Skip to content

obs, action_set, reward, done, info = env.reset(instance) returns 'None' in obs, action_set and 'True' in done variables in set cover problem. #369

@azraaziz00

Description

@azraaziz00

import ecole
env = ecole.environment.Branching(
observation_function=ecole.observation.NodeBipartite(),)
reward_function=-ecole.reward.NNodes())
# set up an instance generator
instances = ecole.instance.SetCoverGenerator(n_rows=100, n_cols=1000, density=0.05, max_coef=100)

generate ten MDP episodes

for i in range(10):
instance = next(instances)
obs, action_set, reward, done, info = env.reset(instance)

Why does the env.reset returns None in obs and action_set and True in done variables?

Although, it works well with the instances generated with CombinatorialAuctionGenerator function i.e.,

import ecole
env = ecole.environment.Branching(
observation_function=ecole.observation.NodeBipartite(),)
reward_function=-ecole.reward.NNodes())
# set up an instance generator
instances = ecole.instance.CombinatorialAuctionGenerator (n_items=100, n_bids=100)

generate ten MDP episodes

for i in range(10):
instance = next(instances)
obs, action_set, reward, done, info = env.reset(instance)

Where am I going wrong?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions