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transform.py
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68 lines (53 loc) · 1.96 KB
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import cv2
import numpy as np
def get_affine_transform(center,
scale,
rot,
output_size,
shift=np.array([0, 0], dtype=np.float32),
inv=0,):
if not isinstance(scale, np.ndarray) and not isinstance(scale, list):
print(scale)
scale = np.array([scale, scale])
src_w = scale[0]
dst_w = output_size[0]
dst_h = output_size[1]
rot_rad = np.pi * rot / 180
src_dir = get_dir([0, src_w * -0.5], rot_rad)
dst_dir = np.array([0, dst_w * -0.5], np.float32)
src = np.zeros((3, 2), dtype=np.float32)
dst = np.zeros((3, 2), dtype=np.float32)
src[0, :] = center + scale * shift
src[1, :] = center + src_dir + scale * shift
dst[0, :] = [dst_w * 0.5, dst_h * 0.5]
dst[1, :] = np.array([dst_w * 0.5, dst_h * 0.5]) + dst_dir
src[2:, :] = get_3rd_point(src[0, :], src[1, :])
dst[2:, :] = get_3rd_point(dst[0, :], dst[1, :])
if inv:
trans = cv2.getAffineTransform(np.float32(dst), np.float32(src))
else:
trans = cv2.getAffineTransform(np.float32(src), np.float32(dst))
return trans
# 실제 어파인 변환 수행하는 부분
# t는 위의 get_affine_transform 함수를 통해 trans 매트릭스 구한다.
def affine_transform(pt, t):
new_pt = np.array([pt[0], pt[1], 1.]).T
new_pt = np.dot(t, new_pt)
return new_pt[:2]
def get_dir(src_point, rot_rad):
"""
Transformation Matrix
x = x * cosΘ - y * sinΘ
y = x * cosΘ + y * sinΘ
[ cosΘ sinΘ 0]
[ -sinΘ cosΘ 0]
[ 0 0 0]
"""
sn, cs = np.sin(rot_rad), np.cos(rot_rad)
src_result = [0, 0]
src_result[0] = src_point[0] * cs - src_point[1] * sn
src_result[1] = src_point[0] * sn + src_point[1] * cs
return src_result
def get_3rd_point(a, b):
direct = a - b
return b + np.array([-direct[1], direct[0]], dtype=np.float32)