Skip to content

jobified merge mesh doesn't work at runtime if the source meshes are generated on the fly #9

@laurentopia

Description

@laurentopia

repro:
let a voxel engine make the meshes
call the jobified merger
= errors in the console
System.InvalidOperationException: Mesh data does not have {0} vertex component

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions