/gfx/Tilemaps/Buildings/Tents/Market Stall (top, vert, overhang).png.import index 1d57735..ed11f44 100644 --- a/gfx/Tilemaps/Buildings/Tents/Market Stall (top, vert, overhang).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Market Stall (top, vert, overhang).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Market Stall (top, vert, overhang).png-ae26a65a83762c48f7035bc9fdc977dd.stex" +type="CompressedTexture2D" +uid="uid://boxv8eoi241bl" +path="res://.godot/imported/Market Stall (top, vert, overhang).png-ae26a65a83762c48f7035bc9fdc977dd.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Market Stall (top, vert, overhang).png" -dest_files=[ "res://.import/Market Stall (top, vert, overhang).png-ae26a65a83762c48f7035bc9fdc977dd.stex" ] +dest_files=["res://.godot/imported/Market Stall (top, vert, overhang).png-ae26a65a83762c48f7035bc9fdc977dd.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Merchant Stall (horiz).png.import b/gfx/Tilemaps/Buildings/Tents/Merchant Stall (horiz).png.import index d2b468d..ec36301 100644 --- a/gfx/Tilemaps/Buildings/Tents/Merchant Stall (horiz).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Merchant Stall (horiz).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Merchant Stall (horiz).png-19b5ceec67267d0a96378edd6ec99b25.stex" +type="CompressedTexture2D" +uid="uid://bgvfjy4wm37ma" +path="res://.godot/imported/Merchant Stall (horiz).png-19b5ceec67267d0a96378edd6ec99b25.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Merchant Stall (horiz).png" -dest_files=[ "res://.import/Merchant Stall (horiz).png-19b5ceec67267d0a96378edd6ec99b25.stex" ] +dest_files=["res://.godot/imported/Merchant Stall (horiz).png-19b5ceec67267d0a96378edd6ec99b25.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Merchant Stall (horiz, no counter, empty).png.import b/gfx/Tilemaps/Buildings/Tents/Merchant Stall (horiz, no counter, empty).png.import index 105271f..5f8db1b 100644 --- a/gfx/Tilemaps/Buildings/Tents/Merchant Stall (horiz, no counter, empty).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Merchant Stall (horiz, no counter, empty).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Merchant Stall (horiz, no counter, empty).png-342f33b64299f69779662a7327e380f0.stex" +type="CompressedTexture2D" +uid="uid://312fg5vahb2q" +path="res://.godot/imported/Merchant Stall (horiz, no counter, empty).png-342f33b64299f69779662a7327e380f0.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Merchant Stall (horiz, no counter, empty).png" -dest_files=[ "res://.import/Merchant Stall (horiz, no counter, empty).png-342f33b64299f69779662a7327e380f0.stex" ] +dest_files=["res://.godot/imported/Merchant Stall (horiz, no counter, empty).png-342f33b64299f69779662a7327e380f0.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Merchant Stall (horiz, no counter, stocked).png.import b/gfx/Tilemaps/Buildings/Tents/Merchant Stall (horiz, no counter, stocked).png.import index db6e725..0329a9e 100644 --- a/gfx/Tilemaps/Buildings/Tents/Merchant Stall (horiz, no counter, stocked).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Merchant Stall (horiz, no counter, stocked).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Merchant Stall (horiz, no counter, stocked).png-222a0f32b7991f8713fc2961868957f8.stex" +type="CompressedTexture2D" +uid="uid://dk1gvskuuo41n" +path="res://.godot/imported/Merchant Stall (horiz, no counter, stocked).png-222a0f32b7991f8713fc2961868957f8.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Merchant Stall (horiz, no counter, stocked).png" -dest_files=[ "res://.import/Merchant Stall (horiz, no counter, stocked).png-222a0f32b7991f8713fc2961868957f8.stex" ] +dest_files=["res://.godot/imported/Merchant Stall (horiz, no counter, stocked).png-222a0f32b7991f8713fc2961868957f8.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Merchant Stall (vert).png.import b/gfx/Tilemaps/Buildings/Tents/Merchant Stall (vert).png.import index 503818c..4aec688 100644 --- a/gfx/Tilemaps/Buildings/Tents/Merchant Stall (vert).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Merchant Stall (vert).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Merchant Stall (vert).png-9e89e370da3d5d4fd1ddd9318480682c.stex" +type="CompressedTexture2D" +uid="uid://4k4wye3md80f" +path="res://.godot/imported/Merchant Stall (vert).png-9e89e370da3d5d4fd1ddd9318480682c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Merchant Stall (vert).png" -dest_files=[ "res://.import/Merchant Stall (vert).png-9e89e370da3d5d4fd1ddd9318480682c.stex" ] +dest_files=["res://.godot/imported/Merchant Stall (vert).png-9e89e370da3d5d4fd1ddd9318480682c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Tent, Camping (from ALttP).png.import b/gfx/Tilemaps/Buildings/Tents/Tent, Camping (from ALttP).png.import index 40071bc..3e9f654 100644 --- a/gfx/Tilemaps/Buildings/Tents/Tent, Camping (from ALttP).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Tent, Camping (from ALttP).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tent, Camping (from ALttP).png-6c53e62cee9f3f6d4dae67efa2d5a760.stex" +type="CompressedTexture2D" +uid="uid://d3pqpvau7x1n5" +path="res://.godot/imported/Tent, Camping (from ALttP).png-6c53e62cee9f3f6d4dae67efa2d5a760.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Tent, Camping (from ALttP).png" -dest_files=[ "res://.import/Tent, Camping (from ALttP).png-6c53e62cee9f3f6d4dae67efa2d5a760.stex" ] +dest_files=["res://.godot/imported/Tent, Camping (from ALttP).png-6c53e62cee9f3f6d4dae67efa2d5a760.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Tent, Display (left).png.import b/gfx/Tilemaps/Buildings/Tents/Tent, Display (left).png.import index 39bc2b6..17d847a 100644 --- a/gfx/Tilemaps/Buildings/Tents/Tent, Display (left).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Tent, Display (left).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tent, Display (left).png-0ebc6dca1567f4253c6ba048d4db9f64.stex" +type="CompressedTexture2D" +uid="uid://bdk1410yfu4rq" +path="res://.godot/imported/Tent, Display (left).png-0ebc6dca1567f4253c6ba048d4db9f64.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Tent, Display (left).png" -dest_files=[ "res://.import/Tent, Display (left).png-0ebc6dca1567f4253c6ba048d4db9f64.stex" ] +dest_files=["res://.godot/imported/Tent, Display (left).png-0ebc6dca1567f4253c6ba048d4db9f64.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Tent, Display (middle).png.import b/gfx/Tilemaps/Buildings/Tents/Tent, Display (middle).png.import index ccb9d87..2dfad2d 100644 --- a/gfx/Tilemaps/Buildings/Tents/Tent, Display (middle).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Tent, Display (middle).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tent, Display (middle).png-85613e48863b46065caf6c376e35d370.stex" +type="CompressedTexture2D" +uid="uid://ewkuja3jdb7s" +path="res://.godot/imported/Tent, Display (middle).png-85613e48863b46065caf6c376e35d370.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Tent, Display (middle).png" -dest_files=[ "res://.import/Tent, Display (middle).png-85613e48863b46065caf6c376e35d370.stex" ] +dest_files=["res://.godot/imported/Tent, Display (middle).png-85613e48863b46065caf6c376e35d370.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Tent, Display (right).png.import b/gfx/Tilemaps/Buildings/Tents/Tent, Display (right).png.import index 0380149..9b8213f 100644 --- a/gfx/Tilemaps/Buildings/Tents/Tent, Display (right).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Tent, Display (right).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tent, Display (right).png-a75daae694258c800ededf442d325c59.stex" +type="CompressedTexture2D" +uid="uid://b85sso2dp2d3m" +path="res://.godot/imported/Tent, Display (right).png-a75daae694258c800ededf442d325c59.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Tent, Display (right).png" -dest_files=[ "res://.import/Tent, Display (right).png-a75daae694258c800ededf442d325c59.stex" ] +dest_files=["res://.godot/imported/Tent, Display (right).png-a75daae694258c800ededf442d325c59.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Tent, Display (whole).png.import b/gfx/Tilemaps/Buildings/Tents/Tent, Display (whole).png.import index d061ad0..d480ac6 100644 --- a/gfx/Tilemaps/Buildings/Tents/Tent, Display (whole).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Tent, Display (whole).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tent, Display (whole).png-4c3dce4ad70cd15e66d7505d9ea3f982.stex" +type="CompressedTexture2D" +uid="uid://bi1tikf3s72wx" +path="res://.godot/imported/Tent, Display (whole).png-4c3dce4ad70cd15e66d7505d9ea3f982.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Tent, Display (whole).png" -dest_files=[ "res://.import/Tent, Display (whole).png-4c3dce4ad70cd15e66d7505d9ea3f982.stex" ] +dest_files=["res://.godot/imported/Tent, Display (whole).png-4c3dce4ad70cd15e66d7505d9ea3f982.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Tent, Market (left).png.import b/gfx/Tilemaps/Buildings/Tents/Tent, Market (left).png.import index f585991..0e68d57 100644 --- a/gfx/Tilemaps/Buildings/Tents/Tent, Market (left).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Tent, Market (left).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tent, Market (left).png-89aa36e82252f5375d8d77b1128c1d1e.stex" +type="CompressedTexture2D" +uid="uid://jqa26qt7xt38" +path="res://.godot/imported/Tent, Market (left).png-89aa36e82252f5375d8d77b1128c1d1e.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Tent, Market (left).png" -dest_files=[ "res://.import/Tent, Market (left).png-89aa36e82252f5375d8d77b1128c1d1e.stex" ] +dest_files=["res://.godot/imported/Tent, Market (left).png-89aa36e82252f5375d8d77b1128c1d1e.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Tent, Market (middle).png.import b/gfx/Tilemaps/Buildings/Tents/Tent, Market (middle).png.import index ad59e6a..cb21eb4 100644 --- a/gfx/Tilemaps/Buildings/Tents/Tent, Market (middle).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Tent, Market (middle).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tent, Market (middle).png-71911b4bd2e5fb9ac4fe020cb4e3c17e.stex" +type="CompressedTexture2D" +uid="uid://cqr5tjervhffv" +path="res://.godot/imported/Tent, Market (middle).png-71911b4bd2e5fb9ac4fe020cb4e3c17e.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Tent, Market (middle).png" -dest_files=[ "res://.import/Tent, Market (middle).png-71911b4bd2e5fb9ac4fe020cb4e3c17e.stex" ] +dest_files=["res://.godot/imported/Tent, Market (middle).png-71911b4bd2e5fb9ac4fe020cb4e3c17e.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Tent, Market (right).png.import b/gfx/Tilemaps/Buildings/Tents/Tent, Market (right).png.import index 54b4659..2e6eed5 100644 --- a/gfx/Tilemaps/Buildings/Tents/Tent, Market (right).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Tent, Market (right).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tent, Market (right).png-7dcf2c6e790f9f8f600f2b4b8d4a0221.stex" +type="CompressedTexture2D" +uid="uid://cj8rp5mvc4ll6" +path="res://.godot/imported/Tent, Market (right).png-7dcf2c6e790f9f8f600f2b4b8d4a0221.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Tent, Market (right).png" -dest_files=[ "res://.import/Tent, Market (right).png-7dcf2c6e790f9f8f600f2b4b8d4a0221.stex" ] +dest_files=["res://.godot/imported/Tent, Market (right).png-7dcf2c6e790f9f8f600f2b4b8d4a0221.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/Tents/Tent, Market (whole).png.import b/gfx/Tilemaps/Buildings/Tents/Tent, Market (whole).png.import index 8baeadd..a4618c8 100644 --- a/gfx/Tilemaps/Buildings/Tents/Tent, Market (whole).png.import +++ b/gfx/Tilemaps/Buildings/Tents/Tent, Market (whole).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tent, Market (whole).png-7526597e66c1f2a99d217647455d2b84.stex" +type="CompressedTexture2D" +uid="uid://c5k5fdnerccns" +path="res://.godot/imported/Tent, Market (whole).png-7526597e66c1f2a99d217647455d2b84.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/Tents/Tent, Market (whole).png" -dest_files=[ "res://.import/Tent, Market (whole).png-7526597e66c1f2a99d217647455d2b84.stex" ] +dest_files=["res://.godot/imported/Tent, Market (whole).png-7526597e66c1f2a99d217647455d2b84.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/all_houses_from_hgss_by_gallanty_d2utmed.png.import b/gfx/Tilemaps/Buildings/all_houses_from_hgss_by_gallanty_d2utmed.png.import index f66bf7b..ed53ac3 100644 --- a/gfx/Tilemaps/Buildings/all_houses_from_hgss_by_gallanty_d2utmed.png.import +++ b/gfx/Tilemaps/Buildings/all_houses_from_hgss_by_gallanty_d2utmed.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/all_houses_from_hgss_by_gallanty_d2utmed.png-2d57924d9901d01195bd3d002fca66ed.stex" +type="CompressedTexture2D" +uid="uid://frhkgx3sa3v7" +path="res://.godot/imported/all_houses_from_hgss_by_gallanty_d2utmed.png-2d57924d9901d01195bd3d002fca66ed.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/all_houses_from_hgss_by_gallanty_d2utmed.png" -dest_files=[ "res://.import/all_houses_from_hgss_by_gallanty_d2utmed.png-2d57924d9901d01195bd3d002fca66ed.stex" ] +dest_files=["res://.godot/imported/all_houses_from_hgss_by_gallanty_d2utmed.png-2d57924d9901d01195bd3d002fca66ed.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/pokemon_prof__oaks_lab_by_malice936_d9y1omo.png.import b/gfx/Tilemaps/Buildings/pokemon_prof__oaks_lab_by_malice936_d9y1omo.png.import index 9acacc7..1f89c04 100644 --- a/gfx/Tilemaps/Buildings/pokemon_prof__oaks_lab_by_malice936_d9y1omo.png.import +++ b/gfx/Tilemaps/Buildings/pokemon_prof__oaks_lab_by_malice936_d9y1omo.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/pokemon_prof__oaks_lab_by_malice936_d9y1omo.png-ca38cee08ea95b97f6c53be9b31ff632.stex" +type="CompressedTexture2D" +uid="uid://doq2436x2qo0p" +path="res://.godot/imported/pokemon_prof__oaks_lab_by_malice936_d9y1omo.png-ca38cee08ea95b97f6c53be9b31ff632.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/pokemon_prof__oaks_lab_by_malice936_d9y1omo.png" -dest_files=[ "res://.import/pokemon_prof__oaks_lab_by_malice936_d9y1omo.png-ca38cee08ea95b97f6c53be9b31ff632.stex" ] +dest_files=["res://.godot/imported/pokemon_prof__oaks_lab_by_malice936_d9y1omo.png-ca38cee08ea95b97f6c53be9b31ff632.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Buildings/pokemon_tileset_from_public_tiles_by_chaoticcherrycake_d5xdb0y.png.import b/gfx/Tilemaps/Buildings/pokemon_tileset_from_public_tiles_by_chaoticcherrycake_d5xdb0y.png.import index 05dbd46..23bc3e8 100644 --- a/gfx/Tilemaps/Buildings/pokemon_tileset_from_public_tiles_by_chaoticcherrycake_d5xdb0y.png.import +++ b/gfx/Tilemaps/Buildings/pokemon_tileset_from_public_tiles_by_chaoticcherrycake_d5xdb0y.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/pokemon_tileset_from_public_tiles_by_chaoticcherrycake_d5xdb0y.png-762fc008c6d8c9d6060b00098e515c7a.stex" +type="CompressedTexture2D" +uid="uid://b41hqi50n5d21" +path="res://.godot/imported/pokemon_tileset_from_public_tiles_by_chaoticcherrycake_d5xdb0y.png-762fc008c6d8c9d6060b00098e515c7a.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Buildings/pokemon_tileset_from_public_tiles_by_chaoticcherrycake_d5xdb0y.png" -dest_files=[ "res://.import/pokemon_tileset_from_public_tiles_by_chaoticcherrycake_d5xdb0y.png-762fc008c6d8c9d6060b00098e515c7a.stex" ] +dest_files=["res://.godot/imported/pokemon_tileset_from_public_tiles_by_chaoticcherrycake_d5xdb0y.png-762fc008c6d8c9d6060b00098e515c7a.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Grass/Fence, Whitewashed (horiz).png.import b/gfx/Tilemaps/Grass/Fence, Whitewashed (horiz).png.import index eb5ba85..66b59d9 100644 --- a/gfx/Tilemaps/Grass/Fence, Whitewashed (horiz).png.import +++ b/gfx/Tilemaps/Grass/Fence, Whitewashed (horiz).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence, Whitewashed (horiz).png-52734d4999bfa36151782b0ee7a23d7a.stex" +type="CompressedTexture2D" +uid="uid://bhlaa5vp62k7l" +path="res://.godot/imported/Fence, Whitewashed (horiz).png-52734d4999bfa36151782b0ee7a23d7a.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Grass/Fence, Whitewashed (horiz).png" -dest_files=[ "res://.import/Fence, Whitewashed (horiz).png-52734d4999bfa36151782b0ee7a23d7a.stex" ] +dest_files=["res://.godot/imported/Fence, Whitewashed (horiz).png-52734d4999bfa36151782b0ee7a23d7a.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Grass/Fence, Whitewashed (vert).png.import b/gfx/Tilemaps/Grass/Fence, Whitewashed (vert).png.import index d691d64..fd016e0 100644 --- a/gfx/Tilemaps/Grass/Fence, Whitewashed (vert).png.import +++ b/gfx/Tilemaps/Grass/Fence, Whitewashed (vert).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence, Whitewashed (vert).png-85ef2c0e3c5c8fd9fb152f10c2c0f313.stex" +type="CompressedTexture2D" +uid="uid://b3x2bkgfbwmmu" +path="res://.godot/imported/Fence, Whitewashed (vert).png-85ef2c0e3c5c8fd9fb152f10c2c0f313.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] 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a/gfx/Tilemaps/Grass/Grass (short).png.import b/gfx/Tilemaps/Grass/Grass (short).png.import index 5c5a1ea..6a876d9 100644 --- a/gfx/Tilemaps/Grass/Grass (short).png.import +++ b/gfx/Tilemaps/Grass/Grass (short).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Grass (short).png-e86502a3f56a16edb4df6af849a7c4e1.stex" +type="CompressedTexture2D" +uid="uid://dan8t380trosn" +path="res://.godot/imported/Grass (short).png-e86502a3f56a16edb4df6af849a7c4e1.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Grass/Grass (short).png" -dest_files=[ "res://.import/Grass (short).png-e86502a3f56a16edb4df6af849a7c4e1.stex" ] +dest_files=["res://.godot/imported/Grass (short).png-e86502a3f56a16edb4df6af849a7c4e1.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Grass/Grass (short, repeating).png.import b/gfx/Tilemaps/Grass/Grass (short, repeating).png.import index 5998022..769cc20 100644 --- a/gfx/Tilemaps/Grass/Grass (short, repeating).png.import +++ b/gfx/Tilemaps/Grass/Grass (short, repeating).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Grass (short, repeating).png-91e81a6f2c7532167c6e92577aa8d453.stex" +type="CompressedTexture2D" +uid="uid://3qpycf2yn0ly" +path="res://.godot/imported/Grass (short, repeating).png-91e81a6f2c7532167c6e92577aa8d453.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Grass/Grass (short, repeating).png" -dest_files=[ "res://.import/Grass (short, repeating).png-91e81a6f2c7532167c6e92577aa8d453.stex" ] +dest_files=["res://.godot/imported/Grass (short, repeating).png-91e81a6f2c7532167c6e92577aa8d453.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Grass/Ground.tscn b/gfx/Tilemaps/Grass/Ground.tscn index 7593c72..061a42b 100644 --- a/gfx/Tilemaps/Grass/Ground.tscn +++ b/gfx/Tilemaps/Grass/Ground.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=3 format=2] -[ext_resource path="res://gfx/Tilemaps/LiliELements/tilesett22.png" type="Texture" id=1] +[ext_resource path="res://gfx/Tilemaps/LiliELements/tilesett22.png" type="Texture2D" id=1] [sub_resource type="TileSet" id=1] 0/name = "tilesett22.png 0" diff --git a/gfx/Tilemaps/Grass/Sidewalk.png.import b/gfx/Tilemaps/Grass/Sidewalk.png.import index 5b3824d..436f6c6 100644 --- a/gfx/Tilemaps/Grass/Sidewalk.png.import +++ b/gfx/Tilemaps/Grass/Sidewalk.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Sidewalk.png-efd2626824fa86b754be480e9f59bb43.stex" +type="CompressedTexture2D" +uid="uid://cr1oqxl1xmrku" +path="res://.godot/imported/Sidewalk.png-efd2626824fa86b754be480e9f59bb43.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Grass/Sidewalk.png" -dest_files=[ "res://.import/Sidewalk.png-efd2626824fa86b754be480e9f59bb43.stex" ] +dest_files=["res://.godot/imported/Sidewalk.png-efd2626824fa86b754be480e9f59bb43.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git "a/gfx/Tilemaps/Grass/Sin t\303\255tulo.png.import" "b/gfx/Tilemaps/Grass/Sin t\303\255tulo.png.import" index c99cef2..1cbf4ed 100644 --- "a/gfx/Tilemaps/Grass/Sin t\303\255tulo.png.import" +++ "b/gfx/Tilemaps/Grass/Sin t\303\255tulo.png.import" @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Sin título.png-f8bb953f5369ff7b6d085afd8073fa40.stex" +type="CompressedTexture2D" +uid="uid://cce4yq5y167ao" +path="res://.godot/imported/Sin título.png-f8bb953f5369ff7b6d085afd8073fa40.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Grass/Sin título.png" -dest_files=[ "res://.import/Sin título.png-f8bb953f5369ff7b6d085afd8073fa40.stex" ] +dest_files=["res://.godot/imported/Sin título.png-f8bb953f5369ff7b6d085afd8073fa40.ctex"] [params] 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b/gfx/Tilemaps/Grass/d5x9xa2-2a9f8e93-4d01-4f7b-b043-5a1a48ce1f2e.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/d5x9xa2-2a9f8e93-4d01-4f7b-b043-5a1a48ce1f2e.png-aaad0cf10a80068a92ee239a960f0c79.stex" +type="CompressedTexture2D" +uid="uid://cuvtuu42x8k72" +path="res://.godot/imported/d5x9xa2-2a9f8e93-4d01-4f7b-b043-5a1a48ce1f2e.png-aaad0cf10a80068a92ee239a960f0c79.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Grass/d5x9xa2-2a9f8e93-4d01-4f7b-b043-5a1a48ce1f2e.png" -dest_files=[ "res://.import/d5x9xa2-2a9f8e93-4d01-4f7b-b043-5a1a48ce1f2e.png-aaad0cf10a80068a92ee239a960f0c79.stex" ] +dest_files=["res://.godot/imported/d5x9xa2-2a9f8e93-4d01-4f7b-b043-5a1a48ce1f2e.png-aaad0cf10a80068a92ee239a960f0c79.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Grass/ddiqke1-2239fa8c-cbc6-4a71-baf0-e12f5ff5a289.png.import b/gfx/Tilemaps/Grass/ddiqke1-2239fa8c-cbc6-4a71-baf0-e12f5ff5a289.png.import index f15f5ea..4f3c5b7 100644 --- a/gfx/Tilemaps/Grass/ddiqke1-2239fa8c-cbc6-4a71-baf0-e12f5ff5a289.png.import +++ b/gfx/Tilemaps/Grass/ddiqke1-2239fa8c-cbc6-4a71-baf0-e12f5ff5a289.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" 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+mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Grass/grass1_tileset.png.import b/gfx/Tilemaps/Grass/grass1_tileset.png.import index 5a90a1a..5636154 100644 --- a/gfx/Tilemaps/Grass/grass1_tileset.png.import +++ b/gfx/Tilemaps/Grass/grass1_tileset.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/grass1_tileset.png-fb5041d1bf133b358de938aa2300465c.stex" +type="CompressedTexture2D" +uid="uid://cp030solp206c" +path="res://.godot/imported/grass1_tileset.png-fb5041d1bf133b358de938aa2300465c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Grass/grass1_tileset.png" -dest_files=[ "res://.import/grass1_tileset.png-fb5041d1bf133b358de938aa2300465c.stex" ] +dest_files=["res://.godot/imported/grass1_tileset.png-fb5041d1bf133b358de938aa2300465c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Grass/grass_step_animation.png.import b/gfx/Tilemaps/Grass/grass_step_animation.png.import index 58866d7..c0143d5 100644 --- a/gfx/Tilemaps/Grass/grass_step_animation.png.import +++ b/gfx/Tilemaps/Grass/grass_step_animation.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/grass_step_animation.png-b998b1bf7e91d26fb342173e0cc33f1d.stex" +type="CompressedTexture2D" +uid="uid://n6ylm6o7yako" +path="res://.godot/imported/grass_step_animation.png-b998b1bf7e91d26fb342173e0cc33f1d.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Grass/grass_step_animation.png" -dest_files=[ "res://.import/grass_step_animation.png-b998b1bf7e91d26fb342173e0cc33f1d.stex" ] +dest_files=["res://.godot/imported/grass_step_animation.png-b998b1bf7e91d26fb342173e0cc33f1d.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Grass/m72_6zoz0wd47.png.import b/gfx/Tilemaps/Grass/m72_6zoz0wd47.png.import index 1a44ad4..83fb6cd 100644 --- a/gfx/Tilemaps/Grass/m72_6zoz0wd47.png.import +++ b/gfx/Tilemaps/Grass/m72_6zoz0wd47.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/m72_6zoz0wd47.png-f5fc0e2f2dc9f60d82733115d85b535a.stex" +type="CompressedTexture2D" +uid="uid://dqcmv2xl1cpci" 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+process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Grass/stepped_tall_grass.png.import b/gfx/Tilemaps/Grass/stepped_tall_grass.png.import index b2a8ee8..aa3daad 100644 --- a/gfx/Tilemaps/Grass/stepped_tall_grass.png.import +++ b/gfx/Tilemaps/Grass/stepped_tall_grass.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/stepped_tall_grass.png-f4e9072845c43d8950a8f3ed337a5c1b.stex" +type="CompressedTexture2D" +uid="uid://cqwbbxhcn1p8v" +path="res://.godot/imported/stepped_tall_grass.png-f4e9072845c43d8950a8f3ed337a5c1b.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Grass/stepped_tall_grass.png" -dest_files=[ "res://.import/stepped_tall_grass.png-f4e9072845c43d8950a8f3ed337a5c1b.stex" ] +dest_files=["res://.godot/imported/stepped_tall_grass.png-f4e9072845c43d8950a8f3ed337a5c1b.ctex"] [params] 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-path="res://.import/tall_grass.png-193695850355c4c1c287e87c06ae7ec8.stex" +type="CompressedTexture2D" +uid="uid://coxpu5c52nevw" +path="res://.godot/imported/tall_grass.png-193695850355c4c1c287e87c06ae7ec8.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Grass/tall_grass.png" -dest_files=[ "res://.import/tall_grass.png-193695850355c4c1c287e87c06ae7ec8.stex" ] +dest_files=["res://.godot/imported/tall_grass.png-193695850355c4c1c287e87c06ae7ec8.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Grass/tileset-biome.png.import b/gfx/Tilemaps/Grass/tileset-biome.png.import index 785a050..eb6c3b6 100644 --- a/gfx/Tilemaps/Grass/tileset-biome.png.import +++ b/gfx/Tilemaps/Grass/tileset-biome.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/tileset-biome.png-58730b208e184b8f47bf02e2c2f2f080.stex" +type="CompressedTexture2D" +uid="uid://c0q7o0xln352i" +path="res://.godot/imported/tileset-biome.png-58730b208e184b8f47bf02e2c2f2f080.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Grass/tileset-biome.png" -dest_files=[ "res://.import/tileset-biome.png-58730b208e184b8f47bf02e2c2f2f080.stex" ] +dest_files=["res://.godot/imported/tileset-biome.png-58730b208e184b8f47bf02e2c2f2f080.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Grass/tilesett22.png.import b/gfx/Tilemaps/Grass/tilesett22.png.import index baa5a55..c87d595 100644 --- a/gfx/Tilemaps/Grass/tilesett22.png.import +++ b/gfx/Tilemaps/Grass/tilesett22.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/tilesett22.png-4d4503c8a6fa060dd8830c8f95a791c2.stex" +type="CompressedTexture2D" +uid="uid://bpva6xn4ekckk" +path="res://.godot/imported/tilesett22.png-4d4503c8a6fa060dd8830c8f95a791c2.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Grass/tilesett22.png" -dest_files=[ "res://.import/tilesett22.png-4d4503c8a6fa060dd8830c8f95a791c2.stex" ] +dest_files=["res://.godot/imported/tilesett22.png-4d4503c8a6fa060dd8830c8f95a791c2.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/Bush (huge).png.import b/gfx/Tilemaps/GreenThings/Bush (huge).png.import index d7da412..8768341 100644 --- a/gfx/Tilemaps/GreenThings/Bush (huge).png.import +++ b/gfx/Tilemaps/GreenThings/Bush (huge).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Bush (huge).png-1e37db4a4048665285e22fb60b64f195.stex" +type="CompressedTexture2D" +uid="uid://cauem0aysw6ey" +path="res://.godot/imported/Bush (huge).png-1e37db4a4048665285e22fb60b64f195.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GreenThings/Bush (huge).png" -dest_files=[ "res://.import/Bush (huge).png-1e37db4a4048665285e22fb60b64f195.stex" ] +dest_files=["res://.godot/imported/Bush (huge).png-1e37db4a4048665285e22fb60b64f195.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/Bush (huge, purple flowers).png.import b/gfx/Tilemaps/GreenThings/Bush (huge, purple flowers).png.import index f59c5e5..4b2efad 100644 --- a/gfx/Tilemaps/GreenThings/Bush (huge, purple flowers).png.import +++ b/gfx/Tilemaps/GreenThings/Bush (huge, purple flowers).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Bush (huge, purple flowers).png-ddc8941e27aa0a38b3ef277620996608.stex" +type="CompressedTexture2D" +uid="uid://7u3l5coq1b5b" +path="res://.godot/imported/Bush (huge, purple flowers).png-ddc8941e27aa0a38b3ef277620996608.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GreenThings/Bush (huge, purple flowers).png" -dest_files=[ "res://.import/Bush (huge, purple flowers).png-ddc8941e27aa0a38b3ef277620996608.stex" ] +dest_files=["res://.godot/imported/Bush (huge, purple flowers).png-ddc8941e27aa0a38b3ef277620996608.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/Bush (large).png.import b/gfx/Tilemaps/GreenThings/Bush (large).png.import index 3b427fa..d4e6186 100644 --- a/gfx/Tilemaps/GreenThings/Bush (large).png.import +++ b/gfx/Tilemaps/GreenThings/Bush (large).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Bush (large).png-8b208c58ef0a12086d8cb2666cc93978.stex" +type="CompressedTexture2D" +uid="uid://b4sk3gco4yk2e" +path="res://.godot/imported/Bush (large).png-8b208c58ef0a12086d8cb2666cc93978.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GreenThings/Bush (large).png" -dest_files=[ "res://.import/Bush (large).png-8b208c58ef0a12086d8cb2666cc93978.stex" ] +dest_files=["res://.godot/imported/Bush (large).png-8b208c58ef0a12086d8cb2666cc93978.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/Bush (prickly).png.import b/gfx/Tilemaps/GreenThings/Bush (prickly).png.import index 5c0718e..08df37c 100644 --- a/gfx/Tilemaps/GreenThings/Bush (prickly).png.import +++ b/gfx/Tilemaps/GreenThings/Bush (prickly).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Bush (prickly).png-eb7a9a5a232093af40c1ead292052903.stex" +type="CompressedTexture2D" +uid="uid://cb6vtm85ht6bo" +path="res://.godot/imported/Bush (prickly).png-eb7a9a5a232093af40c1ead292052903.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GreenThings/Bush (prickly).png" -dest_files=[ "res://.import/Bush (prickly).png-eb7a9a5a232093af40c1ead292052903.stex" ] +dest_files=["res://.godot/imported/Bush (prickly).png-eb7a9a5a232093af40c1ead292052903.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/Bush (small).png.import b/gfx/Tilemaps/GreenThings/Bush (small).png.import index 6bb4a75..81448b6 100644 --- a/gfx/Tilemaps/GreenThings/Bush (small).png.import +++ b/gfx/Tilemaps/GreenThings/Bush (small).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Bush (small).png-d3c35f85b03805e8187a9918fb57cc17.stex" +type="CompressedTexture2D" +uid="uid://t5phk5ul3v7o" +path="res://.godot/imported/Bush (small).png-d3c35f85b03805e8187a9918fb57cc17.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GreenThings/Bush (small).png" -dest_files=[ "res://.import/Bush (small).png-d3c35f85b03805e8187a9918fb57cc17.stex" ] +dest_files=["res://.godot/imported/Bush (small).png-d3c35f85b03805e8187a9918fb57cc17.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/Bush (small, light-colored).png.import b/gfx/Tilemaps/GreenThings/Bush (small, light-colored).png.import index c41a59c..18a07db 100644 --- a/gfx/Tilemaps/GreenThings/Bush (small, light-colored).png.import +++ b/gfx/Tilemaps/GreenThings/Bush (small, light-colored).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Bush (small, light-colored).png-b03a92bab378781f4c5e263844e509f5.stex" +type="CompressedTexture2D" +uid="uid://bry4g35jnyxxx" +path="res://.godot/imported/Bush (small, light-colored).png-b03a92bab378781f4c5e263844e509f5.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GreenThings/Bush (small, light-colored).png" -dest_files=[ "res://.import/Bush (small, light-colored).png-b03a92bab378781f4c5e263844e509f5.stex" ] +dest_files=["res://.godot/imported/Bush (small, light-colored).png-b03a92bab378781f4c5e263844e509f5.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/Flowers (orange, bright).png.import b/gfx/Tilemaps/GreenThings/Flowers (orange, bright).png.import index bbb27d6..c1ae998 100644 --- a/gfx/Tilemaps/GreenThings/Flowers (orange, bright).png.import +++ b/gfx/Tilemaps/GreenThings/Flowers (orange, bright).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Flowers (orange, bright).png-7ade092fd3fef0606762630af5e54e2b.stex" +type="CompressedTexture2D" +uid="uid://cjfelyywjxnlh" +path="res://.godot/imported/Flowers (orange, bright).png-7ade092fd3fef0606762630af5e54e2b.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GreenThings/Flowers (orange, bright).png" -dest_files=[ "res://.import/Flowers (orange, bright).png-7ade092fd3fef0606762630af5e54e2b.stex" ] +dest_files=["res://.godot/imported/Flowers (orange, bright).png-7ade092fd3fef0606762630af5e54e2b.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/Mushrooms (large).png.import b/gfx/Tilemaps/GreenThings/Mushrooms (large).png.import index 44d49bc..c4f612b 100644 --- a/gfx/Tilemaps/GreenThings/Mushrooms (large).png.import +++ b/gfx/Tilemaps/GreenThings/Mushrooms (large).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Mushrooms (large).png-1986df17d3cacf9ecf507a1547856423.stex" +type="CompressedTexture2D" +uid="uid://brsnd3hn7ucrx" +path="res://.godot/imported/Mushrooms (large).png-1986df17d3cacf9ecf507a1547856423.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GreenThings/Mushrooms (large).png" -dest_files=[ "res://.import/Mushrooms (large).png-1986df17d3cacf9ecf507a1547856423.stex" ] +dest_files=["res://.godot/imported/Mushrooms (large).png-1986df17d3cacf9ecf507a1547856423.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/Mushrooms (large, purple).png.import b/gfx/Tilemaps/GreenThings/Mushrooms (large, purple).png.import index 8a59f55..1d82601 100644 --- a/gfx/Tilemaps/GreenThings/Mushrooms (large, purple).png.import +++ b/gfx/Tilemaps/GreenThings/Mushrooms (large, purple).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Mushrooms (large, purple).png-3b9e3aac3aa1c75cca91519e15b5a2c9.stex" +type="CompressedTexture2D" +uid="uid://cx5iv7ytlkonh" +path="res://.godot/imported/Mushrooms (large, purple).png-3b9e3aac3aa1c75cca91519e15b5a2c9.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GreenThings/Mushrooms (large, purple).png" -dest_files=[ "res://.import/Mushrooms (large, purple).png-3b9e3aac3aa1c75cca91519e15b5a2c9.stex" ] +dest_files=["res://.godot/imported/Mushrooms (large, purple).png-3b9e3aac3aa1c75cca91519e15b5a2c9.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/Mushrooms (small).png.import b/gfx/Tilemaps/GreenThings/Mushrooms (small).png.import index 456312e..fefcbfa 100644 --- a/gfx/Tilemaps/GreenThings/Mushrooms (small).png.import +++ b/gfx/Tilemaps/GreenThings/Mushrooms (small).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Mushrooms (small).png-886dd1331a095c2eaf2267d4d3205b30.stex" +type="CompressedTexture2D" +uid="uid://bi2ta0g45c7uv" +path="res://.godot/imported/Mushrooms (small).png-886dd1331a095c2eaf2267d4d3205b30.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GreenThings/Mushrooms (small).png" -dest_files=[ "res://.import/Mushrooms (small).png-886dd1331a095c2eaf2267d4d3205b30.stex" ] +dest_files=["res://.godot/imported/Mushrooms (small).png-886dd1331a095c2eaf2267d4d3205b30.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/Rock, grassy (stepping stone).png.import b/gfx/Tilemaps/GreenThings/Rock, grassy (stepping stone).png.import index aba6050..f21e1c5 100644 --- a/gfx/Tilemaps/GreenThings/Rock, grassy (stepping stone).png.import +++ b/gfx/Tilemaps/GreenThings/Rock, grassy (stepping stone).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Rock, grassy (stepping stone).png-44354a06b16d74c2d309c44dc96acfb8.stex" +type="CompressedTexture2D" +uid="uid://bdl1suskvfocc" +path="res://.godot/imported/Rock, grassy (stepping stone).png-44354a06b16d74c2d309c44dc96acfb8.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GreenThings/Rock, grassy (stepping stone).png" -dest_files=[ "res://.import/Rock, grassy (stepping stone).png-44354a06b16d74c2d309c44dc96acfb8.stex" ] +dest_files=["res://.godot/imported/Rock, grassy (stepping stone).png-44354a06b16d74c2d309c44dc96acfb8.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/Rock, grassy.png.import b/gfx/Tilemaps/GreenThings/Rock, grassy.png.import index a6f803a..f7c6cc3 100644 --- a/gfx/Tilemaps/GreenThings/Rock, grassy.png.import +++ b/gfx/Tilemaps/GreenThings/Rock, grassy.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Rock, grassy.png-bb5524981a0a1a13c80aa6f7d77ad166.stex" +type="CompressedTexture2D" +uid="uid://cl2hw7vv1xxki" +path="res://.godot/imported/Rock, grassy.png-bb5524981a0a1a13c80aa6f7d77ad166.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GreenThings/Rock, grassy.png" -dest_files=[ "res://.import/Rock, grassy.png-bb5524981a0a1a13c80aa6f7d77ad166.stex" ] +dest_files=["res://.godot/imported/Rock, grassy.png-bb5524981a0a1a13c80aa6f7d77ad166.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/Tall Grass (bottom).png.import b/gfx/Tilemaps/GreenThings/Tall Grass (bottom).png.import index ce2ecd6..b78b94e 100644 --- a/gfx/Tilemaps/GreenThings/Tall Grass (bottom).png.import +++ b/gfx/Tilemaps/GreenThings/Tall Grass (bottom).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tall Grass (bottom).png-24c4300c7e1982aa428a309277124224.stex" +type="CompressedTexture2D" +uid="uid://dltxocdngmnv4" +path="res://.godot/imported/Tall Grass (bottom).png-24c4300c7e1982aa428a309277124224.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GreenThings/Tall Grass (bottom).png" -dest_files=[ "res://.import/Tall Grass (bottom).png-24c4300c7e1982aa428a309277124224.stex" ] +dest_files=["res://.godot/imported/Tall Grass (bottom).png-24c4300c7e1982aa428a309277124224.