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Description
Version: 0.8.0.0
OS: Archlinux
KSP version: 1.3.1
KSP.log:
[LOG 17:51:29.835] Config(TUTORIAL) Squad/Tutorials/FromMun/FromMun
[LOG 17:51:29.835] Config(TUTORIAL) Squad/Tutorials/GoForOrbit/GoForOrbit
[LOG 17:51:29.835] Config(ScienceChecklist) [x] Science!/science/ScienceChecklist
[LOG 17:51:29.837] Resource RESOURCE_DEFINITION added to database
[LOG 17:51:29.837] Resource RESOURCE_DEFINITION added to database
[LOG 17:51:29.837] Resource RESOURCE_DEFINITION added to database
[LOG 17:51:29.837] Resource RESOURCE_DEFINITION added to database
[EXC 17:51:29.840] ArgumentOutOfRangeException: startIndex + length > this.length
Parameter name: length
System.String.Substring (Int32 startIndex, Int32 length)
PartResourceDefinition.GetShortName (Int32 length)
PartResourceDefinition.Load (.ConfigNode node)
PartResourceDefinitionList.Add (.ConfigNode node)
PartResourceLibrary.LoadDefinitions ()
GameDatabase+
�.MoveNext ()
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
[LOG 17:51:29.858] CodeAssetLoader: Compiling all code assets
Yes, I have some other small mods, but with only CommunityResourcePack mod, it will cause loading hang.
Other mods are:
[x] Science
MechJeb
Kerbal Alarm Clock
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