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Server.cpp
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67 lines (57 loc) · 1.75 KB
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// **********************************************************************
//
// Copyright (c) 2003-2018 ZeroC, Inc. All rights reserved.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <HelloI.h>
using namespace std;
int main(int argc, char* argv[])
{
#ifdef ICE_STATIC_LIBS
Ice::registerIceLocatorDiscovery();
#endif
int status = 0;
try
{
//
// CtrlCHandler must be created before the communicator or any other threads are started
//
Ice::CtrlCHandler ctrlCHandler;
//
// CommunicatorHolder's ctor initializes an Ice communicator,
// and its dtor destroys this communicator.
//
Ice::CommunicatorHolder ich(argc, argv);
auto communicator = ich.communicator();
ctrlCHandler.setCallback(
[communicator](int)
{
communicator->shutdown();
});
//
// The communicator initialization removes all Ice-related arguments from argc/argv
//
if(argc > 1)
{
cerr << argv[0] << ": too many arguments" << endl;
status = 1;
}
else
{
auto properties = communicator->getProperties();
auto adapter = communicator->createObjectAdapter("Hello");
auto id = Ice::stringToIdentity(properties->getProperty("Identity"));
auto hello = make_shared<HelloI>(properties->getProperty("Ice.ProgramName"));
adapter->add(hello, id);
adapter->activate();
communicator->waitForShutdown();
}
}
catch(const std::exception& ex)
{
cerr << ex.what() << endl;
status = 1;
}
return status;
}