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[Bug]: creating range weapons doesn't work #41

@Erex147

Description

@Erex147

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  • I have tested with a clean environment without any other non-essential mods, and the problem still exists.
  • I have searched for the problem I want to raise in Issue Tracker and did not find an ISSUE with the same problem.
  • I am aware and agree that this is only used to report problems in the main program. If this Issue is about other non-program issues, my Issue may be automatically closed or/and locked unconditionally.
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WorldBox Version

0.50.3

NeoModLoader Version

v1.1.0 BETA2

System Version

MacOS

System Architecture

ARM [64] (Alias:AArch64 / ARMv8)

How to reproduce the problem?

Try creating a new range weapon using ItemAssetCreator.CreateRangeWeapon.

What is the expected result?

A new range weapon will be created just as pre .50

What is the actual result?

error occurs.

Log Content

Image

Other Description

This is mostly likely because 0.50 uses $range instead of _range as range weapon template, and NML still uses _range

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