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_lockingptr.h
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113 lines (94 loc) · 3.14 KB
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#pragma once
// _lockingptr.h
// dbien
// 24MAR2024
// LockingPtr paradigm from "volatile: The Multithreaded Programmer's Best Friend" By Andrei Alexandrescu, February 01, 2001
// Adapted to allow for multiple mutex classes and multiple locks, etc.
#include "bienutil.h"
#include <boost/thread/locks.hpp>
__BIENUTIL_BEGIN_NAMESPACE
template < typename t_Ty, typename t_TyMutex, typename t_TyLockClass > class LockingPtr
{
typedef LockingPtr _TyThis;
public:
typedef t_Ty _Ty;
typedef t_TyMutex _TyMutex;
typedef t_TyLockClass _TyLockClass;
LockingPtr() = delete;
LockingPtr( const LockingPtr & ) = delete;
LockingPtr & operator=( const LockingPtr & ) = delete;
// We take a volatile reference to a mutex for convenience's sake - it's likely that the mutex will be
// stored in the same parent object as _obj, so it will be volatile as well and there is no comparable
// keyword to allow volatility to vary as "mutable" allows const to vary.
LockingPtr( volatile t_Ty & _obj, volatile t_TyMutex & _mtx )
: m_p( const_cast< t_Ty * >( &_obj ) )
, m_lock( const_cast< t_TyMutex & >( _mtx ) )
{
}
~LockingPtr()
{
}
LockingPtr( LockingPtr && ) = default;
LockingPtr & operator=( LockingPtr && ) = default;
// Pointer behavior - don't throw on lock non-ownership - for now at least.
t_Ty & operator*() const
{
Assert( owns_lock() );
return *m_p;
}
t_Ty * operator->() const
{
Assert( owns_lock() );
return m_p;
}
_TyLockClass & GetLock() { return m_lock; }
_TyLockClass const & GetLock() const { return m_lock; }
void unlock() { m_lock.unlock(); }
bool owns_lock() const { return m_lock.owns_lock(); }
private:
t_Ty * m_p;
t_TyLockClass m_lock;
};
// Partially specialize for boost::upgrade_to_unique_lock<> to implement correctly.
template < typename t_Ty, typename t_TyMutex > class LockingPtr< t_Ty, t_TyMutex, boost::upgrade_to_unique_lock< t_TyMutex > >
{
typedef LockingPtr _TyThis;
public:
typedef t_Ty _Ty;
typedef t_TyMutex _TyMutex;
typedef boost::upgrade_to_unique_lock< t_TyMutex > _TyLockClass;
typedef LockingPtr< const t_Ty, t_TyMutex, boost::upgrade_lock< t_TyMutex > > _TyUpgradeLockingPtr;
LockingPtr() = delete;
LockingPtr( const LockingPtr & ) = delete;
LockingPtr & operator=( const LockingPtr & ) = delete;
// We take a locking ptr to upgrade since we need to get the object pointer from it.
LockingPtr( _TyUpgradeLockingPtr & _krlkUpgrade )
: m_p( const_cast< t_Ty * >( &*_krlkUpgrade ) )
, m_lock( _krlkUpgrade.GetLock() )
{
}
~LockingPtr()
{
}
LockingPtr( LockingPtr && ) = default;
LockingPtr & operator=( LockingPtr && ) = default;
// Pointer behavior - don't throw on lock non-ownership - for now at least.
t_Ty & operator*() const
{
Assert( owns_lock() );
return *m_p;
}
t_Ty * operator->() const
{
Assert( owns_lock() );
return m_p;
}
_TyLockClass & GetLock() { return m_lock; }
_TyLockClass const & GetLock() const { return m_lock; }
void unlock() { m_lock.unlock(); }
bool owns_lock() const { return m_lock.owns_lock(); }
private:
t_Ty * m_p;
_TyLockClass m_lock;
};
__BIENUTIL_END_NAMESPACE