diff --git a/.DS_Store b/.DS_Store index d8b62552..4cc6f495 100644 Binary files a/.DS_Store and b/.DS_Store differ diff --git a/sem2/.DS_Store b/sem2/.DS_Store index 3d8f436e..1c6b841e 100644 Binary files a/sem2/.DS_Store and b/sem2/.DS_Store differ diff --git a/sem2/SemischastnovKS/.DS_Store b/sem2/SemischastnovKS/.DS_Store new file mode 100644 index 00000000..c89c96ac Binary files /dev/null and b/sem2/SemischastnovKS/.DS_Store differ diff --git a/sem2/SemischastnovKS/DinoWarsSFML/Converters.h b/sem2/SemischastnovKS/DinoWarsSFML/Converters.h new file mode 100644 index 00000000..d77b2f10 --- /dev/null +++ b/sem2/SemischastnovKS/DinoWarsSFML/Converters.h @@ -0,0 +1,141 @@ +#pragma once +#include + + +std::string charToFName(char n) { + switch (n) { + case 'b': + return "brachi-2.png"; + case 'd': + return "diplo-2.png"; + case 's': + return "stego-2.png"; + case 'r': + return "rex-2.png"; + case 't': + return "trice-2.png"; + default: + return ""; + } +} + +std::string toFName(int n) { + switch (n) { + case 0: + return "brachi.png"; + case 1: + return "diplo.png"; + case 2: + return "stego.png"; + case 3: + return "rex.png"; + case 4: + return "trice.png"; + default: + return ""; + } +} + +std::string toName(int n) { + switch (n) { + case 0: + return "Brachiosaurus"; + case 1: + return "Diplodocus"; + case 2: + return "Stegosaurus"; + case 3: + return "Tyrannosaurus"; + case 4: + return "Triceratops"; + default: + return ""; + } +} + +std::string toCost(int n) { + switch (n) { + case 0: + return "184"; + case 1: + return "174"; + case 2: + return "184"; + case 3: + return "184"; + case 4: + return "146"; + default: + return ""; + } +} + +std::string toSTR(int n) { + switch (n) { + case 0: + return "STR: 15"; + case 1: + return "STR: 20"; + case 2: + return "STR: 15"; + case 3: + return "STR: 30"; + case 4: + return "STR: 20"; + default: + return ""; + } +} + +std::string toINT(int n) { + switch (n) { + case 0: + return "INT: 30"; + case 1: + return "INT: 24"; + case 2: + return "INT: 12"; + case 3: + return "INT: 12"; + case 4: + return "INT: 15"; + default: + return ""; + } +} + +std::string toDEX(int n) { + switch (n) { + case 0: + return "DEX: 12"; + case 1: + return "DEX: 17"; + case 2: + return "DEX: 30"; + case 3: + return "DEX: 15"; + case 4: + return "DEX: 18"; + default: + return ""; + } +} + +std::string toInfo(char n) { + switch (n) { + case 't': + return "Triceratops STR: 20 DEX: 18 INT: 15"; + case 'r': + return "Tyrannosaur STR: 30 DEX: 15 INT: 12"; + case 's': + return "Stegosaurus STR: 15 DEX: 30 INT: 12"; + case 'd': + return "Diplodocus STR: 20 DEX: 17 INT: 24"; + case 'b': + return "Brachiosaurus STR: 15 DEX: 12 INT: 30"; + case 'n': + return ""; + default: + return "NAME_DISPLAY_ERROR"; + } +} diff --git a/sem2/SemischastnovKS/DinoWarsSFML/Dino.h b/sem2/SemischastnovKS/DinoWarsSFML/Dino.h new file mode 100644 index 00000000..ca9eb7a8 --- /dev/null +++ b/sem2/SemischastnovKS/DinoWarsSFML/Dino.h @@ -0,0 +1,71 @@ +#pragma once + +#include + + +class Dino { +protected: + int STR; + int DEX; + int INT; + std::string name; +public: + virtual int damage(std::string terrain) = 0; + virtual void setSTR(int num){ + STR = num; + } + virtual void setDEX(int num){ + DEX = num; + } + virtual void setINT(int num){ + INT = num; + } + virtual void setName(const std::string &dinoName) { + name = dinoName; + } +}; + +class DinoStr: public Dino { +public: + int damage(std::string terrain) override { + if (terrain == "plain") { + return 2 * STR; + } + else if (terrain == "river") { + return DEX; + } + else { + return INT; + } + } +}; + +class DinoDex: public Dino { +public: + int damage(std::string terrain) override { + if (terrain == "plain") { + return STR; + } + else if (terrain == "river") { + return 2 * DEX; + } + else { + return INT; + } + } +}; + +class DinoInt: public Dino { +public: + int damage(std::string terrain) override { + if (terrain == "plain") { + return STR; + } + else if (terrain == "river") { + return DEX; + } + else { + return 2 * INT; + } + } +}; diff --git a/sem2/SemischastnovKS/DinoWarsSFML/Player.h b/sem2/SemischastnovKS/DinoWarsSFML/Player.h new file mode 100644 index 00000000..0ed80278 --- /dev/null +++ b/sem2/SemischastnovKS/DinoWarsSFML/Player.h @@ -0,0 +1,38 @@ +#pragma once + +#include +#include + +class Player { +private: + std::vector dinoList{'t', 'r', 'n'}; + int money = 100; + int hp = 0; +public: + void setMoney(int m) { + money = m; + } + void setList(int pos, char name) { + dinoList[pos] = name; + } + void setHP(int n) { + hp = n; + } + + int getMoney() const { + return money; + } + char getList(int pos) { + return dinoList[pos]; + } + int getHP() const { + return hp; + } + + void buyDino(int cost, char name, int pos) { + if (money >= cost) { + money -= cost; + dinoList[pos] = name; + } + } +}; \ No newline at end of file diff --git a/sem2/SemischastnovKS/DinoWarsSFML/main.cpp b/sem2/SemischastnovKS/DinoWarsSFML/main.cpp new file mode 100644 index 00000000..ff370861 --- /dev/null +++ b/sem2/SemischastnovKS/DinoWarsSFML/main.cpp @@ -0,0 +1,615 @@ +#include +#include +#include +#include "Player.h" +#include "Converters.h" +#include "Dino.h" + + +std::ifstream readFile; +std::ofstream writeFile; + +std::string line; +std::string terrain; +int x = 0; + +char botDino; +int botDamage; +int bothp = 100; + +char playerDino; +int playerDamage; +Player player; + +DinoStr trex; +DinoStr trice; +DinoDex stego; +DinoInt diplo; +DinoInt brahi; + +int HPClamp(int hp) { + if (hp < 0) { + return 0; + } + return hp; +} + +int charToDmg(char n, const std::string &ter) { + switch (n) { + case 'b': + return brahi.damage(ter); + case 'd': + return diplo.damage(ter); + case 's': + return stego.damage(ter); + case 'r': + return trex.damage(ter); + case 't': + return trice.damage(ter); + default: + return 0; + } +} + +void makeDinos() { + trex.setSTR(30); + trex.setDEX(15); + trex.setINT(12); + trex.setName("Tyrannosaurus"); + + trice.setSTR(20); + trice.setDEX(18); + trice.setINT(15); + trice.setName("Triceratops"); + + stego.setSTR(15); + stego.setDEX(30); + stego.setINT(12); + stego.setName("Stegosaurus"); + + diplo.setSTR(20); + diplo.setDEX(17); + diplo.setINT(24); + diplo.setName("Diplodocus"); + + brahi.setSTR(15); + brahi.setDEX(12); + brahi.setINT(30); + brahi.setName("Brachiosaurus"); +} + +std::string chooseTerrain() { + x++; + int n = (rand() - x) % 3; + if (n == 0) { + return "plain"; + } + if (n == 1) { + return "mountain"; + } + if (n == 2) { + return "river"; + } + return ""; +} + +char randDino() { + int n = (rand() + 1)% 5; + switch (n) { + case 0: + return 'b'; + case 1: + return 'd'; + case 2: + return 's'; + case 3: + return 'r'; + case 4: + return 't'; + default: + return 'n'; + } +} + +void readData() { + readFile.open("dino_data.txt"); + if (std::getline(readFile, line)) { + player.setList(0,line[0]); + player.setList(1,line[2]); + player.setList(2,line[4]); + player.setMoney(std::stoi(line.substr(6))); + } + readFile.close(); +} + +void writeData() { + writeFile.open("dino_data.txt"); + writeFile << player.getList(0) << ' ' << player.getList(1) << ' ' << player.getList(2) << ' ' << player.getMoney(); + writeFile.close(); +} + +int main() +{ + makeDinos(); + readData(); + + sf::RenderWindow window(sf::VideoMode(1000, 700), "Dino Wars"); + + sf::Clock clock; + float timer = 0; + + sf::Font font; + font.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/ArialRegular.ttf"); + + + + // MENU + + bool isMenu = true; + int menuNum = 0; + + sf::Text moneyText("You have " + std::to_string(player.getMoney()) + " money", font, 36); + moneyText.setFillColor(sf::Color::Black); + moneyText.setPosition(50, 110); + moneyText.setStyle(sf::Text::Bold); + + sf::Text dinosText("Your dinos:", font, 36); + dinosText.setFillColor(sf::Color::Black); + dinosText.setPosition(50, 180); + dinosText.setStyle(sf::Text::Bold); + + sf::Text dino1Text("", font, 26); + dino1Text.setFillColor(sf::Color::Black); + dino1Text.setPosition(50, 230); + dino1Text.setStyle(sf::Text::Bold); + + sf::Text dino2Text("", font, 26); + dino2Text.setFillColor(sf::Color::Black); + dino2Text.setPosition(50, 260); + dino2Text.setStyle(sf::Text::Bold); + + sf::Text dino3Text("", font, 26); + dino3Text.setFillColor(sf::Color::Black); + dino3Text.setPosition(50, 290); + dino3Text.setStyle(sf::Text::Bold); + + sf::Texture battleButton, shopButton, saveButton, exitButton; + battleButton.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/battle.png"); + shopButton.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/shop.png"); + saveButton.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/save.png"); + exitButton.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/exit.png"); + sf::Sprite battle(battleButton), shop(shopButton), save(saveButton), exit(exitButton); + battle.setPosition(625, 100); + shop.setPosition(625, 200); + save.setPosition(625, 300); + exit.setPosition(625,400); + + + + // BATTLE + + bool isBattle = false; + bool isFight = false; + bool pTakeDamage = false; + int is1TakingDamage = 0; + int is2TakingDamage = 0; + + sf::Text battleText("In battle", font, 48); + battleText.setOutlineColor(sf::Color::White); + battleText.setOutlineThickness(2); + battleText.setFillColor(sf::Color::Black); + battleText.setPosition(50, 110); + battleText.setStyle(sf::Text::Bold); + + sf::Text hp1Text("100", font, 48); + hp1Text.setOutlineColor(sf::Color::White); + hp1Text.setOutlineThickness(2); + hp1Text.setFillColor(sf::Color::Black); + hp1Text.setPosition(200, 500); + hp1Text.setStyle(sf::Text::Bold); + + sf::Text hp2Text("100", font, 48); + hp2Text.setOutlineColor(sf::Color::White); + hp2Text.setOutlineThickness(2); + hp2Text.setFillColor(sf::Color::Black); + hp2Text.setPosition(700, 500); + hp2Text.setStyle(sf::Text::Bold); + + sf::Texture dino1T, dino2T, terrainT; + terrainT.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/plain.jpg"); + dino1T.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/" + charToFName('b')); + dino2T.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/" + charToFName('d')); + sf::Sprite dino1(dino1T), dino2(dino2T), terrainS(terrainT); + terrainS.setPosition(0, 0); + dino1.setPosition(50, 220); + dino2.setPosition(550, 220); + + + + // WIN + + bool isPlayerWin = false; + bool isBotWin = false; + + sf::Text pW("Player wins, earns 20 money", font, 50); + pW.setOutlineColor(sf::Color::White); + pW.setOutlineThickness(2); + pW.setFillColor(sf::Color::Black); + pW.setPosition(170, 300); + pW.setStyle(sf::Text::Bold); + + sf::Text bW("Bot wins", font, 50); + bW.setOutlineColor(sf::Color::White); + bW.setOutlineThickness(2); + bW.setFillColor(sf::Color::Black); + bW.setPosition(400, 300); + bW.setStyle(sf::Text::Bold); + + + + // SHOP + + bool isShop = false; + int shopNum = 0; + int curDinoNum = 0; + + sf::Text nameText(toName(curDinoNum), font, 30); + nameText.setFillColor(sf::Color::Black); + nameText.setPosition(770, 160); + nameText.setStyle(sf::Text::Bold); + + sf::Text costText(toCost(curDinoNum), font, 25); + costText.setFillColor(sf::Color::Black); + costText.setPosition(800, 200); + costText.setStyle(sf::Text::Bold); + + sf::Text strText(toSTR(curDinoNum), font, 20); + strText.setFillColor(sf::Color::Black); + strText.setPosition(800, 260); + strText.setStyle(sf::Text::Bold); + + sf::Text intText(toINT(curDinoNum), font, 20); + intText.setFillColor(sf::Color::Black); + intText.setPosition(800, 290); + intText.setStyle(sf::Text::Bold); + + sf::Text dexText(toDEX(curDinoNum), font, 20); + dexText.setFillColor(sf::Color::Black); + dexText.setPosition(800, 320); + dexText.setStyle(sf::Text::Bold); + + sf::Texture curDinoImage, nextButton, buyButton, menuButton; + curDinoImage.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/" + toFName(curDinoNum)); + nextButton.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/next.png"); + buyButton.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/buy.png"); + menuButton.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/menu.png"); + sf::Sprite curDino(curDinoImage), next(nextButton), buy(buyButton), menu(menuButton); + curDino.setPosition(50, 180); + next.setPosition(50, 580); + buy.setPosition(350, 580); + menu.setPosition(650, 580); + + + + // BUYING + + bool isBuying = false; + int buyNum = 0; + + sf::Texture FButton, SButton, TButton; + FButton.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/first.png"); + SButton.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/second.png"); + TButton.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/third.png"); + sf::Sprite first(FButton), second(SButton), third(TButton); + first.setPosition(50, 580); + second.setPosition(350, 580); + third.setPosition(650, 580); + + while (window.isOpen()) + { + window.clear(sf::Color(100,200,160)); + sf::Event event{}; + + float time = static_cast(clock.getElapsedTime().asMicroseconds()); + clock.restart(); + time = time / 600; + timer += time; + if (timer > 10000) { + timer -= 10000; + } + + while (window.pollEvent(event)) + { + if (event.type == sf::Event::Closed) + window.close(); + + if (event.type == sf::Event::MouseButtonPressed) { + if (event.mouseButton.button == sf::Mouse::Left) { + if (isMenu) { + if (menuNum == 1) { + isMenu = false; + isBattle = true; + player.setHP(100); + bothp = 100; + playerDino = player.getList(rand() % 3); + playerDamage = charToDmg(playerDino, terrain); + botDino = randDino(); + botDamage = charToDmg(botDino, terrain); + hp1Text.setString(std::to_string(player.getHP())); + hp2Text.setString(std::to_string(bothp)); + hp1Text.setFillColor(sf::Color::Black); + hp2Text.setFillColor(sf::Color::Black); + dino1.setPosition(50, 220); + dino2.setPosition(550, 220); + } + if (menuNum == 2) { + isMenu = false; + isShop = true; + + } + if (menuNum == 3) { + writeData(); + } + if (menuNum == 4) { + window.close(); + isMenu = false; + } + } + + if (isShop) { + if (shopNum == 1) { + curDinoNum = (curDinoNum + 1) % 5; + curDinoImage.loadFromFile( + "/Users/elbias/CLionProjects/DInoWarsSFML/images/" + toFName(curDinoNum)); + nameText.setString(toName(curDinoNum)); + costText.setString("Cost: " + toCost(curDinoNum)); + strText.setString(toSTR(curDinoNum)); + intText.setString(toINT(curDinoNum)); + dexText.setString(toDEX(curDinoNum)); + } + if (shopNum == 2) { + isShop = false; + isBuying = true; + } + if (shopNum == 3) { + isShop = false; + isMenu = true; + } + } + + if (isBuying) { + if (buyNum == 1) { + player.buyDino(std::stoi(toCost(curDinoNum)), toFName(curDinoNum)[0], 0); + isBuying = false; + isShop = true; + } + if (buyNum == 2) { + player.buyDino(std::stoi(toCost(curDinoNum)), toFName(curDinoNum)[0], 1); + isBuying = false; + isShop = true; + } + if (buyNum == 3) { + player.buyDino(std::stoi(toCost(curDinoNum)), toFName(curDinoNum)[0], 2); + isBuying = false; + isShop = true; + } + } + } + } + } + + if (isMenu) { + moneyText.setString("You have " + std::to_string(player.getMoney()) + " money"); + + menuNum = 0; + shopNum = 0; + buyNum = 0; + + dino1Text.setString(toInfo(player.getList(0))); + dino2Text.setString(toInfo(player.getList(1))); + dino3Text.setString(toInfo(player.getList(2))); + + if (sf::IntRect(625, 100, 350, 80).contains(sf::Mouse::getPosition(window))) { menuNum = 1; } + if (sf::IntRect(625, 200, 350, 80).contains(sf::Mouse::getPosition(window))) { menuNum = 2; } + if (sf::IntRect(625, 300, 350, 80).contains(sf::Mouse::getPosition(window))) { menuNum = 3; } + if (sf::IntRect(625, 400, 350, 80).contains(sf::Mouse::getPosition(window))) { menuNum = 4; } + + window.draw(moneyText); + window.draw(dinosText); + window.draw(dino1Text); + window.draw(dino2Text); + window.draw(dino3Text); + + window.draw(battle); + window.draw(shop); + window.draw(save); + window.draw(exit); + + window.display(); + } + + if (isBattle) { + if (terrain.empty()) { + terrain = chooseTerrain(); + } + if (timer > 3000) { + isBattle = false; + isFight = true; + timer = 0; + } + terrainT.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/" + terrain + ".jpg"); + dino1T.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/" + charToFName(playerDino)); + dino2T.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/" + charToFName(botDino)); + + window.draw(terrainS); + + window.draw(battleText); + window.draw(hp1Text); + window.draw(hp2Text); + + window.draw(dino1); + window.draw(dino2); + + window.display(); + } + + if (isFight) { + if (pTakeDamage and is1TakingDamage == 0 and timer > 1000) { + is1TakingDamage = 1; + timer = 0; + } + if (pTakeDamage and is1TakingDamage == 1 and timer > 200) { + player.setHP(HPClamp(player.getHP() - botDamage)); + is1TakingDamage = 2; + timer = 0; + hp1Text.setFillColor(sf::Color::Red); + dino2.setPosition(350, 220); + hp1Text.setString(std::to_string(player.getHP())); + } + if (pTakeDamage and is1TakingDamage == 2 and timer > 400) { + is1TakingDamage = 0; + timer = 0; + hp1Text.setFillColor(sf::Color::Black); + dino2.setPosition(550, 220); + pTakeDamage = false; + } + + if (not pTakeDamage and is2TakingDamage == 0 and timer > 1000) { + is2TakingDamage = 1; + timer = 0; + } + if (not pTakeDamage and is2TakingDamage == 1 and timer > 200) { + bothp = HPClamp(bothp - playerDamage); + is2TakingDamage = 2; + timer = 0; + hp2Text.setFillColor(sf::Color::Red); + dino1.setPosition(250, 220); + hp2Text.setString(std::to_string(bothp)); + } + if (not pTakeDamage and is2TakingDamage == 2 and timer > 400) { + is2TakingDamage = 0; + timer = 0; + hp2Text.setFillColor(sf::Color::Black); + dino1.setPosition(50, 220); + pTakeDamage = true; + } + + if (bothp <= 0) { + dino2T.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/death.png"); + player.setMoney(player.getMoney() + 20); + isFight = false; + isPlayerWin = true; + } + if (player.getHP() <= 0) { + dino1T.loadFromFile("/Users/elbias/CLionProjects/DInoWarsSFML/images/death.png"); + isFight = false; + isBotWin = true; + } + + window.draw(terrainS); + + window.draw(battleText); + window.draw(hp1Text); + window.draw(hp2Text); + + window.draw(dino1); + window.draw(dino2); + + window.display(); + } + + if (isPlayerWin) { + if (timer > 5000) { + isPlayerWin = false; + isMenu = true; + terrain = ""; + timer = 0; + } + + window.draw(battleText); + window.draw(hp1Text); + window.draw(hp2Text); + + window.draw(dino1); + window.draw(dino2); + + window.draw(pW); + + window.display(); + } + + if (isBotWin) { + if (timer > 5000) { + isBotWin = false; + isMenu = true; + terrain = ""; + timer = 0; + } + + window.draw(battleText); + window.draw(hp1Text); + window.draw(hp2Text); + + window.draw(dino1); + window.draw(dino2); + + window.draw(bW); + + window.display(); + } + + if (isShop) { + menuNum = 0; + shopNum = 0; + buyNum = 0; + + moneyText.setString("You have " + std::to_string(player.getMoney()) + " money"); + + if (sf::IntRect(50, 580, 250, 80).contains(sf::Mouse::getPosition(window))) { shopNum = 1; } + if (sf::IntRect(350, 580, 250, 80).contains(sf::Mouse::getPosition(window))) { shopNum = 2; } + if (sf::IntRect(650, 580, 250, 80).contains(sf::Mouse::getPosition(window))) { shopNum = 3; } + + window.draw(moneyText); + window.draw(nameText); + window.draw(costText); + window.draw(strText); + window.draw(intText); + window.draw(dexText); + + window.draw(curDino); + window.draw(next); + window.draw(buy); + window.draw(menu); + + window.display(); + } + + if (isBuying) { + menuNum = 0; + shopNum = 0; + buyNum = 0; + + moneyText.setString("Which slot?"); + + if (sf::IntRect(50, 580, 250, 80).contains(sf::Mouse::getPosition(window))) { buyNum = 1; } + if (sf::IntRect(350, 580, 250, 80).contains(sf::Mouse::getPosition(window))) { buyNum = 2; } + if (sf::IntRect(650, 580, 250, 80).contains(sf::Mouse::getPosition(window))) { buyNum = 3; } + + window.draw(moneyText); + window.draw(nameText); + window.draw(costText); + window.draw(strText); + window.draw(intText); + window.draw(dexText); + + window.draw(curDino); + window.draw(first); + window.draw(second); + window.draw(third); + + window.display(); + } + + } + writeData(); +} \ No newline at end of file diff --git a/sem2/SemischastnovKS/catGame/.DS_Store b/sem2/SemischastnovKS/catGame/.DS_Store new file mode 100644 index 00000000..36993a28 Binary files /dev/null and b/sem2/SemischastnovKS/catGame/.DS_Store differ diff --git a/sem2/SemischastnovKS/catGame/.github/workflows/ci.yml b/sem2/SemischastnovKS/catGame/.github/workflows/ci.yml new file mode 100644 index 00000000..45a9a958 --- /dev/null +++ b/sem2/SemischastnovKS/catGame/.github/workflows/ci.yml @@ -0,0 +1,41 @@ +name: CI + +on: [push, pull_request] + +jobs: + build: + name: ${{ matrix.platform.name }} ${{ matrix.config.name }} + runs-on: ${{ matrix.platform.os }} + + strategy: + fail-fast: false + matrix: + platform: + - { name: Windows VS2019, os: windows-2019 } + - { name: Windows VS2022, os: windows-2022 } + - { name: Linux GCC, os: ubuntu-latest } + - { name: Linux Clang, os: ubuntu-latest, flags: -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ } + - { name: macOS, os: macos-latest } + config: + - { name: Shared, flags: -DBUILD_SHARED_LIBS=TRUE } + - { name: Static, flags: -DBUILD_SHARED_LIBS=FALSE } + + steps: + - name: Install Linux Dependencies + if: runner.os == 'Linux' + run: sudo apt-get update && sudo apt-get install libxrandr-dev libxcursor-dev libudev-dev libopenal-dev libflac-dev libvorbis-dev libgl1-mesa-dev libegl1-mesa-dev + + - name: Checkout + uses: actions/checkout@v3 + + - name: Configure + shell: bash + run: cmake -S . -B build -DCMAKE_INSTALL_PREFIX=install ${{matrix.platform.flags}} ${{matrix.config.flags}} + + - name: Build + shell: bash + run: cmake --build build --config Release + + - name: Install + shell: bash + run: cmake --install build --config Release diff --git a/sem2/SemischastnovKS/catGame/.gitignore b/sem2/SemischastnovKS/catGame/.gitignore new file mode 100644 index 00000000..6af96b63 --- /dev/null +++ b/sem2/SemischastnovKS/catGame/.gitignore @@ -0,0 +1,6 @@ +build +out +.cache +.idea +.vs +.vscode diff --git a/sem2/SemischastnovKS/catGame/CMakeLists.txt b/sem2/SemischastnovKS/catGame/CMakeLists.txt new file mode 100644 index 00000000..8398e55e --- /dev/null +++ b/sem2/SemischastnovKS/catGame/CMakeLists.txt @@ -0,0 +1,25 @@ +cmake_minimum_required(VERSION 3.16) +project(CMakeSFMLProject LANGUAGES CXX) + +set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin) +option(BUILD_SHARED_LIBS "Build shared libraries" OFF) + +include(FetchContent) +FetchContent_Declare(SFML + GIT_REPOSITORY https://github.com/SFML/SFML.git + GIT_TAG 2.6.x) +FetchContent_MakeAvailable(SFML) + +add_executable(CMakeSFMLProject src/main.cpp) +target_link_libraries(CMakeSFMLProject PRIVATE sfml-graphics) +target_compile_features(CMakeSFMLProject PRIVATE cxx_std_17) + +if(WIN32) + add_custom_command( + TARGET CMakeSFMLProject + COMMENT "Copy OpenAL DLL" + PRE_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${SFML_SOURCE_DIR}/extlibs/bin/$,x64,x86>/openal32.dll $ + VERBATIM) +endif() + +install(TARGETS CMakeSFMLProject) diff --git a/sem2/SemischastnovKS/catGame/LICENSE.md b/sem2/SemischastnovKS/catGame/LICENSE.md new file mode 100644 index 00000000..84b7a3ce --- /dev/null +++ b/sem2/SemischastnovKS/catGame/LICENSE.md @@ -0,0 +1,50 @@ +# CMake SFML Project Licenses + +*This software is available under 2 licenses -- choose whichever you prefer.* + +## Public Domain + +This is free and unencumbered software released into the public domain. + +Anyone is free to copy, modify, publish, use, compile, sell, or +distribute this software, either in source code form or as a compiled +binary, for any purpose, commercial or non-commercial, and by any +means. + +In jurisdictions that recognize copyright laws, the author or authors +of this software dedicate any and all copyright interest in the +software to the public domain. We make this dedication for the benefit +of the public at large and to the detriment of our heirs and +successors. We intend this dedication to be an overt act of +relinquishment in perpetuity of all present and future rights to this +software under copyright law. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR +OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, +ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +OTHER DEALINGS IN THE SOFTWARE. + +## MIT License + +Copyright (c) 2022 Lukas Dόrrenberger + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/sem2/SemischastnovKS/catGame/README.md b/sem2/SemischastnovKS/catGame/README.md new file mode 100644 index 00000000..0f5bf400 --- /dev/null +++ b/sem2/SemischastnovKS/catGame/README.md @@ -0,0 +1,105 @@ +# CMake SFML Project Template + +This repository template should allow for a fast and hassle-free kick start of your next SFML project using CMake. +Thanks to [GitHub's nature of templates](https://docs.github.com/en/repositories/creating-and-managing-repositories/creating-a-repository-from-a-template), you can fork this repository without inheriting its Git history. + +The template starts out very basic, but might receive additional features over time: + +- Basic CMake script to build your project and link SFML on any operating system +- Basic [GitHub Actions](https://github.com/features/actions) script for all major platforms + +## How to Use + +1. Install Git and CMake. Use your system's package manager if available. +1. Follow the above instructions about how to use GitHub's project template feature to create your own project. +1. Clone your new GitHub repo and open the repo in your text editor of choice. +1. Open [CMakeLists.txt](CMakeLists.txt). Rename the project and the executable to whatever name you want. The project and executable names don't have to match. +1. If you want to add or remove any .cpp files, change the source files listed in the [`add_executable`](CMakeLists.txt#L10) call in CMakeLists.txt to match the source files your project requires. If you plan on keeping the default main.cpp file then no changes are required. +1. If you use Linux, install SFML's dependencies using your system package manager. On Ubuntu and other Debian-based distributions you can use the following commands: + ``` + sudo apt update + sudo apt install \ + libxrandr-dev \ + libxcursor-dev \ + libudev-dev \ + libfreetype-dev \ + libopenal-dev \ + libflac-dev \ + libvorbis-dev \ + libgl1-mesa-dev \ + libegl1-mesa-dev + ``` +1. Configure and build your project. Most popular IDEs support CMake projects with very little effort on your part. + - [VS Code](https://code.visualstudio.com) via the [CMake extension](https://code.visualstudio.com/docs/cpp/cmake-linux) + - [Visual Studio](https://docs.microsoft.com/en-us/cpp/build/cmake-projects-in-visual-studio?view=msvc-170) + - [CLion](https://www.jetbrains.com/clion/features/cmake-support.html) + - [Qt Creator](https://doc.qt.io/qtcreator/creator-project-cmake.html) + + Using CMake from the command line is straightforward as well. + + For a single-configuration generator (typically the case on Linux and macOS): + ``` + cmake -S . -B build -DCMAKE_BUILD_TYPE=Release + cmake --build build + ``` + + For a multi-configuration generator (typically the case on Windows): + ``` + cmake -S . -B build + cmake --build build --config Release + ``` +1. Enjoy! + +## Upgrading SFML + +SFML is found via CMake's [FetchContent](https://cmake.org/cmake/help/latest/module/FetchContent.html) module. +FetchContent automatically downloads SFML from GitHub and builds it alongside your own code. +Beyond the convenience of not having to install SFML yourself, this ensures ABI compatability and simplifies things like specifying static versus shared libraries. + +Modifying what version of SFML you want is as easy as changing the [`GIT_TAG`](CMakeLists.txt#L7) argument. +Currently it uses the latest in-development version of SFML 2 via the `2.6.x` tag. +If you're feeling adventurous and want to give SFML 3 a try, use the `master` tag. +Beware, this requires changing your code to suit the modified API! +The nice folks in the [SFML community](https://github.com/SFML/SFML#community) can help you with that transition and the bugs you may encounter along the way. + +## But I want to... + +Modify CMake options by adding them as configuration parameters (with a `-D` flag) or by modifying the contents of CMakeCache.txt and rebuilding. + +### Use Static Libraries + +By default SFML builds shared libraries and this default is inherited by your project. +CMake's [`BUILD_SHARED_LIBS`](https://cmake.org/cmake/help/latest/variable/BUILD_SHARED_LIBS.html) option lets you pick static or shared libraries for the entire project. + +### Change Compilers + +See the variety of [`CMAKE__COMPILER`](https://cmake.org/cmake/help/latest/variable/CMAKE_LANG_COMPILER.html) options. +In particular you'll want to modify `CMAKE_CXX_COMPILER` to point to the C++ compiler you wish to use. + +### Change Compiler Optimizations + +CMake abstracts away specific optimizer flags through the [`CMAKE_BUILD_TYPE`](https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html) option. +By default this project recommends `Release` builds which enable optimizations. +Other build types include `Debug` builds which enable debug symbols but disable optimizations. +If you're using a multi-configuration generator (as is often the case on Windows), you can modify the [`CMAKE_CONFIGURATION_TYPES`](https://cmake.org/cmake/help/latest/variable/CMAKE_CONFIGURATION_TYPES.html#variable:CMAKE_CONFIGURATION_TYPES) option. + +### Change Generators + +While CMake will attempt to pick a suitable default generator, some systems offer a number of generators to choose from. +Ubuntu, for example, offers Makefiles and Ninja as two potential options. +For a list of generators, click [here](https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html). +To modify the generator you're using you must reconfigure your project providing a `-G` flag with a value corresponding to the generator you want. +You can't simply modify an entry in the CMakeCache.txt file unlike the above options. +Then you may rebuild your project with this new generator. + +## More Reading + +Here are some useful resources if you want to learn more about CMake: + +- [How to Use CMake Without