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/Tree (deciduous, medium).png.import b/gfx/Tilemaps/GreenThings/Tree (deciduous, medium).png.import index 8b9b96f..2d4bc92 100644 --- a/gfx/Tilemaps/GreenThings/Tree (deciduous, medium).png.import +++ b/gfx/Tilemaps/GreenThings/Tree (deciduous, medium).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tree (deciduous, medium).png-29866550e170a4b70263f922df773c33.stex" +type="CompressedTexture2D" +uid="uid://caoyhjudajwwn" +path="res://.godot/imported/Tree (deciduous, medium).png-29866550e170a4b70263f922df773c33.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GreenThings/Tree (deciduous, medium).png" -dest_files=[ "res://.import/Tree (deciduous, medium).png-29866550e170a4b70263f922df773c33.stex" ] +dest_files=["res://.godot/imported/Tree (deciduous, medium).png-29866550e170a4b70263f922df773c33.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/Tree (evergreen, large).png.import b/gfx/Tilemaps/GreenThings/Tree (evergreen, large).png.import index 044cf33..6e3d045 100644 --- a/gfx/Tilemaps/GreenThings/Tree (evergreen, large).png.import +++ b/gfx/Tilemaps/GreenThings/Tree (evergreen, large).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tree (evergreen, large).png-6b919b9110fda6bb01036b112d26f349.stex" +type="CompressedTexture2D" +uid="uid://ch2ulx0kuv61p" +path="res://.godot/imported/Tree (evergreen, large).png-6b919b9110fda6bb01036b112d26f349.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GreenThings/Tree (evergreen, large).png" -dest_files=[ "res://.import/Tree (evergreen, large).png-6b919b9110fda6bb01036b112d26f349.stex" ] +dest_files=["res://.godot/imported/Tree (evergreen, large).png-6b919b9110fda6bb01036b112d26f349.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/Tree (evergreen, small).png.import b/gfx/Tilemaps/GreenThings/Tree (evergreen, small).png.import index 7ddf20d..2312552 100644 --- a/gfx/Tilemaps/GreenThings/Tree (evergreen, small).png.import +++ b/gfx/Tilemaps/GreenThings/Tree (evergreen, small).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tree (evergreen, small).png-798df1b600f995333ff91c107c2531c9.stex" +type="CompressedTexture2D" +uid="uid://dcf3jghnk4g1d" +path="res://.godot/imported/Tree (evergreen, small).png-798df1b600f995333ff91c107c2531c9.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GreenThings/Tree (evergreen, small).png" -dest_files=[ "res://.import/Tree (evergreen, small).png-798df1b600f995333ff91c107c2531c9.stex" ] +dest_files=["res://.godot/imported/Tree (evergreen, small).png-798df1b600f995333ff91c107c2531c9.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/Tree (narrow).png.import b/gfx/Tilemaps/GreenThings/Tree (narrow).png.import index 05ff69b..503a96c 100644 --- a/gfx/Tilemaps/GreenThings/Tree (narrow).png.import +++ b/gfx/Tilemaps/GreenThings/Tree (narrow).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tree (narrow).png-cf2ad8e5679ead0f73e94b2c713d92df.stex" +type="CompressedTexture2D" +uid="uid://o3dd6hrh3oif" +path="res://.godot/imported/Tree (narrow).png-cf2ad8e5679ead0f73e94b2c713d92df.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GreenThings/Tree (narrow).png" -dest_files=[ "res://.import/Tree (narrow).png-cf2ad8e5679ead0f73e94b2c713d92df.stex" ] +dest_files=["res://.godot/imported/Tree (narrow).png-cf2ad8e5679ead0f73e94b2c713d92df.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GreenThings/tons_of_tileset_1_10___light_jungle_trees_by_phyromatical_d817v10.png.import b/gfx/Tilemaps/GreenThings/tons_of_tileset_1_10___light_jungle_trees_by_phyromatical_d817v10.png.import index 2f00826..ea819b7 100644 --- a/gfx/Tilemaps/GreenThings/tons_of_tileset_1_10___light_jungle_trees_by_phyromatical_d817v10.png.import +++ b/gfx/Tilemaps/GreenThings/tons_of_tileset_1_10___light_jungle_trees_by_phyromatical_d817v10.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/tons_of_tileset_1_10___light_jungle_trees_by_phyromatical_d817v10.png-73ef3f0e655929fc3c982c705d75b6bd.stex" +type="CompressedTexture2D" +uid="uid://c5vmc6wvobwkw" +path="res://.godot/imported/tons_of_tileset_1_10___light_jungle_trees_by_phyromatical_d817v10.png-73ef3f0e655929fc3c982c705d75b6bd.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ 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+process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Berm (corner).png.import b/gfx/Tilemaps/GroundThings/Berm (corner).png.import index 00163ba..d5d0bc9 100644 --- a/gfx/Tilemaps/GroundThings/Berm (corner).png.import +++ b/gfx/Tilemaps/GroundThings/Berm (corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Berm (corner).png-4742aaa6c7b7510cb48ba9bf32f98f66.stex" +type="CompressedTexture2D" +uid="uid://24lw5tawxwah" +path="res://.godot/imported/Berm (corner).png-4742aaa6c7b7510cb48ba9bf32f98f66.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Berm (corner).png" -dest_files=[ "res://.import/Berm (corner).png-4742aaa6c7b7510cb48ba9bf32f98f66.stex" ] +dest_files=["res://.godot/imported/Berm (corner).png-4742aaa6c7b7510cb48ba9bf32f98f66.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Berm (edge).png.import b/gfx/Tilemaps/GroundThings/Berm (edge).png.import index a19b099..dfedc9d 100644 --- a/gfx/Tilemaps/GroundThings/Berm (edge).png.import +++ b/gfx/Tilemaps/GroundThings/Berm (edge).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Berm (edge).png-dceec31b68acf7b45027cdcc886068ea.stex" +type="CompressedTexture2D" +uid="uid://ddreijwqxb5ct" +path="res://.godot/imported/Berm (edge).png-dceec31b68acf7b45027cdcc886068ea.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Berm (edge).png" -dest_files=[ "res://.import/Berm (edge).png-dceec31b68acf7b45027cdcc886068ea.stex" ] +dest_files=["res://.godot/imported/Berm (edge).png-dceec31b68acf7b45027cdcc886068ea.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Berm (inside corner).png.import b/gfx/Tilemaps/GroundThings/Berm (inside corner).png.import index 0a1169d..816d70a 100644 --- a/gfx/Tilemaps/GroundThings/Berm (inside corner).png.import +++ b/gfx/Tilemaps/GroundThings/Berm (inside corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Berm (inside corner).png-be95ead1a0bddaf2da2ed348eb7792d5.stex" +type="CompressedTexture2D" +uid="uid://dfxc4d0hs6uys" +path="res://.godot/imported/Berm (inside corner).png-be95ead1a0bddaf2da2ed348eb7792d5.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Berm (inside corner).png" -dest_files=[ "res://.import/Berm (inside corner).png-be95ead1a0bddaf2da2ed348eb7792d5.stex" ] +dest_files=["res://.godot/imported/Berm (inside corner).png-be95ead1a0bddaf2da2ed348eb7792d5.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Brick (column).png.import b/gfx/Tilemaps/GroundThings/Brick (column).png.import index 46b1599..4f2f231 100644 --- a/gfx/Tilemaps/GroundThings/Brick (column).png.import +++ b/gfx/Tilemaps/GroundThings/Brick (column).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Brick (column).png-3052edd9b53bd92898bfb3fc144df40b.stex" +type="CompressedTexture2D" +uid="uid://01c0rtab6u55" +path="res://.godot/imported/Brick (column).png-3052edd9b53bd92898bfb3fc144df40b.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Brick (column).png" -dest_files=[ "res://.import/Brick (column).png-3052edd9b53bd92898bfb3fc144df40b.stex" ] +dest_files=["res://.godot/imported/Brick (column).png-3052edd9b53bd92898bfb3fc144df40b.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Brick (edging).png.import b/gfx/Tilemaps/GroundThings/Brick (edging).png.import index 5e7f09f..1fd662e 100644 --- a/gfx/Tilemaps/GroundThings/Brick (edging).png.import +++ b/gfx/Tilemaps/GroundThings/Brick (edging).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Brick (edging).png-dc39f92f97a0f84e48a6e941d2e363da.stex" +type="CompressedTexture2D" +uid="uid://cxcwqofbr84rh" +path="res://.godot/imported/Brick (edging).png-dc39f92f97a0f84e48a6e941d2e363da.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Brick (edging).png" -dest_files=[ "res://.import/Brick (edging).png-dc39f92f97a0f84e48a6e941d2e363da.stex" ] +dest_files=["res://.godot/imported/Brick (edging).png-dc39f92f97a0f84e48a6e941d2e363da.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Brick (edging, corner).png.import b/gfx/Tilemaps/GroundThings/Brick (edging, corner).png.import index 5e72664..38b8860 100644 --- a/gfx/Tilemaps/GroundThings/Brick (edging, corner).png.import +++ b/gfx/Tilemaps/GroundThings/Brick (edging, corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Brick (edging, corner).png-40bd6361b4c9143d09be5b9147129800.stex" +type="CompressedTexture2D" +uid="uid://bc8x5rpco0pbb" +path="res://.godot/imported/Brick (edging, corner).png-40bd6361b4c9143d09be5b9147129800.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Brick (edging, corner).png" -dest_files=[ "res://.import/Brick (edging, corner).png-40bd6361b4c9143d09be5b9147129800.stex" ] +dest_files=["res://.godot/imported/Brick (edging, corner).png-40bd6361b4c9143d09be5b9147129800.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Brick (edging, southern corner).png.import b/gfx/Tilemaps/GroundThings/Brick (edging, southern corner).png.import index 09b410e..98dc5e2 100644 --- a/gfx/Tilemaps/GroundThings/Brick (edging, southern corner).png.import +++ b/gfx/Tilemaps/GroundThings/Brick (edging, southern corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Brick (edging, southern corner).png-df85c8e871a10cd8116f32431751b84f.stex" +type="CompressedTexture2D" +uid="uid://betx63oba3om8" +path="res://.godot/imported/Brick (edging, southern corner).png-df85c8e871a10cd8116f32431751b84f.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Brick (edging, southern corner).png" -dest_files=[ "res://.import/Brick (edging, southern corner).png-df85c8e871a10cd8116f32431751b84f.stex" ] +dest_files=["res://.godot/imported/Brick (edging, southern corner).png-df85c8e871a10cd8116f32431751b84f.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Brick (edging, southern edge).png.import b/gfx/Tilemaps/GroundThings/Brick (edging, southern edge).png.import index 9ef9e15..0f65baa 100644 --- a/gfx/Tilemaps/GroundThings/Brick (edging, southern edge).png.import +++ b/gfx/Tilemaps/GroundThings/Brick (edging, southern edge).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Brick (edging, southern edge).png-43bf43956a9d81272d9c57d2059859a8.stex" +type="CompressedTexture2D" +uid="uid://bp76catldkcnu" +path="res://.godot/imported/Brick (edging, southern edge).png-43bf43956a9d81272d9c57d2059859a8.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Brick (edging, southern edge).png" -dest_files=[ "res://.import/Brick (edging, southern edge).png-43bf43956a9d81272d9c57d2059859a8.stex" ] +dest_files=["res://.godot/imported/Brick (edging, southern edge).png-43bf43956a9d81272d9c57d2059859a8.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Brick.png.import b/gfx/Tilemaps/GroundThings/Brick.png.import index 7d92a16..908b54d 100644 --- a/gfx/Tilemaps/GroundThings/Brick.png.import +++ b/gfx/Tilemaps/GroundThings/Brick.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Brick.png-543049bdc58c68f85ac6e10347a257b6.stex" +type="CompressedTexture2D" +uid="uid://bfly55dhd6ef" +path="res://.godot/imported/Brick.png-543049bdc58c68f85ac6e10347a257b6.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Brick.png" -dest_files=[ "res://.import/Brick.png-543049bdc58c68f85ac6e10347a257b6.stex" ] +dest_files=["res://.godot/imported/Brick.png-543049bdc58c68f85ac6e10347a257b6.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Chain Link Fence (top corner).png.import b/gfx/Tilemaps/GroundThings/Chain Link Fence (top corner).png.import index c09fa32..a3aeacc 100644 --- a/gfx/Tilemaps/GroundThings/Chain Link Fence (top corner).png.import +++ b/gfx/Tilemaps/GroundThings/Chain Link Fence (top corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Chain Link Fence (top corner).png-e0330c825333fa0ffd99b8b383282b6d.stex" +type="CompressedTexture2D" +uid="uid://bw7qo8ahdwy0" +path="res://.godot/imported/Chain Link Fence (top corner).png-e0330c825333fa0ffd99b8b383282b6d.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Chain Link Fence (top corner).png" -dest_files=[ "res://.import/Chain Link Fence (top corner).png-e0330c825333fa0ffd99b8b383282b6d.stex" ] +dest_files=["res://.godot/imported/Chain Link Fence (top corner).png-e0330c825333fa0ffd99b8b383282b6d.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Chain Link Fence (top).png.import b/gfx/Tilemaps/GroundThings/Chain Link Fence (top).png.import index ce4b850..3ea6453 100644 --- a/gfx/Tilemaps/GroundThings/Chain Link Fence (top).png.import +++ b/gfx/Tilemaps/GroundThings/Chain Link Fence (top).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Chain Link Fence (top).png-09d32f4524d01d36bbb1d5778a4bcffa.stex" +type="CompressedTexture2D" +uid="uid://c1wfv4lre0hje" +path="res://.godot/imported/Chain Link Fence (top).png-09d32f4524d01d36bbb1d5778a4bcffa.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Chain Link Fence (top).png" -dest_files=[ "res://.import/Chain Link Fence (top).png-09d32f4524d01d36bbb1d5778a4bcffa.stex" ] +dest_files=["res://.godot/imported/Chain Link Fence (top).png-09d32f4524d01d36bbb1d5778a4bcffa.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Chain Link Fence.png.import b/gfx/Tilemaps/GroundThings/Chain Link Fence.png.import index 6230506..edf8bdd 100644 --- a/gfx/Tilemaps/GroundThings/Chain Link Fence.png.import +++ b/gfx/Tilemaps/GroundThings/Chain Link Fence.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Chain Link Fence.png-1bb59fc9305c1649377975c530b2f980.stex" +type="CompressedTexture2D" +uid="uid://bnhc0rx2gjhpw" +path="res://.godot/imported/Chain Link Fence.png-1bb59fc9305c1649377975c530b2f980.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Chain Link Fence.png" -dest_files=[ "res://.import/Chain Link Fence.png-1bb59fc9305c1649377975c530b2f980.stex" ] +dest_files=["res://.godot/imported/Chain Link Fence.png-1bb59fc9305c1649377975c530b2f980.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Cliff (tall).png.import b/gfx/Tilemaps/GroundThings/Cliff (tall).png.import index 471fa25..1ef0a40 100644 --- a/gfx/Tilemaps/GroundThings/Cliff (tall).png.import +++ b/gfx/Tilemaps/GroundThings/Cliff (tall).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Cliff (tall).png-37f1ac79c06756f15df7ece6520a81c4.stex" +type="CompressedTexture2D" +uid="uid://bxnx2h7oq5yxa" +path="res://.godot/imported/Cliff (tall).png-37f1ac79c06756f15df7ece6520a81c4.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Cliff (tall).png" -dest_files=[ "res://.import/Cliff (tall).png-37f1ac79c06756f15df7ece6520a81c4.stex" ] +dest_files=["res://.godot/imported/Cliff (tall).png-37f1ac79c06756f15df7ece6520a81c4.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Cliff (tall, climbable).png.import b/gfx/Tilemaps/GroundThings/Cliff (tall, climbable).png.import index 5651148..79c2d7b 100644 --- a/gfx/Tilemaps/GroundThings/Cliff (tall, climbable).png.import +++ b/gfx/Tilemaps/GroundThings/Cliff (tall, climbable).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Cliff (tall, climbable).png-6ab4e6bd15e82eadc1f030c964d47916.stex" +type="CompressedTexture2D" +uid="uid://xkwuc3ojxc4e" +path="res://.godot/imported/Cliff (tall, climbable).png-6ab4e6bd15e82eadc1f030c964d47916.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Cliff (tall, climbable).png" -dest_files=[ "res://.import/Cliff (tall, climbable).png-6ab4e6bd15e82eadc1f030c964d47916.stex" ] +dest_files=["res://.godot/imported/Cliff (tall, climbable).png-6ab4e6bd15e82eadc1f030c964d47916.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Cobbles (brick).png.import b/gfx/Tilemaps/GroundThings/Cobbles (brick).png.import index d6947bd..fb0fac6 100644 --- a/gfx/Tilemaps/GroundThings/Cobbles (brick).png.import +++ b/gfx/Tilemaps/GroundThings/Cobbles (brick).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Cobbles (brick).png-29ca52658526e6bd0bfaee5d077afc33.stex" +type="CompressedTexture2D" +uid="uid://dvmjdwe5348hh" +path="res://.godot/imported/Cobbles (brick).png-29ca52658526e6bd0bfaee5d077afc33.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Cobbles (brick).png" -dest_files=[ "res://.import/Cobbles (brick).png-29ca52658526e6bd0bfaee5d077afc33.stex" ] +dest_files=["res://.godot/imported/Cobbles (brick).png-29ca52658526e6bd0bfaee5d077afc33.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Cobbles (column).png.import b/gfx/Tilemaps/GroundThings/Cobbles (column).png.import index 334467a..36a6257 100644 --- a/gfx/Tilemaps/GroundThings/Cobbles (column).png.import +++ b/gfx/Tilemaps/GroundThings/Cobbles (column).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Cobbles (column).png-5ba52348b2e30e85311315f4b4e2005f.stex" +type="CompressedTexture2D" +uid="uid://broj7y008jlr3" +path="res://.godot/imported/Cobbles (column).png-5ba52348b2e30e85311315f4b4e2005f.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Cobbles (column).png" -dest_files=[ "res://.import/Cobbles (column).png-5ba52348b2e30e85311315f4b4e2005f.stex" ] +dest_files=["res://.godot/imported/Cobbles (column).png-5ba52348b2e30e85311315f4b4e2005f.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Cobbles (corner).png.import b/gfx/Tilemaps/GroundThings/Cobbles (corner).png.import index 52fd734..88fcb6b 100644 --- a/gfx/Tilemaps/GroundThings/Cobbles (corner).png.import +++ b/gfx/Tilemaps/GroundThings/Cobbles (corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Cobbles (corner).png-f3d04cdfe19d82e50cd7a4709180585e.stex" +type="CompressedTexture2D" +uid="uid://yu001ukcqtk3" +path="res://.godot/imported/Cobbles (corner).png-f3d04cdfe19d82e50cd7a4709180585e.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Cobbles (corner).png" -dest_files=[ "res://.import/Cobbles (corner).png-f3d04cdfe19d82e50cd7a4709180585e.stex" ] +dest_files=["res://.godot/imported/Cobbles (corner).png-f3d04cdfe19d82e50cd7a4709180585e.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Cobbles (diagonal tiled).png.import b/gfx/Tilemaps/GroundThings/Cobbles (diagonal tiled).png.import index 509c9ee..cff7aa0 100644 --- a/gfx/Tilemaps/GroundThings/Cobbles (diagonal tiled).png.import +++ b/gfx/Tilemaps/GroundThings/Cobbles (diagonal tiled).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Cobbles (diagonal tiled).png-3e9953167bfe69a9202c8afdf96886f0.stex" +type="CompressedTexture2D" +uid="uid://b63j53vhntba6" +path="res://.godot/imported/Cobbles (diagonal tiled).png-3e9953167bfe69a9202c8afdf96886f0.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Cobbles (diagonal tiled).png" -dest_files=[ "res://.import/Cobbles (diagonal tiled).png-3e9953167bfe69a9202c8afdf96886f0.stex" ] +dest_files=["res://.godot/imported/Cobbles (diagonal tiled).png-3e9953167bfe69a9202c8afdf96886f0.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Cobbles (edge).png.import b/gfx/Tilemaps/GroundThings/Cobbles (edge).png.import index bef328e..43b87f3 100644 --- a/gfx/Tilemaps/GroundThings/Cobbles (edge).png.import +++ b/gfx/Tilemaps/GroundThings/Cobbles (edge).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Cobbles (edge).png-f8b96c288359643e5265bedbf7d6c7ee.stex" +type="CompressedTexture2D" +uid="uid://dw185u0t6yasr" +path="res://.godot/imported/Cobbles (edge).png-f8b96c288359643e5265bedbf7d6c7ee.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Cobbles (edge).png" -dest_files=[ "res://.import/Cobbles (edge).png-f8b96c288359643e5265bedbf7d6c7ee.stex" ] +dest_files=["res://.godot/imported/Cobbles (edge).png-f8b96c288359643e5265bedbf7d6c7ee.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Cobbles (edging).png.import b/gfx/Tilemaps/GroundThings/Cobbles (edging).png.import index 61a52bd..229e38d 100644 --- a/gfx/Tilemaps/GroundThings/Cobbles (edging).png.import +++ b/gfx/Tilemaps/GroundThings/Cobbles (edging).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Cobbles (edging).png-1e072ce39af475f7c49e5bae71415545.stex" +type="CompressedTexture2D" +uid="uid://xr4qx1b8eqbj" +path="res://.godot/imported/Cobbles (edging).png-1e072ce39af475f7c49e5bae71415545.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Cobbles (edging).png" -dest_files=[ "res://.import/Cobbles (edging).png-1e072ce39af475f7c49e5bae71415545.stex" ] +dest_files=["res://.godot/imported/Cobbles (edging).png-1e072ce39af475f7c49e5bae71415545.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Cobbles (edging, corner).png.import b/gfx/Tilemaps/GroundThings/Cobbles (edging, corner).png.import index 95638ec..18c6541 100644 --- a/gfx/Tilemaps/GroundThings/Cobbles (edging, corner).png.import +++ b/gfx/Tilemaps/GroundThings/Cobbles (edging, corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Cobbles (edging, corner).png-9d98a5c431dd250efcb4c3e314a4d978.stex" +type="CompressedTexture2D" +uid="uid://co4i57gk21snl" +path="res://.godot/imported/Cobbles (edging, corner).png-9d98a5c431dd250efcb4c3e314a4d978.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Cobbles (edging, corner).png" -dest_files=[ "res://.import/Cobbles (edging, corner).png-9d98a5c431dd250efcb4c3e314a4d978.stex" ] +dest_files=["res://.godot/imported/Cobbles (edging, corner).png-9d98a5c431dd250efcb4c3e314a4d978.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Cobbles (edging, southern corner).png.import b/gfx/Tilemaps/GroundThings/Cobbles (edging, southern corner).png.import index 1b06b0b..24dd4c0 100644 --- a/gfx/Tilemaps/GroundThings/Cobbles (edging, southern corner).png.import +++ b/gfx/Tilemaps/GroundThings/Cobbles (edging, southern corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Cobbles (edging, southern corner).png-52283b82b9740c06fff47df3f7fdb41c.stex" +type="CompressedTexture2D" +uid="uid://c3rg4qw3vfpc6" +path="res://.godot/imported/Cobbles (edging, southern corner).png-52283b82b9740c06fff47df3f7fdb41c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Cobbles (edging, southern corner).png" -dest_files=[ "res://.import/Cobbles (edging, southern corner).png-52283b82b9740c06fff47df3f7fdb41c.stex" ] +dest_files=["res://.godot/imported/Cobbles (edging, southern corner).png-52283b82b9740c06fff47df3f7fdb41c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Cobbles (edging, southern edge).png.import b/gfx/Tilemaps/GroundThings/Cobbles (edging, southern edge).png.import index fc7e0cc..c103ab1 100644 --- a/gfx/Tilemaps/GroundThings/Cobbles (edging, southern edge).png.import +++ b/gfx/Tilemaps/GroundThings/Cobbles (edging, southern edge).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Cobbles (edging, southern edge).png-70491fcfc54fb9e9495fb9798c11ca2c.stex" +type="CompressedTexture2D" +uid="uid://m5bqv0k5w2ij" +path="res://.godot/imported/Cobbles (edging, southern edge).png-70491fcfc54fb9e9495fb9798c11ca2c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Cobbles (edging, southern edge).png" -dest_files=[ "res://.import/Cobbles (edging, southern edge).png-70491fcfc54fb9e9495fb9798c11ca2c.stex" ] +dest_files=["res://.godot/imported/Cobbles (edging, southern edge).png-70491fcfc54fb9e9495fb9798c11ca2c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Cobbles (inside corner).png.import b/gfx/Tilemaps/GroundThings/Cobbles (inside corner).png.import index c0ada06..cfb36e5 100644 --- a/gfx/Tilemaps/GroundThings/Cobbles (inside corner).png.import +++ b/gfx/Tilemaps/GroundThings/Cobbles (inside corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Cobbles (inside corner).png-702fe53b04c4371b927d7fac29412401.stex" +type="CompressedTexture2D" +uid="uid://d1wfvttq5oy2o" +path="res://.godot/imported/Cobbles (inside corner).png-702fe53b04c4371b927d7fac29412401.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Cobbles (inside corner).png" -dest_files=[ "res://.import/Cobbles (inside corner).png-702fe53b04c4371b927d7fac29412401.stex" ] +dest_files=["res://.godot/imported/Cobbles (inside corner).png-702fe53b04c4371b927d7fac29412401.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Cobbles (patterned).png.import b/gfx/Tilemaps/GroundThings/Cobbles (patterned).png.import index edbec07..1f4bcd9 100644 --- a/gfx/Tilemaps/GroundThings/Cobbles (patterned).png.import +++ b/gfx/Tilemaps/GroundThings/Cobbles (patterned).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Cobbles (patterned).png-7fae2779905d57c08dcf072bef18ba0a.stex" +type="CompressedTexture2D" +uid="uid://b4fnde8imaxi4" +path="res://.godot/imported/Cobbles (patterned).png-7fae2779905d57c08dcf072bef18ba0a.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Cobbles (patterned).png" -dest_files=[ "res://.import/Cobbles (patterned).png-7fae2779905d57c08dcf072bef18ba0a.stex" ] +dest_files=["res://.godot/imported/Cobbles (patterned).png-7fae2779905d57c08dcf072bef18ba0a.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Fence (iron).png.import b/gfx/Tilemaps/GroundThings/Fence (iron).png.import index 35b708b..f8471a1 100644 --- a/gfx/Tilemaps/GroundThings/Fence (iron).png.import +++ b/gfx/Tilemaps/GroundThings/Fence (iron).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence (iron).png-10930417e11ff6116baf2699df346cde.stex" +type="CompressedTexture2D" +uid="uid://vhttiwpqau4j" +path="res://.godot/imported/Fence (iron).png-10930417e11ff6116baf2699df346cde.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Fence (iron).png" -dest_files=[ "res://.import/Fence (iron).png-10930417e11ff6116baf2699df346cde.stex" ] +dest_files=["res://.godot/imported/Fence (iron).png-10930417e11ff6116baf2699df346cde.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Fence (iron, corner).png.import b/gfx/Tilemaps/GroundThings/Fence (iron, corner).png.import index 0d47d2e..b631e0e 100644 --- a/gfx/Tilemaps/GroundThings/Fence (iron, corner).png.import +++ b/gfx/Tilemaps/GroundThings/Fence (iron, corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence (iron, corner).png-65062f155ab6adcae8404a5ca452e8ca.stex" +type="CompressedTexture2D" +uid="uid://cq5noni5oqylu" +path="res://.godot/imported/Fence (iron, corner).png-65062f155ab6adcae8404a5ca452e8ca.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Fence (iron, corner).png" -dest_files=[ "res://.import/Fence (iron, corner).png-65062f155ab6adcae8404a5ca452e8ca.stex" ] +dest_files=["res://.godot/imported/Fence (iron, corner).png-65062f155ab6adcae8404a5ca452e8ca.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Fence (iron, end).png.import b/gfx/Tilemaps/GroundThings/Fence (iron, end).png.import index 248bda6..42aa643 100644 --- a/gfx/Tilemaps/GroundThings/Fence (iron, end).png.import +++ b/gfx/Tilemaps/GroundThings/Fence (iron, end).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence (iron, end).png-6830fbb5854b8fe41bddd530deee5d4e.stex" +type="CompressedTexture2D" +uid="uid://xoarl6gk81a8" +path="res://.godot/imported/Fence (iron, end).png-6830fbb5854b8fe41bddd530deee5d4e.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Fence (iron, end).png" -dest_files=[ "res://.import/Fence (iron, end).png-6830fbb5854b8fe41bddd530deee5d4e.stex" ] +dest_files=["res://.godot/imported/Fence (iron, end).png-6830fbb5854b8fe41bddd530deee5d4e.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Fence (iron, vert).png.import b/gfx/Tilemaps/GroundThings/Fence (iron, vert).png.import index 39514ac..9591252 100644 --- a/gfx/Tilemaps/GroundThings/Fence (iron, vert).png.import +++ b/gfx/Tilemaps/GroundThings/Fence (iron, vert).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence (iron, vert).png-5c099a9978e78352c6aeef6902564fe3.stex" +type="CompressedTexture2D" +uid="uid://dralqekdyq73m" +path="res://.godot/imported/Fence (iron, vert).png-5c099a9978e78352c6aeef6902564fe3.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Fence (iron, vert).png" -dest_files=[ "res://.import/Fence (iron, vert).png-5c099a9978e78352c6aeef6902564fe3.stex" ] +dest_files=["res://.godot/imported/Fence (iron, vert).png-5c099a9978e78352c6aeef6902564fe3.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Fence (stone).png.import b/gfx/Tilemaps/GroundThings/Fence (stone).png.import index b5478b3..44402ce 100644 --- a/gfx/Tilemaps/GroundThings/Fence (stone).png.import +++ b/gfx/Tilemaps/GroundThings/Fence (stone).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence (stone).png-0cade5479599f2ce3204804b88b1444b.stex" +type="CompressedTexture2D" +uid="uid://dhx7on3te5u7g" +path="res://.godot/imported/Fence (stone).png-0cade5479599f2ce3204804b88b1444b.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Fence (stone).png" -dest_files=[ "res://.import/Fence (stone).png-0cade5479599f2ce3204804b88b1444b.stex" ] +dest_files=["res://.godot/imported/Fence (stone).png-0cade5479599f2ce3204804b88b1444b.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Fence (stone, end).png.import b/gfx/Tilemaps/GroundThings/Fence (stone, end).png.import index ab78ce0..3a3a54d 100644 --- a/gfx/Tilemaps/GroundThings/Fence (stone, end).png.import +++ b/gfx/Tilemaps/GroundThings/Fence (stone, end).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence (stone, end).png-1a8e389dc4f543160b7127bef16e8ec1.stex" +type="CompressedTexture2D" +uid="uid://bcuclpu3si3my" +path="res://.godot/imported/Fence (stone, end).png-1a8e389dc4f543160b7127bef16e8ec1.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Fence (stone, end).png" -dest_files=[ "res://.import/Fence (stone, end).png-1a8e389dc4f543160b7127bef16e8ec1.stex" ] +dest_files=["res://.godot/imported/Fence (stone, end).png-1a8e389dc4f543160b7127bef16e8ec1.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Fence (stone, inside corner).png.import b/gfx/Tilemaps/GroundThings/Fence (stone, inside corner).png.import index fb9e0b3..9910fd5 100644 --- a/gfx/Tilemaps/GroundThings/Fence (stone, inside corner).png.import +++ b/gfx/Tilemaps/GroundThings/Fence (stone, inside corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence (stone, inside corner).png-120feaaa839f34e068224b9fcfa553a4.stex" +type="CompressedTexture2D" +uid="uid://ctexgrucjp7lg" +path="res://.godot/imported/Fence (stone, inside corner).png-120feaaa839f34e068224b9fcfa553a4.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Fence (stone, inside corner).png" -dest_files=[ "res://.import/Fence (stone, inside corner).png-120feaaa839f34e068224b9fcfa553a4.stex" ] +dest_files=["res://.godot/imported/Fence (stone, inside corner).png-120feaaa839f34e068224b9fcfa553a4.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Fence (stone, inside corner, south).png.import b/gfx/Tilemaps/GroundThings/Fence (stone, inside corner, south).png.import index 2b07aee..bf68eb5 100644 --- a/gfx/Tilemaps/GroundThings/Fence (stone, inside corner, south).png.import +++ b/gfx/Tilemaps/GroundThings/Fence (stone, inside corner, south).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence (stone, inside corner, south).png-c8528dd3bba9e834a1dff8249c8b3227.stex" +type="CompressedTexture2D" +uid="uid://coq8da774obgd" +path="res://.godot/imported/Fence (stone, inside corner, south).png-c8528dd3bba9e834a1dff8249c8b3227.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Fence (stone, inside corner, south).png" -dest_files=[ "res://.import/Fence (stone, inside corner, south).png-c8528dd3bba9e834a1dff8249c8b3227.stex" ] +dest_files=["res://.godot/imported/Fence (stone, inside corner, south).png-c8528dd3bba9e834a1dff8249c8b3227.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Fence (stone, northern edge).png.import b/gfx/Tilemaps/GroundThings/Fence (stone, northern edge).png.import index 36dc8dd..74bc6f5 100644 --- a/gfx/Tilemaps/GroundThings/Fence (stone, northern edge).png.import +++ b/gfx/Tilemaps/GroundThings/Fence (stone, northern edge).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence (stone, northern edge).png-ad139df54e595a61f1f8b185dbb83ba8.stex" +type="CompressedTexture2D" +uid="uid://du7fj064uh4ii" +path="res://.godot/imported/Fence (stone, northern edge).png-ad139df54e595a61f1f8b185dbb83ba8.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Fence (stone, northern edge).png" -dest_files=[ "res://.import/Fence (stone, northern edge).png-ad139df54e595a61f1f8b185dbb83ba8.stex" ] +dest_files=["res://.godot/imported/Fence (stone, northern edge).png-ad139df54e595a61f1f8b185dbb83ba8.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Fence (stone, single post).png.import b/gfx/Tilemaps/GroundThings/Fence (stone, single post).png.import index 39d2f72..92c87a4 100644 --- a/gfx/Tilemaps/GroundThings/Fence (stone, single post).png.import +++ b/gfx/Tilemaps/GroundThings/Fence (stone, single post).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence (stone, single post).png-9e846f72a45e5094e577fc82f3bfc612.stex" +type="CompressedTexture2D" +uid="uid://bxykqadpeoway" +path="res://.godot/imported/Fence (stone, single post).png-9e846f72a45e5094e577fc82f3bfc612.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Fence (stone, single post).png" -dest_files=[ "res://.import/Fence (stone, single post).png-9e846f72a45e5094e577fc82f3bfc612.stex" ] +dest_files=["res://.godot/imported/Fence (stone, single post).png-9e846f72a45e5094e577fc82f3bfc612.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Fence (stone, southern edge).png.import b/gfx/Tilemaps/GroundThings/Fence (stone, southern edge).png.import index 59a2576..4814541 100644 --- a/gfx/Tilemaps/GroundThings/Fence (stone, southern edge).png.import +++ b/gfx/Tilemaps/GroundThings/Fence (stone, southern edge).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence (stone, southern edge).png-da5066be2dae31aa162cafb5f0eee914.stex" +type="CompressedTexture2D" +uid="uid://f03tiv14hcjy" +path="res://.godot/imported/Fence (stone, southern edge).png-da5066be2dae31aa162cafb5f0eee914.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Fence (stone, southern edge).png" -dest_files=[ "res://.import/Fence (stone, southern edge).png-da5066be2dae31aa162cafb5f0eee914.stex" ] +dest_files=["res://.godot/imported/Fence (stone, southern edge).png-da5066be2dae31aa162cafb5f0eee914.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Fence (stone, vert).png.import b/gfx/Tilemaps/GroundThings/Fence (stone, vert).png.import index 545f893..ffcbbbf 100644 --- a/gfx/Tilemaps/GroundThings/Fence (stone, vert).png.import +++ b/gfx/Tilemaps/GroundThings/Fence (stone, vert).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence (stone, vert).png-ba221d0cd3c6378e5aca794995456c03.stex" +type="CompressedTexture2D" +uid="uid://c6bpmvmisaq0u" +path="res://.godot/imported/Fence (stone, vert).png-ba221d0cd3c6378e5aca794995456c03.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Fence (stone, vert).png" -dest_files=[ "res://.import/Fence (stone, vert).png-ba221d0cd3c6378e5aca794995456c03.stex" ] +dest_files=["res://.godot/imported/Fence (stone, vert).png-ba221d0cd3c6378e5aca794995456c03.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Fence, Whitewashed (horiz).png.import b/gfx/Tilemaps/GroundThings/Fence, Whitewashed (horiz).png.import index 3387468..8905fbf 100644 --- a/gfx/Tilemaps/GroundThings/Fence, Whitewashed (horiz).png.import +++ b/gfx/Tilemaps/GroundThings/Fence, Whitewashed (horiz).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence, Whitewashed (horiz).png-af14529d54a811210d5e639723ec5319.stex" +type="CompressedTexture2D" +uid="uid://cib07ec6v5fnb" +path="res://.godot/imported/Fence, Whitewashed (horiz).png-af14529d54a811210d5e639723ec5319.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Fence, Whitewashed (horiz).png" -dest_files=[ "res://.import/Fence, Whitewashed (horiz).png-af14529d54a811210d5e639723ec5319.stex" ] +dest_files=["res://.godot/imported/Fence, Whitewashed (horiz).png-af14529d54a811210d5e639723ec5319.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Fence, Whitewashed (vert).png.import b/gfx/Tilemaps/GroundThings/Fence, Whitewashed (vert).png.import index 11e20c4..a7dc9d6 100644 --- a/gfx/Tilemaps/GroundThings/Fence, Whitewashed (vert).png.import +++ b/gfx/Tilemaps/GroundThings/Fence, Whitewashed (vert).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence, Whitewashed (vert).png-dc5db2df3c5be54c003ef3b07263440f.stex" +type="CompressedTexture2D" +uid="uid://b4do1okmejeyg" +path="res://.godot/imported/Fence, Whitewashed (vert).png-dc5db2df3c5be54c003ef3b07263440f.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Fence, Whitewashed (vert).png" -dest_files=[ "res://.import/Fence, Whitewashed (vert).png-dc5db2df3c5be54c003ef3b07263440f.stex" ] +dest_files=["res://.godot/imported/Fence, Whitewashed (vert).png-dc5db2df3c5be54c003ef3b07263440f.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Fence, Wooden (horiz single notop).png.import b/gfx/Tilemaps/GroundThings/Fence, Wooden (horiz single notop).png.import index 940df73..04a749b 100644 --- a/gfx/Tilemaps/GroundThings/Fence, Wooden (horiz single notop).png.import +++ b/gfx/Tilemaps/GroundThings/Fence, Wooden (horiz single notop).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence, Wooden (horiz single notop).png-d7958a464128e55230ae2a52606936b2.stex" +type="CompressedTexture2D" +uid="uid://dyjwbgna0wgoq" +path="res://.godot/imported/Fence, Wooden (horiz single notop).png-d7958a464128e55230ae2a52606936b2.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Fence, Wooden (horiz single notop).png" -dest_files=[ "res://.import/Fence, Wooden (horiz single notop).png-d7958a464128e55230ae2a52606936b2.stex" ] +dest_files=["res://.godot/imported/Fence, Wooden (horiz single notop).png-d7958a464128e55230ae2a52606936b2.