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Description
When trying to play with my friend we always end up with a supremely bugged lobby, and after loading into the game everything is pretty messed up
Non-R2API Mods:
- VanillaVoid v1.7.0
- BetterVoid v1.2.2 (Marked as deprecated, but seems to work without issues) <-
- Actually Faster v1.1.4
- QoLChests v1.3.1
- ItemStats v1.3.3
- Risk_Of_Options v2.8.4
- ZetAspects v2.10.1 <-
- BalancedObliterateRedux v1.1.0 <-
- ItemExchangeNotifier v1.4.2
- EliteWorms v1.0.3
- DiscordRichPresence v1.3.5
- NoBazaarKickout v1.0.4
- ProperSave v2.13.1
- OutOfBoundsItemFix v1.0.1 (No longer available on the Thunderstore)
- No_Void_Allies v1.0.7
- ZioConfigFile v1.0.2
- ZioRiskOfOptions v1.0.0
- Aerolt v4.1.1
- HighItemVizability v1.5.0
- CollapseDisplay v1.5.0
- GildedChunkSpamFix v1.0.1
- MiscFixes v1.5.1
- SeekersPatcher v1.4.1
- NoSpexKickout v1.0.1
- ItemStatistics v1.2.9
- LonelyOperator v1.0.0 <-
(I've marked the mods in bold that seemed like they could be important/have an impact on things or were added after Vanilla Void worked originally, but I'm by no means experienced with Unity so don't rely on my opinion too much)
TMM profile code:
019ad5d3-31b9-e92e-b722-a80131087b9e
I should mention that I have changed the mod config since we were originally able to play.
We tried disabling all the mods marked with (<-) to see if they were causing the issue, but only disabling Vanilla Void seemed to fix it. BetterVoid v1.2.2 has Vanilla Void as a dependency, so it could only be tested together with Vanilla Void, though we have of course tried Vanilla Void without it. We were previously able to run Vanilla Void (within the last week - i.e. unrelated to Vanilla Void's update), but adding it to the mod list causes us to run into the aforementioned/pictured issue.
I have attached the log of what happens when I create a Multiplayer Lobby
I will try to attach a log from my friends perspective/my perspective after he joins, once I get a chance.
LogOutput.log