the Agonizing Pain - Part 1](https://alexreinking.com/blog/how-to-use-cmake-without-the-agonizing-pain-part-1.html) +- [How to Use CMake Without the Agonizing Pain - Part 2](https://alexreinking.com/blog/how-to-use-cmake-without-the-agonizing-pain-part-2.html) +- [Better CMake YouTube series by Jefferon Amstutz](https://www.youtube.com/playlist?list=PL8i3OhJb4FNV10aIZ8oF0AA46HgA2ed8g) + +## License + +The source code is dual licensed under Public Domain and MIT -- choose whichever you prefer. diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/.cmake/api/v1/query/cache-v2 b/sem2/SemischastnovKS/catGame/cmake-build-debug/.cmake/api/v1/query/cache-v2 new file mode 100644 index 00000000..e69de29b diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/.cmake/api/v1/query/cmakeFiles-v1 b/sem2/SemischastnovKS/catGame/cmake-build-debug/.cmake/api/v1/query/cmakeFiles-v1 new file mode 100644 index 00000000..e69de29b diff --git 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defined(__GNUC_PATCHLEVEL__) +# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +#endif + +#elif defined(__PATHCC__) +# define COMPILER_ID "PathScale" +# define COMPILER_VERSION_MAJOR DEC(__PATHCC__) +# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__) +# if defined(__PATHCC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__) +# endif + +#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__) +# define COMPILER_ID "Embarcadero" +# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF) +# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF) +# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF) + +#elif defined(__BORLANDC__) +# define COMPILER_ID "Borland" + /* __BORLANDC__ = 0xVRR */ +# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8) +# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF) + +#elif defined(__WATCOMC__) && __WATCOMC__ < 1200 +# define COMPILER_ID "Watcom" + /* __WATCOMC__ = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100) +# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10) +# if (__WATCOMC__ % 10) > 0 +# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10) +# endif + +#elif defined(__WATCOMC__) +# define COMPILER_ID "OpenWatcom" + /* __WATCOMC__ = VVRP + 1100 */ +# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100) +# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10) +# if (__WATCOMC__ % 10) > 0 +# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10) +# endif + +#elif defined(__SUNPRO_C) +# define COMPILER_ID "SunPro" +# if __SUNPRO_C >= 0x5100 + /* __SUNPRO_C = 0xVRRP */ +# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>12) +# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xFF) +# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF) +# else + /* __SUNPRO_CC = 0xVRP */ +# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>8) +# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xF) +# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF) +# endif + +#elif defined(__HP_cc) +# define COMPILER_ID "HP" + /* __HP_cc = VVRRPP */ +# define COMPILER_VERSION_MAJOR DEC(__HP_cc/10000) +# define COMPILER_VERSION_MINOR DEC(__HP_cc/100 % 100) +# define COMPILER_VERSION_PATCH DEC(__HP_cc % 100) + +#elif defined(__DECC) +# define COMPILER_ID "Compaq" + /* __DECC_VER = VVRRTPPPP */ +# define COMPILER_VERSION_MAJOR DEC(__DECC_VER/10000000) +# define COMPILER_VERSION_MINOR DEC(__DECC_VER/100000 % 100) +# define COMPILER_VERSION_PATCH DEC(__DECC_VER % 10000) + +#elif defined(__IBMC__) && defined(__COMPILER_VER__) +# define COMPILER_ID "zOS" + /* __IBMC__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10) + +#elif defined(__open_xl__) && defined(__clang__) +# define COMPILER_ID "IBMClang" +# define COMPILER_VERSION_MAJOR DEC(__open_xl_version__) +# define COMPILER_VERSION_MINOR DEC(__open_xl_release__) +# define COMPILER_VERSION_PATCH DEC(__open_xl_modification__) +# define COMPILER_VERSION_TWEAK DEC(__open_xl_ptf_fix_level__) + + +#elif defined(__ibmxl__) && defined(__clang__) +# define COMPILER_ID "XLClang" +# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__) +# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__) +# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__) +# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__) + + +#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ >= 800 +# define COMPILER_ID "XL" + /* __IBMC__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10) + +#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ < 800 +# define COMPILER_ID "VisualAge" + /* __IBMC__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10) + +#elif defined(__NVCOMPILER) +# define COMPILER_ID "NVHPC" +# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__) +# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__) +# if defined(__NVCOMPILER_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__) +# endif + +#elif defined(__PGI) +# define COMPILER_ID "PGI" +# define COMPILER_VERSION_MAJOR DEC(__PGIC__) +# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__) +# if defined(__PGIC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__) +# endif + +#elif defined(_CRAYC) +# define COMPILER_ID "Cray" +# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR) +# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR) + +#elif defined(__TI_COMPILER_VERSION__) +# define COMPILER_ID "TI" + /* __TI_COMPILER_VERSION__ = VVVRRRPPP */ +# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000) +# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000) +# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000) + +#elif defined(__CLANG_FUJITSU) +# define COMPILER_ID "FujitsuClang" +# define COMPILER_VERSION_MAJOR DEC(__FCC_major__) +# define COMPILER_VERSION_MINOR DEC(__FCC_minor__) +# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__) +# define COMPILER_VERSION_INTERNAL_STR __clang_version__ + + +#elif defined(__FUJITSU) +# define COMPILER_ID "Fujitsu" +# if defined(__FCC_version__) +# define COMPILER_VERSION __FCC_version__ +# elif defined(__FCC_major__) +# define