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Fence, Wooden (horiz).png.import b/gfx/Tilemaps/GroundThings/Fence, Wooden (horiz).png.import index a74ed2c..2289550 100644 --- a/gfx/Tilemaps/GroundThings/Fence, Wooden (horiz).png.import +++ b/gfx/Tilemaps/GroundThings/Fence, Wooden (horiz).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence, Wooden (horiz).png-38b43bfe130f6f284dde26f8565f8014.stex" +type="CompressedTexture2D" +uid="uid://ck4jehwibf74b" +path="res://.godot/imported/Fence, Wooden (horiz).png-38b43bfe130f6f284dde26f8565f8014.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Fence, Wooden (horiz).png" -dest_files=[ "res://.import/Fence, Wooden (horiz).png-38b43bfe130f6f284dde26f8565f8014.stex" ] +dest_files=["res://.godot/imported/Fence, Wooden (horiz).png-38b43bfe130f6f284dde26f8565f8014.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Fence, Wooden (vert).png.import b/gfx/Tilemaps/GroundThings/Fence, Wooden (vert).png.import index b0d37f8..c7f4ad6 100644 --- a/gfx/Tilemaps/GroundThings/Fence, Wooden (vert).png.import +++ b/gfx/Tilemaps/GroundThings/Fence, Wooden (vert).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fence, Wooden (vert).png-de4710d8b88d76ea7c1f4508beeb431c.stex" +type="CompressedTexture2D" +uid="uid://d4kdpr32ewuca" +path="res://.godot/imported/Fence, Wooden (vert).png-de4710d8b88d76ea7c1f4508beeb431c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Fence, Wooden (vert).png" -dest_files=[ "res://.import/Fence, Wooden (vert).png-de4710d8b88d76ea7c1f4508beeb431c.stex" ] +dest_files=["res://.godot/imported/Fence, Wooden (vert).png-de4710d8b88d76ea7c1f4508beeb431c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Footlight.png.import b/gfx/Tilemaps/GroundThings/Footlight.png.import index 19df487..d8d9a29 100644 --- a/gfx/Tilemaps/GroundThings/Footlight.png.import +++ b/gfx/Tilemaps/GroundThings/Footlight.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Footlight.png-a90ff2d7e98869b583fdeb0ea21666b7.stex" +type="CompressedTexture2D" +uid="uid://cif34adlwd106" +path="res://.godot/imported/Footlight.png-a90ff2d7e98869b583fdeb0ea21666b7.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Footlight.png" -dest_files=[ "res://.import/Footlight.png-a90ff2d7e98869b583fdeb0ea21666b7.stex" ] +dest_files=["res://.godot/imported/Footlight.png-a90ff2d7e98869b583fdeb0ea21666b7.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Gravel.png.import b/gfx/Tilemaps/GroundThings/Gravel.png.import index ce25cae..9a275b8 100644 --- a/gfx/Tilemaps/GroundThings/Gravel.png.import +++ b/gfx/Tilemaps/GroundThings/Gravel.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Gravel.png-c25d2ad68dbd3b2e020fac878dfb4484.stex" +type="CompressedTexture2D" +uid="uid://bk54vmnf8ulx2" +path="res://.godot/imported/Gravel.png-c25d2ad68dbd3b2e020fac878dfb4484.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Gravel.png" -dest_files=[ "res://.import/Gravel.png-c25d2ad68dbd3b2e020fac878dfb4484.stex" ] +dest_files=["res://.godot/imported/Gravel.png-c25d2ad68dbd3b2e020fac878dfb4484.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Hay Pile.png.import b/gfx/Tilemaps/GroundThings/Hay Pile.png.import index cad6961..9faf94c 100644 --- a/gfx/Tilemaps/GroundThings/Hay Pile.png.import +++ b/gfx/Tilemaps/GroundThings/Hay Pile.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Hay Pile.png-6208175ceae5ce6e625b58750dc68b64.stex" +type="CompressedTexture2D" +uid="uid://bil7smym1xdyg" +path="res://.godot/imported/Hay Pile.png-6208175ceae5ce6e625b58750dc68b64.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Hay Pile.png" -dest_files=[ "res://.import/Hay Pile.png-6208175ceae5ce6e625b58750dc68b64.stex" ] +dest_files=["res://.godot/imported/Hay Pile.png-6208175ceae5ce6e625b58750dc68b64.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Hay.png.import b/gfx/Tilemaps/GroundThings/Hay.png.import index 412126a..7983adf 100644 --- a/gfx/Tilemaps/GroundThings/Hay.png.import +++ b/gfx/Tilemaps/GroundThings/Hay.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Hay.png-7ac51ff7305802fb05b39d01a7439b4b.stex" +type="CompressedTexture2D" +uid="uid://dfq3bvx5cvs0w" +path="res://.godot/imported/Hay.png-7ac51ff7305802fb05b39d01a7439b4b.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Hay.png" -dest_files=[ "res://.import/Hay.png-7ac51ff7305802fb05b39d01a7439b4b.stex" ] +dest_files=["res://.godot/imported/Hay.png-7ac51ff7305802fb05b39d01a7439b4b.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Haybale.png.import b/gfx/Tilemaps/GroundThings/Haybale.png.import index 7ad5b23..32cfd22 100644 --- a/gfx/Tilemaps/GroundThings/Haybale.png.import +++ b/gfx/Tilemaps/GroundThings/Haybale.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Haybale.png-7cbb4156261dfdff1b766ef01a7e8cb4.stex" +type="CompressedTexture2D" +uid="uid://tteiqvsdlpp7" +path="res://.godot/imported/Haybale.png-7cbb4156261dfdff1b766ef01a7e8cb4.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Haybale.png" -dest_files=[ "res://.import/Haybale.png-7cbb4156261dfdff1b766ef01a7e8cb4.stex" ] +dest_files=["res://.godot/imported/Haybale.png-7cbb4156261dfdff1b766ef01a7e8cb4.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Ledge (corner mk 2).png.import b/gfx/Tilemaps/GroundThings/Ledge (corner mk 2).png.import index 5e31ad6..a4e01b8 100644 --- a/gfx/Tilemaps/GroundThings/Ledge (corner mk 2).png.import +++ b/gfx/Tilemaps/GroundThings/Ledge (corner mk 2).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Ledge (corner mk 2).png-732065f019bda6d1de8bfc9ecfe7c092.stex" +type="CompressedTexture2D" +uid="uid://df4dda68kqgxl" +path="res://.godot/imported/Ledge (corner mk 2).png-732065f019bda6d1de8bfc9ecfe7c092.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Ledge (corner mk 2).png" -dest_files=[ "res://.import/Ledge (corner mk 2).png-732065f019bda6d1de8bfc9ecfe7c092.stex" ] +dest_files=["res://.godot/imported/Ledge (corner mk 2).png-732065f019bda6d1de8bfc9ecfe7c092.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Ledge (corner).png.import b/gfx/Tilemaps/GroundThings/Ledge (corner).png.import index ba897d5..dadeb30 100644 --- a/gfx/Tilemaps/GroundThings/Ledge (corner).png.import +++ b/gfx/Tilemaps/GroundThings/Ledge (corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Ledge (corner).png-73c7b0f0b18f448eff1e55eb6bc3d015.stex" +type="CompressedTexture2D" +uid="uid://cmn6k262f2nau" +path="res://.godot/imported/Ledge (corner).png-73c7b0f0b18f448eff1e55eb6bc3d015.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Ledge (corner).png" -dest_files=[ "res://.import/Ledge (corner).png-73c7b0f0b18f448eff1e55eb6bc3d015.stex" ] +dest_files=["res://.godot/imported/Ledge (corner).png-73c7b0f0b18f448eff1e55eb6bc3d015.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Ledge (double, corner).png.import b/gfx/Tilemaps/GroundThings/Ledge (double, corner).png.import index 495fac3..940ae9b 100644 --- a/gfx/Tilemaps/GroundThings/Ledge (double, corner).png.import +++ b/gfx/Tilemaps/GroundThings/Ledge (double, corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Ledge (double, corner).png-2971ef4b33b45d483fa609b9131362d7.stex" +type="CompressedTexture2D" +uid="uid://bnch7rpns83ww" +path="res://.godot/imported/Ledge (double, corner).png-2971ef4b33b45d483fa609b9131362d7.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Ledge (double, corner).png" -dest_files=[ "res://.import/Ledge (double, corner).png-2971ef4b33b45d483fa609b9131362d7.stex" ] +dest_files=["res://.godot/imported/Ledge (double, corner).png-2971ef4b33b45d483fa609b9131362d7.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Ledge (double, edge).png.import b/gfx/Tilemaps/GroundThings/Ledge (double, edge).png.import index f55774b..81e69aa 100644 --- a/gfx/Tilemaps/GroundThings/Ledge (double, edge).png.import +++ b/gfx/Tilemaps/GroundThings/Ledge (double, edge).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Ledge (double, edge).png-8521d135756adbe55fb63fc8d9812eaa.stex" +type="CompressedTexture2D" +uid="uid://bw00cy6nv0tgs" +path="res://.godot/imported/Ledge (double, edge).png-8521d135756adbe55fb63fc8d9812eaa.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Ledge (double, edge).png" -dest_files=[ "res://.import/Ledge (double, edge).png-8521d135756adbe55fb63fc8d9812eaa.stex" ] +dest_files=["res://.godot/imported/Ledge (double, edge).png-8521d135756adbe55fb63fc8d9812eaa.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Ledge (double, inside corner).png.import b/gfx/Tilemaps/GroundThings/Ledge (double, inside corner).png.import index 3c311dd..cf31664 100644 --- a/gfx/Tilemaps/GroundThings/Ledge (double, inside corner).png.import +++ b/gfx/Tilemaps/GroundThings/Ledge (double, inside corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Ledge (double, inside corner).png-e9498625af5693bc6f9ef22d92ae8918.stex" +type="CompressedTexture2D" +uid="uid://bpbxgk244wyrv" +path="res://.godot/imported/Ledge (double, inside corner).png-e9498625af5693bc6f9ef22d92ae8918.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Ledge (double, inside corner).png" -dest_files=[ "res://.import/Ledge (double, inside corner).png-e9498625af5693bc6f9ef22d92ae8918.stex" ] +dest_files=["res://.godot/imported/Ledge (double, inside corner).png-e9498625af5693bc6f9ef22d92ae8918.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Ledge (double, length).png.import b/gfx/Tilemaps/GroundThings/Ledge (double, length).png.import index 2b00ce0..3870528 100644 --- a/gfx/Tilemaps/GroundThings/Ledge (double, length).png.import +++ b/gfx/Tilemaps/GroundThings/Ledge (double, length).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Ledge (double, length).png-b9c577a3372973f1179f315959356399.stex" +type="CompressedTexture2D" +uid="uid://b74xwv3wawv60" +path="res://.godot/imported/Ledge (double, length).png-b9c577a3372973f1179f315959356399.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Ledge (double, length).png" -dest_files=[ "res://.import/Ledge (double, length).png-b9c577a3372973f1179f315959356399.stex" ] +dest_files=["res://.godot/imported/Ledge (double, length).png-b9c577a3372973f1179f315959356399.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Ledge (edge).png.import b/gfx/Tilemaps/GroundThings/Ledge (edge).png.import index 37acc04..692707e 100644 --- a/gfx/Tilemaps/GroundThings/Ledge (edge).png.import +++ b/gfx/Tilemaps/GroundThings/Ledge (edge).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Ledge (edge).png-915af4a8fdff380e719a6e5d1ecaab92.stex" +type="CompressedTexture2D" +uid="uid://dc0cl8nyl1vju" +path="res://.godot/imported/Ledge (edge).png-915af4a8fdff380e719a6e5d1ecaab92.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Ledge (edge).png" -dest_files=[ "res://.import/Ledge (edge).png-915af4a8fdff380e719a6e5d1ecaab92.stex" ] +dest_files=["res://.godot/imported/Ledge (edge).png-915af4a8fdff380e719a6e5d1ecaab92.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Ledge (inside corner).png.import b/gfx/Tilemaps/GroundThings/Ledge (inside corner).png.import index 644ce67..7405a01 100644 --- a/gfx/Tilemaps/GroundThings/Ledge (inside corner).png.import +++ b/gfx/Tilemaps/GroundThings/Ledge (inside corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Ledge (inside corner).png-bae9fb53bfe4de562e30d386d051bce2.stex" +type="CompressedTexture2D" +uid="uid://dnwbkmm5nbay4" +path="res://.godot/imported/Ledge (inside corner).png-bae9fb53bfe4de562e30d386d051bce2.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Ledge (inside corner).png" -dest_files=[ "res://.import/Ledge (inside corner).png-bae9fb53bfe4de562e30d386d051bce2.stex" ] +dest_files=["res://.godot/imported/Ledge (inside corner).png-bae9fb53bfe4de562e30d386d051bce2.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Ledge (length).png.import b/gfx/Tilemaps/GroundThings/Ledge (length).png.import index 37f977d..7ea50d3 100644 --- a/gfx/Tilemaps/GroundThings/Ledge (length).png.import +++ b/gfx/Tilemaps/GroundThings/Ledge (length).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Ledge (length).png-c7029d3a4afca266da70411f122abc2c.stex" +type="CompressedTexture2D" +uid="uid://bwyo6b14kh6l8" +path="res://.godot/imported/Ledge (length).png-c7029d3a4afca266da70411f122abc2c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Ledge (length).png" -dest_files=[ "res://.import/Ledge (length).png-c7029d3a4afca266da70411f122abc2c.stex" ] +dest_files=["res://.godot/imported/Ledge (length).png-c7029d3a4afca266da70411f122abc2c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Manhole.png.import b/gfx/Tilemaps/GroundThings/Manhole.png.import index 8423eec..954d9c2 100644 --- a/gfx/Tilemaps/GroundThings/Manhole.png.import +++ b/gfx/Tilemaps/GroundThings/Manhole.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Manhole.png-3a22ee101266ac837d525236b95681c8.stex" +type="CompressedTexture2D" +uid="uid://dx8whbric5i7m" +path="res://.godot/imported/Manhole.png-3a22ee101266ac837d525236b95681c8.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Manhole.png" -dest_files=[ "res://.import/Manhole.png-3a22ee101266ac837d525236b95681c8.stex" ] +dest_files=["res://.godot/imported/Manhole.png-3a22ee101266ac837d525236b95681c8.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Pit (round, grated).png.import b/gfx/Tilemaps/GroundThings/Pit (round, grated).png.import index ede4a2d..0b00d1b 100644 --- a/gfx/Tilemaps/GroundThings/Pit (round, grated).png.import +++ b/gfx/Tilemaps/GroundThings/Pit (round, grated).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Pit (round, grated).png-b368aed58c44f73f95dd968eac70ac29.stex" +type="CompressedTexture2D" +uid="uid://diswjrg1xgyn8" +path="res://.godot/imported/Pit (round, grated).png-b368aed58c44f73f95dd968eac70ac29.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Pit (round, grated).png" -dest_files=[ "res://.import/Pit (round, grated).png-b368aed58c44f73f95dd968eac70ac29.stex" ] +dest_files=["res://.godot/imported/Pit (round, grated).png-b368aed58c44f73f95dd968eac70ac29.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Railing (corner).png.import b/gfx/Tilemaps/GroundThings/Railing (corner).png.import index 6c60ae8..8e4e0eb 100644 --- a/gfx/Tilemaps/GroundThings/Railing (corner).png.import +++ b/gfx/Tilemaps/GroundThings/Railing (corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Railing (corner).png-58c1af4438b2e2b6e291f9bc72d42502.stex" +type="CompressedTexture2D" +uid="uid://c62gyb0to4dis" +path="res://.godot/imported/Railing (corner).png-58c1af4438b2e2b6e291f9bc72d42502.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Railing (corner).png" -dest_files=[ "res://.import/Railing (corner).png-58c1af4438b2e2b6e291f9bc72d42502.stex" ] +dest_files=["res://.godot/imported/Railing (corner).png-58c1af4438b2e2b6e291f9bc72d42502.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Railing (vert).png.import b/gfx/Tilemaps/GroundThings/Railing (vert).png.import index a617488..8fb415b 100644 --- a/gfx/Tilemaps/GroundThings/Railing (vert).png.import +++ b/gfx/Tilemaps/GroundThings/Railing (vert).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Railing (vert).png-34bd6dd3feb1dfb2b55c53b20585e1f6.stex" +type="CompressedTexture2D" +uid="uid://cxv6eto1lfrst" +path="res://.godot/imported/Railing (vert).png-34bd6dd3feb1dfb2b55c53b20585e1f6.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Railing (vert).png" -dest_files=[ "res://.import/Railing (vert).png-34bd6dd3feb1dfb2b55c53b20585e1f6.stex" ] +dest_files=["res://.godot/imported/Railing (vert).png-34bd6dd3feb1dfb2b55c53b20585e1f6.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Railing.png.import b/gfx/Tilemaps/GroundThings/Railing.png.import index 2f8988f..27d6d3c 100644 --- a/gfx/Tilemaps/GroundThings/Railing.png.import +++ b/gfx/Tilemaps/GroundThings/Railing.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Railing.png-c76a712dd68641d9818b9f7ae61aa258.stex" +type="CompressedTexture2D" +uid="uid://sg55sp4pll7d" +path="res://.godot/imported/Railing.png-c76a712dd68641d9818b9f7ae61aa258.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Railing.png" -dest_files=[ "res://.import/Railing.png-c76a712dd68641d9818b9f7ae61aa258.stex" ] +dest_files=["res://.godot/imported/Railing.png-c76a712dd68641d9818b9f7ae61aa258.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Road Line (dotted).png.import b/gfx/Tilemaps/GroundThings/Road Line (dotted).png.import index bfa7014..a972f83 100644 --- a/gfx/Tilemaps/GroundThings/Road Line (dotted).png.import +++ b/gfx/Tilemaps/GroundThings/Road Line (dotted).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Road Line (dotted).png-f2285ff4de3e106284801291fa4cdb22.stex" +type="CompressedTexture2D" +uid="uid://gurgv3nn1bo4" +path="res://.godot/imported/Road Line (dotted).png-f2285ff4de3e106284801291fa4cdb22.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Road Line (dotted).png" -dest_files=[ "res://.import/Road Line (dotted).png-f2285ff4de3e106284801291fa4cdb22.stex" ] +dest_files=["res://.godot/imported/Road Line (dotted).png-f2285ff4de3e106284801291fa4cdb22.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Road Line (double straight).png.import b/gfx/Tilemaps/GroundThings/Road Line (double straight).png.import index b8490c5..5734aa4 100644 --- a/gfx/Tilemaps/GroundThings/Road Line (double straight).png.import +++ b/gfx/Tilemaps/GroundThings/Road Line (double straight).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Road Line (double straight).png-f3ab792dc17adccdd04ee2849d641e2a.stex" +type="CompressedTexture2D" +uid="uid://bd8y77tif2y4v" +path="res://.godot/imported/Road Line (double straight).png-f3ab792dc17adccdd04ee2849d641e2a.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Road Line (double straight).png" -dest_files=[ "res://.import/Road Line (double straight).png-f3ab792dc17adccdd04ee2849d641e2a.stex" ] +dest_files=["res://.godot/imported/Road Line (double straight).png-f3ab792dc17adccdd04ee2849d641e2a.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Road Line (straight).png.import b/gfx/Tilemaps/GroundThings/Road Line (straight).png.import index 070e403..20b1eb3 100644 --- a/gfx/Tilemaps/GroundThings/Road Line (straight).png.import +++ b/gfx/Tilemaps/GroundThings/Road Line (straight).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Road Line (straight).png-392fe89b864050254ba7598681bf3779.stex" +type="CompressedTexture2D" +uid="uid://cpxdbi1tqt6c2" +path="res://.godot/imported/Road Line (straight).png-392fe89b864050254ba7598681bf3779.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Road Line (straight).png" -dest_files=[ "res://.import/Road Line (straight).png-392fe89b864050254ba7598681bf3779.stex" ] +dest_files=["res://.godot/imported/Road Line (straight).png-392fe89b864050254ba7598681bf3779.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Sidewalk (brown).png.import b/gfx/Tilemaps/GroundThings/Sidewalk (brown).png.import index 3b38979..724b654 100644 --- a/gfx/Tilemaps/GroundThings/Sidewalk (brown).png.import +++ b/gfx/Tilemaps/GroundThings/Sidewalk (brown).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Sidewalk (brown).png-ab4725622c19237f988317479f57a0b3.stex" +type="CompressedTexture2D" +uid="uid://chrb36oeh883v" +path="res://.godot/imported/Sidewalk (brown).png-ab4725622c19237f988317479f57a0b3.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Sidewalk (brown).png" -dest_files=[ "res://.import/Sidewalk (brown).png-ab4725622c19237f988317479f57a0b3.stex" ] +dest_files=["res://.godot/imported/Sidewalk (brown).png-ab4725622c19237f988317479f57a0b3.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Sidewalk.png.import b/gfx/Tilemaps/GroundThings/Sidewalk.png.import index 3077535..8e969a7 100644 --- a/gfx/Tilemaps/GroundThings/Sidewalk.png.import +++ b/gfx/Tilemaps/GroundThings/Sidewalk.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Sidewalk.png-516dd9b42f47fb9f0759c425217682f1.stex" +type="CompressedTexture2D" +uid="uid://dlmgw5036m2cu" +path="res://.godot/imported/Sidewalk.png-516dd9b42f47fb9f0759c425217682f1.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Sidewalk.png" -dest_files=[ "res://.import/Sidewalk.png-516dd9b42f47fb9f0759c425217682f1.stex" ] +dest_files=["res://.godot/imported/Sidewalk.png-516dd9b42f47fb9f0759c425217682f1.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Soccer Field.png.import b/gfx/Tilemaps/GroundThings/Soccer Field.png.import index 361a03f..85c4355 100644 --- a/gfx/Tilemaps/GroundThings/Soccer Field.png.import +++ b/gfx/Tilemaps/GroundThings/Soccer Field.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Soccer Field.png-d3d1854739f95cd4524443c864cc481e.stex" +type="CompressedTexture2D" +uid="uid://d1ia8n63ql2o1" +path="res://.godot/imported/Soccer Field.png-d3d1854739f95cd4524443c864cc481e.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Soccer Field.png" -dest_files=[ "res://.import/Soccer Field.png-d3d1854739f95cd4524443c864cc481e.stex" ] +dest_files=["res://.godot/imported/Soccer Field.png-d3d1854739f95cd4524443c864cc481e.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Stairs (pedestrian, east-west).png.import b/gfx/Tilemaps/GroundThings/Stairs (pedestrian, east-west).png.import index 8f15d02..736678c 100644 --- a/gfx/Tilemaps/GroundThings/Stairs (pedestrian, east-west).png.import +++ b/gfx/Tilemaps/GroundThings/Stairs (pedestrian, east-west).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Stairs (pedestrian, east-west).png-2cf8ddba9c9b16ca9722d70a1b811f98.stex" +type="CompressedTexture2D" +uid="uid://b4yb50bl70j6y" +path="res://.godot/imported/Stairs (pedestrian, east-west).png-2cf8ddba9c9b16ca9722d70a1b811f98.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Stairs (pedestrian, east-west).png" -dest_files=[ "res://.import/Stairs (pedestrian, east-west).png-2cf8ddba9c9b16ca9722d70a1b811f98.stex" ] +dest_files=["res://.godot/imported/Stairs (pedestrian, east-west).png-2cf8ddba9c9b16ca9722d70a1b811f98.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Stairs (pedestrian, north).png.import b/gfx/Tilemaps/GroundThings/Stairs (pedestrian, north).png.import index 4da68eb..4fccf47 100644 --- a/gfx/Tilemaps/GroundThings/Stairs (pedestrian, north).png.import +++ b/gfx/Tilemaps/GroundThings/Stairs (pedestrian, north).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Stairs (pedestrian, north).png-d9279c7d63f2feccef21c05952900367.stex" +type="CompressedTexture2D" +uid="uid://8doeofy658vi" +path="res://.godot/imported/Stairs (pedestrian, north).png-d9279c7d63f2feccef21c05952900367.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Stairs (pedestrian, north).png" -dest_files=[ "res://.import/Stairs (pedestrian, north).png-d9279c7d63f2feccef21c05952900367.stex" ] +dest_files=["res://.godot/imported/Stairs (pedestrian, north).png-d9279c7d63f2feccef21c05952900367.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Stairs (pedestrian, south).png.import b/gfx/Tilemaps/GroundThings/Stairs (pedestrian, south).png.import index ac4ad0a..8a4bc5b 100644 --- a/gfx/Tilemaps/GroundThings/Stairs (pedestrian, south).png.import +++ b/gfx/Tilemaps/GroundThings/Stairs (pedestrian, south).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Stairs (pedestrian, south).png-a915183ef16ca2af180e9665ffdeb989.stex" +type="CompressedTexture2D" +uid="uid://6lmg6l510dea" +path="res://.godot/imported/Stairs (pedestrian, south).png-a915183ef16ca2af180e9665ffdeb989.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Stairs (pedestrian, south).png" -dest_files=[ "res://.import/Stairs (pedestrian, south).png-a915183ef16ca2af180e9665ffdeb989.stex" ] +dest_files=["res://.godot/imported/Stairs (pedestrian, south).png-a915183ef16ca2af180e9665ffdeb989.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Stairs (small).png.import b/gfx/Tilemaps/GroundThings/Stairs (small).png.import index be64d23..3ba7861 100644 --- a/gfx/Tilemaps/GroundThings/Stairs (small).png.import +++ b/gfx/Tilemaps/GroundThings/Stairs (small).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Stairs (small).png-6a0ffd9b8e0aa4fd7cfb6e336618ba40.stex" +type="CompressedTexture2D" +uid="uid://dusy67bgfit6o" +path="res://.godot/imported/Stairs (small).png-6a0ffd9b8e0aa4fd7cfb6e336618ba40.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Stairs (small).png" -dest_files=[ "res://.import/Stairs (small).png-6a0ffd9b8e0aa4fd7cfb6e336618ba40.stex" ] +dest_files=["res://.godot/imported/Stairs (small).png-6a0ffd9b8e0aa4fd7cfb6e336618ba40.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Street (corner).png.import b/gfx/Tilemaps/GroundThings/Street (corner).png.import index 354f1f8..f9587ce 100644 --- a/gfx/Tilemaps/GroundThings/Street (corner).png.import +++ b/gfx/Tilemaps/GroundThings/Street (corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Street (corner).png-0beaaecd9d7cfdce1fd6e667bcece353.stex" +type="CompressedTexture2D" +uid="uid://mew3u17x6ygt" +path="res://.godot/imported/Street (corner).png-0beaaecd9d7cfdce1fd6e667bcece353.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Street (corner).png" -dest_files=[ "res://.import/Street (corner).png-0beaaecd9d7cfdce1fd6e667bcece353.stex" ] +dest_files=["res://.godot/imported/Street (corner).png-0beaaecd9d7cfdce1fd6e667bcece353.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Street (edge).png.import b/gfx/Tilemaps/GroundThings/Street (edge).png.import index 46592c5..fd4018f 100644 --- a/gfx/Tilemaps/GroundThings/Street (edge).png.import +++ b/gfx/Tilemaps/GroundThings/Street (edge).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Street (edge).png-0b7de813d608c2990c300c3c79261450.stex" +type="CompressedTexture2D" +uid="uid://b52hdrcm8kbop" +path="res://.godot/imported/Street (edge).png-0b7de813d608c2990c300c3c79261450.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Street (edge).png" -dest_files=[ "res://.import/Street (edge).png-0b7de813d608c2990c300c3c79261450.stex" ] +dest_files=["res://.godot/imported/Street (edge).png-0b7de813d608c2990c300c3c79261450.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Street (inside corner).png.import b/gfx/Tilemaps/GroundThings/Street (inside corner).png.import index 38e9108..f37e531 100644 --- a/gfx/Tilemaps/GroundThings/Street (inside corner).png.import +++ b/gfx/Tilemaps/GroundThings/Street (inside corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Street (inside corner).png-24e225e6a5114475a7e1b1e4e140d890.stex" +type="CompressedTexture2D" +uid="uid://s0jn22l1mq1e" +path="res://.godot/imported/Street (inside corner).png-24e225e6a5114475a7e1b1e4e140d890.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Street (inside corner).png" -dest_files=[ "res://.import/Street (inside corner).png-24e225e6a5114475a7e1b1e4e140d890.stex" ] +dest_files=["res://.godot/imported/Street (inside corner).png-24e225e6a5114475a7e1b1e4e140d890.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Street.png.import b/gfx/Tilemaps/GroundThings/Street.png.import index c8c54cb..5ebfa30 100644 --- a/gfx/Tilemaps/GroundThings/Street.png.import +++ b/gfx/Tilemaps/GroundThings/Street.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Street.png-66a0ae035ad59a313b6f098c058966da.stex" +type="CompressedTexture2D" +uid="uid://cshs7k57joiea" +path="res://.godot/imported/Street.png-66a0ae035ad59a313b6f098c058966da.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Street.png" -dest_files=[ "res://.import/Street.png-66a0ae035ad59a313b6f098c058966da.stex" ] +dest_files=["res://.godot/imported/Street.png-66a0ae035ad59a313b6f098c058966da.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Wood Railing (corner).png.import b/gfx/Tilemaps/GroundThings/Wood Railing (corner).png.import index 3180bd8..4d36b6d 100644 --- a/gfx/Tilemaps/GroundThings/Wood Railing (corner).png.import +++ b/gfx/Tilemaps/GroundThings/Wood Railing (corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wood Railing (corner).png-e78ade7eb5aef3f16fffb5290f39feaa.stex" +type="CompressedTexture2D" +uid="uid://noyacunkcke8" +path="res://.godot/imported/Wood Railing (corner).png-e78ade7eb5aef3f16fffb5290f39feaa.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Wood Railing (corner).png" -dest_files=[ "res://.import/Wood Railing (corner).png-e78ade7eb5aef3f16fffb5290f39feaa.stex" ] +dest_files=["res://.godot/imported/Wood Railing (corner).png-e78ade7eb5aef3f16fffb5290f39feaa.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Wood Railing (horiz, endcap).png.import b/gfx/Tilemaps/GroundThings/Wood Railing (horiz, endcap).png.import index fb4435c..14844a4 100644 --- a/gfx/Tilemaps/GroundThings/Wood Railing (horiz, endcap).png.import +++ b/gfx/Tilemaps/GroundThings/Wood Railing (horiz, endcap).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wood Railing (horiz, endcap).png-8b86936f0cdf55a0a0243252e7f84ff0.stex" +type="CompressedTexture2D" +uid="uid://bk4kcjexmtoqg" +path="res://.godot/imported/Wood Railing (horiz, endcap).png-8b86936f0cdf55a0a0243252e7f84ff0.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Wood Railing (horiz, endcap).png" -dest_files=[ "res://.import/Wood Railing (horiz, endcap).png-8b86936f0cdf55a0a0243252e7f84ff0.stex" ] +dest_files=["res://.godot/imported/Wood Railing (horiz, endcap).png-8b86936f0cdf55a0a0243252e7f84ff0.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Wood Railing (top corner).png.import b/gfx/Tilemaps/GroundThings/Wood Railing (top corner).png.import index 37daa27..4f139ff 100644 --- a/gfx/Tilemaps/GroundThings/Wood Railing (top corner).png.import +++ b/gfx/Tilemaps/GroundThings/Wood Railing (top corner).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wood Railing (top corner).png-b8370ae6b82fc5f76cc1c156304e82c5.stex" +type="CompressedTexture2D" +uid="uid://dmyrgdfotdb6r" +path="res://.godot/imported/Wood Railing (top corner).png-b8370ae6b82fc5f76cc1c156304e82c5.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Wood Railing (top corner).png" -dest_files=[ "res://.import/Wood Railing (top corner).png-b8370ae6b82fc5f76cc1c156304e82c5.stex" ] +dest_files=["res://.godot/imported/Wood Railing (top corner).png-b8370ae6b82fc5f76cc1c156304e82c5.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Wood Railing (vert).png.import b/gfx/Tilemaps/GroundThings/Wood Railing (vert).png.import index 0b0d712..eeca982 100644 --- a/gfx/Tilemaps/GroundThings/Wood Railing (vert).png.import +++ b/gfx/Tilemaps/GroundThings/Wood Railing (vert).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wood Railing (vert).png-2f0458d68f02997b5755d2b478314be7.stex" +type="CompressedTexture2D" +uid="uid://p73844wktf8j" +path="res://.godot/imported/Wood Railing (vert).png-2f0458d68f02997b5755d2b478314be7.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Wood Railing (vert).png" -dest_files=[ "res://.import/Wood Railing (vert).png-2f0458d68f02997b5755d2b478314be7.stex" ] +dest_files=["res://.godot/imported/Wood Railing (vert).png-2f0458d68f02997b5755d2b478314be7.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Wood Railing (vert, endcap).png.import b/gfx/Tilemaps/GroundThings/Wood Railing (vert, endcap).png.import index 0f96e88..8c84cfb 100644 --- a/gfx/Tilemaps/GroundThings/Wood Railing (vert, endcap).png.import +++ b/gfx/Tilemaps/GroundThings/Wood Railing (vert, endcap).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wood Railing (vert, endcap).png-1b3184491a959397017334cbfa2e1cca.stex" +type="CompressedTexture2D" +uid="uid://b13jqe80bywm6" +path="res://.godot/imported/Wood Railing (vert, endcap).png-1b3184491a959397017334cbfa2e1cca.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Wood Railing (vert, endcap).png" -dest_files=[ "res://.import/Wood Railing (vert, endcap).png-1b3184491a959397017334cbfa2e1cca.stex" ] +dest_files=["res://.godot/imported/Wood Railing (vert, endcap).png-1b3184491a959397017334cbfa2e1cca.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Wood Railing.png.import b/gfx/Tilemaps/GroundThings/Wood Railing.png.import index 3360f58..5db6fdb 100644 --- a/gfx/Tilemaps/GroundThings/Wood Railing.png.import +++ b/gfx/Tilemaps/GroundThings/Wood Railing.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wood Railing.png-1d02c32c65a2679fc9339e1f12008045.stex" +type="CompressedTexture2D" +uid="uid://dy7ibutefsxm0" +path="res://.godot/imported/Wood Railing.png-1d02c32c65a2679fc9339e1f12008045.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Wood Railing.png" -dest_files=[ "res://.import/Wood Railing.png-1d02c32c65a2679fc9339e1f12008045.stex" ] +dest_files=["res://.godot/imported/Wood Railing.png-1d02c32c65a2679fc9339e1f12008045.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Wooden Bridge (planks).png.import b/gfx/Tilemaps/GroundThings/Wooden Bridge (planks).png.import index 0a1e378..9082cff 100644 --- a/gfx/Tilemaps/GroundThings/Wooden Bridge (planks).png.import +++ b/gfx/Tilemaps/GroundThings/Wooden Bridge (planks).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wooden Bridge (planks).png-f8be61fda4f071cf5ea97a2881ec8f28.stex" +type="CompressedTexture2D" +uid="uid://b4rgv8r7hkml1" +path="res://.godot/imported/Wooden Bridge (planks).png-f8be61fda4f071cf5ea97a2881ec8f28.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Wooden Bridge (planks).png" -dest_files=[ "res://.import/Wooden Bridge (planks).png-f8be61fda4f071cf5ea97a2881ec8f28.stex" ] +dest_files=["res://.godot/imported/Wooden Bridge (planks).png-f8be61fda4f071cf5ea97a2881ec8f28.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Wooden Platform (horiz).png.import b/gfx/Tilemaps/GroundThings/Wooden Platform (horiz).png.import index a4545f0..3e104ac 100644 --- a/gfx/Tilemaps/GroundThings/Wooden Platform (horiz).png.import +++ b/gfx/Tilemaps/GroundThings/Wooden Platform (horiz).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wooden Platform (horiz).png-f6a615b603b472beb81de713b185b99c.stex" +type="CompressedTexture2D" +uid="uid://l5fp1lh8sxek" +path="res://.godot/imported/Wooden Platform (horiz).png-f6a615b603b472beb81de713b185b99c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Wooden Platform (horiz).png" -dest_files=[ "res://.import/Wooden Platform (horiz).png-f6a615b603b472beb81de713b185b99c.stex" ] +dest_files=["res://.godot/imported/Wooden Platform (horiz).png-f6a615b603b472beb81de713b185b99c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Wooden Platform (vert).png.import b/gfx/Tilemaps/GroundThings/Wooden Platform (vert).png.import index b7ee919..2d8e04c 100644 --- a/gfx/Tilemaps/GroundThings/Wooden Platform (vert).png.import +++ b/gfx/Tilemaps/GroundThings/Wooden Platform (vert).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wooden Platform (vert).png-3c44db89c1f9dedabddb21cad0843862.stex" +type="CompressedTexture2D" +uid="uid://ccpcdk1a315mb" +path="res://.godot/imported/Wooden Platform (vert).png-3c44db89c1f9dedabddb21cad0843862.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Wooden Platform (vert).png" -dest_files=[ "res://.import/Wooden Platform (vert).png-3c44db89c1f9dedabddb21cad0843862.stex" ] +dest_files=["res://.godot/imported/Wooden Platform (vert).png-3c44db89c1f9dedabddb21cad0843862.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Wooden Walkway (Stairs).png.import b/gfx/Tilemaps/GroundThings/Wooden Walkway (Stairs).png.import index 6d34909..20353bc 100644 --- a/gfx/Tilemaps/GroundThings/Wooden Walkway (Stairs).png.import +++ b/gfx/Tilemaps/GroundThings/Wooden Walkway (Stairs).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wooden Walkway (Stairs).png-f32435e8db3d9385aa8755c043024cab.stex" +type="CompressedTexture2D" +uid="uid://e42rxq6ljmt7" +path="res://.godot/imported/Wooden Walkway (Stairs).png-f32435e8db3d9385aa8755c043024cab.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Wooden Walkway (Stairs).png" -dest_files=[ "res://.import/Wooden Walkway (Stairs).png-f32435e8db3d9385aa8755c043024cab.stex" ] +dest_files=["res://.godot/imported/Wooden Walkway (Stairs).png-f32435e8db3d9385aa8755c043024cab.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/GroundThings/Wooden Walkway.png.import b/gfx/Tilemaps/GroundThings/Wooden Walkway.png.import index c185dc4..856c10b 100644 --- a/gfx/Tilemaps/GroundThings/Wooden Walkway.png.import +++ b/gfx/Tilemaps/GroundThings/Wooden Walkway.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wooden Walkway.png-49fb402e1f3ee17280e64c122f1d598a.stex" +type="CompressedTexture2D" +uid="uid://krh52xd6wubq" +path="res://.godot/imported/Wooden Walkway.png-49fb402e1f3ee17280e64c122f1d598a.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/GroundThings/Wooden Walkway.png" -dest_files=[ "res://.import/Wooden Walkway.png-49fb402e1f3ee17280e64c122f1d598a.stex" ] +dest_files=["res://.godot/imported/Wooden Walkway.png-49fb402e1f3ee17280e64c122f1d598a.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Interiors/Pokemon Center Big.png.import b/gfx/Tilemaps/Interiors/Pokemon Center Big.png.import index 4d943a3..401a81e 100644 --- a/gfx/Tilemaps/Interiors/Pokemon Center Big.png.import +++ b/gfx/Tilemaps/Interiors/Pokemon Center Big.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Pokemon Center Big.png-acaaf9bd83c051c7ea5d995fb585061e.stex" +type="CompressedTexture2D" +uid="uid://c4e1hrjyl3q3t" +path="res://.godot/imported/Pokemon Center Big.png-acaaf9bd83c051c7ea5d995fb585061e.