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main.cpp
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120 lines (99 loc) · 3.29 KB
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/*
Copyright (C) 2016 Mikko Tamminen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <iostream>
#include "Note.h"
#include "NoteHandler.h"
#include "JackEngine.h"
#include <curses.h>
#include <chrono>
#include <thread>
#include <string>
NoteHandler *nh = new NoteHandler();
JackEngine *je = new JackEngine(nh);
void draw();
bool over = false;
int main(int argc, char *argv[])
{
je->init();
initscr();
cbreak();
noecho();
keypad(stdscr, TRUE);
std::thread dt(draw);
int ch;
nodelay(stdscr, TRUE);
for (;;) {
if ((ch = getch()) == ERR) {
/* user hasn't responded
...
*/
}
else {
if(ch == 'q') break;
if(ch == 'r') nh->sendCommand("set_recording", !nh->isRecording());
if(ch == 'w') nh->sendCommand("set_waiting", !nh->isWaitingForInput());
if(ch == 's') nh->sendCommand("set_rolling", !nh->isRolling());
if(ch == 'a') nh->sendCommand("seek", 0);
if(ch == 'c') nh->sendCommand("clear_notes", 0);
if(ch == 'p') nh->sendCommand("set_passthrough", !nh->isPassingThrough());
if(ch == 'l') nh->TriggerLearn("seek", 0);
if(ch == 'u') nh->TriggerUnlearn("seek", 0);
}
}
over = true;
dt.join();
endwin();
return 0;
}
void draw(){
for(;!over;) {
move(0,0);
addstr(je->getName());
addstr("\n");
addstr("=======");
addstr("\n");
addstr("\n");
addstr("frame: ");
addstr(std::to_string(nh->current_frame()).c_str());
addstr("\n");
addstr("event count: ");
addstr(std::to_string(nh->event_count()).c_str());
addstr("\n");
addstr("learning: ");
addstr(nh->learning_status().c_str());
addstr("\n");
addstr("\n");
addstr(nh->isRecording() ? "[x]" : "[ ]");
addstr("RECORDING");
addstr("\n");
addstr(nh->isRolling() ? "[x]" : "[ ]");
addstr("ROLLING");
addstr("\n");
addstr(nh->isWaitingForInput() ? "[x]" : "[ ]");
addstr("WAITING_FOR_INPUT");
addstr("\n");
addstr(nh->isPassingThrough() ? "[x]" : "[ ]");
addstr("PASS_THROUGH");
addstr("\n");
addstr("\n");
addstr("(q) quit (r) Toggle recording (w) toggle wait_for_input");
addstr("\n");
addstr("(s) stop/play (a) rewind (c) clear notes (p) toggle passthrough");
addstr("\n");
addstr("\n");
addstr("(l) learn stop/play trigger (u) unlearn stop/play trigger");
std::this_thread::sleep_for(std::chrono::milliseconds(40));
}
}