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Hi,
I was hoping to use this library to render some pixel art for a game I'm making by composing various pre-drawn images and shapes together. The issue I've encountered is that if you use an image it isn't rendered pixel-perfect, even when it is not scaled. Here's an example, where I'm trying to render each letter of a bitmap font, next to each other. Two of the letters are shown below the output of my little program. You can see how the output is "fuzzy", whereas the input is crisp.
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