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Interiors/Pokemon Center Big.png" -dest_files=[ "res://.import/Pokemon Center Big.png-acaaf9bd83c051c7ea5d995fb585061e.stex" ] +dest_files=["res://.godot/imported/Pokemon Center Big.png-acaaf9bd83c051c7ea5d995fb585061e.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Interiors/Pokemon Center.png.import b/gfx/Tilemaps/Interiors/Pokemon Center.png.import index bb9a554..d398917 100644 --- a/gfx/Tilemaps/Interiors/Pokemon Center.png.import +++ b/gfx/Tilemaps/Interiors/Pokemon Center.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Pokemon Center.png-4ac04a1a96b723bcb991b52084efe9fe.stex" +type="CompressedTexture2D" +uid="uid://fiexthhn03c7" +path="res://.godot/imported/Pokemon Center.png-4ac04a1a96b723bcb991b52084efe9fe.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Interiors/Pokemon Center.png" -dest_files=[ "res://.import/Pokemon Center.png-4ac04a1a96b723bcb991b52084efe9fe.stex" ] +dest_files=["res://.godot/imported/Pokemon Center.png-4ac04a1a96b723bcb991b52084efe9fe.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/LiliELements/prueba.tscn b/gfx/Tilemaps/LiliELements/prueba.tscn index e3eb4cc..a686c28 100644 --- a/gfx/Tilemaps/LiliELements/prueba.tscn +++ b/gfx/Tilemaps/LiliELements/prueba.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=3 format=2] -[ext_resource path="res://gfx/Tilemaps/LiliELements/tilesett22.png" type="Texture" id=1] +[ext_resource path="res://gfx/Tilemaps/LiliELements/tilesett22.png" type="Texture2D" id=1] [sub_resource type="TileSet" id=1] 0/name = "LiliPrueba" diff --git a/gfx/Tilemaps/LiliELements/tilesett22.png.import b/gfx/Tilemaps/LiliELements/tilesett22.png.import index acb9890..b61964d 100644 --- a/gfx/Tilemaps/LiliELements/tilesett22.png.import +++ b/gfx/Tilemaps/LiliELements/tilesett22.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/tilesett22.png-85c9911526b0c9e1cf7dcfdfa62f546b.stex" +type="CompressedTexture2D" +uid="uid://bxf68332jtkyx" +path="res://.godot/imported/tilesett22.png-85c9911526b0c9e1cf7dcfdfa62f546b.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/LiliELements/tilesett22.png" -dest_files=[ "res://.import/tilesett22.png-85c9911526b0c9e1cf7dcfdfa62f546b.stex" ] +dest_files=["res://.godot/imported/tilesett22.png-85c9911526b0c9e1cf7dcfdfa62f546b.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Vehicles/Truck (cargo).png.import b/gfx/Tilemaps/Vehicles/Truck (cargo).png.import index 5c8a40f..ee7ed3f 100644 --- a/gfx/Tilemaps/Vehicles/Truck (cargo).png.import +++ b/gfx/Tilemaps/Vehicles/Truck (cargo).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Truck (cargo).png-1b2c43771881a0e9b62ec7622e62888c.stex" +type="CompressedTexture2D" +uid="uid://d2gbby3h3mcji" +path="res://.godot/imported/Truck (cargo).png-1b2c43771881a0e9b62ec7622e62888c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Vehicles/Truck (cargo).png" -dest_files=[ "res://.import/Truck (cargo).png-1b2c43771881a0e9b62ec7622e62888c.stex" ] +dest_files=["res://.godot/imported/Truck (cargo).png-1b2c43771881a0e9b62ec7622e62888c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Water/water_texture.tres b/gfx/Tilemaps/Water/water_texture.tres index 38caabd..ead071a 100644 --- a/gfx/Tilemaps/Water/water_texture.tres +++ b/gfx/Tilemaps/Water/water_texture.tres @@ -1,13 +1,13 @@ [gd_resource type="AnimatedTexture" load_steps=9 format=2] -[ext_resource path="res://gfx/Tilemaps/Water/water_tileset6.png" type="Texture" id=1] -[ext_resource path="res://gfx/Tilemaps/Water/water_tileset1.png" type="Texture" id=2] -[ext_resource path="res://gfx/Tilemaps/Water/water_tileset5.png" type="Texture" id=3] -[ext_resource path="res://gfx/Tilemaps/Water/water_tileset2.png" type="Texture" id=4] -[ext_resource path="res://gfx/Tilemaps/Water/water_tileset4.png" type="Texture" id=5] -[ext_resource path="res://gfx/Tilemaps/Water/water_tileset3.png" type="Texture" id=6] -[ext_resource path="res://gfx/Tilemaps/Water/water_tileset7.png" type="Texture" id=7] -[ext_resource path="res://gfx/Tilemaps/Water/water_tileset8.png" type="Texture" id=8] +[ext_resource path="res://gfx/Tilemaps/Water/water_tileset6.png" type="Texture2D" id=1] +[ext_resource path="res://gfx/Tilemaps/Water/water_tileset1.png" type="Texture2D" id=2] +[ext_resource path="res://gfx/Tilemaps/Water/water_tileset5.png" type="Texture2D" id=3] +[ext_resource path="res://gfx/Tilemaps/Water/water_tileset2.png" type="Texture2D" id=4] +[ext_resource path="res://gfx/Tilemaps/Water/water_tileset4.png" type="Texture2D" id=5] +[ext_resource path="res://gfx/Tilemaps/Water/water_tileset3.png" type="Texture2D" id=6] +[ext_resource path="res://gfx/Tilemaps/Water/water_tileset7.png" type="Texture2D" id=7] +[ext_resource path="res://gfx/Tilemaps/Water/water_tileset8.png" type="Texture2D" id=8] [resource] flags = 4 diff --git a/gfx/Tilemaps/Water/water_tileset1.png.import b/gfx/Tilemaps/Water/water_tileset1.png.import index b1de050..6d9b883 100644 --- a/gfx/Tilemaps/Water/water_tileset1.png.import +++ b/gfx/Tilemaps/Water/water_tileset1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/water_tileset1.png-d1caf51823264e8ed28183c012b48def.stex" +type="CompressedTexture2D" +uid="uid://de4d0kmvb8bvp" +path="res://.godot/imported/water_tileset1.png-d1caf51823264e8ed28183c012b48def.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Water/water_tileset1.png" -dest_files=[ "res://.import/water_tileset1.png-d1caf51823264e8ed28183c012b48def.stex" ] +dest_files=["res://.godot/imported/water_tileset1.png-d1caf51823264e8ed28183c012b48def.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Water/water_tileset2.png.import b/gfx/Tilemaps/Water/water_tileset2.png.import index c3d1200..b2e3ebb 100644 --- a/gfx/Tilemaps/Water/water_tileset2.png.import +++ b/gfx/Tilemaps/Water/water_tileset2.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/water_tileset2.png-52bfe44dafc587b533194143336bc10b.stex" +type="CompressedTexture2D" +uid="uid://c2go4x58eoylm" +path="res://.godot/imported/water_tileset2.png-52bfe44dafc587b533194143336bc10b.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Water/water_tileset2.png" -dest_files=[ "res://.import/water_tileset2.png-52bfe44dafc587b533194143336bc10b.stex" ] +dest_files=["res://.godot/imported/water_tileset2.png-52bfe44dafc587b533194143336bc10b.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Water/water_tileset3.png.import b/gfx/Tilemaps/Water/water_tileset3.png.import index b64290f..bbc9564 100644 --- a/gfx/Tilemaps/Water/water_tileset3.png.import +++ b/gfx/Tilemaps/Water/water_tileset3.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/water_tileset3.png-ede15941dd1a9ebd95f869aba194ee12.stex" +type="CompressedTexture2D" +uid="uid://bhdvdj3q3yglp" +path="res://.godot/imported/water_tileset3.png-ede15941dd1a9ebd95f869aba194ee12.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Water/water_tileset3.png" -dest_files=[ "res://.import/water_tileset3.png-ede15941dd1a9ebd95f869aba194ee12.stex" ] +dest_files=["res://.godot/imported/water_tileset3.png-ede15941dd1a9ebd95f869aba194ee12.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Water/water_tileset4.png.import b/gfx/Tilemaps/Water/water_tileset4.png.import index d3b5bb4..4021bb3 100644 --- a/gfx/Tilemaps/Water/water_tileset4.png.import +++ b/gfx/Tilemaps/Water/water_tileset4.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/water_tileset4.png-bfb9cd1a42e71e125c1fc6efd59f6ad8.stex" +type="CompressedTexture2D" +uid="uid://e6hn360t4s7r" +path="res://.godot/imported/water_tileset4.png-bfb9cd1a42e71e125c1fc6efd59f6ad8.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Water/water_tileset4.png" -dest_files=[ "res://.import/water_tileset4.png-bfb9cd1a42e71e125c1fc6efd59f6ad8.stex" ] +dest_files=["res://.godot/imported/water_tileset4.png-bfb9cd1a42e71e125c1fc6efd59f6ad8.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Water/water_tileset5.png.import b/gfx/Tilemaps/Water/water_tileset5.png.import index c70dca7..206b027 100644 --- a/gfx/Tilemaps/Water/water_tileset5.png.import +++ b/gfx/Tilemaps/Water/water_tileset5.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/water_tileset5.png-9c79421dac047e2044d91ca3fa967e79.stex" +type="CompressedTexture2D" +uid="uid://b5m5yyar43l5n" +path="res://.godot/imported/water_tileset5.png-9c79421dac047e2044d91ca3fa967e79.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Water/water_tileset5.png" -dest_files=[ "res://.import/water_tileset5.png-9c79421dac047e2044d91ca3fa967e79.stex" ] +dest_files=["res://.godot/imported/water_tileset5.png-9c79421dac047e2044d91ca3fa967e79.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Water/water_tileset6.png.import b/gfx/Tilemaps/Water/water_tileset6.png.import index 2b49b4c..180e994 100644 --- a/gfx/Tilemaps/Water/water_tileset6.png.import +++ b/gfx/Tilemaps/Water/water_tileset6.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/water_tileset6.png-86126db15fe3d1cdd81be2d8f9628f88.stex" +type="CompressedTexture2D" +uid="uid://dtmgwv8338u8s" +path="res://.godot/imported/water_tileset6.png-86126db15fe3d1cdd81be2d8f9628f88.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Water/water_tileset6.png" -dest_files=[ "res://.import/water_tileset6.png-86126db15fe3d1cdd81be2d8f9628f88.stex" ] +dest_files=["res://.godot/imported/water_tileset6.png-86126db15fe3d1cdd81be2d8f9628f88.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Water/water_tileset7.png.import b/gfx/Tilemaps/Water/water_tileset7.png.import index b6f0c44..2db0c77 100644 --- a/gfx/Tilemaps/Water/water_tileset7.png.import +++ b/gfx/Tilemaps/Water/water_tileset7.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/water_tileset7.png-3734a48c9c8571eb99739d47cb7f0ea6.stex" +type="CompressedTexture2D" +uid="uid://bejifx0lfrg23" +path="res://.godot/imported/water_tileset7.png-3734a48c9c8571eb99739d47cb7f0ea6.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Water/water_tileset7.png" -dest_files=[ "res://.import/water_tileset7.png-3734a48c9c8571eb99739d47cb7f0ea6.stex" ] +dest_files=["res://.godot/imported/water_tileset7.png-3734a48c9c8571eb99739d47cb7f0ea6.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/Water/water_tileset8.png.import b/gfx/Tilemaps/Water/water_tileset8.png.import index f51287e..38cf554 100644 --- a/gfx/Tilemaps/Water/water_tileset8.png.import +++ b/gfx/Tilemaps/Water/water_tileset8.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/water_tileset8.png-fc314b8ee3451e32602db2a934455f72.stex" +type="CompressedTexture2D" +uid="uid://7o0ob68euut8" +path="res://.godot/imported/water_tileset8.png-fc314b8ee3451e32602db2a934455f72.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/Water/water_tileset8.png" -dest_files=[ "res://.import/water_tileset8.png-fc314b8ee3451e32602db2a934455f72.stex" ] +dest_files=["res://.godot/imported/water_tileset8.png-fc314b8ee3451e32602db2a934455f72.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/WorldElements/Mailbox.png.import b/gfx/Tilemaps/WorldElements/Mailbox.png.import index 83cd2a2..c97cbf0 100644 --- a/gfx/Tilemaps/WorldElements/Mailbox.png.import +++ b/gfx/Tilemaps/WorldElements/Mailbox.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Mailbox.png-f5c1cbb4e49befaba42aede95b5f68f1.stex" +type="CompressedTexture2D" +uid="uid://pgcn3b7enprd" +path="res://.godot/imported/Mailbox.png-f5c1cbb4e49befaba42aede95b5f68f1.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/WorldElements/Mailbox.png" -dest_files=[ "res://.import/Mailbox.png-f5c1cbb4e49befaba42aede95b5f68f1.stex" ] +dest_files=["res://.godot/imported/Mailbox.png-f5c1cbb4e49befaba42aede95b5f68f1.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/WorldElements/Streetlamp (modern).png.import b/gfx/Tilemaps/WorldElements/Streetlamp (modern).png.import index 21f6bf9..59a4128 100644 --- a/gfx/Tilemaps/WorldElements/Streetlamp (modern).png.import +++ b/gfx/Tilemaps/WorldElements/Streetlamp (modern).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Streetlamp (modern).png-8a1c2819683fee866aa36b0c12404037.stex" +type="CompressedTexture2D" +uid="uid://0gpmnqpheot6" +path="res://.godot/imported/Streetlamp (modern).png-8a1c2819683fee866aa36b0c12404037.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/WorldElements/Streetlamp (modern).png" -dest_files=[ "res://.import/Streetlamp (modern).png-8a1c2819683fee866aa36b0c12404037.stex" ] +dest_files=["res://.godot/imported/Streetlamp (modern).png-8a1c2819683fee866aa36b0c12404037.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/WorldElements/Weather (Cloudy).png.import b/gfx/Tilemaps/WorldElements/Weather (Cloudy).png.import index 07ebfd8..5b586c3 100644 --- a/gfx/Tilemaps/WorldElements/Weather (Cloudy).png.import +++ b/gfx/Tilemaps/WorldElements/Weather (Cloudy).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Weather (Cloudy).png-d4d80a922e7c829416ed0a040b3be659.stex" +type="CompressedTexture2D" +uid="uid://bobx3bxqsky12" +path="res://.godot/imported/Weather (Cloudy).png-d4d80a922e7c829416ed0a040b3be659.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/WorldElements/Weather (Cloudy).png" -dest_files=[ "res://.import/Weather (Cloudy).png-d4d80a922e7c829416ed0a040b3be659.stex" ] +dest_files=["res://.godot/imported/Weather (Cloudy).png-d4d80a922e7c829416ed0a040b3be659.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/WorldElements/Woodpile.png.import b/gfx/Tilemaps/WorldElements/Woodpile.png.import index 5095017..ce49fcd 100644 --- a/gfx/Tilemaps/WorldElements/Woodpile.png.import +++ b/gfx/Tilemaps/WorldElements/Woodpile.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Woodpile.png-ad849349e97973b395102c458638852e.stex" +type="CompressedTexture2D" +uid="uid://bv2im008d1c2o" +path="res://.godot/imported/Woodpile.png-ad849349e97973b395102c458638852e.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/WorldElements/Woodpile.png" -dest_files=[ "res://.import/Woodpile.png-ad849349e97973b395102c458638852e.stex" ] +dest_files=["res://.godot/imported/Woodpile.png-ad849349e97973b395102c458638852e.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Tilemaps/WorldElements/ledge.png.import b/gfx/Tilemaps/WorldElements/ledge.png.import index 0501c0e..ddbbfbe 100644 --- a/gfx/Tilemaps/WorldElements/ledge.png.import +++ b/gfx/Tilemaps/WorldElements/ledge.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/ledge.png-4d6d3cc4612bd46c647037c0e386dd17.stex" +type="CompressedTexture2D" +uid="uid://cvk6u0d74da3i" +path="res://.godot/imported/ledge.png-4d6d3cc4612bd46c647037c0e386dd17.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Tilemaps/WorldElements/ledge.png" -dest_files=[ "res://.import/ledge.png-4d6d3cc4612bd46c647037c0e386dd17.stex" ] +dest_files=["res://.godot/imported/ledge.png-4d6d3cc4612bd46c647037c0e386dd17.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Weather (Cloudy).png.import b/gfx/Weather (Cloudy).png.import index b2fbbf2..0406671 100644 --- a/gfx/Weather (Cloudy).png.import +++ b/gfx/Weather (Cloudy).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Weather (Cloudy).png-2e2cc3b3382d8c601961e49e0c790db0.stex" +type="CompressedTexture2D" +uid="uid://c6j2ond7bep60" +path="res://.godot/imported/Weather (Cloudy).png-2e2cc3b3382d8c601961e49e0c790db0.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Weather (Cloudy).png" -dest_files=[ "res://.import/Weather (Cloudy).png-2e2cc3b3382d8c601961e49e0c790db0.stex" ] +dest_files=["res://.godot/imported/Weather (Cloudy).png-2e2cc3b3382d8c601961e49e0c790db0.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Weather (Rain).png.import b/gfx/Weather (Rain).png.import index 71a5bbf..f8a98c4 100644 --- a/gfx/Weather (Rain).png.import +++ b/gfx/Weather (Rain).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Weather (Rain).png-f2cc69ca477a5a41f9e4c4391bead632.stex" +type="CompressedTexture2D" +uid="uid://b5gp5vlnjaopw" +path="res://.godot/imported/Weather (Rain).png-f2cc69ca477a5a41f9e4c4391bead632.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Weather (Rain).png" -dest_files=[ "res://.import/Weather (Rain).png-f2cc69ca477a5a41f9e4c4391bead632.stex" ] +dest_files=["res://.godot/imported/Weather (Rain).png-f2cc69ca477a5a41f9e4c4391bead632.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Weather (time, night).png.import b/gfx/Weather (time, night).png.import index 9a6fae3..9934623 100644 --- a/gfx/Weather (time, night).png.import +++ b/gfx/Weather (time, night).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Weather (time, night).png-500929bb796d4d00871e9c034f15e9f3.stex" +type="CompressedTexture2D" +uid="uid://dr8t6oqywexnx" +path="res://.godot/imported/Weather (time, night).png-500929bb796d4d00871e9c034f15e9f3.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Weather (time, night).png" -dest_files=[ "res://.import/Weather (time, night).png-500929bb796d4d00871e9c034f15e9f3.stex" ] +dest_files=["res://.godot/imported/Weather (time, night).png-500929bb796d4d00871e9c034f15e9f3.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Weather/rain.png.import b/gfx/Weather/rain.png.import index b149cbf..16e5e31 100644 --- a/gfx/Weather/rain.png.import +++ b/gfx/Weather/rain.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/rain.png-014392410938b275b9f1c036779defe9.stex" +type="CompressedTexture2D" +uid="uid://dkgrq1kpkt8up" +path="res://.godot/imported/rain.png-014392410938b275b9f1c036779defe9.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Weather/rain.png" -dest_files=[ "res://.import/rain.png-014392410938b275b9f1c036779defe9.stex" ] +dest_files=["res://.godot/imported/rain.png-014392410938b275b9f1c036779defe9.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/Weather/snow.png.import b/gfx/Weather/snow.png.import index 75fd917..2830107 100644 --- a/gfx/Weather/snow.png.import +++ b/gfx/Weather/snow.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/snow.png-0bf7f5252bde9f6010e6e0511a591549.stex" +type="CompressedTexture2D" +uid="uid://dv2mafwoqtgyq" +path="res://.godot/imported/snow.png-0bf7f5252bde9f6010e6e0511a591549.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/Weather/snow.png" -dest_files=[ "res://.import/snow.png-0bf7f5252bde9f6010e6e0511a591549.stex" ] +dest_files=["res://.godot/imported/snow.png-0bf7f5252bde9f6010e6e0511a591549.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/blackboard.jpg.import b/gfx/blackboard.jpg.import index f8525ea..06fd8f9 100644 --- a/gfx/blackboard.jpg.import +++ b/gfx/blackboard.jpg.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/blackboard.jpg-7f3edf5a3877e62c353ad93f2576d35a.stex" +type="CompressedTexture2D" +uid="uid://b541skl6o1cyw" +path="res://.godot/imported/blackboard.jpg-7f3edf5a3877e62c353ad93f2576d35a.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/blackboard.jpg" -dest_files=[ "res://.import/blackboard.jpg-7f3edf5a3877e62c353ad93f2576d35a.stex" ] +dest_files=["res://.godot/imported/blackboard.jpg-7f3edf5a3877e62c353ad93f2576d35a.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/blue_button11.png.import b/gfx/blue_button11.png.import index 07fe59c..182bfb3 100644 --- a/gfx/blue_button11.png.import +++ b/gfx/blue_button11.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/blue_button11.png-f92756427ba99b423c17c4ab566e85fb.stex" +type="CompressedTexture2D" +uid="uid://ciusd5c6a3d1s" +path="res://.godot/imported/blue_button11.png-f92756427ba99b423c17c4ab566e85fb.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/blue_button11.png" -dest_files=[ "res://.import/blue_button11.png-f92756427ba99b423c17c4ab566e85fb.stex" ] +dest_files=["res://.godot/imported/blue_button11.png-f92756427ba99b423c17c4ab566e85fb.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/blue_button12.png.import b/gfx/blue_button12.png.import index 121e9d1..97b7ff3 100644 --- a/gfx/blue_button12.png.import +++ b/gfx/blue_button12.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/blue_button12.png-820cea04033d2bc707550fe0a153c063.stex" +type="CompressedTexture2D" +uid="uid://3k4b0iiyk7pv" +path="res://.godot/imported/blue_button12.png-820cea04033d2bc707550fe0a153c063.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/blue_button12.png" -dest_files=[ "res://.import/blue_button12.png-820cea04033d2bc707550fe0a153c063.stex" ] +dest_files=["res://.godot/imported/blue_button12.png-820cea04033d2bc707550fe0a153c063.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/dialog_box.png.import b/gfx/dialog_box.png.import index 36e9042..1c3b460 100644 --- a/gfx/dialog_box.png.import +++ b/gfx/dialog_box.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/dialog_box.png-cb5a78c7d1823e99d5f3add4dd4ccfdb.stex" +type="CompressedTexture2D" +uid="uid://bsjokpgyvmkor" +path="res://.godot/imported/dialog_box.png-cb5a78c7d1823e99d5f3add4dd4ccfdb.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/dialog_box.png" -dest_files=[ "res://.import/dialog_box.png-cb5a78c7d1823e99d5f3add4dd4ccfdb.stex" ] +dest_files=["res://.godot/imported/dialog_box.png-cb5a78c7d1823e99d5f3add4dd4ccfdb.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/pokedex_background.png.import b/gfx/pokedex_background.png.import index 27ea5fd..495f16c 100644 --- a/gfx/pokedex_background.png.import +++ b/gfx/pokedex_background.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/pokedex_background.png-41f00677b621098d6e3f67e57d367aee.stex" +type="CompressedTexture2D" +uid="uid://d1xxx16nao7qv" +path="res://.godot/imported/pokedex_background.png-41f00677b621098d6e3f67e57d367aee.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/pokedex_background.png" -dest_files=[ "res://.import/pokedex_background.png-41f00677b621098d6e3f67e57d367aee.stex" ] +dest_files=["res://.godot/imported/pokedex_background.png-41f00677b621098d6e3f67e57d367aee.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/rain.png.import b/gfx/rain.png.import index 0a38b3f..047a6d5 100644 --- a/gfx/rain.png.import +++ b/gfx/rain.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/rain.png-ba7f9dbd893157e6f2c60cf365eded3c.stex" +type="CompressedTexture2D" +uid="uid://clamn3r0uvhdl" +path="res://.godot/imported/rain.png-ba7f9dbd893157e6f2c60cf365eded3c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/rain.png" -dest_files=[ "res://.import/rain.png-ba7f9dbd893157e6f2c60cf365eded3c.stex" ] +dest_files=["res://.godot/imported/rain.png-ba7f9dbd893157e6f2c60cf365eded3c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/selection_box.png.import b/gfx/selection_box.png.import index 7f531c6..404ccda 100644 --- a/gfx/selection_box.png.import +++ b/gfx/selection_box.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/selection_box.png-331c78b54dce55ce2e9ff38996ed0be7.stex" +type="CompressedTexture2D" +uid="uid://c52wg1820sf53" +path="res://.godot/imported/selection_box.png-331c78b54dce55ce2e9ff38996ed0be7.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/selection_box.png" -dest_files=[ "res://.import/selection_box.png-331c78b54dce55ce2e9ff38996ed0be7.stex" ] +dest_files=["res://.godot/imported/selection_box.png-331c78b54dce55ce2e9ff38996ed0be7.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/snow.png.import b/gfx/snow.png.import index b9869c0..82e3ad6 100644 --- a/gfx/snow.png.import +++ b/gfx/snow.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/snow.png-5b70c443a8f34096a07b2f190e9a3b3c.stex" +type="CompressedTexture2D" +uid="uid://ccrmesjfmkwnl" +path="res://.godot/imported/snow.png-5b70c443a8f34096a07b2f190e9a3b3c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/snow.png" -dest_files=[ "res://.import/snow.png-5b70c443a8f34096a07b2f190e9a3b3c.stex" ] +dest_files=["res://.godot/imported/snow.png-5b70c443a8f34096a07b2f190e9a3b3c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/gfx/torchmap.png.import b/gfx/torchmap.png.import index 6de393d..a8dcc1f 100644 --- a/gfx/torchmap.png.import +++ b/gfx/torchmap.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/torchmap.png-97bc57477c35991d02374102d9b7799b.stex" +type="CompressedTexture2D" +uid="uid://c8a21c5rnnsh4" +path="res://.godot/imported/torchmap.png-97bc57477c35991d02374102d9b7799b.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://gfx/torchmap.png" -dest_files=[ "res://.import/torchmap.png-97bc57477c35991d02374102d9b7799b.stex" ] +dest_files=["res://.godot/imported/torchmap.png-97bc57477c35991d02374102d9b7799b.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/godot/Game/Game.tscn b/godot/Game/Game.tscn deleted file mode 100644 index c1773bd..0000000 --- a/godot/Game/Game.tscn +++ /dev/null @@ -1,72 +0,0 @@ -[gd_scene load_steps=7 format=2] - -[ext_resource path="res://godot/Player/Player.tscn" type="PackedScene" id=1] -[ext_resource path="res://godot/Game/Map.tscn" type="PackedScene" id=2] -[ext_resource path="res://godot/Player/PlayerCharacter.gdns" type="Script" id=3] -[ext_resource path="res://godot/Game/Game.gdns" type="Script" id=4] - -[sub_resource type="Animation" id=1] -resource_name = "FadeToBlack" -tracks/0/type = "value" -tracks/0/path = NodePath("ColorRect:color") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0, 1 ), -"transitions": PoolRealArray( 1, 1 ), -"update": 0, -"values": [ Color( 0, 0, 0, 0 ), Color( 0, 0, 0, 1 ) ] -} - -[sub_resource type="Animation" id=2] -resource_name = "FadeToNormal" -tracks/0/type = "value" -tracks/0/path = NodePath("ColorRect:color") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0, 1 ), -"transitions": PoolRealArray( 1, 1 ), -"update": 0, -"values": [ Color( 0, 0, 0, 1 ), Color( 0, 0, 0, 0 ) ] -} - -[node name="Game" type="Node2D" groups=["save_game_data"]] -position = Vector2( 0.0793457, 3.97269 ) -script = ExtResource( 4 ) - -[node name="Map" parent="." instance=ExtResource( 2 )] -position = Vector2( -0.0793457, 1.02731 ) - -[node name="DayNight" type="CanvasModulate" parent="Map"] -visible = false -light_mask = -2147483647 -position = Vector2( 3.88107, 1.5892 ) -z_index = -1 -color = Color( 0.2, 0.2, 0.301961, 1 ) - -[node name="Player" parent="." instance=ExtResource( 1 )] -light_mask = -2147483648 -position = Vector2( 111.921, 416 ) -z_index = 1 -script = ExtResource( 3 ) - -[node name="SceneTransition" type="CanvasLayer" parent="."] - -[node name="ColorRect" type="ColorRect" parent="SceneTransition"] -margin_left = -272.0 -margin_top = 16.0 -margin_right = 1088.0 -margin_bottom = 840.0 -color = Color( 0, 0, 0, 0 ) -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="AnimationPlayer" type="AnimationPlayer" parent="SceneTransition"] -anims/FadeToBlack = SubResource( 1 ) -anims/FadeToNormal = SubResource( 2 ) diff --git a/godot/Game/Locations/Towns - Cities/CampoDePruebas.tscn b/godot/Game/Locations/Towns - Cities/CampoDePruebas.tscn deleted file mode 100644 index 91e928d..0000000 --- a/godot/Game/Locations/Towns - Cities/CampoDePruebas.tscn +++ /dev/null @@ -1,144 +0,0 @@ -[gd_scene load_steps=16 format=2] - -[ext_resource path="res://gfx/Tilemaps/Grass/Ground.tscn" type="PackedScene" id=1] -[ext_resource path="res://godot/Game/SceneSwitcher.tscn" type="PackedScene" id=2] -[ext_resource path="res://godot/Game/Ledge.tscn" type="PackedScene" id=3] -[ext_resource path="res://godot/Game/TallGrass.tscn" type="PackedScene" id=4] -[ext_resource path="res://godot/Game/ScriptsOfMapElements/PuebloDeTeo/Truck.gdns" type="Script" id=6] -[ext_resource path="res://gfx/Tilemaps/Vehicles/Truck (cargo).png" type="Texture" id=7] -[ext_resource path="res://gfx/Tilemaps/Buildings/Businesses/Pokemon Center.png" type="Texture" id=8] -[ext_resource 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SubResource( 1 ) -custom_colors/font_color = Color( 0.172549, 0.670588, 0.701961, 1 ) -custom_colors/font_outline_modulate = Color( 0, 0, 0, 1 ) -text = "Pokegear" -__meta__ = { -"_edit_use_anchors_": false, -"_editor_description_": "" -} - -[node name="Mochila" type="Label" parent="MenuOptions"] -margin_left = 16.25 -margin_top = 38.6 -margin_right = 149.25 -margin_bottom = 89.6 -rect_scale = Vector2( 0.2, 0.2 ) -custom_fonts/font = SubResource( 1 ) -custom_colors/font_color = Color( 0.172549, 0.670588, 0.701961, 1 ) -custom_colors/font_outline_modulate = Color( 0, 0, 0, 1 ) -text = "Mochila" -__meta__ = { -"_edit_use_anchors_": false, -"_editor_description_": "" -} - -[node name="Player" type="Label" parent="MenuOptions"] -margin_left = 16.25 -margin_top = 48.8 -margin_right = 168.25 -margin_bottom = 99.8 -rect_scale = Vector2( 0.2, 0.2 ) -custom_fonts/font = SubResource( 1 ) -custom_colors/font_color = Color( 0.172549, 0.670588, 0.701961, 1 ) -custom_colors/font_outline_modulate = Color( 0, 0, 0, 1 ) -text = "Player" -__meta__ = { -"_edit_use_anchors_": false, -"_editor_description_": "" -} - -[node name="Opciones" type="Label" parent="MenuOptions"] -margin_left = 15.5273 -margin_top = 59.0 -margin_right = 167.527 -margin_bottom = 110.0 -rect_scale = Vector2( 0.2, 0.2 ) -custom_fonts/font = SubResource( 1 ) -custom_colors/font_color = Color( 0.172549, 0.670588, 0.701961, 1 ) -custom_colors/font_outline_modulate = Color( 0, 0, 0, 1 ) -text = "Opciones" -__meta__ = { -"_edit_use_anchors_": false, -"_editor_description_": "" -} - -[node name="Guardar" type="Label" parent="MenuOptions"] -margin_left = 15.5273 -margin_top = 69.2 -margin_right = 167.527 -margin_bottom = 120.2 -rect_scale = Vector2( 0.2, 0.2 ) -custom_fonts/font = SubResource( 1 ) -custom_colors/font_color = Color( 0.172549, 0.670588, 0.701961, 1 ) -custom_colors/font_outline_modulate = Color( 0, 0, 0, 1 ) -text = "Guardar" -__meta__ = { -"_edit_use_anchors_": false, -"_editor_description_": "" -} - -[node name="Salir" type="Label" parent="MenuOptions"] -margin_left = 16.25 -margin_top = 79.4 -margin_right = 168.25 -margin_bottom = 130.4 -rect_scale = Vector2( 0.2, 0.2 ) -custom_fonts/font = SubResource( 1 ) -custom_colors/font_color = Color( 0.172549, 0.670588, 0.701961, 1 ) -custom_colors/font_outline_modulate = Color( 0, 0, 0, 1 ) -text = "Salir" -__meta__ = { -"_edit_use_anchors_": false, -"_editor_description_": "" -} diff --git a/godot/gfx/character/jump_landing_dust.png b/godot/gfx/character/jump_landing_dust.png new file mode 100644 index 0000000..2aedf59 Binary files /dev/null and b/godot/gfx/character/jump_landing_dust.png differ diff --git a/godot/gfx/character/main_sprite_frames.png b/godot/gfx/character/main_sprite_frames.png new file mode 100644 index 0000000..2e1872e Binary files /dev/null and b/godot/gfx/character/main_sprite_frames.png differ diff --git a/.import/player_shadow.png-c30d42629cfa5ddb11307ccf89b7407e.stex b/godot/gfx/character/player_shadow.png similarity index 73% rename from .import/player_shadow.png-c30d42629cfa5ddb11307ccf89b7407e.stex rename to godot/gfx/character/player_shadow.png index 4ab8c0a..c4bb9ca 100644 Binary files a/.import/player_shadow.png-c30d42629cfa5ddb11307ccf89b7407e.stex and b/godot/gfx/character/player_shadow.png differ diff --git a/godot/icon.png.import b/godot/icon.png.import deleted file mode 100644 index 1229dac..0000000 --- a/godot/icon.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="StreamTexture" -path="res://.import/icon.png-d1317a776f1ea55168b6fbf8646414fa.stex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://godot/icon.png" -dest_files=[ "res://.import/icon.png-d1317a776f1ea55168b6fbf8646414fa.stex" ] - -[params] - -compress/mode=0 -compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 -compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 -process/fix_alpha_border=true -process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 diff --git a/godot/icon.svg b/godot/icon.svg new file mode 100644 index 0000000..b370ceb --- /dev/null +++ b/godot/icon.svg @@ -0,0 +1 @@ + diff --git a/godot/icon.svg.import b/godot/icon.svg.import new file mode 100644 index 0000000..af298b6 --- /dev/null +++ b/godot/icon.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d2melrv3sm67g" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/godot/libpokemon_gallaecia.so b/godot/libpokemon_gallaecia.so deleted file mode 100755 index eaf5808..0000000 Binary files a/godot/libpokemon_gallaecia.so and /dev/null differ diff --git a/godot/pokemon_gallaecia.dll b/godot/pokemon_gallaecia.dll deleted file mode 100644 index 670e4c0..0000000 Binary files a/godot/pokemon_gallaecia.dll and /dev/null differ diff --git a/godot/pokemon_gallaecia.gdextension b/godot/pokemon_gallaecia.gdextension new file mode 100644 index 0000000..1f4a865 --- /dev/null +++ b/godot/pokemon_gallaecia.gdextension @@ -0,0 +1,10 @@ +[configuration] +entry_symbol = "gdext_rust_init" +compatibility_minimum = 4.2 +reloadable = true + +[libraries] +linux.debug.x86_64 = "res://../rust/target/debug/libpokemon_gallaecia.so" +linux.release.x86_64 = "res://../rust/target/release/libpokemon_gallaecia.so" +windows.debug.x86_64 = "res://../rust/target/debug/pokemon_gallaecia.dll" +windows.release.x86_64 = "res://../rust/target/release/pokemon_gallaecia.dll" diff --git a/godot/project.godot b/godot/project.godot new file mode 100644 index 0000000..047b561 --- /dev/null +++ b/godot/project.godot @@ -0,0 +1,46 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="Pokémon Gallaecia" +config/description="A fangame made with Godot 4 and gdext for the Rust bindings that glues the code that mades the game" +config/version="0.1.0" +run/main_scene="res://scenes/game.