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This repository was archived by the owner on Aug 23, 2020. It is now read-only.
Hi I thought I would give this ago and with a couple of tweeks had my game ported from the stock version of box2dweb to your google version.
Would there be any reason why if I change my step frequency it looks all jittery? I am using the easel framework and have set my frame rate to 25. This works fine with the original version, but with your version it looks like it is studerring.
Setting the frame-rate to 30 minimises this to some extent but not really enough, is there something your port does differently?