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editor.js
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270 lines (224 loc) · 5.51 KB
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import Debug from 'debug'
import Portal from 'react-portal'
import React from 'react'
import Stack from '../models/stack'
import State from '../models/state'
import noop from '../utils/noop'
/**
* Debug.
*
* @type {Function}
*/
const debug = Debug('slate:editor')
/**
* Event handlers to mix in to the editor.
*
* @type {Array}
*/
const EVENT_HANDLERS = [
'onBeforeInput',
'onBlur',
'onFocus',
'onCopy',
'onCut',
'onDrop',
'onKeyDown',
'onPaste',
'onSelect',
]
/**
* Plugin-related properties of the editor.
*
* @type {Array}
*/
const PLUGINS_PROPS = [
...EVENT_HANDLERS,
'placeholder',
'placeholderClassName',
'placeholderStyle',
'plugins',
'schema',
]
/**
* Editor.
*
* @type {Component}
*/
class Editor extends React.Component {
/**
* Property types.
*
* @type {Object}
*/
static propTypes = {
autoCorrect: React.PropTypes.bool,
autoFocus: React.PropTypes.bool,
className: React.PropTypes.string,
onBeforeChange: React.PropTypes.func,
onChange: React.PropTypes.func,
onDocumentChange: React.PropTypes.func,
onSelectionChange: React.PropTypes.func,
placeholder: React.PropTypes.any,
placeholderClassName: React.PropTypes.string,
placeholderStyle: React.PropTypes.object,
plugins: React.PropTypes.array,
readOnly: React.PropTypes.bool,
role: React.PropTypes.string,
schema: React.PropTypes.object,
spellCheck: React.PropTypes.bool,
state: React.PropTypes.instanceOf(State).isRequired,
style: React.PropTypes.object,
tabIndex: React.PropTypes.number,
}
/**
* Default properties.
*
* @type {Object}
*/
static defaultProps = {
autoFocus: false,
autoCorrect: true,
onChange: noop,
onDocumentChange: noop,
onSelectionChange: noop,
plugins: [],
readOnly: false,
schema: {},
spellCheck: true,
}
/**
* When constructed, create a new `Stack` and run `onBeforeChange`.
*
* @param {Object} props
*/
constructor(props) {
super(props)
this.tmp = {}
this.state = {}
// Create a new `Stack`, omitting the `onChange` property since that has
// special significance on the editor itself.
const { onChange, ...rest } = props // eslint-disable-line no-unused-vars
const stack = Stack.create(rest)
this.state.stack = stack
// Resolve the state, running `onBeforeChange` first.
const state = stack.onBeforeChange(props.state, this)
this.cacheState(state)
this.state.state = state
// Create a bound event handler for each event.
for (const method of EVENT_HANDLERS) {
this[method] = (...args) => {
const next = this.state.stack[method](this.state.state, this, ...args)
this.onChange(next)
}
}
}
/**
* When the `props` are updated, create a new `Stack` if necessary, and
* run `onBeforeChange`.
*
* @param {Object} props
*/
componentWillReceiveProps = (props) => {
let { stack } = this.state
// If any plugin-related properties will change, create a new `Stack`.
for (const prop of PLUGINS_PROPS) {
if (props[prop] == this.props[prop]) continue
const { onChange, ...rest } = props // eslint-disable-line no-unused-vars
stack = Stack.create(rest)
this.setState({ stack })
}
// Resolve the state, running the before change handler of the stack.
const state = stack.onBeforeChange(props.state, this)
this.cacheState(state)
this.setState({ state })
}
/**
* Cache a `state` in memory to be able to compare against it later, for
* things like `onDocumentChange`.
*
* @param {State} state
*/
cacheState = (state) => {
this.tmp.document = state.document
this.tmp.selection = state.selection
}
/**
* Programmatically blur the editor.
*/
blur = () => {
const state = this.state.state
.transform()
.blur()
.apply()
this.onChange(state)
}
/**
* Programmatically focus the editor.
*/
focus = () => {
const state = this.state.state
.transform()
.focus()
.apply()
this.onChange(state)
}
/**
* Get the editor's current schema.
*
* @return {Schema}
*/
getSchema = () => {
return this.state.stack.schema
}
/**
* Get the editor's current state.
*
* @return {State}
*/
getState = () => {
return this.state.state
}
/**
* When the `state` changes, pass through plugins, then bubble up.
*
* @param {State} state
*/
onChange = (state) => {
if (state == this.state.state) return
const { tmp, props } = this
const { stack } = this.state
const { onChange, onDocumentChange, onSelectionChange } = props
const { document, selection } = tmp
state = stack.onChange(state, this)
onChange(state)
if (state.document != document) onDocumentChange(state.document, state)
if (state.selection != selection) onSelectionChange(state.selection, state)
}
/**
* Render the editor.
*
* @return {Element}
*/
render = () => {
const { props, state } = this
const { stack } = state
const children = stack
.renderPortal(state.state, this)
.map((child, i) => <Portal key={i} isOpened>{child}</Portal>)
debug('render', { props, state })
const tree = stack.render(state.state, this, { ...props, children })
return tree
}
}
/**
* Mix in the property types for the event handlers.
*/
for (const property of EVENT_HANDLERS) {
Editor.propTypes[property] = React.PropTypes.func
}
/**
* Export.
*
* @type {Component}
*/
export default Editor