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.svg" + +[display] + +window/size/viewport_width=1080 +window/size/viewport_height=720 + +[input] + +left={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null) +] +} +right={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null) +] +} +up={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null) +] +} +down={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null) +] +} diff --git a/godot/scenes/game.tscn b/godot/scenes/game.tscn new file mode 100644 index 0000000..121ecc0 --- /dev/null +++ b/godot/scenes/game.tscn @@ -0,0 +1,8 @@ +[gd_scene load_steps=2 format=3 uid="uid://dsqwqa6ute155"] + +[ext_resource type="PackedScene" uid="uid://cbj7mo1xd34l1" path="res://scenes/player.tscn" id="1_k66pe"] + +[node name="Game" type="Game"] + +[node name="PlayerCharacter" parent="." instance=ExtResource("1_k66pe")] +motion = Vector2(0, 0) diff --git a/godot/scenes/player.tscn b/godot/scenes/player.tscn new file mode 100644 index 0000000..acf1d0f --- /dev/null +++ b/godot/scenes/player.tscn @@ -0,0 +1,11 @@ +[gd_scene load_steps=2 format=3 uid="uid://cbj7mo1xd34l1"] + +[ext_resource type="PackedScene" uid="uid://d22b8n4a2mb7y" path="res://scenes/player_animation.tscn" id="1_p6bi7"] + +[node name="PlayerCharacter" type="PlayerCharacter"] +motion = Vector2(0, 0) + +[node name="CharacterState" type="CharacterState" parent="."] +initial_position = Vector2(0, 0) + +[node name="CharacterAnimation" parent="." instance=ExtResource("1_p6bi7")] diff --git a/godot/scenes/player_animation.tscn b/godot/scenes/player_animation.tscn new file mode 100644 index 0000000..60e49cc --- /dev/null +++ b/godot/scenes/player_animation.tscn @@ -0,0 +1,162 @@ +[gd_scene load_steps=19 format=3 uid="uid://d22b8n4a2mb7y"] + +[ext_resource type="Texture2D" uid="uid://cvnr574xh4ge6" path="res://gfx/character/main_sprite_frames.png" id="1_bj8do"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_7nkef"] +atlas = ExtResource("1_bj8do") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_vrk3n"] +atlas = ExtResource("1_bj8do") +region = Rect2(32, 32, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_eq8l7"] +atlas = ExtResource("1_bj8do") +region = Rect2(32, 64, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_isg40"] +atlas = ExtResource("1_bj8do") +region = Rect2(32, 96, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_7wn0f"] +atlas = ExtResource("1_bj8do") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_paet8"] +atlas = ExtResource("1_bj8do") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ifo31"] +atlas = ExtResource("1_bj8do") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jj4w6"] +atlas = ExtResource("1_bj8do") +region = Rect2(0, 32, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_3ejeh"] +atlas = ExtResource("1_bj8do") +region = Rect2(32, 32, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_o3b1h"] +atlas = ExtResource("1_bj8do") +region = Rect2(64, 32, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_p3rtq"] +atlas = ExtResource("1_bj8do") +region = Rect2(0, 64, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ps36e"] +atlas = ExtResource("1_bj8do") +region = Rect2(32, 64, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_2vcmk"] +atlas = ExtResource("1_bj8do") +region = Rect2(64, 64, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_rraos"] +atlas = ExtResource("1_bj8do") +region = Rect2(0, 96, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xfi7p"] +atlas = ExtResource("1_bj8do") +region = Rect2(32, 96, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_do4yy"] +atlas = ExtResource("1_bj8do") +region = Rect2(64, 96, 32, 32) + +[sub_resource type="SpriteFrames" id="SpriteFrames_v6af3"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_7nkef") +}], +"loop": true, +"name": &"idle downwards", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_vrk3n") +}], +"loop": true, +"name": &"idle left", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_eq8l7") +}], +"loop": true, +"name": &"idle right", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_isg40") +}], +"loop": true, +"name": &"idle upwards", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_7wn0f") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_paet8") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ifo31") +}], +"loop": true, +"name": &"walking downwards", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_jj4w6") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_3ejeh") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_o3b1h") +}], +"loop": true, +"name": &"walking left", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_p3rtq") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ps36e") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_2vcmk") +}], +"loop": true, +"name": &"walking right", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_rraos") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xfi7p") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_do4yy") +}], +"loop": true, +"name": &"walking upwards", +"speed": 5.0 +}] + +[node name="CharacterAnimation" type="CharacterAnimation"] +sprite_frames = SubResource("SpriteFrames_v6af3") +animation = &"idle downwards" diff --git a/godot/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 b/godot_legacy/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 similarity index 100% rename from godot/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 rename to godot_legacy/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 diff --git a/godot/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/godot_legacy/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex similarity index 100% rename from godot/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex rename to godot_legacy/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex diff --git a/godot/Fonts/Pokemon DPPt.ttf b/godot_legacy/Fonts/Pokemon DPPt.ttf similarity index 100% rename from godot/Fonts/Pokemon DPPt.ttf rename to godot_legacy/Fonts/Pokemon DPPt.ttf diff --git a/godot_legacy/Fonts/Pokemon DPPt.ttf.import b/godot_legacy/Fonts/Pokemon DPPt.ttf.import new file mode 100644 index 0000000..e2759c0 --- /dev/null +++ b/godot_legacy/Fonts/Pokemon DPPt.ttf.import @@ -0,0 +1,33 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://dofosodssfix6" +path="res://.godot/imported/Pokemon DPPt.ttf-3bddea11865472d0622885f95e1713c1.fontdata" + +[deps] + +source_file="res://godot/Fonts/Pokemon DPPt.ttf" +dest_files=["res://.godot/imported/Pokemon DPPt.ttf-3bddea11865472d0622885f95e1713c1.fontdata"] + +[params] + +Rendering=null +antialiasing=1 +generate_mipmaps=false +multichannel_signed_distance_field=false +msdf_pixel_range=8 +msdf_size=48 +allow_system_fallback=true +force_autohinter=false +hinting=1 +subpixel_positioning=1 +oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null +compress=true +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/godot/Fonts/Pokemon Solid.ttf b/godot_legacy/Fonts/Pokemon Solid.ttf similarity index 100% rename from godot/Fonts/Pokemon Solid.ttf rename to godot_legacy/Fonts/Pokemon Solid.ttf diff --git a/godot_legacy/Fonts/Pokemon Solid.ttf.import b/godot_legacy/Fonts/Pokemon Solid.ttf.import new file mode 100644 index 0000000..1ce1d45 --- /dev/null +++ b/godot_legacy/Fonts/Pokemon Solid.ttf.import @@ -0,0 +1,33 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://cp3xwb1vdd7mq" +path="res://.godot/imported/Pokemon Solid.ttf-cd78cda7137ec36186880734b6a64112.fontdata" + +[deps] + +source_file="res://godot/Fonts/Pokemon Solid.ttf" +dest_files=["res://.godot/imported/Pokemon Solid.ttf-cd78cda7137ec36186880734b6a64112.fontdata"] + +[params] + +Rendering=null +antialiasing=1 +generate_mipmaps=false +multichannel_signed_distance_field=false +msdf_pixel_range=8 +msdf_size=48 +allow_system_fallback=true +force_autohinter=false +hinting=1 +subpixel_positioning=1 +oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null +compress=true +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/godot/Game/AreaSceneSwitcher.gdns b/godot_legacy/Game/AreaSceneSwitcher.gdns similarity index 100% rename from godot/Game/AreaSceneSwitcher.gdns rename to godot_legacy/Game/AreaSceneSwitcher.gdns diff --git a/godot/Game/Dialogue Box.tscn b/godot_legacy/Game/Dialogue Box.tscn similarity index 62% rename from godot/Game/Dialogue Box.tscn rename to godot_legacy/Game/Dialogue Box.tscn index d7d9112..53df3da 100644 --- a/godot/Game/Dialogue Box.tscn +++ b/godot_legacy/Game/Dialogue Box.tscn @@ -1,12 +1,12 @@ [gd_scene load_steps=10 format=2] -[ext_resource path="res://gfx/dialog_box.png" type="Texture" id=1] -[ext_resource path="res://godot/Fonts/Pokemon DPPt.ttf" type="DynamicFontData" id=2] +[ext_resource path="res://gfx/dialog_box.png" type="Texture2D" id=1] +[ext_resource path="res://godot/Fonts/Pokemon DPPt.ttf" type="FontFile" id=2] [ext_resource path="res://godot/Game/DialogueBox.gdns" type="Script" id=3] -[ext_resource path="res://gfx/Menu/menu_arrow.png" type="Texture" id=4] -[ext_resource path="res://gfx/Menu/menu.png" type="Texture" id=5] +[ext_resource path="res://gfx/Menu/menu_arrow.png" type="Texture2D" id=4] +[ext_resource path="res://gfx/Menu/menu.png" type="Texture2D" id=5] -[sub_resource type="DynamicFont" id=1] +[sub_resource type="FontFile" id=1] size = 35 use_filter = true font_data = ExtResource( 2 ) @@ -19,17 +19,17 @@ animations = [ { "speed": 3.0 } ] -[sub_resource type="DynamicFont" id=4] +[sub_resource type="FontFile" id=4] size = 36 font_data = ExtResource( 2 ) -[sub_resource type="DynamicFont" id=3] +[sub_resource type="FontFile" id=3] size = 36 font_data = ExtResource( 2 ) [node name="DialogueBox" type="NinePatchRect"] -margin_right = 138.0 -margin_bottom = 40.0 +offset_right = 138.0 +offset_bottom = 40.0 texture = ExtResource( 1 ) patch_margin_left = 17 patch_margin_top = 5 @@ -45,12 +45,12 @@ anchor_left = 0.0893939 anchor_top = 0.152728 anchor_right = 0.929974 anchor_bottom = 0.877728 -margin_top = 4.76837e-07 +offset_top = 4.76837e-07 focus_mode = 2 size_flags_horizontal = 15 size_flags_vertical = 15 -custom_fonts/normal_font = SubResource( 1 ) -custom_colors/default_color = Color( 0, 0, 0, 1 ) +theme_override_fonts/normal_font = SubResource( 1 ) +theme_override_colors/default_color = Color( 0, 0, 0, 1 ) bbcode_enabled = true scroll_active = false selection_enabled = true @@ -61,17 +61,17 @@ __meta__ = { [node name="Cursor" type="Node2D" parent="."] -[node name="Arrow" type="AnimatedSprite" parent="Cursor"] +[node name="Arrow" type="AnimatedSprite2D" parent="Cursor"] visible = false position = Vector2( 116.799, 28.3653 ) rotation = 1.5708 frames = SubResource( 2 ) [node name="ElectionMenu" type="NinePatchRect" parent="."] -margin_left = 93.0 -margin_top = -39.0 -margin_right = 133.0 -margin_bottom = -1.0 +offset_left = 93.0 +offset_top = -39.0 +offset_right = 133.0 +offset_bottom = -1.0 texture = ExtResource( 5 ) patch_margin_left = 5 patch_margin_top = 5 @@ -81,18 +81,18 @@ __meta__ = { "_edit_use_anchors_": false } -[node name="MenuSelector" type="Sprite" parent="ElectionMenu"] +[node name="MenuSelector" type="Sprite2D" parent="ElectionMenu"] position = Vector2( 9.27031, 11.3892 ) scale = Vector2( 0.337836, 0.311348 ) texture = ExtResource( 4 ) [node name="Option1" type="RichTextLabel" parent="ElectionMenu"] -margin_left = 15.5297 -margin_top = 4.67567 -margin_right = 28.5297 -margin_bottom = 17.6757 -custom_fonts/normal_font = SubResource( 4 ) -custom_colors/default_color = Color( 0, 0, 0, 1 ) +offset_left = 15.5297 +offset_top = 4.67567 +offset_right = 28.5297 +offset_bottom = 17.6757 +theme_override_fonts/normal_font = SubResource( 4 ) +theme_override_colors/default_color = Color( 0, 0, 0, 1 ) text = "SI" scroll_active = false __meta__ = { @@ -100,12 +100,12 @@ __meta__ = { } [node name="Option2" type="RichTextLabel" parent="ElectionMenu"] -margin_left = 16.0 -margin_top = 19.0 -margin_right = 28.0 -margin_bottom = 31.0 -custom_fonts/normal_font = SubResource( 3 ) -custom_colors/default_color = Color( 0, 0, 0, 1 ) +offset_left = 16.0 +offset_top = 19.0 +offset_right = 28.0 +offset_bottom = 31.0 +theme_override_fonts/normal_font = SubResource( 3 ) +theme_override_colors/default_color = Color( 0, 0, 0, 1 ) text = "NO" scroll_active = false __meta__ = { diff --git a/godot/Game/DialogueBox.gdns b/godot_legacy/Game/DialogueBox.gdns similarity index 100% rename from godot/Game/DialogueBox.gdns rename to godot_legacy/Game/DialogueBox.gdns diff --git a/godot/Game/Game.gdns b/godot_legacy/Game/Game.gdns similarity index 100% rename from godot/Game/Game.gdns rename to godot_legacy/Game/Game.gdns diff --git a/godot_legacy/Game/Game.tscn b/godot_legacy/Game/Game.tscn new file mode 100644 index 0000000..1a609d9 --- /dev/null +++ b/godot_legacy/Game/Game.tscn @@ -0,0 +1,73 @@ +[gd_scene load_steps=6 format=3 uid="uid://deg4r8ah0axag"] + +[ext_resource type="PackedScene" path="res://godot/Player/Player.tscn" id="1"] +[ext_resource type="PackedScene" path="res://godot/Game/Map.tscn" id="2"] + +[sub_resource type="Animation" id="1"] +resource_name = "FadeToBlack" +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("ColorRect:color") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 1), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Color(0, 0, 0, 0), Color(0, 0, 0, 1)] +} + +[sub_resource type="Animation" id="2"] +resource_name = "FadeToNormal" +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("ColorRect:color") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 1), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Color(0, 0, 0, 1), Color(0, 0, 0, 0)] +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_8a10j"] +_data = { +"FadeToBlack": SubResource("1"), +"FadeToNormal": SubResource("2") +} + +[node name="Game" type="Node2D" groups=["save_game_data"]] +position = Vector2(0.0793457, 3.97269) + +[node name="Map" parent="." instance=ExtResource("2")] +position = Vector2(-0.0793457, 1.02731) + +[node name="DayNight" type="CanvasModulate" parent="Map"] +visible = false +light_mask = -2147483647 +z_index = -1 +position = Vector2(3.88107, 1.5892) +color = Color(0.2, 0.2, 0.301961, 1) + +[node name="Player" parent="." instance=ExtResource("1")] +light_mask = -2147483648 +z_index = 1 +position = Vector2(111.921, 416) +script = null + +[node name="SceneTransition" type="CanvasLayer" parent="."] + +[node name="ColorRect" type="ColorRect" parent="SceneTransition"] +offset_left = -272.0 +offset_top = 16.0 +offset_right = 1088.0 +offset_bottom = 840.0 +color = Color(0, 0, 0, 0) + +[node name="AnimationPlayer" type="AnimationPlayer" parent="SceneTransition"] +libraries = { +"": SubResource("AnimationLibrary_8a10j") +} diff --git a/godot/Game/GrassStepEffect.gdns b/godot_legacy/Game/GrassStepEffect.gdns similarity index 100% rename from godot/Game/GrassStepEffect.gdns rename to godot_legacy/Game/GrassStepEffect.gdns diff --git a/godot/Game/GrassStepEffect.tscn b/godot_legacy/Game/GrassStepEffect.tscn similarity index 92% rename from godot/Game/GrassStepEffect.tscn rename to godot_legacy/Game/GrassStepEffect.tscn index 900184b..dd2945b 100644 --- a/godot/Game/GrassStepEffect.tscn +++ b/godot_legacy/Game/GrassStepEffect.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=8 format=2] -[ext_resource path="res://gfx/Tilemaps/Grass/grass_step_animation.png" type="Texture" id=1] +[ext_resource path="res://gfx/Tilemaps/Grass/grass_step_animation.png" type="Texture2D" id=1] [ext_resource path="res://godot/Game/GrassStepEffect.gdns" type="Script" id=2] [sub_resource type="AtlasTexture" id=1] @@ -31,7 +31,7 @@ animations = [ { "speed": 10.0 } ] -[node name="GrassStepEffect" type="AnimatedSprite"] +[node name="GrassStepEffect" type="AnimatedSprite2D"] frames = SubResource( 5 ) frame = 2 playing = true diff --git a/godot/Game/LandingDustEffect.gdns b/godot_legacy/Game/LandingDustEffect.gdns similarity index 100% rename from godot/Game/LandingDustEffect.gdns rename to godot_legacy/Game/LandingDustEffect.gdns diff --git a/godot/Game/LandingDustEffect.tscn b/godot_legacy/Game/LandingDustEffect.tscn similarity index 92% rename from godot/Game/LandingDustEffect.tscn rename to godot_legacy/Game/LandingDustEffect.tscn index 17d2a9c..2bc5766 100644 --- a/godot/Game/LandingDustEffect.tscn +++ b/godot_legacy/Game/LandingDustEffect.tscn @@ -1,7 +1,7 @@ [gd_scene load_steps=7 format=2] [ext_resource path="res://godot/Game/LandingDustEffect.gdns" type="Script" id=1] -[ext_resource path="res://gfx/Players/jump_landing_dust.png" type="Texture" id=2] +[ext_resource path="res://gfx/Players/jump_landing_dust.png" type="Texture2D" id=2] [sub_resource type="AtlasTexture" id=1] flags = 4 @@ -26,7 +26,7 @@ animations = [ { "speed": 10.0 } ] -[node name="LandingDustEffect" type="AnimatedSprite"] +[node name="LandingDustEffect" type="AnimatedSprite2D"] light_mask = 31 frames = SubResource( 4 ) animation = "dust_effect" diff --git a/godot/Game/Ledge.tscn b/godot_legacy/Game/Ledge.tscn similarity index 86% rename from godot/Game/Ledge.tscn rename to godot_legacy/Game/Ledge.tscn index ae7ab62..b816c30 100644 --- a/godot/Game/Ledge.tscn +++ b/godot_legacy/Game/Ledge.tscn @@ -1,21 +1,21 @@ [gd_scene load_steps=8 format=2] -[ext_resource path="res://gfx/Tilemaps/WorldElements/ledge.png" type="Texture" id=1] +[ext_resource path="res://gfx/Tilemaps/WorldElements/ledge.png" type="Texture2D" id=1] [sub_resource type="ConvexPolygonShape2D" id=1] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +points = PackedVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=2] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +points = PackedVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=3] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +points = PackedVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=4] -points = PoolVector2Array( 16, 16, 0, 16, 0, 16, 16, 16 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 16, 16, 16 ) [sub_resource type="ConvexPolygonShape2D" id=5] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +points = PackedVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="TileSet" id=6] 0/name = "Ledge Autotile" diff --git "a/godot/Game/Locations/Towns - Cities/ACoru\303\261a.tscn" "b/godot_legacy/Game/Locations/Towns - Cities/ACoru\303\261a.tscn" similarity index 100% rename from "godot/Game/Locations/Towns - Cities/ACoru\303\261a.tscn" rename to "godot_legacy/Game/Locations/Towns - Cities/ACoru\303\261a.tscn" diff --git a/godot/Game/Locations/Towns - Cities/Ames.tscn b/godot_legacy/Game/Locations/Towns - Cities/Ames.tscn similarity index 100% rename from godot/Game/Locations/Towns - Cities/Ames.tscn rename to godot_legacy/Game/Locations/Towns - Cities/Ames.tscn diff --git a/godot_legacy/Game/Locations/Towns - Cities/CampoDePruebas.tscn b/godot_legacy/Game/Locations/Towns - Cities/CampoDePruebas.tscn new file mode 100644 index 0000000..959efa4 --- /dev/null +++ b/godot_legacy/Game/Locations/Towns - Cities/CampoDePruebas.tscn @@ -0,0 +1,144 @@ +[gd_scene load_steps=16 format=2] + +[ext_resource path="res://gfx/Tilemaps/Grass/Ground.tscn" type="PackedScene" id=1] +[ext_resource path="res://godot/Game/SceneSwitcher.tscn" type="PackedScene" id=2] +[ext_resource path="res://godot/Game/Ledge.tscn" type="PackedScene" id=3] +[ext_resource path="res://godot/Game/TallGrass.tscn" type="PackedScene" id=4] +[ext_resource path="res://godot/Game/ScriptsOfMapElements/PuebloDeTeo/Truck.gdns" type="Script" id=6] +[ext_resource path="res://gfx/Tilemaps/Vehicles/Truck (cargo).png" type="Texture2D" id=7] +[ext_resource path="res://gfx/Tilemaps/Buildings/Businesses/Pokemon Center.png" type="Texture2D" id=8] +[ext_resource path="res://gfx/Tilemaps/Buildings/Businesses/Pokemon Center (large).png" type="Texture2D" id=9] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Apartment Building (large).png" type="Texture2D" id=10] +[ext_resource path="res://gfx/Tilemaps/Buildings/Businesses/Laboratory.png" type="Texture2D" id=11] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Apartment Building (medium).png" type="Texture2D" id=12] +[ext_resource path="res://gfx/torchmap.png" type="Texture2D" id=13] +[ext_resource path="res://gfx/Tilemaps/Buildings/Businesses/Air Traffic Control Tower.png" type="Texture2D" id=14] +[ext_resource path="res://godot/Game/Weather/Weather.tscn" type="PackedScene" id=15] + +[sub_resource type="RectangleShape2D" id=1] +extents = Vector2( 14, 10.25 ) + +[node name="CampoDePruebas" type="Node2D"] + +[node name="TileMap" parent="." instance=ExtResource( 1 )] +tile_data = 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1703987, 11, 0, 1703988, 11, 0, 1769524, 10, 0, 1769525, 10, 0, 1835044, 12, 0, 1835045, 12, 0, 1835061, 12, 0, 1835062, 12, 0, 1835075, 11, 0, 1835076, 11, 0, 1900579, 12, 0, 1900580, 12, 0, 1900610, 11, 0, 1900611, 11, 0 ) [node name="Buildings" parent="." instance=ExtResource( 3 )] position = Vector2( -8, 0 ) -tile_data = PoolIntArray( 62, 10, 0, 196620, 7, 0, 262187, 15, 0, 262188, 15, 2, 327723, 15, 65536, 327724, 15, 65538, 327743, 15, 0, 327744, 15, 1, 327745, 15, 2, 393259, 15, 65536, 393260, 15, 65538, 393279, 15, 65536, 393280, 15, 65537, 393281, 15, 65538, 458795, 15, 65536, 458796, 15, 65538, 458815, 15, 65536, 458816, 15, 65537, 458817, 15, 65538, 524331, 15, 65536, 524332, 15, 262144, 524333, 15, 1, 524334, 15, 1, 524335, 15, 1, 524336, 15, 1, 524337, 15, 1, 524338, 15, 1, 524339, 15, 1, 524340, 15, 2, 524350, 15, 0, 524351, 15, 262145, 524352, 15, 65537, 524353, 15, 65538, 589867, 15, 131072, 589868, 15, 131073, 589869, 15, 131073, 589870, 15, 196609, 589871, 15, 65537, 589872, 15, 65537, 589873, 15, 65537, 589874, 15, 65537, 589875, 15, 65537, 589876, 15, 262144, 589877, 15, 1, 589878, 15, 1, 589879, 15, 1, 589880, 15, 1, 589881, 15, 1, 589882, 15, 1, 589883, 15, 1, 589884, 15, 1, 589885, 15, 1, 589886, 15, 262145, 589887, 15, 65537, 589888, 15, 65537, 589889, 15, 65538, 655406, 15, 131072, 655407, 15, 131073, 655408, 15, 131073, 655409, 15, 131073, 655410, 15, 131073, 655411, 15, 196609, 655412, 15, 65537, 655413, 15, 65537, 655414, 15, 65537, 655415, 15, 65537, 655416, 15, 65537, 655417, 15, 65537, 655418, 15, 65537, 655419, 15, 65537, 655420, 15, 65537, 655421, 15, 65537, 655422, 15, 65537, 655423, 15, 65537, 655424, 15, 65537, 655425, 15, 65538, 720947, 15, 131072, 720948, 15, 131073, 720949, 15, 196609, 720950, 15, 65537, 720951, 15, 65537, 720952, 15, 65537, 720953, 15, 65537, 720954, 15, 65537, 720955, 15, 65537, 720956, 15, 65537, 720957, 15, 65537, 720958, 15, 65537, 720959, 15, 65537, 720960, 15, 196608, 720961, 15, 131074, 786485, 15, 131072, 786486, 15, 131073, 786487, 15, 131073, 786488, 15, 196609, 786489, 15, 65537, 786490, 15, 196608, 786491, 15, 131073, 786492, 15, 131073, 786493, 15, 131073, 786494, 15, 131073, 786495, 15, 131073, 786496, 15, 131074, 852024, 15, 131072, 852025, 15, 131073, 852026, 15, 131074, 917533, 8, 0, 917560, 12, 0, 1048645, 8, 0, 1179676, 4, 0, 1310788, 4, 0, 1572905, 8, 0, 1572925, 8, 0, 1835048, 4, 0, 1835068, 4, 0, 1900580, 5, 0, 1900581, 5, 0, 1900582, 5, 0, 1900583, 5, 0, 1900610, 5, 0, 1900611, 5, 0, 1900612, 5, 0, 1900613, 5, 0, 2162748, 4, 0, 2162749, 4, 0, 2162750, 4, 0 ) +tile_data = PackedInt32Array( 62, 10, 0, 196620, 7, 0, 262187, 15, 0, 262188, 15, 2, 327723, 15, 65536, 327724, 15, 65538, 327743, 15, 0, 327744, 15, 1, 327745, 15, 2, 393259, 15, 65536, 393260, 15, 65538, 393279, 15, 65536, 393280, 15, 65537, 393281, 15, 65538, 458795, 15, 65536, 458796, 15, 65538, 458815, 15, 65536, 458816, 15, 65537, 458817, 15, 65538, 524331, 15, 65536, 524332, 15, 262144, 524333, 15, 1, 524334, 15, 1, 524335, 15, 1, 524336, 15, 1, 524337, 15, 1, 524338, 15, 1, 524339, 15, 1, 524340, 15, 2, 524350, 15, 0, 524351, 15, 262145, 524352, 15, 65537, 524353, 15, 65538, 589867, 15, 131072, 589868, 15, 131073, 589869, 15, 131073, 589870, 15, 196609, 589871, 15, 65537, 589872, 15, 65537, 589873, 15, 65537, 589874, 15, 65537, 589875, 15, 65537, 589876, 15, 262144, 589877, 15, 1, 589878, 15, 1, 589879, 15, 1, 589880, 15, 1, 589881, 15, 1, 589882, 15, 1, 589883, 15, 1, 589884, 15, 1, 589885, 15, 1, 589886, 15, 262145, 589887, 15, 65537, 589888, 15, 65537, 589889, 15, 65538, 655406, 15, 131072, 655407, 15, 131073, 655408, 15, 131073, 655409, 15, 131073, 655410, 15, 131073, 655411, 15, 196609, 655412, 15, 65537, 655413, 15, 65537, 655414, 15, 65537, 655415, 15, 65537, 655416, 15, 65537, 655417, 15, 65537, 655418, 15, 65537, 655419, 15, 65537, 655420, 15, 65537, 655421, 15, 65537, 655422, 15, 65537, 655423, 15, 65537, 655424, 15, 65537, 655425, 15, 65538, 720947, 15, 131072, 720948, 15, 131073, 720949, 15, 196609, 720950, 15, 65537, 720951, 15, 65537, 720952, 15, 65537, 720953, 15, 65537, 720954, 15, 65537, 720955, 15, 65537, 720956, 15, 65537, 720957, 15, 65537, 720958, 15, 65537, 720959, 15, 65537, 720960, 15, 196608, 720961, 15, 131074, 786485, 15, 131072, 786486, 15, 131073, 786487, 15, 131073, 786488, 15, 196609, 786489, 15, 65537, 786490, 15, 196608, 786491, 15, 131073, 786492, 15, 131073, 786493, 15, 131073, 786494, 15, 131073, 786495, 15, 131073, 786496, 15, 131074, 852024, 15, 131072, 852025, 15, 131073, 852026, 15, 131074, 917533, 8, 0, 917560, 12, 0, 1048645, 8, 0, 1179676, 4, 0, 1310788, 4, 0, 1572905, 8, 0, 1572925, 8, 0, 1835048, 4, 0, 1835068, 4, 0, 1900580, 5, 0, 1900581, 5, 0, 1900582, 5, 0, 1900583, 5, 0, 1900610, 5, 0, 1900611, 5, 0, 1900612, 5, 0, 1900613, 5, 0, 2162748, 4, 0, 2162749, 4, 0, 2162750, 4, 0 ) [node name="Trees" parent="." instance=ExtResource( 4 )] [node name="Laboratory" parent="." instance=ExtResource( 6 )] scale = Vector2( 0.5, 0.5 ) cell_size = Vector2( 16, 16 ) -tile_data = PoolIntArray( 79, 0, 0 ) +tile_data = PackedInt32Array( 79, 0, 0 ) -[node name="Trees2" type="YSort" parent="."] +[node name="Trees2" type="Node2D" parent="."] [node name="Tree" parent="Trees2" instance=ExtResource( 5 )] position = Vector2( 0, 288 ) diff --git a/godot/Game/Locations/Towns - Cities/SantiagoDeCompostela.tscn b/godot_legacy/Game/Locations/Towns - Cities/SantiagoDeCompostela.tscn similarity index 100% rename from godot/Game/Locations/Towns - Cities/SantiagoDeCompostela.tscn rename to godot_legacy/Game/Locations/Towns - Cities/SantiagoDeCompostela.tscn diff --git a/godot/Game/Map.gdns b/godot_legacy/Game/Map.gdns similarity index 100% rename from godot/Game/Map.gdns rename to godot_legacy/Game/Map.gdns diff --git a/godot/Game/Map.tscn b/godot_legacy/Game/Map.tscn similarity index 100% rename from godot/Game/Map.tscn rename to godot_legacy/Game/Map.tscn diff --git a/godot/Game/Menu.gdns b/godot_legacy/Game/Menu.gdns similarity index 100% rename from godot/Game/Menu.gdns rename to godot_legacy/Game/Menu.gdns diff --git a/godot_legacy/Game/Menu.tscn b/godot_legacy/Game/Menu.tscn new file mode 100644 index 0000000..bb78f76 --- /dev/null +++ b/godot_legacy/Game/Menu.tscn @@ -0,0 +1,154 @@ +[gd_scene load_steps=6 format=2] + +[ext_resource path="res://godot/Fonts/Pokemon DPPt.ttf" type="FontFile" id=1] +[ext_resource path="res://gfx/Menu/menu_arrow.png" type="Texture2D" id=2] +[ext_resource path="res://gfx/Menu/menu.png" type="Texture2D" id=3] +[ext_resource path="res://godot/Game/Menu.gdns" type="Script" id=4] + +[sub_resource type="FontFile" id=1] +size = 50 +outline_size = 7 +outline_color = Color( 0.117647, 0.592157, 0.607843, 1 ) +font_data = ExtResource( 1 ) + +[node name="Menu" type="NinePatchRect"] +offset_top = 1.0 +offset_right = 63.0 +offset_bottom = 97.0 +texture = ExtResource( 3 ) +patch_margin_left = 8 +patch_margin_top = 8 +patch_margin_right = 8 +patch_margin_bottom = 8 +script = ExtResource( 4 ) +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="Arrow" type="Sprite2D" parent="."] +self_modulate = Color( 0.603922, 0.392157, 0.392157, 1 ) +position = Vector2( 8.808, 12.289 ) +scale = Vector2( 0.375843, 0.32956 ) +texture = ExtResource( 2 ) + +[node name="MenuOptions" type="Node2D" parent="."] + +[node name="Pokedex" type="Label" parent="MenuOptions"] +offset_left = 16.0 +offset_top = 8.0 +offset_right = 149.0 +offset_bottom = 59.0 +scale = Vector2( 0.2, 0.2 ) +theme_override_fonts/font = SubResource( 1 ) +theme_override_colors/font_color = Color( 0.172549, 0.670588, 0.701961, 1 ) +theme_override_colors/font_outline_color = Color( 0, 0, 0, 1 ) +text = "Pokedex" +__meta__ = { +"_edit_use_anchors_": false, +"_editor_description_": "" +} + +[node name="Pokemon" type="Label" parent="MenuOptions"] +offset_left = 16.25 +offset_top = 18.2 +offset_right = 149.25 +offset_bottom = 69.2 +scale = Vector2( 0.2, 0.2 ) +theme_override_fonts/font = SubResource( 1 ) +theme_override_colors/font_color = Color( 0.172549, 0.670588, 0.701961, 1 ) +theme_override_colors/font_outline_color = Color( 0, 0, 0, 1 ) +text = "Pokémon" +__meta__ = { +"_edit_use_anchors_": false, +"_editor_description_": "" +} + +[node name="Pokegear" type="Label" parent="MenuOptions"] +offset_left = 15.5273 +offset_top = 28.4 +offset_right = 167.527 +offset_bottom = 79.4 +scale = Vector2( 0.2, 0.2 ) +theme_override_fonts/font = SubResource( 1 ) +theme_override_colors/font_color = Color( 0.172549, 0.670588, 0.701961, 1 ) +theme_override_colors/font_outline_color = Color( 0, 0, 0, 1 ) +text = "Pokegear" +__meta__ = { +"_edit_use_anchors_": false, +"_editor_description_": "" +} + +[node name="Mochila" type="Label" parent="MenuOptions"] +offset_left = 16.25 +offset_top = 38.6 +offset_right = 149.25 +offset_bottom = 89.6 +scale = Vector2( 0.2, 0.2 ) +theme_override_fonts/font = SubResource( 1 ) +theme_override_colors/font_color = Color( 0.172549, 0.670588, 0.701961, 1 ) +theme_override_colors/font_outline_color = Color( 0, 0, 0, 1 ) +text = "Mochila" +__meta__ = { +"_edit_use_anchors_": false, +"_editor_description_": "" +} + +[node name="Player" type="Label" parent="MenuOptions"] +offset_left = 16.25 +offset_top = 48.8 +offset_right = 168.25 +offset_bottom = 99.8 +scale = Vector2( 0.2, 0.2 ) +theme_override_fonts/font = SubResource( 1 ) +theme_override_colors/font_color = Color( 0.172549, 0.670588, 0.701961, 1 ) +theme_override_colors/font_outline_color = Color( 0, 0, 0, 1 ) +text = "Player" +__meta__ = { +"_edit_use_anchors_": false, +"_editor_description_": "" +} + +[node name="Opciones" type="Label" parent="MenuOptions"] +offset_left = 15.5273 +offset_top = 59.0 +offset_right = 167.527 +offset_bottom = 110.0 +scale = Vector2( 0.2, 0.2 ) +theme_override_fonts/font = SubResource( 1 ) +theme_override_colors/font_color = Color( 0.172549, 0.670588, 0.701961, 1 ) +theme_override_colors/font_outline_color = Color( 0, 0, 0, 1 ) +text = "Opciones" +__meta__ = { +"_edit_use_anchors_": false, +"_editor_description_": "" +} + +[node name="Guardar" type="Label" parent="MenuOptions"] +offset_left = 15.5273 +offset_top = 69.2 +offset_right = 167.527 +offset_bottom = 120.2 +scale = Vector2( 0.2, 0.2 ) +theme_override_fonts/font = SubResource( 1 ) +theme_override_colors/font_color = Color( 0.172549, 0.670588, 0.701961, 1 ) +theme_override_colors/font_outline_color = Color( 0, 0, 0, 1 ) +text = "Guardar" +__meta__ = { +"_edit_use_anchors_": false, +"_editor_description_": "" +} + +[node name="Salir" type="Label" parent="MenuOptions"] +offset_left = 16.25 +offset_top = 79.4 +offset_right = 168.25 +offset_bottom = 130.4 +scale = Vector2( 0.2, 0.2 ) +theme_override_fonts/font = SubResource( 1 ) +theme_override_colors/font_color = Color( 0.172549, 0.670588, 0.701961, 1 ) +theme_override_colors/font_outline_color = Color( 0, 0, 0, 1 ) +text = "Salir" +__meta__ = { +"_edit_use_anchors_": false, +"_editor_description_": "" +} diff --git a/godot/Game/PokeDB.gdns b/godot_legacy/Game/PokeDB.gdns similarity index 100% rename from godot/Game/PokeDB.gdns rename to godot_legacy/Game/PokeDB.gdns diff --git a/godot/Game/PokeDB.tscn b/godot_legacy/Game/PokeDB.tscn similarity index 100% rename from godot/Game/PokeDB.tscn rename to godot_legacy/Game/PokeDB.tscn diff --git a/godot/Game/Pokedex.gdns b/godot_legacy/Game/Pokedex.gdns similarity index 100% rename from godot/Game/Pokedex.gdns rename to godot_legacy/Game/Pokedex.gdns diff --git a/godot/Game/Pokedex.tscn b/godot_legacy/Game/Pokedex.tscn similarity index 89% rename from godot/Game/Pokedex.tscn rename to godot_legacy/Game/Pokedex.tscn index 7b9135d..b66980c 100644 --- a/godot/Game/Pokedex.tscn +++ b/godot_legacy/Game/Pokedex.tscn @@ -1,8 +1,8 @@ [gd_scene load_steps=13 format=2] -[ext_resource path="res://gfx/Pokedex/pokedex1hd.png" type="Texture" id=1] +[ext_resource path="res://gfx/Pokedex/pokedex1hd.png" type="Texture2D" id=1] [ext_resource path="res://godot/Game/Pokedex.gdns" type="Script" id=2] -[ext_resource path="res://gfx/selection_box.png" type="Texture" id=3] +[ext_resource path="res://gfx/selection_box.png" type="Texture2D" id=3] [sub_resource type="AtlasTexture" id=1] flags = 4 @@ -61,10 +61,10 @@ __meta__ = { [node name="PokedexItems" type="Node2D" parent="."] [node name="Selector" type="NinePatchRect" parent="."] -margin_left = 300.0 -margin_top = 300.0 -margin_right = 790.0 -margin_bottom = 428.0 +offset_left = 300.0 +offset_top = 300.0 +offset_right = 790.0 +offset_bottom = 428.0 texture = ExtResource( 3 ) patch_margin_left = 17 patch_margin_top = 5 @@ -74,7 +74,7 @@ __meta__ = { "_edit_use_anchors_": false } -[node name="Pokédex" type="AnimatedSprite" parent="."] +[node name="Pokédex" type="AnimatedSprite2D" parent="."] position = Vector2( 1182.27, 553.243 ) scale = Vector2( 1.56547, 1.33626 ) frames = SubResource( 9 ) diff --git a/godot/Game/PokedexItem.tscn b/godot_legacy/Game/PokedexItem.tscn similarity index 54% rename from godot/Game/PokedexItem.tscn rename to godot_legacy/Game/PokedexItem.tscn index 84c6e90..c739eb0 100644 --- a/godot/Game/PokedexItem.tscn +++ b/godot_legacy/Game/PokedexItem.tscn @@ -1,20 +1,20 @@ [gd_scene load_steps=6 format=2] -[ext_resource path="res://gfx/dialog_box.png" type="Texture" id=1] -[ext_resource path="res://godot/Fonts/Pokemon DPPt.ttf" type="DynamicFontData" id=2] -[ext_resource path="res://gfx/Pokedex/pokeball.png" type="Texture" id=3] +[ext_resource path="res://gfx/dialog_box.png" type="Texture2D" id=1] +[ext_resource path="res://godot/Fonts/Pokemon DPPt.ttf" type="FontFile" id=2] +[ext_resource path="res://gfx/Pokedex/pokeball.png" type="Texture2D" id=3] -[sub_resource type="DynamicFont" id=1] +[sub_resource type="FontFile" id=1] size = 32 font_data = ExtResource( 2 ) -[sub_resource type="DynamicFont" id=2] +[sub_resource type="FontFile" id=2] size = 32 font_data = ExtResource( 2 ) [node name="PokedexItem" type="NinePatchRect"] -margin_right = 490.0 -margin_bottom = 128.0 +offset_right = 490.0 +offset_bottom = 128.0 texture = ExtResource( 1 ) patch_margin_left = 17 patch_margin_top = 5 @@ -25,12 +25,12 @@ __meta__ = { } [node name="PokemonNumber" type="Label" parent="."] -margin_left = 30.0 -margin_top = 39.0 -margin_right = 100.0 -margin_bottom = 87.0 -custom_fonts/font = SubResource( 1 ) -custom_colors/font_color = Color( 0, 0, 0, 1 ) +offset_left = 30.0 +offset_top = 39.0 +offset_right = 100.0 +offset_bottom = 87.0 +theme_override_fonts/font = SubResource( 1 ) +theme_override_colors/font_color = Color( 0, 0, 0, 1 ) text = "001" align = 1 valign = 1 @@ -39,14 +39,14 @@ __meta__ = { } [node name="PokemonName" type="Label" parent="."] -margin_left = 115.0 -margin_top = 40.0 -margin_right = 379.0 -margin_bottom = 89.0 +offset_left = 115.0 +offset_top = 40.0 +offset_right = 379.0 +offset_bottom = 89.0 size_flags_horizontal = 0 size_flags_vertical = 0 -custom_fonts/font = SubResource( 2 ) -custom_colors/font_color = Color( 0, 0, 0, 1 ) +theme_override_fonts/font = SubResource( 2 ) +theme_override_colors/font_color = Color( 0, 0, 0, 1 ) text = "sdfasfadfadsfadsfadsfas" align = 1 valign = 1 @@ -54,7 +54,7 @@ __meta__ = { "_edit_use_anchors_": false } -[node name="Captured" type="Sprite" parent="."] +[node name="Captured" type="Sprite2D" parent="."] position = Vector2( 436.825, 63.0711 ) scale = Vector2( 0.106285, 0.0875136 ) texture = ExtResource( 3 ) diff --git a/godot/Game/Pokemon.gdns b/godot_legacy/Game/Pokemon.gdns similarity index 100% rename from godot/Game/Pokemon.gdns rename to godot_legacy/Game/Pokemon.gdns diff --git a/godot/Game/PokemonDB.gdns b/godot_legacy/Game/PokemonDB.gdns similarity index 100% rename from godot/Game/PokemonDB.gdns rename to godot_legacy/Game/PokemonDB.gdns diff --git a/godot/Game/PokemonSpecie.gdns b/godot_legacy/Game/PokemonSpecie.gdns similarity index 100% rename from godot/Game/PokemonSpecie.gdns rename to godot_legacy/Game/PokemonSpecie.gdns diff --git a/godot/Game/PokemonSpecieNode.tscn b/godot_legacy/Game/PokemonSpecieNode.tscn similarity index 100% rename from godot/Game/PokemonSpecieNode.tscn rename to godot_legacy/Game/PokemonSpecieNode.tscn diff --git a/godot/Game/SceneSwitcher.tscn b/godot_legacy/Game/SceneSwitcher.tscn similarity index 100% rename from godot/Game/SceneSwitcher.tscn rename to godot_legacy/Game/SceneSwitcher.tscn diff --git a/godot/Game/ScriptsOfMapElements/PuebloDeTeo/Truck.gdns b/godot_legacy/Game/ScriptsOfMapElements/PuebloDeTeo/Truck.gdns similarity index 100% rename from godot/Game/ScriptsOfMapElements/PuebloDeTeo/Truck.gdns rename to godot_legacy/Game/ScriptsOfMapElements/PuebloDeTeo/Truck.gdns diff --git a/godot/Game/TallGrass.gd b/godot_legacy/Game/TallGrass.gd similarity index 80% rename from godot/Game/TallGrass.gd rename to godot_legacy/Game/TallGrass.gd index c6fde11..15145f9 100644 --- a/godot/Game/TallGrass.gd +++ b/godot_legacy/Game/TallGrass.gd @@ -1,6 +1,6 @@ extends Node2D -onready var anim_player = $AnimationPlayer +@onready var anim_player = $AnimationPlayer const grass_overlay_texture = preload("res://gfx/Tilemaps/Grass/stepped_tall_grass.png") const GrassStepEffect = preload("res://godot/Game/GrassStepEffect.tscn") var grass_overlay: TextureRect = null @@ -11,7 +11,7 @@ var player_inside: bool = false # Called when the node enters the scene tree for the first time. func _ready(): # warning-ignore:return_value_discarded - get_tree().current_scene.find_node("Player").connect("player_moving", self, "player_exiting_grass") + get_tree().current_scene.find_child("Player").connect("player_moving", Callable(self, "player_exiting_grass")) # warning-ignore:return_value_discarded #get_tree().current_scene.find_node("Player").connect("player_stopped", self, "player_in_grass") @@ -23,13 +23,13 @@ func player_exiting_grass(): func player_in_grass(): print("Player in grass") if player_inside == true: - var grass_step_effect = GrassStepEffect.instance() + var grass_step_effect = GrassStepEffect.instantiate() grass_step_effect.position = position get_tree().current_scene.add_child(grass_step_effect) grass_overlay = TextureRect.new() grass_overlay.texture = grass_overlay_texture - grass_overlay.rect_position = position + grass_overlay.position = position get_tree().current_scene.add_child(grass_overlay) diff --git a/godot/Game/TallGrass.gdns b/godot_legacy/Game/TallGrass.gdns similarity index 100% rename from godot/Game/TallGrass.gdns rename to godot_legacy/Game/TallGrass.gdns diff --git a/godot/Game/TallGrass.tscn b/godot_legacy/Game/TallGrass.tscn similarity index 81% rename from godot/Game/TallGrass.tscn rename to godot_legacy/Game/TallGrass.tscn index 78ee018..767c1ea 100644 --- a/godot/Game/TallGrass.tscn +++ b/godot_legacy/Game/TallGrass.