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The wiki is focused on tracking colored light sources on motion controllers. What is the best way to track static colored light sources in the play space that never move? I would like to use the pseye cameras to generate static points (color bulbs, phone screens etc) that I've placed in the play space that never move so I can reference them in 3d space via the client api relative to the motion controllers. Ideally, they'd only need to be calibrated once? |
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Why would you track something that never moves. That seems rather pointless. |
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I see. The maximum of tracked colors are 6. If course you can add your own colors using the custom color presets for custom devices and bulbs, but you need better cameras for this.