Hello.
When I play rtmp steam or http stream with Player.LoadMedia() function, I command stop(), the player
will stop after freezes 3-5 second, not stop immediately, and I try to use thread to command stop() function, but it is not working, the player still require freezes 3-5 second. I had a look on it, but I can't find a reason.
Can you have a look on it?
Thank you!