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=6 format=2] -[ext_resource path="res://gfx/Tilemaps/Grass/tall_grass.png" type="Texture" id=1] +[ext_resource path="res://gfx/Tilemaps/Grass/tall_grass.png" type="Texture2D" id=1] [ext_resource path="res://godot/Game/TallGrass.gdns" type="Script" id=2] [sub_resource type="RectangleShape2D" id=1] @@ -9,14 +9,14 @@ extents = Vector2( 2.11161, 1.8628 ) [sub_resource type="Animation" id=2] resource_name = "Idle" tracks/0/type = "value" -tracks/0/path = NodePath("Sprite:frame") +tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { -"times": PoolRealArray( 0 ), -"transitions": PoolRealArray( 1 ), +"times": PackedFloat32Array( 0 ), +"transitions": PackedFloat32Array( 1 ), "update": 1, "values": [ 0 ] } @@ -25,14 +25,14 @@ tracks/0/keys = { resource_name = "Stepped" length = 0.2 tracks/0/type = "value" -tracks/0/path = NodePath("Sprite:frame") +tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { -"times": PoolRealArray( 0, 0.2 ), -"transitions": PoolRealArray( 1, 1 ), +"times": PackedFloat32Array( 0, 0.2 ), +"transitions": PackedFloat32Array( 1, 1 ), "update": 1, "values": [ 1, 0 ] } @@ -40,7 +40,7 @@ tracks/0/keys = { [node name="TallGrass" type="Node2D"] script = ExtResource( 2 ) -[node name="Sprite" type="Sprite" parent="."] +[node name="Sprite2D" type="Sprite2D" parent="."] light_mask = 2 texture = ExtResource( 1 ) centered = false diff --git a/godot/Game/TileMaps/Buildings.tscn b/godot_legacy/Game/TileMaps/Buildings.tscn similarity index 61% rename from godot/Game/TileMaps/Buildings.tscn rename to godot_legacy/Game/TileMaps/Buildings.tscn index 1c26f34..76a8378 100644 --- a/godot/Game/TileMaps/Buildings.tscn +++ b/godot_legacy/Game/TileMaps/Buildings.tscn @@ -1,30 +1,30 @@ [gd_scene load_steps=22 format=2] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (soot-built, flat top).png" type="Texture" id=1] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (soot-built, square).png" type="Texture" id=2] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Hut (grass).png" type="Texture" id=3] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Hut (tree).png" type="Texture" id=4] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Barn (custom).png" type="Texture" id=5] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Apartment Building (medium).png" type="Texture" id=6] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/City House.png" type="Texture" id=7] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (green roof, log cabin).png" type="Texture" id=8] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Cottage (fine).png" type="Texture" id=9] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (gray roof, one story).png" type="Texture" id=10] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Cottage (stone).png" type="Texture" id=11] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Apartment Building (large).png" type="Texture" id=12] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (blue roof, one story).png" type="Texture" id=13] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (green roof, no flowerboxes).png" type="Texture" id=14] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Apartment Building (small).png" type="Texture" id=15] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (slanted roof, two stories).png" type="Texture" id=16] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (green roof, with flowerboxes).png" type="Texture" id=17] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (green, gray roof).png" type="Texture" id=18] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (soot-built).png" type="Texture" id=19] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (red roof, two stories).png" type="Texture" id=20] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (red roof, floral print).png" type="Texture" id=21] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (soot-built, flat top).png" type="Texture2D" id=1] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (soot-built, square).png" type="Texture2D" id=2] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Hut (grass).png" type="Texture2D" id=3] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Hut (tree).png" type="Texture2D" id=4] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Barn (custom).png" type="Texture2D" id=5] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Apartment Building (medium).png" type="Texture2D" id=6] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/City House.png" type="Texture2D" id=7] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (green roof, log cabin).png" type="Texture2D" id=8] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Cottage (fine).png" type="Texture2D" id=9] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (gray roof, one story).png" type="Texture2D" id=10] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Cottage (stone).png" type="Texture2D" id=11] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Apartment Building (large).png" type="Texture2D" id=12] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (blue roof, one story).png" type="Texture2D" id=13] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (green roof, no flowerboxes).png" type="Texture2D" id=14] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Apartment Building (small).png" type="Texture2D" id=15] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (slanted roof, two stories).png" type="Texture2D" id=16] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (green roof, with flowerboxes).png" type="Texture2D" id=17] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (green, gray roof).png" type="Texture2D" id=18] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (soot-built).png" type="Texture2D" id=19] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (red roof, two stories).png" type="Texture2D" id=20] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (red roof, floral print).png" type="Texture2D" id=21] [node name="Buildings" type="Node2D"] -[node name="Apartment Building (large)" type="Sprite" parent="."] +[node name="Apartment Building (large)" type="Sprite2D" parent="."] position = Vector2( 104, 72 ) texture = ExtResource( 12 ) @@ -33,9 +33,9 @@ texture = ExtResource( 12 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Apartment Building (large)/StaticBody2D"] position = Vector2( 2, 0 ) scale = Vector2( 0.991071, 1.00481 ) -polygon = PoolVector2Array( -56, 56, -56, -48, -56, -48, 56, -48, 56, 56 ) +polygon = PackedVector2Array( -56, 56, -56, -48, -56, -48, 56, -48, 56, 56 ) -[node name="Apartment Building (medium)" type="Sprite" parent="."] +[node name="Apartment Building (medium)" type="Sprite2D" parent="."] position = Vector2( 368, 120 ) texture = ExtResource( 6 ) @@ -44,9 +44,9 @@ texture = ExtResource( 6 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Apartment Building (medium)/StaticBody2D2"] position = Vector2( -0.722964, -3.46155 ) scale = Vector2( 0.983016, 0.865385 ) -polygon = PoolVector2Array( -56, 56, -56, -48, -56, -48, 56.5045, -47.7703, 56, 56 ) +polygon = PackedVector2Array( -56, 56, -56, -48, -56, -48, 56.5045, -47.7703, 56, 56 ) -[node name="Apartment Building (small)" type="Sprite" parent="."] +[node name="Apartment Building (small)" type="Sprite2D" parent="."] position = Vector2( 544, 88 ) texture = ExtResource( 15 ) @@ -55,25 +55,25 @@ texture = ExtResource( 15 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Apartment Building (small)/StaticBody2D3"] position = Vector2( -0.722964, -3.46155 ) scale = Vector2( 0.983016, 0.865385 ) -polygon = PoolVector2Array( -56, 56, -56, -48, -56, -48, 56.5045, -47.7703, 56, 56 ) +polygon = PackedVector2Array( -56, 56, -56, -48, -56, -48, 56.5045, -47.7703, 56, 56 ) -[node name="Barn (custom)" type="Sprite" parent="."] +[node name="Barn (custom)" type="Sprite2D" parent="."] position = Vector2( 744, 88 ) texture = ExtResource( 5 ) -[node name="City House" type="Sprite" parent="."] +[node name="City House" type="Sprite2D" parent="."] position = Vector2( 184, 360 ) texture = ExtResource( 7 ) -[node name="Cottage (fine)" type="Sprite" parent="."] +[node name="Cottage (fine)" type="Sprite2D" parent="."] position = Vector2( 352, 344 ) texture = ExtResource( 9 ) -[node name="Cottage (stone)" type="Sprite" parent="."] +[node name="Cottage (stone)" type="Sprite2D" parent="."] position = Vector2( 496, 352 ) texture = ExtResource( 11 ) -[node name="House (blue roof, one story)" type="Sprite" parent="."] +[node name="House (blue roof, one story)" type="Sprite2D" parent="."] position = Vector2( 154, 686 ) scale = Vector2( 2, 2 ) texture = ExtResource( 13 ) @@ -84,9 +84,9 @@ visible = false [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="House (blue roof, one story)/StaticBodyHouseRedRoof2"] position = Vector2( 3.8147e-06, 0 ) scale = Vector2( 0.888854, 0.634014 ) -polygon = PoolVector2Array( -56, 56, -54.0022, -37.8541, -54.0022, -37.8541, 54.2544, -40.8, 56, 56 ) +polygon = PackedVector2Array( -56, 56, -54.0022, -37.8541, -54.0022, -37.8541, 54.2544, -40.8, 56, 56 ) -[node name="House (gray roof, one story)" type="Sprite" parent="."] +[node name="House (gray roof, one story)" type="Sprite2D" parent="."] position = Vector2( 504, 686 ) scale = Vector2( 2, 2 ) texture = ExtResource( 10 ) @@ -96,29 +96,29 @@ texture = ExtResource( 10 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="House (gray roof, one story)/StaticBodyHouseRedRoof3"] position = Vector2( 1.71661e-05, -2.66796 ) scale = Vector2( 0.803571, 0.595813 ) -polygon = PoolVector2Array( -52.0314, 58.0664, -50.6329, -40.0079, -54.0022, -37.8541, 50.9856, -37.4932, 50.0533, 57.4377 ) +polygon = PackedVector2Array( -52.0314, 58.0664, -50.6329, -40.0079, -54.0022, -37.8541, 50.9856, -37.4932, 50.0533, 57.4377 ) -[node name="House (green roof, log cabin)" type="Sprite" parent="."] +[node name="House (green roof, log cabin)" type="Sprite2D" parent="."] position = Vector2( 464, 488 ) texture = ExtResource( 8 ) -[node name="House (green roof, no flowerboxes)" type="Sprite" parent="."] +[node name="House (green roof, no flowerboxes)" type="Sprite2D" parent="."] position = Vector2( 600, 488 ) texture = ExtResource( 14 ) -[node name="House (green roof, with flowerboxes)" type="Sprite" parent="."] +[node name="House (green roof, with flowerboxes)" type="Sprite2D" parent="."] position = Vector2( 736, 488 ) texture = ExtResource( 17 ) -[node name="House (green, gray roof)" type="Sprite" parent="."] +[node name="House (green, gray roof)" type="Sprite2D" parent="."] position = Vector2( 40, 480 ) texture = ExtResource( 18 ) -[node name="House (red roof, floral print)" type="Sprite" parent="."] +[node name="House (red roof, floral print)" type="Sprite2D" parent="."] position = Vector2( 56, 224 ) texture = ExtResource( 21 ) -[node name="House (red roof, two stories)" type="Sprite" parent="."] +[node name="House (red roof, two stories)" type="Sprite2D" parent="."] position = Vector2( 1104, 694 ) scale = Vector2( 2, 2 ) texture = ExtResource( 20 ) @@ -129,9 +129,9 @@ visible = false [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="House (red roof, two stories)/StaticBodyHouseRedRoof"] position = Vector2( 3.80943, 1.11538 ) scale = Vector2( 0.755525, 0.721154 ) -polygon = PoolVector2Array( -56, 56, -56, -48, -56, -48, 56.5045, -47.7703, 56, 56 ) +polygon = PackedVector2Array( -56, 56, -56, -48, -56, -48, 56.5045, -47.7703, 56, 56 ) -[node name="House (slanted roof, two stories)" type="Sprite" parent="."] +[node name="House (slanted roof, two stories)" type="Sprite2D" parent="."] position = Vector2( 798, 1092 ) scale = Vector2( 5, 5 ) texture = ExtResource( 16 ) @@ -141,24 +141,24 @@ texture = ExtResource( 16 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="House (slanted roof, two stories)/StaticBodyHouseRedRoof2"] position = Vector2( -0.179386, 0 ) scale = Vector2( 0.711083, 0.721154 ) -polygon = PoolVector2Array( -56, 56, -55.9999, -33.28, -22.2486, -44.3733, 11.5027, -55.4667, 56.5045, -44.3733, 56, 56 ) +polygon = PackedVector2Array( -56, 56, -55.9999, -33.28, -22.2486, -44.3733, 11.5027, -55.4667, 56.5045, -44.3733, 56, 56 ) -[node name="House (soot-built)" type="Sprite" parent="."] +[node name="House (soot-built)" type="Sprite2D" parent="."] position = Vector2( 928, 88 ) texture = ExtResource( 19 ) -[node name="House (soot-built, flat top)" type="Sprite" parent="."] +[node name="House (soot-built, flat top)" type="Sprite2D" parent="."] position = Vector2( 928, 208 ) texture = ExtResource( 1 ) -[node name="House (soot-built, square)" type="Sprite" parent="."] +[node name="House (soot-built, square)" type="Sprite2D" parent="."] position = Vector2( 352, 224 ) texture = ExtResource( 2 ) -[node name="Hut (grass)" type="Sprite" parent="."] +[node name="Hut (grass)" type="Sprite2D" parent="."] position = Vector2( 928, 344 ) texture = ExtResource( 3 ) -[node name="Hut (tree)" type="Sprite" parent="."] +[node name="Hut (tree)" type="Sprite2D" parent="."] position = Vector2( 992, 480 ) texture = ExtResource( 4 ) diff --git a/godot/Game/TileMaps/FenceHorizontal.tscn b/godot_legacy/Game/TileMaps/FenceHorizontal.tscn similarity index 81% rename from godot/Game/TileMaps/FenceHorizontal.tscn rename to godot_legacy/Game/TileMaps/FenceHorizontal.tscn index 2cc798c..6927ef8 100644 --- a/godot/Game/TileMaps/FenceHorizontal.tscn +++ b/godot_legacy/Game/TileMaps/FenceHorizontal.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=3 format=2] -[ext_resource path="res://gfx/Tilemaps/GroundThings/Fence, Wooden (horiz).png" type="Texture" id=1] +[ext_resource path="res://gfx/Tilemaps/GroundThings/Fence, Wooden (horiz).png" type="Texture2D" id=1] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 8, 8 ) @@ -11,6 +11,6 @@ extents = Vector2( 8, 8 ) position = Vector2( 8, 8 ) shape = SubResource( 1 ) -[node name="Sprite" type="Sprite" parent="."] +[node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource( 1 ) centered = false diff --git a/godot/Game/TileMaps/Floor.tscn b/godot_legacy/Game/TileMaps/Floor.tscn similarity index 100% rename from godot/Game/TileMaps/Floor.tscn rename to godot_legacy/Game/TileMaps/Floor.tscn diff --git a/godot/Game/TileMaps/FloorElements.tres b/godot_legacy/Game/TileMaps/FloorElements.tres similarity index 100% rename from godot/Game/TileMaps/FloorElements.tres rename to godot_legacy/Game/TileMaps/FloorElements.tres diff --git a/godot/Game/TileMaps/Grass.tscn b/godot_legacy/Game/TileMaps/Grass.tscn similarity index 100% rename from godot/Game/TileMaps/Grass.tscn rename to godot_legacy/Game/TileMaps/Grass.tscn diff --git a/godot/Game/TileMaps/grass_tileset.tres b/godot_legacy/Game/TileMaps/grass_tileset.tres similarity index 99% rename from godot/Game/TileMaps/grass_tileset.tres rename to godot_legacy/Game/TileMaps/grass_tileset.tres index 7491ca6..2fde357 100644 --- a/godot/Game/TileMaps/grass_tileset.tres +++ b/godot_legacy/Game/TileMaps/grass_tileset.tres @@ -1,6 +1,6 @@ [gd_resource type="TileSet" load_steps=2 format=2] -[ext_resource path="res://gfx/Tilemaps/Grass/tileset-biome.png" type="Texture" id=1] +[ext_resource path="res://gfx/Tilemaps/Grass/tileset-biome.png" type="Texture2D" id=1] [resource] 1/name = "GrassGroundBasic" diff --git a/godot/Game/Weather/Rain.tscn b/godot_legacy/Game/Weather/Rain.tscn similarity index 82% rename from godot/Game/Weather/Rain.tscn rename to godot_legacy/Game/Weather/Rain.tscn index f0d7842..4d28394 100644 --- a/godot/Game/Weather/Rain.tscn +++ b/godot_legacy/Game/Weather/Rain.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=4 format=2] -[ext_resource path="res://gfx/Weather/rain.png" type="Texture" id=1] +[ext_resource path="res://gfx/Weather/rain.png" type="Texture2D" id=1] [sub_resource type="CanvasItemMaterial" id=1] particles_animation = true @@ -8,7 +8,7 @@ particles_anim_h_frames = 10 particles_anim_v_frames = 1 particles_anim_loop = false -[sub_resource type="ParticlesMaterial" id=2] +[sub_resource type="ParticleProcessMaterial" id=2] emission_shape = 2 emission_box_extents = Vector3( 960, 1, 1 ) flag_align_y = true @@ -23,7 +23,7 @@ orbit_velocity = 0.0 orbit_velocity_random = 0.0 anim_offset_random = 0.4 -[node name="Rain" type="Particles2D"] +[node name="Rain" type="GPUParticles2D"] material = SubResource( 1 ) position = Vector2( 11.3265, 26.4285 ) amount = 10000 diff --git a/godot/Game/Weather/Weather.tscn b/godot_legacy/Game/Weather/Weather.tscn similarity index 86% rename from godot/Game/Weather/Weather.tscn rename to godot_legacy/Game/Weather/Weather.tscn index 0bcfab5..3472de7 100644 --- a/godot/Game/Weather/Weather.tscn +++ b/godot_legacy/Game/Weather/Weather.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=4 format=2] -[ext_resource path="res://gfx/Weather/rain.png" type="Texture" id=1] +[ext_resource path="res://gfx/Weather/rain.png" type="Texture2D" id=1] [sub_resource type="CanvasItemMaterial" id=1] particles_animation = true @@ -8,7 +8,7 @@ particles_anim_h_frames = 10 particles_anim_v_frames = 1 particles_anim_loop = false -[sub_resource type="ParticlesMaterial" id=2] +[sub_resource type="ParticleProcessMaterial" id=2] emission_shape = 2 emission_box_extents = Vector3( 960, 1, 1 ) flag_align_y = true @@ -26,7 +26,7 @@ anim_offset_random = 0.4 [node name="Weather" type="Node2D"] z_as_relative = false -[node name="Rain" type="Particles2D" parent="."] +[node name="Rain" type="GPUParticles2D" parent="."] material = SubResource( 1 ) position = Vector2( 11.3265, 26.4285 ) z_index = 3 diff --git a/godot/Game/WorldElements/CampoDePruebas/Scenes/InteriorPokemonCenterCampoDePruebas.tscn b/godot_legacy/Game/WorldElements/CampoDePruebas/Scenes/InteriorPokemonCenterCampoDePruebas.tscn similarity index 90% rename from godot/Game/WorldElements/CampoDePruebas/Scenes/InteriorPokemonCenterCampoDePruebas.tscn rename to godot_legacy/Game/WorldElements/CampoDePruebas/Scenes/InteriorPokemonCenterCampoDePruebas.tscn index 20229b3..5c6db80 100644 --- a/godot/Game/WorldElements/CampoDePruebas/Scenes/InteriorPokemonCenterCampoDePruebas.tscn +++ b/godot_legacy/Game/WorldElements/CampoDePruebas/Scenes/InteriorPokemonCenterCampoDePruebas.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=4 format=2] -[ext_resource path="res://gfx/Tilemaps/Interiors/Pokemon Center.png" type="Texture" id=1] +[ext_resource path="res://gfx/Tilemaps/Interiors/Pokemon Center.png" type="Texture2D" id=1] [ext_resource path="res://godot/Game/SceneSwitcher.tscn" type="PackedScene" id=2] [sub_resource type="RectangleShape2D" id=1] @@ -8,7 +8,7 @@ extents = Vector2( 22.6417, 8.03357 ) [node name="InteriorPokemonCenterCampoDePruebas" type="Node2D"] -[node name="Interior" type="Sprite" parent="."] +[node name="Interior" type="Sprite2D" parent="."] position = Vector2( 200, 368 ) texture = ExtResource( 1 ) diff --git a/godot/Game/WorldElements/CampoDePruebas/Scenes/InteriorPokemonCenterCampoDePruebas2.tscn b/godot_legacy/Game/WorldElements/CampoDePruebas/Scenes/InteriorPokemonCenterCampoDePruebas2.tscn similarity index 90% rename from godot/Game/WorldElements/CampoDePruebas/Scenes/InteriorPokemonCenterCampoDePruebas2.tscn rename to godot_legacy/Game/WorldElements/CampoDePruebas/Scenes/InteriorPokemonCenterCampoDePruebas2.tscn index 08417d9..88a1a52 100644 --- a/godot/Game/WorldElements/CampoDePruebas/Scenes/InteriorPokemonCenterCampoDePruebas2.tscn +++ b/godot_legacy/Game/WorldElements/CampoDePruebas/Scenes/InteriorPokemonCenterCampoDePruebas2.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=4 format=2] -[ext_resource path="res://gfx/Tilemaps/Interiors/Pokemon Center.png" type="Texture" id=1] +[ext_resource path="res://gfx/Tilemaps/Interiors/Pokemon Center.png" type="Texture2D" id=1] [ext_resource path="res://godot/Game/SceneSwitcher.tscn" type="PackedScene" id=2] [sub_resource type="RectangleShape2D" id=1] @@ -12,7 +12,7 @@ __meta__ = { "_edit_group_": true } -[node name="Interior" type="Sprite" parent="."] +[node name="Interior" type="Sprite2D" parent="."] position = Vector2( 200, 368 ) texture = ExtResource( 1 ) diff --git a/godot/Game/weather.tscn b/godot_legacy/Game/weather.tscn similarity index 90% rename from godot/Game/weather.tscn rename to godot_legacy/Game/weather.tscn index 7d3e43d..87e5c7b 100644 --- a/godot/Game/weather.tscn +++ b/godot_legacy/Game/weather.tscn @@ -1,7 +1,7 @@ [gd_scene load_steps=8 format=2] -[ext_resource path="res://Weather/assets/snow.png" type="Texture" id=1] -[ext_resource path="res://Weather/assets/rain.png" type="Texture" id=3] +[ext_resource path="res://Weather/assets/snow.png" type="Texture2D" id=1] +[ext_resource path="res://Weather/assets/rain.png" type="Texture2D" id=3] [sub_resource type="CanvasItemMaterial" id=1] particles_animation = true @@ -9,7 +9,7 @@ particles_anim_h_frames = 10 particles_anim_v_frames = 1 particles_anim_loop = false -[sub_resource type="ParticlesMaterial" id=2] +[sub_resource type="ParticleProcessMaterial" id=2] emission_shape = 2 emission_box_extents = Vector3( 960, 1, 1 ) flag_rotate_y = true @@ -31,7 +31,7 @@ particles_anim_h_frames = 10 particles_anim_v_frames = 1 particles_anim_loop = false -[sub_resource type="ParticlesMaterial" id=4] +[sub_resource type="ParticleProcessMaterial" id=4] emission_shape = 2 emission_box_extents = Vector3( 960, 1, 1 ) flag_align_y = true @@ -51,7 +51,7 @@ blend_mode = 2 [node name="Weather" type="Node2D"] -[node name="Snow" type="Particles2D" parent="."] +[node name="Snow" type="GPUParticles2D" parent="."] material = SubResource( 1 ) emitting = false amount = 500 @@ -62,7 +62,7 @@ local_coords = false process_material = SubResource( 2 ) texture = ExtResource( 1 ) -[node name="Rain" type="Particles2D" parent="."] +[node name="Rain" type="GPUParticles2D" parent="."] material = SubResource( 3 ) position = Vector2( 830.619, -16.9517 ) amount = 10000 diff --git a/godot/GameCharacters/gayoso.gif b/godot_legacy/GameCharacters/gayoso.gif similarity index 100% rename from godot/GameCharacters/gayoso.gif rename to godot_legacy/GameCharacters/gayoso.gif diff --git a/godot/Player/Player.tscn b/godot_legacy/Player/Player.tscn similarity index 78% rename from godot/Player/Player.tscn rename to godot_legacy/Player/Player.tscn index 7ba6ae8..7988108 100644 --- a/godot/Player/Player.tscn +++ b/godot_legacy/Player/Player.tscn @@ -4,7 +4,7 @@ [ext_resource path="res://godot/Game/Menu.tscn" type="PackedScene" id=2] [ext_resource path="res://godot/rust_library.gdnlib" type="GDNativeLibrary" id=3] [ext_resource path="res://godot/Game/Dialogue Box.tscn" type="PackedScene" id=4] -[ext_resource path="res://gfx/Players/player_shadow.png" type="Texture" id=5] +[ext_resource path="res://gfx/Players/player_shadow.png" type="Texture2D" id=5] [sub_resource type="NativeScript" id=1] resource_name = "Player" @@ -14,11 +14,11 @@ library = ExtResource( 3 ) [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 4.44588, 7.54323 ) -[node name="Player" type="KinematicBody2D"] +[node name="Player" type="CharacterBody2D"] collision_mask = 6 script = SubResource( 1 ) -[node name="Shadow" type="Sprite" parent="."] +[node name="Shadow" type="Sprite2D" parent="."] texture = ExtResource( 5 ) centered = false @@ -39,11 +39,11 @@ zoom = Vector2( 0.35, 0.35 ) [node name="Menu" parent="Camera2D/CanvasLayer" instance=ExtResource( 2 )] anchor_left = 1.0 anchor_right = 1.0 -margin_left = -401.207 -margin_top = 99.7163 -margin_right = -343.207 -margin_bottom = 195.716 -rect_scale = Vector2( 5.46518, 4.0823 ) +offset_left = -401.207 +offset_top = 99.7163 +offset_right = -343.207 +offset_bottom = 195.716 +scale = Vector2( 5.46518, 4.0823 ) [node name="DialogueBox" parent="Camera2D/CanvasLayer" instance=ExtResource( 4 )] visible = false @@ -51,10 +51,10 @@ anchor_left = 0.226042 anchor_top = 0.857407 anchor_right = 0.773958 anchor_bottom = 0.967593 -margin_left = -0.46701 -margin_top = 0.222534 -margin_right = -0.53302 -margin_bottom = 12.2775 +offset_left = -0.46701 +offset_top = 0.222534 +offset_right = -0.53302 +offset_bottom = 12.2775 [node name="Cursor" parent="Camera2D/CanvasLayer/DialogueBox" index="1"] position = Vector2( 384.837, 38.6851 ) @@ -65,35 +65,35 @@ scale = Vector2( 1.23338, 0.929566 ) [node name="ElectionMenu" parent="Camera2D/CanvasLayer/DialogueBox" index="2"] visible = false -margin_left = 454.124 -margin_top = -100.625 -margin_right = 553.124 -margin_bottom = -7.62543 +offset_left = 454.124 +offset_top = -100.625 +offset_right = 553.124 +offset_bottom = -7.62543 [node name="MenuSelector" parent="Camera2D/CanvasLayer/DialogueBox/ElectionMenu" index="0"] position = Vector2( 19.4648, 26.8577 ) scale = Vector2( 1.14942, 0.835752 ) [node name="Option1" parent="Camera2D/CanvasLayer/DialogueBox/ElectionMenu" index="1"] -margin_left = 37.622 -margin_top = 11.8694 -margin_right = 69.622 -margin_bottom = 40.8694 +offset_left = 37.622 +offset_top = 11.8694 +offset_right = 69.622 +offset_bottom = 40.8694 [node name="Option2" parent="Camera2D/CanvasLayer/DialogueBox/ElectionMenu" index="2"] -margin_left = 37.7458 -margin_top = 48.6085 -margin_right = 66.7458 -margin_bottom = 75.6085 +offset_left = 37.7458 +offset_top = 48.6085 +offset_right = 66.7458 +offset_bottom = 75.6085 [node name="LedgeRayCast" type="RayCast2D" parent="."] position = Vector2( 8, 8 ) -cast_to = Vector2( 0, 8 ) +target_position = Vector2( 0, 8 ) collision_mask = 2147483652 [node name="BlockingRayCast" type="RayCast2D" parent="."] position = Vector2( 8, 8 ) -cast_to = Vector2( 0, 8 ) +target_position = Vector2( 0, 8 ) collision_mask = 6 [connection signal="animate" from="." to="PlayerAnimation" method="_on_player_animate"] diff --git a/godot/Player/PlayerAnimation.gdns b/godot_legacy/Player/PlayerAnimation.gdns similarity index 100% rename from godot/Player/PlayerAnimation.gdns rename to godot_legacy/Player/PlayerAnimation.gdns diff --git a/godot/Player/PlayerAnimation.tscn b/godot_legacy/Player/PlayerAnimation.tscn similarity index 97% rename from godot/Player/PlayerAnimation.tscn rename to godot_legacy/Player/PlayerAnimation.tscn index e6389b4..9b0dbae 100644 --- a/godot/Player/PlayerAnimation.tscn +++ b/godot_legacy/Player/PlayerAnimation.tscn @@ -1,7 +1,7 @@ [gd_scene load_steps=20 format=2] [ext_resource path="res://godot/Player/PlayerAnimation.gdns" type="Script" id=1] -[ext_resource path="res://gfx/Players/Male 16-3.png" type="Texture" id=18] +[ext_resource path="res://gfx/Players/Male 16-3.png" type="Texture2D" id=18] [sub_resource type="AtlasTexture" id=1] flags = 4 @@ -126,7 +126,7 @@ animations = [ { "speed": 5.0 } ] -[node name="PlayerAnimation" type="AnimatedSprite"] +[node name="PlayerAnimation" type="AnimatedSprite2D"] position = Vector2( -1, 0 ) scale = Vector2( 3, 3 ) frames = SubResource( 17 ) diff --git a/godot/Player/PlayerCharacter.gdns b/godot_legacy/Player/PlayerCharacter.gdns similarity index 100% rename from godot/Player/PlayerCharacter.gdns rename to godot_legacy/Player/PlayerCharacter.gdns diff --git a/godot/TileSet/AboveGroundThings.tscn b/godot_legacy/TileSet/AboveGroundThings.tscn similarity index 88% rename from godot/TileSet/AboveGroundThings.tscn rename to godot_legacy/TileSet/AboveGroundThings.tscn index f7adcf0..97fc873 100644 --- a/godot/TileSet/AboveGroundThings.tscn +++ b/godot_legacy/TileSet/AboveGroundThings.tscn @@ -1,15 +1,15 @@ [gd_scene load_steps=8 format=2] -[ext_resource path="res://gfx/Tilemaps/Buildings/pokemon_tileset_from_public_tiles_by_chaoticcherrycake_d5xdb0y.png" type="Texture" id=1] -[ext_resource path="res://gfx/Tilemaps/Grass/Sin título.png" type="Texture" id=2] -[ext_resource path="res://gfx/Tilemaps/GreenThings/Rock, grassy.png" type="Texture" id=7] -[ext_resource path="res://gfx/Tilemaps/GreenThings/Rock, grassy (stepping stone).png" type="Texture" id=8] +[ext_resource path="res://gfx/Tilemaps/Buildings/pokemon_tileset_from_public_tiles_by_chaoticcherrycake_d5xdb0y.png" type="Texture2D" id=1] +[ext_resource path="res://gfx/Tilemaps/Grass/Sin título.png" type="Texture2D" id=2] +[ext_resource path="res://gfx/Tilemaps/GreenThings/Rock, grassy.png" type="Texture2D" id=7] +[ext_resource path="res://gfx/Tilemaps/GreenThings/Rock, grassy (stepping stone).png" type="Texture2D" id=8] [sub_resource type="OccluderPolygon2D" id=1] -polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +polygon = PackedVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="OccluderPolygon2D" id=2] -polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +polygon = PackedVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="TileSet" id=3] 7/name = "RockGrassy" @@ -156,4 +156,4 @@ polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) tile_set = SubResource( 3 ) cell_size = Vector2( 16, 16 ) format = 1 -tile_data = PoolIntArray( 524303, 1, 0, 524304, 1, 0, 524305, 1, 0, 524306, 1, 0, 524307, 1, 0, 524308, 1, 0, 524309, 1, 0, 589839, 1, 0, 589840, 1, 0, 589841, 1, 0, 589842, 1, 0, 589843, 1, 0, 589844, 1, 0, 589845, 1, 0, 655380, 1, 0, 655381, 1, 0, 720911, 1, 0, 720917, 1, 0, 720918, 1, 0, 720919, 1, 0, 786447, 1, 0, 851983, 1, 0, 851984, 1, 0, 851985, 1, 0, 851986, 1, 0, 851987, 1, 0, 851988, 1, 0, 851989, 1, 0, 851990, 1, 0, 851991, 1, 0, 851992, 1, 0, 917519, 1, 0, 917520, 1, 0, 917521, 1, 0, 917522, 1, 0, 917523, 1, 0, 917524, 1, 0, 917525, 1, 0 ) +tile_data = PackedInt32Array( 524303, 1, 0, 524304, 1, 0, 524305, 1, 0, 524306, 1, 0, 524307, 1, 0, 524308, 1, 0, 524309, 1, 0, 589839, 1, 0, 589840, 1, 0, 589841, 1, 0, 589842, 1, 0, 589843, 1, 0, 589844, 1, 0, 589845, 1, 0, 655380, 1, 0, 655381, 1, 0, 720911, 1, 0, 720917, 1, 0, 720918, 1, 0, 720919, 1, 0, 786447, 1, 0, 851983, 1, 0, 851984, 1, 0, 851985, 1, 0, 851986, 1, 0, 851987, 1, 0, 851988, 1, 0, 851989, 1, 0, 851990, 1, 0, 851991, 1, 0, 851992, 1, 0, 917519, 1, 0, 917520, 1, 0, 917521, 1, 0, 917522, 1, 0, 917523, 1, 0, 917524, 1, 0, 917525, 1, 0 ) diff --git a/godot/TileSet/Buildings.tres b/godot_legacy/TileSet/Buildings.tres similarity index 88% rename from godot/TileSet/Buildings.tres rename to godot_legacy/TileSet/Buildings.tres index 686656e..bd00da8 100644 --- a/godot/TileSet/Buildings.tres +++ b/godot_legacy/TileSet/Buildings.tres @@ -1,50 +1,50 @@ [gd_resource type="TileSet" load_steps=30 format=2] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (soot-built, flat top).png" type="Texture" id=1] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (soot-built, square).png" type="Texture" id=2] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Hut (grass).png" type="Texture" id=3] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Hut (tree).png" type="Texture" id=4] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Barn (custom).png" type="Texture" id=5] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Apartment Building (medium).png" type="Texture" id=6] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/City House.png" type="Texture" id=7] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (green roof, log cabin).png" type="Texture" id=8] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Cottage (fine).png" type="Texture" id=9] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (gray roof, one story).png" type="Texture" id=10] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Cottage (stone).png" type="Texture" id=11] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Apartment Building (large).png" type="Texture" id=12] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (blue roof, one story).png" type="Texture" id=13] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (green roof, no flowerboxes).png" type="Texture" id=14] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Apartment Building (small).png" type="Texture" id=15] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (slanted roof, two stories).png" type="Texture" id=16] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (green roof, with flowerboxes).png" type="Texture" id=17] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (green, gray roof).png" type="Texture" id=18] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (soot-built).png" type="Texture" id=19] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (red roof, two stories).png" type="Texture" id=20] -[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (red roof, floral print).png" type="Texture" id=21] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (soot-built, flat top).png" type="Texture2D" id=1] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (soot-built, square).png" type="Texture2D" id=2] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Hut (grass).png" type="Texture2D" id=3] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Hut (tree).png" type="Texture2D" id=4] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Barn (custom).png" type="Texture2D" id=5] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Apartment Building (medium).png" type="Texture2D" id=6] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/City House.png" type="Texture2D" id=7] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (green roof, log cabin).png" type="Texture2D" id=8] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Cottage (fine).png" type="Texture2D" id=9] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (gray roof, one story).png" type="Texture2D" id=10] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Cottage (stone).png" type="Texture2D" id=11] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Apartment Building (large).png" type="Texture2D" id=12] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (blue roof, one story).png" type="Texture2D" id=13] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (green roof, no flowerboxes).png" type="Texture2D" id=14] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/Apartment Building (small).png" type="Texture2D" id=15] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (slanted roof, two stories).png" type="Texture2D" id=16] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (green roof, with flowerboxes).png" type="Texture2D" id=17] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (green, gray roof).png" type="Texture2D" id=18] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (soot-built).png" type="Texture2D" id=19] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (red roof, two stories).png" type="Texture2D" id=20] +[ext_resource path="res://gfx/Tilemaps/Buildings/Houses/House (red roof, floral print).png" type="Texture2D" id=21] [sub_resource type="ConvexPolygonShape2D" id=1] -points = PoolVector2Array( -56, 56, -56, -48, -56, -48, 56, -48, 56, 56 ) +points = PackedVector2Array( -56, 56, -56, -48, -56, -48, 56, -48, 56, 56 ) [sub_resource type="ConvexPolygonShape2D" id=2] -points = PoolVector2Array( -56, 56, -56, -48, -56, -48, 56.5045, -47.7703, 56, 56 ) +points = PackedVector2Array( -56, 56, -56, -48, -56, -48, 56.5045, -47.7703, 56, 56 ) [sub_resource type="ConvexPolygonShape2D" id=3] -points = PoolVector2Array( -56, 56, -56, -48, -56, -48, 56.5045, -47.7703, 56, 56 ) +points = PackedVector2Array( -56, 56, -56, -48, -56, -48, 56.5045, -47.7703, 56, 56 ) [sub_resource type="ConvexPolygonShape2D" id=4] -points = PoolVector2Array( -56, 56, -55.9999, -33.28, -22.2486, -44.3733, 11.5027, -55.4667, 56.5045, -44.3733, 56, 56 ) +points = PackedVector2Array( -56, 56, -55.9999, -33.28, -22.2486, -44.3733, 11.5027, -55.4667, 56.5045, -44.3733, 56, 56 ) [sub_resource type="ConvexPolygonShape2D" id=5] -points = PoolVector2Array( -56, 56, -56, -48, -56, -48, 56.5045, -47.7703, 56, 56 ) +points = PackedVector2Array( -56, 56, -56, -48, -56, -48, 56.5045, -47.7703, 56, 56 ) [sub_resource type="ConvexPolygonShape2D" id=6] -points = PoolVector2Array( -56, 56, -54.0022, -37.8541, -54.0022, -37.8541, 54.2544, -40.8, 56, 56 ) +points = PackedVector2Array( -56, 56, -54.0022, -37.8541, -54.0022, -37.8541, 54.2544, -40.8, 56, 56 ) [sub_resource type="ConvexPolygonShape2D" id=7] -points = PoolVector2Array( 50.0533, 57.4377, -52.0314, 58.0664, -50.6329, -40.0079, 50.9856, -37.4932 ) +points = PackedVector2Array( 50.0533, 57.4377, -52.0314, 58.0664, -50.6329, -40.0079, 50.9856, -37.4932 ) [sub_resource type="ConvexPolygonShape2D" id=8] -points = PoolVector2Array( 50.9856, -37.4932, -50.6329, -40.0079, -54.0022, -37.8541 ) +points = PackedVector2Array( 50.9856, -37.4932, -50.6329, -40.0079, -54.0022, -37.8541 ) [resource] 0/name = "Apartment Building (large)" diff --git a/godot/TileSet/Buildings.tscn b/godot_legacy/TileSet/Buildings.tscn similarity index 92% rename from godot/TileSet/Buildings.tscn rename to godot_legacy/TileSet/Buildings.tscn index d4ddbeb..fa5aca9 100644 --- a/godot/TileSet/Buildings.tscn +++ b/godot_legacy/TileSet/Buildings.tscn @@ -1,26 +1,26 @@ [gd_scene load_steps=13 format=2] -[ext_resource path="res://gfx/Tilemaps/Buildings/pokemon_prof__oaks_lab_by_malice936_d9y1omo.png" type="Texture" id=1] -[ext_resource path="res://gfx/Tilemaps/Buildings/Edit.png" type="Texture" id=2] -[ext_resource path="res://gfx/Tilemaps/WorldElements/Mailbox.png" type="Texture" id=5] -[ext_resource path="res://gfx/Tilemaps/Grass/Fence, Whitewashed (horiz).png" type="Texture" id=6] -[ext_resource path="res://gfx/Tilemaps/Grass/Fence, Whitewashed (vert).png" type="Texture" id=7] -[ext_resource path="res://gfx/Tilemaps/Buildings/pokemon_tileset_from_public_tiles_by_chaoticcherrycake_d5xdb0y.png" type="Texture" id=9] +[ext_resource path="res://gfx/Tilemaps/Buildings/pokemon_prof__oaks_lab_by_malice936_d9y1omo.png" type="Texture2D" id=1] +[ext_resource path="res://gfx/Tilemaps/Buildings/Edit.png" type="Texture2D" id=2] +[ext_resource path="res://gfx/Tilemaps/WorldElements/Mailbox.png" type="Texture2D" id=5] +[ext_resource path="res://gfx/Tilemaps/Grass/Fence, Whitewashed (horiz).png" type="Texture2D" id=6] +[ext_resource path="res://gfx/Tilemaps/Grass/Fence, Whitewashed (vert).png" type="Texture2D" id=7] +[ext_resource path="res://gfx/Tilemaps/Buildings/pokemon_tileset_from_public_tiles_by_chaoticcherrycake_d5xdb0y.png" type="Texture2D" id=9] [sub_resource type="ConvexPolygonShape2D" id=1] -points = PoolVector2Array( 0, 16, 16, 16, 16, 32, 0, 32 ) +points = PackedVector2Array( 0, 16, 16, 16, 16, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=3] -points = PoolVector2Array( 0, 0, 16, 0, 16, 32, 0, 32 ) +points = PackedVector2Array( 0, 0, 16, 0, 16, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=4] -points = PoolVector2Array( 0, 0, 16, 0, 16, 32, 0, 32 ) +points = PackedVector2Array( 0, 0, 16, 0, 16, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=5] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=6] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +points = PackedVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="TileSet" id=2] 4/name = "Mailbox" @@ -211,4 +211,4 @@ cell_size = Vector2( 16, 16 ) cell_y_sort = true collision_layer = 2 format = 1 -tile_data = PoolIntArray( 196620, 7, 0 ) +tile_data = PackedInt32Array( 196620, 7, 0 ) diff --git a/godot/TileSet/Ground.tscn b/godot_legacy/TileSet/Ground.tscn similarity index 86% rename from godot/TileSet/Ground.tscn rename to godot_legacy/TileSet/Ground.tscn index 2656753..c0c0f1b 100644 --- a/godot/TileSet/Ground.tscn +++ b/godot_legacy/TileSet/Ground.tscn @@ -1,23 +1,23 @@ [gd_scene load_steps=9 format=2] -[ext_resource path="res://gfx/Tilemaps/Grass/tilesett22.png" type="Texture" id=1] -[ext_resource path="res://gfx/Tilemaps/Buildings/pokemon_tileset_from_public_tiles_by_chaoticcherrycake_d5xdb0y.png" type="Texture" id=2] +[ext_resource path="res://gfx/Tilemaps/Grass/tilesett22.png" type="Texture2D" id=1] +[ext_resource path="res://gfx/Tilemaps/Buildings/pokemon_tileset_from_public_tiles_by_chaoticcherrycake_d5xdb0y.png" type="Texture2D" id=2] [sub_resource type="OccluderPolygon2D" id=1] -polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +polygon = PackedVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="OccluderPolygon2D" id=2] -polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +polygon = PackedVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="OccluderPolygon2D" id=3] -polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +polygon = PackedVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="OccluderPolygon2D" id=4] -polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +polygon = PackedVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="OccluderPolygon2D" id=5] -polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +polygon = PackedVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="TileSet" id=6] 0/name = "GrassForPath" @@ -113,4 +113,4 @@ polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) tile_set = SubResource( 6 ) cell_size = Vector2( 16, 16 ) format = 1 -tile_data = PoolIntArray( 2228232, 6, 0, 2228233, 6, 0, 2228234, 6, 0, 2293777, 7, 0, 2293778, 7, 0, 2293779, 7, 0, 2293780, 7, 0, 2359306, 6, 0, 2359313, 7, 0, 2424851, 7, 0, 2424852, 7, 0, 2490377, 6, 0, 2490378, 6, 0, 2490385, 7, 0, 2555919, 7, 0, 2555922, 7, 0, 2555923, 7, 0 ) +tile_data = PackedInt32Array( 2228232, 6, 0, 2228233, 6, 0, 2228234, 6, 0, 2293777, 7, 0, 2293778, 7, 0, 2293779, 7, 0, 2293780, 7, 0, 2359306, 6, 0, 2359313, 7, 0, 2424851, 7, 0, 2424852, 7, 0, 2490377, 6, 0, 2490378, 6, 0, 2490385, 7, 0, 2555919, 7, 0, 2555922, 7, 0, 2555923, 7, 0 ) diff --git a/godot/TileSet/Laboratory.tscn b/godot_legacy/TileSet/Laboratory.tscn similarity index 91% rename from godot/TileSet/Laboratory.tscn rename to godot_legacy/TileSet/Laboratory.tscn index 24f302c..ade44ae 100644 --- a/godot/TileSet/Laboratory.tscn +++ b/godot_legacy/TileSet/Laboratory.