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Description
I noticed an error which comes up for the 5.2.1 packaging steps.
UATHelper: Packaging (Linux): CMake Error: Error: generator : Unix Makefiles
UATHelper: Packaging (Linux): Does not match the generator used previously: Visual Studio 17 2022
UATHelper: Packaging (Linux): Either remove the CMakeCache.txt file and CMakeFiles directory or choose a different binary directory.
also:
PackagingResults: Error: Error: generator : Unix Makefiles
UATHelper: Packaging (Linux): Failed to create ConsoleBuf!
setActiveInputCodepage failed!Failed to create ConsoleBuf!
setActiveInputCodepage failed!
CMake Error: Error: generator : Unix MakefilesDoes not match the generator used previously: Visual Studio 17 2022
Either remove the CMakeCache.txt file and CMakeFiles directory or choose a different binary directory.
UATHelper: Packaging (Linux): Cannot configure CMake project. Exited with code: 1
How can I switch this in the main project?
Running on the Cross Compile Toolchain from the Unreal Linux Development Requirement.
Visual Studio 2022 is becoming the standard so I was wondering about switching this manually.