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This repository was archived by the owner on Aug 30, 2023. It is now read-only.
This repository was archived by the owner on Aug 30, 2023. It is now read-only.

Understanding Updating World Coordinate  #1

@TheMachineHere

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@TheMachineHere

Hi,

I'm fairly new to ARCore and OpenGL.
This app is great and similar to what i'm trying to do.

I don't understand how the coordinates are updated for each stroke in this app after you move around. I know LineUtils.GetWorldCoords gets you world coordinate from screen touch, but how do we keep track of that and keep updating them?

Any help would be very appreciated.

Thanks,

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