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=3 format=2] -[ext_resource path="res://gfx/Tilemaps/Buildings/pokemon_prof__oaks_lab_by_malice936_d9y1omo.png" type="Texture" id=1] +[ext_resource path="res://gfx/Tilemaps/Buildings/pokemon_prof__oaks_lab_by_malice936_d9y1omo.png" type="Texture2D" id=1] [sub_resource type="TileSet" id=1] 0/name = "Laboratory" diff --git a/godot/TileSet/Tree.tscn b/godot_legacy/TileSet/Tree.tscn similarity index 82% rename from godot/TileSet/Tree.tscn rename to godot_legacy/TileSet/Tree.tscn index ee2ab03..ea49671 100644 --- a/godot/TileSet/Tree.tscn +++ b/godot_legacy/TileSet/Tree.tscn @@ -1,13 +1,13 @@ [gd_scene load_steps=3 format=2] -[ext_resource path="res://gfx/Tilemaps/GreenThings/Tree (evergreen, large).png" type="Texture" id=1] +[ext_resource path="res://gfx/Tilemaps/GreenThings/Tree (evergreen, large).png" type="Texture2D" id=1] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 16, 16 ) [node name="StaticBody2D" type="StaticBody2D"] -[node name="Sprite" type="Sprite" parent="."] +[node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource( 1 ) centered = false offset = Vector2( 0, -16 ) diff --git a/godot/TileSet/Trees.tscn b/godot_legacy/TileSet/Trees.tscn similarity index 96% rename from godot/TileSet/Trees.tscn rename to godot_legacy/TileSet/Trees.tscn index ceb2127..071d376 100644 --- a/godot/TileSet/Trees.tscn +++ b/godot_legacy/TileSet/Trees.tscn @@ -1,13 +1,13 @@ [gd_scene load_steps=10 format=2] -[ext_resource path="res://gfx/Tilemaps/GreenThings/Tree (evergreen, large).png" type="Texture" id=1] -[ext_resource path="res://gfx/Tilemaps/GreenThings/Tree (narrow).png" type="Texture" id=2] -[ext_resource path="res://gfx/Tilemaps/GreenThings/Tall Grass (bottom).png" type="Texture" id=3] -[ext_resource path="res://gfx/Tilemaps/GreenThings/tons_of_tileset_1_10___light_jungle_trees_by_phyromatical_d817v10.png" type="Texture" id=4] -[ext_resource path="res://gfx/Tilemaps/GreenThings/Bush (small).png" type="Texture" id=5] -[ext_resource path="res://gfx/Tilemaps/GreenThings/Bush (huge, purple flowers).png" type="Texture" id=6] -[ext_resource path="res://gfx/Tilemaps/GreenThings/Bush (huge).png" type="Texture" id=7] -[ext_resource path="res://gfx/Tilemaps/Buildings/pokemon_tileset_from_public_tiles_by_chaoticcherrycake_d5xdb0y.png" type="Texture" id=8] +[ext_resource path="res://gfx/Tilemaps/GreenThings/Tree (evergreen, large).png" type="Texture2D" id=1] +[ext_resource path="res://gfx/Tilemaps/GreenThings/Tree (narrow).png" type="Texture2D" id=2] +[ext_resource path="res://gfx/Tilemaps/GreenThings/Tall Grass (bottom).png" type="Texture2D" id=3] +[ext_resource path="res://gfx/Tilemaps/GreenThings/tons_of_tileset_1_10___light_jungle_trees_by_phyromatical_d817v10.png" type="Texture2D" id=4] +[ext_resource path="res://gfx/Tilemaps/GreenThings/Bush (small).png" type="Texture2D" id=5] +[ext_resource path="res://gfx/Tilemaps/GreenThings/Bush (huge, purple flowers).png" type="Texture2D" id=6] +[ext_resource path="res://gfx/Tilemaps/GreenThings/Bush (huge).png" type="Texture2D" id=7] +[ext_resource path="res://gfx/Tilemaps/Buildings/pokemon_tileset_from_public_tiles_by_chaoticcherrycake_d5xdb0y.png" type="Texture2D" id=8] [sub_resource type="TileSet" id=1] 0/name = "Tree" diff --git a/godot/TileSet/YSortTrees.tscn b/godot_legacy/TileSet/YSortTrees.tscn similarity index 81% rename from godot/TileSet/YSortTrees.tscn rename to godot_legacy/TileSet/YSortTrees.tscn index 7fe4e02..dfb31b5 100644 --- a/godot/TileSet/YSortTrees.tscn +++ b/godot_legacy/TileSet/YSortTrees.tscn @@ -3,6 +3,6 @@ [ext_resource path="res://godot/TileSet/Trees.tscn" type="PackedScene" id=1] -[node name="YSortTrees" type="YSort"] +[node name="YSortTrees" type="Node2D"] [node name="Trees" parent="." instance=ExtResource( 1 )] diff --git a/godot/default_env.tres b/godot_legacy/default_env.tres similarity index 74% rename from godot/default_env.tres rename to godot_legacy/default_env.tres index 98f26a7..b73dccf 100644 --- a/godot/default_env.tres +++ b/godot_legacy/default_env.tres @@ -1,5 +1,5 @@ [gd_resource type="Environment" load_steps=2 format=2] -[sub_resource type="ProceduralSky" id=1] +[sub_resource type="Sky" id=1] [resource] background_mode = 2 background_sky = SubResource( 1 ) diff --git a/godot/gamestate.json b/godot_legacy/gamestate.json similarity index 100% rename from godot/gamestate.json rename to godot_legacy/gamestate.json diff --git a/godot/icon.png b/godot_legacy/icon.png similarity index 100% rename from godot/icon.png rename to godot_legacy/icon.png diff --git a/godot_legacy/icon.png.import b/godot_legacy/icon.png.import new file mode 100644 index 0000000..bbe5e1e --- /dev/null +++ b/godot_legacy/icon.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://y236se8c6ups" +path="res://.godot/imported/icon.png-d1317a776f1ea55168b6fbf8646414fa.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://godot/icon.png" +dest_files=["res://.godot/imported/icon.png-d1317a776f1ea55168b6fbf8646414fa.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/godot/login_screen.gdns b/godot_legacy/login_screen.gdns similarity index 100% rename from godot/login_screen.gdns rename to godot_legacy/login_screen.gdns diff --git a/godot/login_screen.tscn b/godot_legacy/login_screen.tscn similarity index 62% rename from godot/login_screen.tscn rename to godot_legacy/login_screen.tscn index 5658ccf..7f82586 100644 --- a/godot/login_screen.tscn +++ b/godot_legacy/login_screen.tscn @@ -1,9 +1,9 @@ [gd_scene load_steps=10 format=2] -[ext_resource path="res://gfx/Feltpen.ttf" type="DynamicFontData" id=1] -[ext_resource path="res://gfx/blue_button11.png" type="Texture" id=2] -[ext_resource path="res://gfx/blackboard.jpg" type="Texture" id=3] -[ext_resource path="res://gfx/blue_button12.png" type="Texture" id=4] +[ext_resource path="res://gfx/Feltpen.ttf" type="FontFile" id=1] +[ext_resource path="res://gfx/blue_button11.png" type="Texture2D" id=2] +[ext_resource path="res://gfx/blackboard.jpg" type="Texture2D" id=3] +[ext_resource path="res://gfx/blue_button12.png" type="Texture2D" id=4] [ext_resource path="res://godot/login_screen.gdns" type="Script" id=6] [sub_resource type="GDScript" id=1] @@ -30,15 +30,15 @@ func _on_TextureButton_pressed(extra_arg_0, extra_arg_1): print(extra_arg_0, extra_arg_1) " -[sub_resource type="DynamicFont" id=2] +[sub_resource type="FontFile" id=2] size = 42 font_data = ExtResource( 1 ) -[sub_resource type="DynamicFont" id=3] +[sub_resource type="FontFile" id=3] size = 24 font_data = ExtResource( 1 ) -[sub_resource type="DynamicFont" id=4] +[sub_resource type="FontFile" id=4] size = 40 font_data = ExtResource( 1 ) @@ -51,10 +51,10 @@ __meta__ = { } [node name="TextureRect" type="TextureRect" parent="."] -margin_left = 3.94388 -margin_top = 2.0 -margin_right = 1026.94 -margin_bottom = 599.0 +offset_left = 3.94388 +offset_top = 2.0 +offset_right = 1026.94 +offset_bottom = 599.0 texture = ExtResource( 3 ) expand = true script = SubResource( 1 ) @@ -65,19 +65,19 @@ __meta__ = { [node name="VBoxContainer" type="VBoxContainer" parent="."] anchor_right = 1.0 anchor_bottom = 1.0 -margin_left = 24.0 -margin_top = 24.0 -margin_right = -24.0 -margin_bottom = -24.0 +offset_left = 24.0 +offset_top = 24.0 +offset_right = -24.0 +offset_bottom = -24.0 __meta__ = { "_edit_use_anchors_": false } [node name="Label" type="Label" parent="VBoxContainer"] -margin_right = 976.0 -margin_bottom = 400.0 -rect_min_size = Vector2( 0, 400 ) -custom_fonts/font = SubResource( 2 ) +offset_right = 976.0 +offset_bottom = 400.0 +custom_minimum_size = Vector2( 0, 400 ) +theme_override_fonts/font = SubResource( 2 ) text = "Placeholder text" align = 1 valign = 1 @@ -86,31 +86,31 @@ __meta__ = { } [node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"] -margin_top = 404.0 -margin_right = 976.0 -margin_bottom = 477.0 -rect_min_size = Vector2( 73, 73 ) +offset_top = 404.0 +offset_right = 976.0 +offset_bottom = 477.0 +custom_minimum_size = Vector2( 73, 73 ) size_flags_horizontal = 3 -custom_constants/separation = 12 +theme_override_constants/separation = 12 [node name="UsernameInput" type="LineEdit" parent="VBoxContainer/HBoxContainer"] -margin_right = 399.0 -margin_bottom = 73.0 +offset_right = 399.0 +offset_bottom = 73.0 size_flags_horizontal = 3 -custom_fonts/font = SubResource( 3 ) +theme_override_fonts/font = SubResource( 3 ) [node name="PasswordInput" type="LineEdit" parent="VBoxContainer/HBoxContainer"] -margin_left = 411.0 -margin_right = 810.0 -margin_bottom = 73.0 +offset_left = 411.0 +offset_right = 810.0 +offset_bottom = 73.0 size_flags_horizontal = 3 -custom_fonts/font = SubResource( 3 ) +theme_override_fonts/font = SubResource( 3 ) [node name="LoginButton" type="TextureButton" parent="VBoxContainer/HBoxContainer"] -margin_left = 822.0 -margin_right = 895.0 -margin_bottom = 73.0 -rect_min_size = Vector2( 73, 73 ) +offset_left = 822.0 +offset_right = 895.0 +offset_bottom = 73.0 +custom_minimum_size = Vector2( 73, 73 ) texture_normal = ExtResource( 2 ) texture_pressed = ExtResource( 4 ) expand = true @@ -119,10 +119,10 @@ __meta__ = { } [node name="TextOnButton" type="Label" parent="VBoxContainer/HBoxContainer"] -margin_left = 907.0 -margin_top = 5.0 -margin_right = 976.0 -margin_bottom = 68.0 -custom_fonts/font = SubResource( 4 ) +offset_left = 907.0 +offset_top = 5.0 +offset_right = 976.0 +offset_bottom = 68.0 +theme_override_fonts/font = SubResource( 4 ) text = "OK" [connection signal="pressed" from="VBoxContainer/HBoxContainer/LoginButton" to="." method="_on_login_button_pressed"] diff --git a/godot/rust_library.gdnlib b/godot_legacy/rust_library.gdnlib similarity index 100% rename from godot/rust_library.gdnlib rename to godot_legacy/rust_library.gdnlib diff --git a/project.godot b/project.godot deleted file mode 100644 index 247e1f0..0000000 --- a/project.godot +++ /dev/null @@ -1,86 +0,0 @@ -; Engine configuration file. -; It's best edited using the editor UI and not directly, -; since the parameters that go here are not all obvious. -; -; Format: -; [section] ; section goes between [] -; param=value ; assign values to parameters - -config_version=4 - -gitconfig_version=4 - -[application] - -config/name="PokemonGallaecia" -run/main_scene="res://godot/Game/Game.tscn" -config/icon="res://godot/icon.png" - -[display] - -window/size/height=780 -window/stretch/mode="2d" -window/stretch/aspect="expand" - -[input] - -Left={ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null) - ] -} -Right={ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null) - ] -} -Up={ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null) - ] -} -Down={ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null) - ] -} -Interact={ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null) - ] -} -Menu_Up={ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"physical_scancode":0,"unicode":0,"echo":false,"script":null) - ] -} -Menu_Down={ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null) - ] -} -Menu={ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777218,"physical_scancode":0,"unicode":0,"echo":false,"script":null) - ] -} -Exit={ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"physical_scancode":0,"unicode":0,"echo":false,"script":null) - ] -} -Enter={ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"physical_scancode":0,"unicode":0,"echo":false,"script":null) - ] -} - -[layer_names] - -2d_physics/layer_1="Player" -2d_physics/layer_2="World" -2d_physics/layer_3="Ledge" - -[rendering] - -environment/default_clear_color=Color( 0, 0, 0, 1 ) diff --git a/rust/src/game/map_elements__galicia/area1_ames/mod.rs b/rust/.gdignore similarity index 100% rename from rust/src/game/map_elements__galicia/area1_ames/mod.rs rename to rust/.gdignore diff --git a/rust/.gitignore b/rust/.gitignore deleted file mode 100644 index befb9f3..0000000 --- a/rust/.gitignore +++ /dev/null @@ -1,7 +0,0 @@ -/target -Cargo.lock -__pycache__/ -.import/ -/import - -secret.rs \ No newline at end of file diff --git a/rust/Cargo.lock b/rust/Cargo.lock new file mode 100644 index 0000000..ab68eac --- /dev/null +++ b/rust/Cargo.lock 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+use godot::{engine::{AnimatedSprite2D, IAnimatedSprite2D}, bind::{GodotClass, godot_api}, obj::Base, log::godot_print}; + +/// [`godot::bind::GodotClass`] for hold abstractions about animated sprites in 2D worlds. +/// +/// This type main purpose is to hold the data tracked of any animated character in the game +/// along with its status and behaviour +#[derive(GodotClass)] +#[class(base=AnimatedSprite2D)] +pub struct CharacterAnimation { + #[base] pub base: Base +} + +#[godot_api] +impl CharacterAnimation { + pub fn play_anim(&mut self, animation_name: &str) { + // TODO introduce enumerated type? + self.base.set_animation(animation_name.into()); + self.base.play(); + } +} + +#[godot_api] +impl IAnimatedSprite2D for CharacterAnimation { + fn init(base: Base) -> Self { + godot_print!(" initialized"); + Self { base } + } +} diff --git a/rust/src/game/character/character.rs b/rust/src/game/character/character.rs new file mode 100644 index 0000000..18e4618 --- /dev/null +++ b/rust/src/game/character/character.rs @@ -0,0 +1,96 @@ +//! The [`character.rs`] file +//! +//! Holds a generic binding class for any representable character in the game, +// //! whether is the player-controllable character or an NPC + +use godot::prelude::*; + +use super::direction::CharacterDirection; +use super::status::CharacterStatus; + +/// A general purpose type for holding data driven behaviour and encapsulate state details +/// about properties that has in common both player-controlled characters and NPCs +#[derive(Debug, GodotClass, Default)] +#[class(base=Node)] +pub struct CharacterState { + #[var(get = get_integral_status, set = set_integral_status)] + #[export(enum = (Idle, Walking, Running, Interacting))] + status: i32, + + #[var(get = get_integral_direction, set = set_integral_direction)] + #[export(enum = (Downwards, Upwards, Left, Right))] + direction: i32, + + #[var(get, set)] + #[export] + initial_position: Vector2 +} + +#[godot_api] +impl CharacterState { + pub fn new() -> Gd { + godot_print!(" constructed"); + Gd::from_init_fn(|_base| { + Self::default() + }) + } + + /// Retrieves the current [`CharacterStatus`] stored in this node + pub fn get_status(&self) -> CharacterStatus { + CharacterStatus::from(self.status) + } + + /// Retrieves the current [`CharacterDirection`] stored in this node + pub fn get_direction(&self) -> CharacterDirection { + CharacterDirection::from(self.direction) + } + + /// Modifies the current [`CharacterStatus`] stored in this node + pub fn set_status(&mut self, status: CharacterStatus) { + self.status = status.into(); + } + + /// Modifies the current [`CharacterDirection`] stored in this node + pub fn set_direction(&mut self, direction: CharacterDirection) { + self.direction = direction.into(); + } + + #[func] + pub fn get_integral_status(&self) -> i32 { + self.status + } + + #[func] + pub fn get_integral_direction(&self) -> i32 { + self.direction + } + + #[func] + pub fn set_integral_status(&mut self, value: i32) { + let new_status = CharacterStatus::from(value); + godot_print!("Setting 'status' to: {new_status}"); + self.status = new_status as i32; + } + + #[func] + pub fn set_integral_direction(&mut self, value: i32) { + let new_direction = CharacterDirection::from(value); + godot_print!("Setting 'status' to: {new_direction}"); + self.direction = new_direction as i32; + } +} + +#[godot_api] +impl INode for CharacterState { + fn init(_base: Base) -> Self { + godot_print!(" initialized"); + Self {..Default::default()} + } + + fn ready(&mut self) { + godot_print!("`Character State` ready"); + } + + fn physics_process(&mut self, _delta: f64) { + } +} diff --git a/rust/src/game/character/direction.rs b/rust/src/game/character/direction.rs new file mode 100644 index 0000000..8e2fa86 --- /dev/null +++ b/rust/src/game/character/direction.rs @@ -0,0 +1,60 @@ +use std::fmt::{Display, Formatter, Result as FmtResult}; +use serde::{Serialize, Deserialize, Serializer}; + + +/// Represents the cardinal directions that a character can face in a 2D world view. +#[derive(PartialEq, Copy, Clone, Debug, Default, Deserialize)] +pub enum CharacterDirection { + /// The character is facing South in the 2D world. This is the default variant. + #[default] Downwards = 0, + /// The character is facing North in the 2D world. + Upwards = 1, + /// The character is facing West in the 2D world. + Left = 2, + /// The character is facing East in the 2D world. + Right = 3, +} + +impl From for CharacterDirection { + fn from(value: i32) -> Self { + match value { + x if x == 0 => Self::Downwards, + x if x == 1 => Self::Upwards, + x if x == 2 => Self::Left, + x if x == 3 => Self::Right, + _ => panic!("Tried to create a `CharacterStatus` from an unknown discriminant") + } + } +} + +impl Into for CharacterDirection { + fn into(self) -> i32 { + self as i32 + } +} + +impl Display for CharacterDirection { + fn fmt(&self, f: &mut Formatter<'_>) -> FmtResult { + let direction_str = match self { + CharacterDirection::Upwards => "North", + CharacterDirection::Downwards => "South", + CharacterDirection::Left => "West", + CharacterDirection::Right => "East", + }; + write!(f, "{}", direction_str) + } +} + +impl Serialize for CharacterDirection { + fn serialize(&self, serializer: S) -> Result + where + S: Serializer, + { + match *self { + CharacterDirection::Upwards => serializer.serialize_unit_variant("CharacterDirection", 0, "Upwards"), + CharacterDirection::Downwards => serializer.serialize_unit_variant("CharacterDirection", 1, "Downwards"), + CharacterDirection::Left => serializer.serialize_unit_variant("CharacterDirection", 2, "Left"), + CharacterDirection::Right => serializer.serialize_unit_variant("CharacterDirection", 3, "Right"), + } + } +} diff --git a/rust/src/game/character/mod.rs b/rust/src/game/character/mod.rs new file mode 100644 index 0000000..15dc1bc --- /dev/null +++ b/rust/src/game/character/mod.rs @@ -0,0 +1,7 @@ +//! This module is primarily designed for hold the classes that represents +//! any character in the game, player-controlled or NPC + +pub mod character; +pub mod animation; +pub mod status; +pub mod direction; diff --git a/rust/src/game/character/status.rs b/rust/src/game/character/status.rs new file mode 100644 index 0000000..769212c --- /dev/null +++ b/rust/src/game/character/status.rs @@ -0,0 +1,44 @@ +use std::fmt::{Display, Formatter, Result}; + +/// Represents the possible states of some character during gameplay. +#[derive(PartialEq, Copy, Clone, Debug, Default)] +pub enum CharacterStatus { + /// The character is stationary, not in motion. + #[default] Idle = 0, + /// The character is walking towards another 2D point on the map with uniform motion. + Walking = 1, + /// The character is running towards another 2D point on the map with higher velocity. + Running = 2, + /// The character is engaged in an interaction with another element on the map that has speech content. + Interacting = 3, +} + +impl From for CharacterStatus { + fn from(value: i32) -> Self { + match value { + x if x == 0 => Self::Idle, + x if x == 1 => Self::Walking, + x if x == 2 => Self::Running, + x if x == 3 => Self::Interacting, + _ => panic!("Tried to create a `CharacterStatus` from an unknown discriminant") + } + } +} + +impl Into for CharacterStatus { + fn into(self) -> i32 { + self as i32 + } +} + +impl Display for CharacterStatus { + fn fmt(&self, f: &mut Formatter<'_>) -> Result { + let status_str = match self { + CharacterStatus::Idle => "Idle", + CharacterStatus::Walking => "Walking", + CharacterStatus::Running => "Running", + CharacterStatus::Interacting => "Interacting", + }; + write!(f, "{}", status_str) + } +} diff --git a/rust/src/game/game.rs b/rust/src/game/game.rs index 90b9aed..ce2a6be 100644 --- a/rust/src/game/game.rs +++ b/rust/src/game/game.rs @@ -1,648 +1,62 @@ -use std::fmt::Display; +//! Contains the ROOT elements of the project, which are the components and +//! bindings for the base of all nodes in our games hierarchy +use godot::{bind::{GodotClass, godot_api}, engine::{INode, Node}, obj::Base, log::godot_print}; -use gdnative::{api::CanvasModulate, prelude::*}; -use gdnative::api::{AnimationPlayer, Particles2D}; -use gdnative::api::{HTTPClient, HTTPRequest}; - -use serde::{Deserialize, Serialize}; - -use crate::utils::{consts::game_consts, networking, utils}; -use crate::game::player::{PlayerData, PlayerDirection}; - -use chrono::{Duration, NaiveTime}; - -use super::code_abstractions::database::Database; -use super::city::{GameCity, City, CityWeather}; - -#[derive(NativeClass)] -#[inherit(Node2D)] -#[derive(Debug, Serialize, Deserialize)] -#[derive(Clone)] -pub struct Game { - // Flag to quickly control if we are working on development or in production - #[serde(skip)] - in_development: bool, - - // Urls of dev and production backends - #[serde(skip)] - development_url: &'static str, - #[serde(skip)] - production_url: &'static str, - - // The struct that will hold all necesary Player Data - player_data: PlayerData, - - // A list storing all the availiable locations on the game - #[serde(skip)] - game_cities: Vec, - - // Some "trackers" - received_signals: i32, - total_registered_signals: i32, - number_of_process: i32, - - // Current Scene Type - current_scene_type: CurrentSceneType, - // CurrentScenePath - current_scene_path: String, - - // Game real time when the game starts - game_external_data: GameExternalData, - // When the game will ask for new data, updating the old one to the REST API - next_api_call: NaiveTime, - - //References to the most important nodes of the game - #[serde(skip)] - game_node: Option>, - #[serde(skip)] - world_map_node: Option>, - #[serde(skip)] - current_scene: Option>, - #[serde(skip)] - database: Option>, - - // The current real time in GTM + 1. When game it's saved, stores the time when game has succesfully saved. - current_time: NaiveTime, - // Tracks the current weather in the place that the player is - #[serde(skip)] - current_weather: Weather, - - //Flag for control when all external data are fully loaded into `game_external_data: GameExternalData` object - #[serde(skip)] - full_data_retrieved: bool, - - // Binding to the Input singleton - #[serde(skip)] - input: Option<&'static Input> -} - - -// Impl of database will use the "default implementation of the trait methods" -impl Database for Game {} - -#[methods] -impl Game { - fn new(_owner: &Node2D) -> Self { - Self { - // Development or production flag - in_development: true, - // Backend server addresses - development_url: "http://localhost:8080/api/Game", - production_url: "", - // Initializes a new `PlayerData` struct - player_data: PlayerData::new(), - // Locations - game_cities: Vec::new(), - // Next API call - next_api_call: NaiveTime::from_hms(0, 0, 0), - // Counters that sync arriving times of different signals - received_signals: 0, - total_registered_signals: 2, - // TTimes that the process function is called - number_of_process: 0, - // User define enum to represent in which type of world scene the player is - current_scene_type: Default::default(), - // Default path of the game - current_scene_path: "res://godot/Game/Map.tscn".to_string(), - // Core nodes to track - game_node: None, - world_map_node: None, - current_scene: None, - // Game data of non game elements - game_external_data: GameExternalData::new(), - // Current time - current_time: NaiveTime::from_hms(0, 0, 0), - // Current Weather - current_weather: Weather::Sun, - // Flag to control when the data it's fully loaded into the game - full_data_retrieved: false, - // Input - input: Some(Input::godot_singleton()), - // Database - database: Some(Game::get_database_as_resource()) - } - } - - #[method] - fn _ready(&mut self, #[base] base: &Node2D) { - base.set_process(true); - base.add_to_group("save_game_data", false); - - // Load the database and add it as a node - let database = self.database.unwrap(); - base.add_child(database, true); - // Print the Database status, with tables, rows... Debug only - self.debug_database_info(database); - - // Gets references to the core nodes of the game - self.game_node = base.get_node("."); - self.world_map_node = base.get_node("Map"); - - // While the new values are coming, load the most recent saved (last one stored), avoiding nulling data - let todays_date = utils::get_todays_date(); - self.game_external_data.todays_day_of_the_week = todays_date.0; - self.game_external_data.todays_date = todays_date.2; - - // Deactivate de main game nodes when data isn't still retrieved from the REST Api's - // Should this one better just as a grey or loading screen?? - unsafe { self.world_map_node.unwrap().assume_safe().cast::().unwrap().set_visible(false) }; - unsafe { base.get_node_as::("Player").unwrap().set_visible(false) }; - - // Loads all the availiable cities/towns in the game - for game_city in GameCity::values() { - let place = City::new(game_city.to_fmt_string(), None); - self.game_cities.append(&mut vec![place]); - } - - // Calls our Java Spring backend to retrieve the real time information - self.get_external_game_data(base); +/// General constant values that won't change though the whole lifecycle of the game +pub mod constants { + /// Constant configuration values for entities related with the player's controlled character + pub mod player { + /// The rate at which the player's controlled character change it's possition in the map + pub const WALK_SPEED: f32 = 50.0; } +} - #[method] - fn _process(&mut self, #[base] base: &Node2D, _delta: f64) { - // godot_print!("CURRENT SCENE TYPE FROM PROCESS: {:?}", &self.current_scene_type); - // Updates the counter that help to reduce the amount of times that a function gets triggered by this _process callback - self.number_of_process += 1; - // Resets the counter when designed with an arbitrary value - if self.number_of_process > 1000 { - self.number_of_process = 0 - } - - // 1º -> Notifies all the node that had info to persist that it's time to save that data - if Input::is_action_just_pressed(&self.input.unwrap(), "Menu", false) { - self.call_save_game_data_group(base); - } - // 2º -> When all signals are safetly stored in the class attributes, just call the data persistence method - if self.received_signals == self.total_registered_signals { - self.save_game(); - } - - if !self.full_data_retrieved { - let game_data = utils::retrieve_game_data(); - // ! This should be enable on development only! - if self.game_external_data.spring_backend_response_code != 200 { - godot_print!("OpenWeather API limit reached. Gonna use default data!"); - self.current_weather = Weather::Sun; - self.game_external_data.todays_sunrise_time = "08:00:00".to_string(); // Handcoded values now - self.game_external_data.todays_sunset_time = "21:32:50".to_string(); // IDEM - self.game_external_data.cities_weather_loaded = true; - } else { - if self.number_of_process % 10 == 0 { - godot_print!("Esperando la respuesta del servidor..."); - } - } - - // When data finally arrives after the above calls... - if self.game_external_data.all_external_data_arrived() { - // Sets the initial luminic and weather conditions - self.control_day_phases(base); - // Loads the correct scene from where the player was the last time that saved the game - self.load_initial_scene(base, game_data.current_scene_path); - // self.current_scene_type = game_data.current_scene_type; - // This is where the loading screen should be working!!! - unsafe { self.world_map_node.unwrap().assume_safe().cast::().unwrap().set_visible(true) }; - unsafe { base.get_node_as::("Player").unwrap().set_visible(true) }; - // All data loaded, change the flag to avoid enter this piece of code - self.full_data_retrieved = true; - self.current_weather = Weather::Rain; //*! DEBUG!! Spawned manually to check rain conditions - self.weather_control(base); - self.next_api_call = NaiveTime::from(utils::get_current_time().overflowing_add_signed(Duration::minutes(15)).0); - } else { - if self.number_of_process % 10 == 0 { - godot_print!("Aún no se han recuperado todos los datos..."); - } - } - } else { - // Reduces the nº of interactions, instead of every frame, every % of x - if self.number_of_process % 100 == 0 { - self.control_day_phases(base); - if utils::get_current_time() > self.next_api_call { - self.weather_control(base) - } - } - } - } - - #[export] - fn control_day_phases(&mut self, #[base] base: &Node2D) { - if unsafe { self.world_map_node.unwrap().assume_safe().is_inside_tree() } { - // Get's a reference to the CanvasModulate Day-Night simulator - let day_night_node: TRef = unsafe { base.get_node_as::("./Map/DayNight").unwrap() }; - - // Current time - let ctime: NaiveTime = utils::get_current_time(); - // godot_print!("CT from control_day_phases: {:?}", &ctime); - // godot_print!("DayNightCycle: {:?}", &self.game_external_data.current_dn_cycle); - - // Sets the DayNightCycle to a concrete variant by comparing current time with another one... - if ctime > NaiveTime::from_num_seconds_from_midnight(0, 0) && - !utils::time_comparator(ctime, &self.game_external_data.todays_sunrise_time) { - self.game_external_data.current_dn_cycle = DayNightCycle::Night; - } else if utils::time_comparator(ctime, &self.game_external_data.todays_sunrise_time) && - !utils::time_comparator(ctime, &self.game_external_data.todays_sunset_time) { - self.game_external_data.current_dn_cycle = DayNightCycle::Day; - } else if utils::time_comparator(ctime, &self.game_external_data.todays_sunset_time) && - ctime > NaiveTime::from_num_seconds_from_midnight(0, 0) { - self.game_external_data.current_dn_cycle = DayNightCycle::Night; - } - - - match self.game_external_data.current_dn_cycle { - DayNightCycle::Day => { if self.current_weather == Weather::Rain { - day_night_node.set_deferred("color",Color { r: 0.6, g: 0.6, b: 0.6, a: 1.0 }) - } else { // Setting when current weather is Weather::Sun- - day_night_node.set_deferred("color",Color { r: 1.0, g: 1.0, b: 1.0, a: 1.0 }) - } - }, - DayNightCycle::Night => day_night_node.set_deferred("color",Color { r: 0.2, g: 0.2, b: 0.3, a: 1.0 }), - DayNightCycle::NoData => () - } - } - } - - - #[method] - fn _save_player_position(&mut self, player_current_position: VariantArray) { - let player_current_position: (f64, f64) = (player_current_position.get(0).to::().unwrap(), player_current_position.get(1).to::().unwrap()); - self.player_data.set_player_position(player_current_position.0, player_current_position.1); - self.received_signals += 1; - } - - #[method] - fn _save_player_direction(&mut self, player_current_direction: Variant) { - let player_current_direction = player_current_direction.to_string(); - let slice = &player_current_direction[1..player_current_direction.len() - 4]; - match slice { - "Upwards" => self.player_data.set_player_direction(&PlayerDirection::Upwards), - "Downwards" => self.player_data.set_player_direction(&PlayerDirection::Downwards), - "Left" => self.player_data.set_player_direction(&PlayerDirection::Left), - "Right" => self.player_data.set_player_direction(&PlayerDirection::Right), - _ => () - } - self.received_signals += 1; - } - - /// Method that calls the save game data group. After the call all the nodes attached to the group will send - /// the information that should be persisted - fn call_save_game_data_group(&self, owner: &Node2D) { - unsafe { owner.get_tree().unwrap().assume_safe().call_group( - "save_game_data", "save_game_data", &[]) }; - } - - /// Method that persist the data stored in the class attributes - fn save_game(&mut self) { - //! Calls the function who takes care about all IO operations to persist the retrieved data. - utils::save_game_data(self); - // Resets the counter that acts as a "all data syncronized and ready to be stored" - self.received_signals = 0; - } - - /// Method for load the correct scene, based on last saved player Scene - fn load_initial_scene(&mut self, owner: &Node2D, path: String) { - if !path.ends_with("Map.tscn") { - self.current_scene_type = CurrentSceneType::Indoors; - - owner.remove_child(self.world_map_node.unwrap()); - - // First load it as a resource - let new_scene = ResourceLoader::godot_singleton() - .load(path.to_string(), "", false).unwrap(); - - // Convert the scene resource to a Node - self.current_scene = unsafe { - new_scene.assume_safe().cast::().unwrap().instance(0) }; +/// Store constant data that comes from the engine +pub mod engine { + /// Literals for matching the periphericals inputs + pub mod input { + pub const INPUT_EVENT_MOVE_UP: &'static str = "up"; + pub const INPUT_EVENT_MOVE_DOWN: &'static str = "down"; + pub const INPUT_EVENT_MOVE_LEFT: &'static str = "left"; + pub const INPUT_EVENT_MOVE_RIGHT: &'static str = "right"; - // Insert it on the SceneTree, and set the order - owner.add_child(self.current_scene.unwrap(), true); - owner.move_child(self.current_scene.unwrap(), 0) - } else { - self.current_scene_type = CurrentSceneType::Outdoors; - } } +} - #[method] - /// This method it's the receiver of the signal that notifies that the game detected the player on an area designed to switch him - /// from the outside world to a building interior, and VICEVERSA - fn change_world_scene(&mut self, #[base] base: &Node2D, path: Variant) { - // Gets a TRef to the Node that makes the transition between scenes animation - let scene_transition_animation = unsafe { base.get_node_as::("SceneTransition") - .unwrap().get_node("AnimationPlayer").unwrap().assume_safe().cast::().unwrap() - }; - - // Stores a path to a scene provided by a signal triggered for a collision between an area and a player - self.current_scene_path = path.to_string(); - - // Going from indoors to outdoors... - if self.current_scene_path.ends_with("Map.tscn") { - self.current_scene_type = CurrentSceneType::Outdoors; - - scene_transition_animation.play("FadeToBlack", -1.0, 0.5, false); +#[derive(GodotClass)] +#[class(base=Node)] +pub struct Game { + #[export] development_mode: bool, + #[base] game: Base +} - unsafe { base.call_deferred("remove_child", &[self.current_scene.unwrap().to_variant()]) }; - unsafe { base.call_deferred("add_child", &[self.world_map_node.unwrap().to_variant()]) }; - - scene_transition_animation.play("FadeToNormal", -1.0, 1.0, false); +#[godot_api] +impl INode for Game { + fn init(game: Base) -> Self { + godot_print!