bug description
Currently cobalt uses OS-level port-binding method for workers, in that way OS handles distribution of incoming requests among workers. But due to some OS-scheduling problems, it becomes very unbalanced, even node.js official warns about this:

But in another (default) method, node.js itself handles distribution in round-robin fashion with some minor latency in much reliable way.
The main reason of spawning multiple workers in cobalt is benefiting from equal distribution of requests so in this case using node.js built-in method rather than OS-level port binding looks right approach.
Open to discuss more about this by technical side
source
cobalt's code