(" initialized"); - // Changing to an inside scene... - } else { - //Sets what type of scene it's being player now - self.current_scene_type = CurrentSceneType::Indoors; - - // Plays the fade anim - scene_transition_animation.play("FadeToBlack", -1.0, 0.5, false); - - // Now let's gonna remove the Map from the SceneTree - unsafe { base.call_deferred("remove_child", &[self.world_map_node.unwrap().to_variant()]) }; - - // In order to go to a new scene, we must first load it as a resource - let new_scene = ResourceLoader::godot_singleton() - .load(path.to_string(), "", false).unwrap(); - - // Convert the scene resource to a Node - self.current_scene = unsafe { - new_scene.assume_safe().cast::().unwrap().instance(0) }; - - // Finally we insert our new Node, setting Game as it's parent - unsafe { base.call_deferred("add_child", &[self.current_scene.unwrap().to_variant()]) }; - - // Gets back the screen without fades - scene_transition_animation.play("FadeToNormal", -1.0, 1.0, false); - - // ! Normalize node position, relative to player. Here, for every new indoors scene that it's being player, - // automatically moves it (set it's position) taking the player position as reference and then modifing with certain offset. - // Indoors scenes in Pokémon usually starts on a red carpet, spawing the player there, so basically we are moving the scene to fit that condition. - let player_pos = unsafe { base.get_node("Player").unwrap().assume_safe().cast::().unwrap().position() }; - unsafe { self.current_scene.unwrap().assume_safe().cast::().unwrap().set_position( - player_pos - Vector2::new(192.5, 422.0) - ) }; - + Self { + development_mode: true, + game } } - - // <--------------------------- HTTP ZONE CONTROL ---------------------------------------> - - /// Creates a new HTTP Godot Node and insert it into a tree. When a url is specified, performs an HTTP request, and if `connect_to` - /// parameter is specified, connect a signal to this class, that it's where the HTTP response comes. - fn new_http_node(&self, owner: &Node2D, url: &str, connect_to: &str) -> Result<(), GodotError> { - let http_request: Ref = HTTPRequest::new(); - let http_request_as_node = unsafe { http_request.assume_safe_unchecked().assume_shared().assume_safe() }; + fn ready(&mut self) { + godot_print!(" ready"); + // let mut player_character_scene = load::("res://scenes/player.tscn") + // .instantiate_as::() + // .upcast::(); - owner.add_child(http_request_as_node, true); + // self.game.add_child(player_character_scene.clone()); + // player_character_scene.set_owner( + // self.game.get_node(self.game.get_path()).unwrap() + // ); - http_request_as_node.connect("request_completed", self.game_node.unwrap(), connect_to, - VariantArray::new_shared(), 0).unwrap(); - // Performs an http request, returning Result<(), GodotError> - http_request.request(url, PoolArray::new(), - true, HTTPClient::METHOD_GET, "") - } - - /// Retrieves all the external game data, like city's weather and game's sunrise and sunset hours - /// from our Java Spring backend server - fn get_external_game_data(&self, owner: &Node2D) { - let url: &'static str; + // for child in self.game.get_children().iter_shared() { + // let c = child.get_name(); + // godot_print!("Child name: {:?}", c); + // } - if self.in_development { url = self.development_url } else { url = self.production_url } - - match self.new_http_node(owner, url, "_get_java_spring_backend_response") - { - Ok(response) => response, - Err(err) => godot_print!("Err => {:?}", err) - } - } - - #[method] - /// The method that receives and Http Response with all the external game data - fn _get_java_spring_backend_response(&mut self, _result: Variant, _response_code: i64, _headers: Variant, body: ByteArray) { - godot_print!("Spring backend response code: {:?}", _response_code); - if _response_code == 200 { - self.game_external_data.spring_backend_response_code = _response_code; - - // ! Here comes the http response, parsed as a Variant - let response = networking::http_body_to_string(body); - - self.set_sunrise_sunset_hours(&response); - self.set_cities_weather(&response); - - } else { - self.game_external_data.spring_backend_response_code = _response_code; - godot_print!("FAILED to get backend information. Response code: {:?}", _response_code); - } - } - - // Encapsulates the process of sets the Sunrise/Sunset hours from the Http Response - fn set_sunrise_sunset_hours(&mut self, response: &Dictionary) { - let sunrise_hour = response.get("sunriseHour").unwrap().to::().unwrap().parse::().unwrap(); - self.game_external_data.todays_sunrise_time = utils::convert_from_unix_timestamp( - sunrise_hour + game_consts::UNIX_TIMESTAMP_OFFSET); - - let sunset_hour = response.get("sunsetHour").unwrap().to::().unwrap().parse::().unwrap(); - self.game_external_data.todays_sunset_time = utils::convert_from_unix_timestamp( - sunset_hour + game_consts::UNIX_TIMESTAMP_OFFSET); - } - - // Encapsulates the process of sets the weather of all the cities of the game - fn set_cities_weather(&mut self, response: &Dictionary) { - let current_weather = response.get("gameCities") - .expect("No gameCities entry") - .to::() - .expect("Panic converting the gameCities entry to VariantArray"); - - godot_print!("\nWEATHER: {:?}\n", ¤t_weather); - - // Iterate all over the game cities / towns - let mut idx: i32 = 0; - // ! IMPORTANT: Our REST API always send the cities ordered by ID. The `self.game_cities` attribute stores cities created - // in base the order that the cities are hardcoded in the vector returned by the `GameCity::values()` associated fn. - // That order maps the ID of the cities on the JSON. - for location in self.game_cities.iter_mut() { - let current_idx_data = current_weather.get(idx) - .to::() - .expect("Fail to get the current_idx_data"); - if location.get_name() == current_idx_data.get("name") - .unwrap() - .to_string() { - - let external_weather_data = current_idx_data - .get("weather") - .unwrap() - .to::() - .unwrap(); - - let location_weather_instance = CityWeather::new( - external_weather_data.get("weatherIDCode").unwrap().to::().unwrap(), - external_weather_data.get("mainCode").unwrap().to::().unwrap(), - external_weather_data.get("description").unwrap().to::().unwrap(), - external_weather_data.get("icon").unwrap().to::().unwrap() - ); - - location.set_weather(location_weather_instance); - idx += 1; - - self.game_external_data.cities_weather_loaded = true; - } else { - godot_print!("Something went wrong retriving data and matching it with the correct city at a given index"); - } - } - godot_print!("\n************\nGAME CITIES and it's data: {:?}", &self.game_cities); - } - - // <------------------------- WEATHER CONTROL -----------------------> - #[method] - fn weather_control(&self, #[base] base: &Node2D) { - if self.current_scene_type == CurrentSceneType::Outdoors { - for location in self.game_cities.iter() { - godot_print!("City name as node path {:?}", &location.get_as_node_path()); - - let mut node_path: String = "Map/".to_owned() + location.get_as_node_path().as_str() + "/Weather"; - godot_print!("Full final node path {:?}", &node_path); - - match location.get_weather().as_ref().unwrap_or(&CityWeather::default()).get_main_code_as_weather_variant() { - Weather::Thunderstorm => node_path.push_str("/Thunderstorm"), - Weather::Drizzle => node_path.push_str("/Drizzle"), - Weather::Rain => node_path.push_str("/Rain"), - Weather::Snow => node_path.push_str("/Snow"), - Weather::Sun => node_path.push_str("/Sun"), - Weather::Clouds => node_path.push_str("/Clouds"), - }; - - if let Some(weather_node) = unsafe { base.get_node_as::(node_path.as_str()) } { - weather_node.set_emitting(true); - } - } - } - } - -} - -#[derive(Debug, Serialize, Deserialize)] -#[derive(Clone)] -pub struct GameExternalData { - todays_date: String, - todays_day_of_the_week: String, - cities_weather_loaded: bool, - spring_backend_response_code: i64, - todays_sunrise_time: String, - todays_sunset_time: String, - current_dn_cycle: DayNightCycle, -} - -impl GameExternalData { - fn new() -> Self { - Self { - todays_date: "".to_string(), - todays_day_of_the_week: "".to_string(), - cities_weather_loaded: false, - spring_backend_response_code: 200, - todays_sunrise_time: "".to_string(), - todays_sunset_time: "".to_string(), - current_dn_cycle: DayNightCycle::NoData, - } - } - - /// Returns true if all of his attributes are not in the initial/default state, that means, when all the - /// REST Api calls to retrieve data are succesfully, and already stored data on this struct - fn all_external_data_arrived(&self) -> bool { - if !self.cities_weather_loaded || self.todays_sunrise_time == "" || self.todays_sunset_time == "" { - false - } else { true } - } -} - - - -#[derive(PartialEq, Clone, Debug, ToVariant, Serialize, Deserialize)] -pub enum CurrentSceneType { - Indoors, - Outdoors, - Battle, - NoData -} - -impl Default for CurrentSceneType { - fn default() -> Self { CurrentSceneType::NoData } -} - - -#[derive(PartialEq, Clone, Debug, ToVariant, Serialize, Deserialize)] -pub enum Weather { - Thunderstorm, // 2xx - Drizzle, // 3xx - Rain, // 5xx - Snow, // 6xx - Sun, // 800, called "Clear" - Clouds // 8xx - } - -impl Default for Weather { - fn default() -> Self { Weather::Sun } -} - -impl Weather { - // Returns a Vec with all the Variants - fn values(&self) -> Vec { - vec![Self::Thunderstorm, Self::Drizzle, Self::Rain, Self::Snow, Self::Sun, Self::Clouds] - } - - // Associated fn that converts any weather as string to his equivalent Weather counterpart - pub fn from_string + Into + Display>(string: S) -> Weather { - match string.as_ref() { - "Thunderstorm" => Self::Thunderstorm, - "Drizzle" => Self::Drizzle, - "Rain" => Self::Rain, - "Snow" => Self::Snow, - "Sun" => Self::Sun, - "Clouds" => Self::Clouds, - _ => Default::default() - } - } - - // Given a Weather, returns his variant name as `&'static str`. - pub fn to_str_slice(&self) -> &'static str { - match self { - Self::Thunderstorm => "Thunderstorm", - Self::Drizzle => "Drizzle", - Self::Rain => "Rain", - Self::Snow => "Snow", - Self::Sun => "Sun", - Self::Clouds => "Clouds", - } - } - - // Returns the weather's main code as a str slice with the weather's name translated into spanish - pub fn to_spanish_str(&self) -> &'static str { - match self { - Self::Thunderstorm => "Tormenta", - Self::Drizzle => "Granizo", - Self::Rain => "Lluvia", - Self::Snow => "Nieve", - Self::Sun => "Soleado", - Self::Clouds => "Nublado", - } - } - - // Returns the weather's main code as a str slice with the weather's name translated into galician - pub fn to_galician_str(&self) -> &'static str { - match self { - Self::Thunderstorm => "Tormenta", - Self::Drizzle => "Granizo", - Self::Rain => "Chuvia", - Self::Snow => "Neve", - Self::Sun => "Soleado", - Self::Clouds => "Nublado", - } } } - - -#[derive(PartialEq, Clone, Debug, ToVariant, Serialize, Deserialize)] -pub enum DayNightCycle { - Day, - Night, - NoData -} - -impl Default for DayNightCycle { - fn default() -> Self { DayNightCycle::NoData } -} \ No newline at end of file diff --git a/rust/src/game/mod.rs b/rust/src/game/mod.rs index b2112d1..f660092 100644 --- a/rust/src/game/mod.rs +++ b/rust/src/game/mod.rs @@ -1,17 +1,3 @@ pub mod game; -pub mod city; - pub mod player; -pub mod pokemon; -pub mod pokemon_specie; -pub mod pokemon_database; - -pub mod map; -pub mod map_elements__galicia; -pub mod area_scene_switcher; -pub mod tall_grass; -pub mod grass_step_effect; -pub mod landing_dust_effect; -pub mod menu; -pub mod dialogue_box; -pub mod code_abstractions; \ No newline at end of file +pub mod character; diff --git a/rust/src/game/player.rs b/rust/src/game/player.rs index 33acb17..8a9dbd7 100644 --- a/rust/src/game/player.rs +++ b/rust/src/game/player.rs @@ -1,527 +1,101 @@ -use std::collections::HashMap; - -use serde::{Serialize, Deserialize}; -use serde::ser::Serializer; - -use gdnative::{api::RayCast2D, prelude::*}; -use gdnative::api::{AnimatedSprite, KinematicBody2D}; - -use crate::{game::dialogue_box::DialogueBoxStatus}; -use crate::game::code_abstractions::{ - character::{CharacterTileMovement, CharacterJump}, - signals::RegisterSignal -}; - -use crate::utils::utils; -use crate::utils::consts::in_game_constant; - -use super::menu::menu::MenuStatus; - - -#[derive(Serialize, Deserialize, Debug)] -#[derive(Clone)] -/// This beautiful struct is the responsable of read the data coming from signals of all -/// different PLAYER "classes", processing that data and store it on an external resource -/// where the data can persist -pub struct PlayerData { - name: String, - player_direction: PlayerDirection, - player_position: HashMap, -} - -impl PlayerData { - - pub fn new() -> Self { - Self { - name: "".to_owned(), - player_direction: PlayerDirection::default(), - player_position: HashMap::new(), - } - } - - pub fn set_player_direction(&mut self, player_current_direction: &PlayerDirection) { - self.player_direction = player_current_direction.to_owned(); - } - pub fn set_player_position(&mut self, x: f64, y: f64) { - self.player_position.insert("x".to_owned(), x); - self.player_position.insert("y".to_owned(), y); - } -} - - -#[derive(NativeClass)] -#[inherit(KinematicBody2D)] -#[register_with(Self::register_signal)] -#[derive(Debug)] -#[derive(Serialize, Deserialize)] +//! Holds the type that represents the player-controlled character within the game +//! +//! This type is an specialization of the [`super::Character`] class + +use godot::bind::{GodotClass, godot_api}; +use godot::builtin::Vector2; +use godot::obj::{Base, Gd, UserClass, GdMut}; +use godot::engine::{CharacterBody2D, ICharacterBody2D, Input}; +use godot::log::godot_print; + +use crate::game::character::character::CharacterState; +use crate::game::game::constants::player; +use super::character::animation::CharacterAnimation; +use super::character::direction::CharacterDirection; +use super::character::status::CharacterStatus; +use super::game::engine::input::{INPUT_EVENT_MOVE_UP, INPUT_EVENT_MOVE_RIGHT, INPUT_EVENT_MOVE_DOWN, INPUT_EVENT_MOVE_LEFT}; + + +#[derive(GodotClass)] +#[class(base=CharacterBody2D)] pub struct PlayerCharacter { - #[serde(skip)] - // #[property] // TODO Check this out - player_status: PlayerStatus, - #[serde(skip)] - menu_status: MenuStatus, - #[serde(skip)] - dialogue_box_status: DialogueBoxStatus, - - // Keyboard Input as singleton ref - #[serde(skip)] - input: Option<&'static Input>, - - // Player Raycasts - #[serde(skip)] - blocking_raycast: Option>, // Things that blocks the player movement - #[serde(skip)] - ledge_raycast: Option>, - // Player Shadow - #[serde(skip)] - player_shadow: Option>, - #[serde(skip)] - landing_dust_effect_node: Option>, - #[serde(skip)] - landing_dust_effect: Option>, - - // Player Tile-based movement system (under development) - #[serde(skip)] - initial_position: Vector2, - #[serde(skip)] - input_direction: Vector2, - #[serde(skip)] - is_moving: bool, - #[serde(skip)] - percent_move_to_next_tile: f64, - #[serde(skip)] - jumping_over_ledge: bool, -} - -impl RegisterSignal for PlayerCharacter { - fn register_signal(builder: &ClassBuilder) { - // Indicates that the Player is moving - builder.signal( "animate") - .with_param_custom( - SignalParam { - name: GodotString::from_str("motion"), - default: Variant::new(&Vector2::new(0.0, 0.0)), - export_info: ExportInfo::new(VariantType::Vector2), - usage: PropertyUsage::DEFAULT, - }, - ).done(); - - // Indicates that the Player is interacting - builder.signal( "player_interacting").done(); - builder.signal( "player_position").done(); - builder.signal( "player_moving").done(); - builder.signal("player_stopped").done(); - } -} - -impl CharacterTileMovement for PlayerCharacter { - /// The fn that manages the player motion on the `Map`, and updates the `self.player_status: PlayerStatus`, - /// which represents the current variant of the player different status and behaviours. - fn process_player_input(&mut self, owner: &KinematicBody2D, input: &Input) { - if self.input_direction.y == 0.0 { - self.input_direction.x = Input::is_action_pressed(&input, "Right", false) as i32 as f32 - Input::is_action_pressed(&input, "Left", false) as i32 as f32; - } - if self.input_direction.x == 0.0 { - self.input_direction.y = Input::is_action_pressed(&input, "Down", false) as i32 as f32 - Input::is_action_pressed(&input, "Up", false) as i32 as f32; - } - if self.input_direction != Vector2::default() { - self.initial_position = owner.global_position(); - self.is_moving = true; - } - // Check when the player press the `space bar` == "Interact" key binding. If the player isn't interacting with anything else - // calls the `interact method`. - if Input::is_action_just_pressed(self.input.unwrap(), "Interact", false) { - if self.player_status != PlayerStatus::Interacting { - if let Some(collider) = self.blocking_raycast.unwrap().get_collider() { - if let Some(interaction) = unsafe { collider.assume_safe().cast::() } { - self.interact(owner, interaction) - } - } - } - } - } - - /// Moves the player 1 whole tile for every input command along a 2D surface - fn tilemove_or_collide(&mut self, owner: &KinematicBody2D, delta: f32) { - // Variable to store where the Raycast should point based on the player movement - let raycast_vector_length_and_direction: Vector2 = self.input_direction * in_game_constant::TILE_SIZE / 2.0; - // If we have Some(RayCast2D), then we can safetly operate over the pointer and set the Raycast casting direction and longitude - self.blocking_raycast.unwrap().set_cast_to(raycast_vector_length_and_direction); - self.blocking_raycast.unwrap().force_raycast_update(); - self.ledge_raycast.unwrap().set_cast_to(raycast_vector_length_and_direction); - self.ledge_raycast.unwrap().force_raycast_update(); - - if (self.ledge_raycast.unwrap().is_colliding() && self.input_direction == Vector2::new(0.0, 1.0)) || self.jumping_over_ledge { - self.jump_over_ledge(owner, delta); - } else if !self.blocking_raycast.unwrap().is_colliding() { - self.move_character(owner, delta); - } else { - self.is_moving = false; - } - } - - /// Creates a `tile based` movement for the given Kinematic Body - fn move_character(&mut self, owner: &KinematicBody2D, delta: f32) { - // Increment the variable that tracks the position on the road between one tile and another - self.percent_move_to_next_tile += in_game_constant::WALK_SPEED * delta as f64; - // If the player already moved an entire tile... - if self.percent_move_to_next_tile >= 1.0 { - owner.set_global_position(self.initial_position + Vector2::new(in_game_constant::TILE_SIZE * self.input_direction.x, - in_game_constant::TILE_SIZE * self.input_direction.y)); - self.percent_move_to_next_tile = 0.0; // Set to zero to be ready for the next tile movement - self.is_moving = false; // The player completed a whole step (moved one entire tile) - // Else, sets the player position to a "somewhere-in-between" point - } else { - owner.set_global_position(self.initial_position + Vector2::new(in_game_constant::TILE_SIZE * self.input_direction.x * self.percent_move_to_next_tile as f32, - in_game_constant::TILE_SIZE * self.input_direction.y * self.percent_move_to_next_tile as f32)); - } - } + /// A smart pointer that holds the details about the current state of the player `Character` + state: Gd, + /// Tracks the current 2 dimensional space point where the player is moving to + #[export] #[var(get)] motion: Vector2, + /// A reference counter smart pointer to the engine's node that hosts the player controlled character animation + animation: Gd, + /// A constrained smart pointer to the engine type of this node + #[base] base: Base } -impl CharacterJump for PlayerCharacter { - fn jump_over_ledge(&mut self, owner: &KinematicBody2D, delta: f32) { - self.percent_move_to_next_tile += in_game_constant::JUMP_SPEED * delta as f64; - // When jump, we want to cover a distance of 2 entire tiles - if self.percent_move_to_next_tile >= 2.0 { - // First, when player completes the jump, we should normalize the distance traveled by correcting the "jump simullator ecuation on the else case" - let mut character_position: f32 = owner.position().y.ceil(); - while character_position % 16.0 != 0.0 { - character_position += 1.0; - } - // Now we can set the final point, where the player arrives after complete the jump - owner.set_position(Vector2::new(owner.position().x, character_position)); - // Set back flags and trackers to default - self.percent_move_to_next_tile = 0.0; - self.is_moving = false; - self.jumping_over_ledge = false; - self.player_shadow.unwrap().set_visible(false); - // Manages the landing effect - self.landing_dust_effect(owner); - - } else { - let jumping_input = in_game_constant::TILE_SIZE * self.input_direction.y * self.percent_move_to_next_tile as f32; - let jump_simullator_ecuation = self.initial_position.y + (-0.96 - 0.53 * jumping_input + 0.05 * f32::powf(jumping_input, 2.0)); - self.jumping_over_ledge = true; - owner.set_position(Vector2::new(owner.position().x, - jump_simullator_ecuation.ceil())); - self.player_shadow.unwrap().set_visible(true); - } - } - - fn landing_dust_effect(&mut self, owner: &KinematicBody2D) { - let landing_dust_effect_node = unsafe { ResourceLoader::godot_singleton() - .load("res://godot/Game/LandingDustEffect.tscn", "", false) - .unwrap().assume_safe() - .cast::() - .unwrap() - .instance(0) - .unwrap().assume_safe() }; - let landing_dust_effect = landing_dust_effect_node.cast::().unwrap(); - - owner.add_child(landing_dust_effect, true); - owner.move_child(landing_dust_effect, 0); - } -} - - -#[methods] -impl PlayerCharacter { - - /// The `PlayerCharacter` constructor - fn new(_owner: &KinematicBody2D) -> Self { +#[godot_api] +impl ICharacterBody2D for PlayerCharacter { + fn init(base: Base) -> Self { + godot_print!("' initialized"); Self { - player_status: Default::default(), - - menu_status: MenuStatus::Closed, - dialogue_box_status: DialogueBoxStatus::Inactive, - - input: Some(Input::godot_singleton()), - - blocking_raycast: None, - ledge_raycast: None, - player_shadow: None, - landing_dust_effect_node: None, - landing_dust_effect: None, - - // Tile movement system - initial_position: Vector2::new(0.0, 0.0), - input_direction: Vector2::new(0.0, 0.0), - is_moving: false, - percent_move_to_next_tile: 0.0, - jumping_over_ledge: false, - } - } - - #[export] - fn _ready(&mut self, owner: &KinematicBody2D) { - // Adds the PlayerCharacter Node to the group that takes care about data persistence - owner.add_to_group("save_game_data", false); - - // Retrieves the player absolute position from a JSON config file - self.initial_position.x = utils::get_player_absolute_position().0; - self.initial_position.y = utils::get_player_absolute_position().1; - - // Sets the retrieved position - owner.set_global_position(Vector2::new(self.initial_position.x, self.initial_position.y)); - - // Connect the Player Character with the Struct that takes care about process, manage and persist PlayerCharacter data - self.connect_to_game_data(owner); - - // Sets the TRefs to the Raycast player nodes - self.blocking_raycast = unsafe { owner.get_node_as::("BlockingRayCast") }; - self.ledge_raycast = unsafe { owner.get_node_as::("LedgeRayCast") }; - // Sets how long is the Vector that looks for collisions on the ledges Raycasts - self.ledge_raycast.unwrap().set_cast_to(Vector2::new(0.0, 4.0)); - // Set the TRef to the player shadow - self.player_shadow = unsafe { owner.get_node_as::("Shadow") }; - self.player_shadow.unwrap().set_visible(false); // The shadow it's only visible when the player it's jumping - } - - #[export] - fn _physics_process(&mut self, owner: &KinematicBody2D, delta: f32) { - // Checks that the player it's able to move - if self.player_status != PlayerStatus::Interacting { - // Moving the player when an input is detected - if self.is_moving == false { - self.process_player_input(owner, self.input.unwrap()) - } else if self.input_direction != Vector2::default() { - self.tilemove_or_collide(owner, delta); - } else { - self.is_moving = false; - } - // Calling the method that animates the sprite when the KinematicBody2D is moving - self.animate_character(&owner); - } else { - // If player it's interacting, set the movement to zero... - self.input_direction = Vector2::default(); - // Notifies the PlayerAnimation class that we are IDLE 'cause interaction - self.animate_character(&owner); // <- Player interacting + state: CharacterState::new(), + motion: Vector2::ZERO, + animation: CharacterAnimation::alloc_gd(), // Mocked initial value to avoid using an Option wrapper + base } } - /// Method designed to act as an intermediary when some event blocks any action of the player. - /// - /// Ex: - /// The player talking with some other character is an interaction. While it's happening, the player - /// should not be moving or doing anything else that "reading the Dialogue Box" with the text that the interaction has. - /// - /// The info parameter just provides an String that contains info from the signal that will be used to match - /// a certain behaviour with that provided String. - #[export] - fn handle_interaction(&mut self, _owner: &KinematicBody2D, signal_info: String) { - // Get a full `slice` of the parameters in order to match it with a `classical` &str - let signal_info = &signal_info[..]; - // Matching the signal extra data - match signal_info { - "on_dialogue" => { - self.player_status = PlayerStatus::Interacting; - self.is_moving = false; - self.dialogue_box_status = DialogueBoxStatus::Active - }, - "menu_active" => { - self.player_status = PlayerStatus::Interacting; - self.is_moving = false; - self.menu_status = MenuStatus::Open - }, - _ => { - self.player_status = PlayerStatus::default(); - self.dialogue_box_status = DialogueBoxStatus::Inactive; - self.menu_status = MenuStatus::Closed - } - } + fn ready(&mut self) { + // TODO make some sort of constant values or an enumerated type to avoid using a numerical literal to get the child + self.animation = self.base + .get_child(1) + .map(|node| node.cast()) + .expect("Not found the Player's character animation where we expected"); } - /// The method for the "Interaction" behaviour of the `Player Character`. - /// - /// Retrieves the Node which is colliding with our player character. - /// - /// If there's Some() collision, checks if the object are allowed to interact with the player. - /// Sends a signal alerting that the player if the object has an "Interact" child. - fn interact(&mut self, owner: &KinematicBody2D, coll_body: TRef) { - // Notifies the game that the player is interacting if true - if self.is_valid_interaction(coll_body) { - self.player_is_interacting(owner); + fn physics_process(&mut self, delta: f64) { + if self.state.bind().get_status() != CharacterStatus::Interacting { + self.process_player_input(delta); } } - - /// Given a body that is colliding with the `Player Character`, checks if has an "Interaction" Node, - /// that represents that the object holds data for the player, and the `PlayerStatus`, which has to currently be == `PlayerStatus::Interacting` - /// - /// If the required conditions are satisfied, returns true. - /// - /// Remember that in Rust, `if` expressions without `else` evaluate to `()` - fn is_valid_interaction(&self, coll_body: TRef) -> bool { - if coll_body.has_node("Interact") && self.dialogue_box_status == DialogueBoxStatus::Inactive { - return true; - } else { return false; } - } - - /// Send the "player interacting" custom signal, that alerts that the player is currently on `PlayerStatus::Interacting` state. - fn player_is_interacting(&self, owner: &KinematicBody2D) { - owner.emit_signal("player_interacting", &[]); - } - - /// If the player character is moving, should be an animated representation. - /// - /// Emit the signal "animate" and send the current player motion data for the receivers - #[export] - fn animate_character(&self, owner: &KinematicBody2D) { - owner.emit_signal("animate", &[self.input_direction.to_variant()]); - } - - /// Connects the PlayerCharacter signal that transmits the current global position - fn connect_to_game_data(&self, owner: &KinematicBody2D) { - let receiver = unsafe { owner.get_node("/root/Game").unwrap().assume_safe() }; - owner.connect("player_position", receiver, - "_save_player_position", VariantArray::new_shared(), 0).unwrap(); - } - - #[export] - fn save_game_data(&self, owner: &KinematicBody2D) { - owner.emit_signal("player_position", &[(self.initial_position.x, self.initial_position.y).to_variant()]); - } -} - -#[derive(NativeClass)] -#[inherit(AnimatedSprite)] -#[register_with(Self::register_signal)] -#[derive(Debug)] -pub struct PlayerAnimation { - current_player_motion: PlayerStatus, - current_player_direction: PlayerDirection, - idle_player_direction: PlayerDirection -} - -impl RegisterSignal for PlayerAnimation { - fn register_signal(builder: &ClassBuilder) { - // Indicates that the Player is moving - builder.signal("player_direction").done(); - } } -#[methods] -impl PlayerAnimation { - fn new(_owner: &AnimatedSprite) -> Self { - Self { - current_player_motion: Default::default(), - current_player_direction: Default::default(), - idle_player_direction: Default::default() - } - } - - #[method] - fn _ready(&mut self, #[base] base: &AnimatedSprite) { - // Adds the PlayerCharacter Node to the group that takes care about data persistence - base.add_to_group("save_game_data", false); - - self.idle_player_direction = utils::get_player_direction(); - - match self.idle_player_direction { - PlayerDirection::Downwards => { base.play("idle front", false); } - PlayerDirection::Upwards => { base.play("idle back", false); } - PlayerDirection::Left => { base.play("idle left", false); } - PlayerDirection::Right => { base.play("idle right", false); } - }; - - // Connects with the Game class - self.connect_to_game_data(base); - } - - #[method] - fn _on_player_animate(&mut self, #[base] base: &AnimatedSprite, _motion: Vector2) { - - let character_animated_sprite = unsafe { base.get_node_as::( ".") }.unwrap(); - - match _motion { - x if x.x > 0.0 => - { self.current_player_direction = PlayerDirection::Right; self.current_player_motion = PlayerStatus::Walking }, - - x if x.x < 0.0 => - { self.current_player_direction = PlayerDirection::Left; self.current_player_motion = PlayerStatus::Walking }, - - x if x.y < 0.0 => - { self.current_player_direction = PlayerDirection::Upwards; self.current_player_motion = PlayerStatus::Walking }, - - x if x.y > 0.0 => - { self.current_player_direction = PlayerDirection::Downwards; self.current_player_motion = PlayerStatus::Walking }, - - _ => - { self.current_player_motion = PlayerStatus::Idle } - } - - if self.current_player_motion == PlayerStatus::Idle { - match self.idle_player_direction { - PlayerDirection::Downwards => { character_animated_sprite.play("idle front", false); } - PlayerDirection::Upwards => { character_animated_sprite.play("idle back", false); } - PlayerDirection::Left => { character_animated_sprite.play("idle left", false); } - PlayerDirection::Right => { character_animated_sprite.play("idle right", false); } - }; - - } else if self.current_player_direction == PlayerDirection::Right { - character_animated_sprite.play("walk right", false); - self.idle_player_direction = PlayerDirection::Right; - - } else if PlayerDirection::Left == self.current_player_direction { - character_animated_sprite.play("walk left", false); - self.idle_player_direction = PlayerDirection::Left; - - } else if PlayerDirection::Downwards == self.current_player_direction { - character_animated_sprite.play("walk downwards", false); - self.idle_player_direction = PlayerDirection::Downwards; - - } else if PlayerDirection::Upwards == self.current_player_direction { - character_animated_sprite.play("walk upwards", false); - self.idle_player_direction = PlayerDirection::Upwards; +#[godot_api] +impl PlayerCharacter { + fn process_player_input(&mut self, delta: f64) { + let input = Input::singleton(); + let speed = player::WALK_SPEED * delta as f32; + let mut state: GdMut<'_, CharacterState> = self.state.bind_mut(); + let mut animation: GdMut<'_, CharacterAnimation> = self.animation.bind_mut(); + + // if input.is_key_pressed(keycode) // For better performance?¿! + if input.is_action_pressed(INPUT_EVENT_MOVE_UP.into()) { + self.motion.y -= speed; + state.set_direction(CharacterDirection::Upwards); + animation.play_anim("walking upwards"); + } else if input.is_action_pressed(INPUT_EVENT_MOVE_DOWN.into()) { + self.motion.y += speed; + state.set_direction(CharacterDirection::Downwards); + animation.play_anim("walking downwards"); + } else if input.is_action_pressed(INPUT_EVENT_MOVE_LEFT.into()) { + self.motion.x -= speed; + state.set_direction(CharacterDirection::Left); + animation.play_anim("walking left"); + } else if input.is_action_pressed(INPUT_EVENT_MOVE_RIGHT.into()) { + self.motion.x += speed; + state.set_direction(CharacterDirection::Right); + animation.play_anim("walking right"); + } else { + self.motion.x = 0.0; + self.motion.y = 0.0; + + animation.play_anim( // TODO refactor into a method of CharacterMotion?? New type or what? + match state.get_direction() { + CharacterDirection::Downwards => "idle downwards", + CharacterDirection::Upwards => "idle upwards", + CharacterDirection::Left => "idle left", + CharacterDirection::Right => "idle right", + } + ); + // animation.play_anim("walking dead"); <-- XD LOL JOKE } - } - /// Connects the PlayerCharacter signal with the Game class - fn connect_to_game_data(&self, owner: &AnimatedSprite) { - let receiver = unsafe { owner.get_node("/root/Game").unwrap().assume_safe() }; - owner.connect("player_direction", receiver, - "_save_player_direction", VariantArray::new_shared(), 0).unwrap(); - } - - #[method] - fn save_game_data(&self, #[base] base: &AnimatedSprite) { - base.emit_signal("player_direction", &[self.idle_player_direction.to_variant()]); - } -} - -#[derive(PartialEq, Clone, Debug)] -pub enum PlayerStatus { - Idle, - Walking, - // Running - Interacting -} - -impl Default for PlayerStatus { - fn default() -> Self { PlayerStatus::Idle } -} - -#[derive(PartialEq, Clone, Debug, ToVariant, Deserialize)] -pub enum PlayerDirection { - Upwards, - Downwards, - Left, - Right, -} - -impl Default for PlayerDirection { - fn default() -> Self { PlayerDirection::Downwards } -} - -impl Serialize for PlayerDirection { - fn serialize(&self, serializer: S) -> Result - where - S: Serializer, - { - match *self { - PlayerDirection::Upwards => serializer.serialize_unit_variant("PlayerDirection", 0, "Upwards"), - PlayerDirection::Downwards => serializer.serialize_unit_variant("PlayerDirection", 1, "Downwards"), - PlayerDirection::Left => serializer.serialize_unit_variant("PlayerDirection", 2, "Left"), - PlayerDirection::Right => serializer.serialize_unit_variant("PlayerDirection", 3, "Right"), - } - } + self.base.move_and_collide(self.motion); + } } \ No newline at end of file diff --git a/rust/src/lib.rs b/rust/src/lib.rs index 9231a70..ae6a80d 100644 --- a/rust/src/lib.rs +++ b/rust/src/lib.rs @@ -1,55 +1,18 @@ -use gdnative::prelude::*; +//! This is the entry point for the Rust library of `Pokémon Gallaecia`. +//! +//! ## Migration docs from `Godot 3 + GDNative` to `Godot 4 + GDext` +//! #[derive(GodotClass)] automatically registers the type annotated with such derive macro. +//! Therefore, there's no need an explicit add_class() registration call, or a .gdns file as it was the case with `GDNative`. +//! +//! Before Godot 4.2, you will need to restart the Godot editor for it to take effect. -pub mod game; -pub mod game_client; -pub mod utils; - -use game_client::login_screen::LoginScreen; - -use game::game::Game; -use game::pokemon::Pokemon; -use game::pokemon_specie::PokemonSpecie; -use game::pokemon_database::PokemonDB; -use game::area_scene_switcher::AreaSceneSwitcher; -use game::tall_grass::TallGrass; -use game::grass_step_effect::GrassStepEffect; -use game::landing_dust_effect::LandingDustEffect; -use game::map::Map; -use game::player::{PlayerAnimation, PlayerCharacter}; -use game::dialogue_box::DialogueBox; -use game::menu::menu::Menu; -use game::menu::pokedex::pokedex::Pokedex; +#![crate_type = "cdylib"] -use game::map_elements__galicia::{ - area1_pueblo_de_teo, - // area1_ames -}; +use godot::prelude::*; +pub mod game; -fn init(handle: InitHandle) { - // Here we register the Rust Structs that will register as classes on GDScript - - //First just will register a class that only prints a greet on the Godot Engine console - //to ensure that all bindings, export and boilerplate stuff are done correctly - handle.add_class::(); - handle.add_class::(); - handle.add_class::(); - - handle.add_class::(); - handle.add_class::(); - handle.add_class::(); - handle.add_class::(); - handle.add_class::(); - handle.add_class::(); - handle.add_class::(); - handle.add_class::(); - handle.add_class::(); - - handle.add_class::(); - handle.add_class::(); - handle.add_class::(); - - handle.add_class::(); -} +struct PokemonGallaecia; -godot_init!(init); \ No newline at end of file +#[gdextension] +unsafe impl ExtensionLibrary for PokemonGallaecia {} diff --git a/rust/src/extra/oldies_but_goldies.rs b/rust/src_legacy_depr/extra/oldies_but_goldies.rs similarity index 99% rename from rust/src/extra/oldies_but_goldies.rs rename to rust/src_legacy_depr/extra/oldies_but_goldies.rs index 571a287..b839823 100644 --- a/rust/src/extra/oldies_but_goldies.rs +++ b/rust/src_legacy_depr/extra/oldies_but_goldies.rs @@ -1,7 +1,7 @@ use gdnative::prelude::*; // Pool of methods that posibily will be implemented -#[export] + fn _on_player_input_text_entered(&self, _owner: &Node, new_text: GodotString) { let line_edit = unsafe { _owner.get_node_as::("VBoxContainer/PlayerInput") }.unwrap(); let label = unsafe { _owner.get_node_as::