COMPILER_VERSION_MAJOR DEC(__FCC_major__) +# define COMPILER_VERSION_MINOR DEC(__FCC_minor__) +# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__) +# endif +# if defined(__fcc_version) +# define COMPILER_VERSION_INTERNAL DEC(__fcc_version) +# elif defined(__FCC_VERSION) +# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION) +# endif + + +#elif defined(__ghs__) +# define COMPILER_ID "GHS" +/* __GHS_VERSION_NUMBER = VVVVRP */ +# ifdef __GHS_VERSION_NUMBER +# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100) +# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10) +# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10) +# endif + +#elif defined(__TASKING__) +# define COMPILER_ID "Tasking" + # define COMPILER_VERSION_MAJOR DEC(__VERSION__/1000) + # define COMPILER_VERSION_MINOR DEC(__VERSION__ % 100) +# define COMPILER_VERSION_INTERNAL DEC(__VERSION__) + +#elif defined(__TINYC__) +# define COMPILER_ID "TinyCC" + +#elif defined(__BCC__) +# define COMPILER_ID "Bruce" + +#elif defined(__SCO_VERSION__) +# define COMPILER_ID "SCO" + +#elif defined(__ARMCC_VERSION) && !defined(__clang__) +# define COMPILER_ID "ARMCC" +#if __ARMCC_VERSION >= 1000000 + /* __ARMCC_VERSION = VRRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#else + /* __ARMCC_VERSION = VRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#endif + + +#elif defined(__clang__) && defined(__apple_build_version__) +# define COMPILER_ID "AppleClang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif +# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__) + +#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION) +# define COMPILER_ID "ARMClang" + # define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000) + # define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100) + # define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000) +# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION) + +#elif defined(__clang__) +# define COMPILER_ID "Clang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif + +#elif defined(__LCC__) && (defined(__GNUC__) || defined(__GNUG__) || defined(__MCST__)) +# define COMPILER_ID "LCC" +# define COMPILER_VERSION_MAJOR DEC(__LCC__ / 100) +# define COMPILER_VERSION_MINOR DEC(__LCC__ % 100) +# if defined(__LCC_MINOR__) +# define COMPILER_VERSION_PATCH DEC(__LCC_MINOR__) +# endif +# if defined(__GNUC__) && defined(__GNUC_MINOR__) +# define SIMULATE_ID "GNU" +# define SIMULATE_VERSION_MAJOR DEC(__GNUC__) +# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__) +# if defined(__GNUC_PATCHLEVEL__) +# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif +# endif + +#elif defined(__GNUC__) +# define COMPILER_ID "GNU" +# define COMPILER_VERSION_MAJOR DEC(__GNUC__) +# if defined(__GNUC_MINOR__) +# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__) +# endif +# if defined(__GNUC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif + +#elif defined(_MSC_VER) +# define COMPILER_ID "MSVC" + /* _MSC_VER = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100) +# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100) +# if defined(_MSC_FULL_VER) +# if _MSC_VER >= 1400 + /* _MSC_FULL_VER = VVRRPPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000) +# else + /* _MSC_FULL_VER = VVRRPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000) +# endif +# endif +# if defined(_MSC_BUILD) +# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD) +# endif + +#elif defined(_ADI_COMPILER) +# define COMPILER_ID "ADSP" +#if defined(__VERSIONNUM__) + /* __VERSIONNUM__ = 0xVVRRPPTT */ +# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF) +# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF) +# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF) +# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF) +#endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# define COMPILER_ID "IAR" +# if defined(__VER__) && defined(__ICCARM__) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000) +# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000) +# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__)) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100) +# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100)) +# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# endif + +#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC) +# define COMPILER_ID "SDCC" +# if defined(__SDCC_VERSION_MAJOR) +# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR) +# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR) +# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH) +# else + /* SDCC = VRP */ +# define COMPILER_VERSION_MAJOR DEC(SDCC/100) +# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10) +# define COMPILER_VERSION_PATCH DEC(SDCC % 10) +# endif + + +/* These compilers are either not known or too old to define an + identification macro. Try to identify the platform and guess that + it is the native compiler. */ +#elif defined(__hpux) || defined(__hpua) +# define COMPILER_ID "HP" + +#else /* unknown compiler */ +# define COMPILER_ID "" +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]"; +#ifdef SIMULATE_ID +char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]"; +#endif + +#ifdef __QNXNTO__ +char const* qnxnto = "INFO" ":" "qnxnto[]"; +#endif + +#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) +char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]"; +#endif + +#define STRINGIFY_HELPER(X) #X +#define STRINGIFY(X) STRINGIFY_HELPER(X) + +/* Identify known platforms by name. */ +#if defined(__linux) || defined(__linux__) || defined(linux) +# define PLATFORM_ID "Linux" + +#elif defined(__MSYS__) +# define PLATFORM_ID "MSYS" + +#elif defined(__CYGWIN__) +# define PLATFORM_ID "Cygwin" + +#elif defined(__MINGW32__) +# define PLATFORM_ID "MinGW" + +#elif defined(__APPLE__) +# define PLATFORM_ID "Darwin" + +#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32) +# define PLATFORM_ID "Windows" + +#elif defined(__FreeBSD__) || defined(__FreeBSD) +# define PLATFORM_ID "FreeBSD" + +#elif defined(__NetBSD__) || defined(__NetBSD) +# define PLATFORM_ID "NetBSD" + +#elif defined(__OpenBSD__) || defined(__OPENBSD) +# define PLATFORM_ID "OpenBSD" + +#elif defined(__sun) || defined(sun) +# define PLATFORM_ID "SunOS" + +#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__) +# define PLATFORM_ID "AIX" + +#elif defined(__hpux) || defined(__hpux__) +# define PLATFORM_ID "HP-UX" + +#elif defined(__HAIKU__) +# define PLATFORM_ID "Haiku" + +#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS) +# define PLATFORM_ID "BeOS" + +#elif defined(__QNX__) || defined(__QNXNTO__) +# define PLATFORM_ID "QNX" + +#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__) +# define PLATFORM_ID "Tru64" + +#elif defined(__riscos) || defined(__riscos__) +# define PLATFORM_ID "RISCos" + +#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__) +# define PLATFORM_ID "SINIX" + +#elif defined(__UNIX_SV__) +# define PLATFORM_ID "UNIX_SV" + +#elif defined(__bsdos__) +# define PLATFORM_ID "BSDOS" + +#elif defined(_MPRAS) || defined(MPRAS) +# define PLATFORM_ID "MP-RAS" + +#elif defined(__osf) || defined(__osf__) +# define PLATFORM_ID "OSF1" + +#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv) +# define PLATFORM_ID "SCO_SV" + +#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX) +# define PLATFORM_ID "ULTRIX" + +#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX) +# define PLATFORM_ID "Xenix" + +#elif defined(__WATCOMC__) +# if defined(__LINUX__) +# define PLATFORM_ID "Linux" + +# elif defined(__DOS__) +# define PLATFORM_ID "DOS" + +# elif defined(__OS2__) +# define PLATFORM_ID "OS2" + +# elif defined(__WINDOWS__) +# define PLATFORM_ID "Windows3x" + +# elif defined(__VXWORKS__) +# define PLATFORM_ID "VxWorks" + +# else /* unknown platform */ +# define PLATFORM_ID +# endif + +#elif defined(__INTEGRITY) +# if defined(INT_178B) +# define PLATFORM_ID "Integrity178" + +# else /* regular Integrity */ +# define PLATFORM_ID "Integrity" +# endif + +# elif defined(_ADI_COMPILER) +# define PLATFORM_ID "ADSP" + +#else /* unknown platform */ +# define PLATFORM_ID + +#endif + +/* For windows compilers MSVC and Intel we can determine + the architecture of the compiler being used. This is because + the compilers do not have flags that can change the architecture, + but rather depend on which compiler is being used +*/ +#if defined(_WIN32) && defined(_MSC_VER) +# if defined(_M_IA64) +# define ARCHITECTURE_ID "IA64" + +# elif defined(_M_ARM64EC) +# define ARCHITECTURE_ID "ARM64EC" + +# elif defined(_M_X64) || defined(_M_AMD64) +# define ARCHITECTURE_ID "x64" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# elif defined(_M_ARM64) +# define ARCHITECTURE_ID "ARM64" + +# elif defined(_M_ARM) +# if _M_ARM == 4 +# define ARCHITECTURE_ID "ARMV4I" +# elif _M_ARM == 5 +# define ARCHITECTURE_ID "ARMV5I" +# else +# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) +# endif + +# elif defined(_M_MIPS) +# define ARCHITECTURE_ID "MIPS" + +# elif defined(_M_SH) +# define ARCHITECTURE_ID "SHx" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__WATCOMC__) +# if defined(_M_I86) +# define ARCHITECTURE_ID "I86" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# if defined(__ICCARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__ICCRX__) +# define ARCHITECTURE_ID "RX" + +# elif defined(__ICCRH850__) +# define ARCHITECTURE_ID "RH850" + +# elif defined(__ICCRL78__) +# define ARCHITECTURE_ID "RL78" + +# elif defined(__ICCRISCV__) +# define ARCHITECTURE_ID "RISCV" + +# elif defined(__ICCAVR__) +# define ARCHITECTURE_ID "AVR" + +# elif defined(__ICC430__) +# define ARCHITECTURE_ID "MSP430" + +# elif defined(__ICCV850__) +# define ARCHITECTURE_ID "V850" + +# elif defined(__ICC8051__) +# define ARCHITECTURE_ID "8051" + +# elif defined(__ICCSTM8__) +# define ARCHITECTURE_ID "STM8" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__ghs__) +# if defined(__PPC64__) +# define ARCHITECTURE_ID "PPC64" + +# elif defined(__ppc__) +# define ARCHITECTURE_ID "PPC" + +# elif defined(__ARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__x86_64__) +# define ARCHITECTURE_ID "x64" + +# elif defined(__i386__) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__TI_COMPILER_VERSION__) +# if defined(__TI_ARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__MSP430__) +# define ARCHITECTURE_ID "MSP430" + +# elif defined(__TMS320C28XX__) +# define ARCHITECTURE_ID "TMS320C28x" + +# elif defined(__TMS320C6X__) || defined(_TMS320C6X) +# define ARCHITECTURE_ID "TMS320C6x" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +# elif defined(__ADSPSHARC__) +# define ARCHITECTURE_ID "SHARC" + +# elif defined(__ADSPBLACKFIN__) +# define ARCHITECTURE_ID "Blackfin" + +#elif defined(__TASKING__) + +# if defined(__CTC__) || defined(__CPTC__) +# define ARCHITECTURE_ID "TriCore" + +# elif defined(__CMCS__) +# define ARCHITECTURE_ID "MCS" + +# elif defined(__CARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__CARC__) +# define ARCHITECTURE_ID "ARC" + +# elif defined(__C51__) +# define ARCHITECTURE_ID "8051" + +# elif defined(__CPCP__) +# define ARCHITECTURE_ID "PCP" + +# else +# define ARCHITECTURE_ID "" +# endif + +#else +# define ARCHITECTURE_ID +#endif + +/* Convert integer to decimal digit literals. */ +#define DEC(n) \ + ('0' + (((n) / 10000000)%10)), \ + ('0' + (((n) / 1000000)%10)), \ + ('0' + (((n) / 100000)%10)), \ + ('0' + (((n) / 10000)%10)), \ + ('0' + (((n) / 1000)%10)), \ + ('0' + (((n) / 100)%10)), \ + ('0' + (((n) / 10)%10)), \ + ('0' + ((n) % 10)) + +/* Convert integer to hex digit literals. */ +#define HEX(n) \ + ('0' + ((n)>>28 & 0xF)), \ + ('0' + ((n)>>24 & 0xF)), \ + ('0' + ((n)>>20 & 0xF)), \ + ('0' + ((n)>>16 & 0xF)), \ + ('0' + ((n)>>12 & 0xF)), \ + ('0' + ((n)>>8 & 0xF)), \ + ('0' + ((n)>>4 & 0xF)), \ + ('0' + ((n) & 0xF)) + +/* Construct a string literal encoding the version number. */ +#ifdef COMPILER_VERSION +char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]"; + +/* Construct a string literal encoding the version number components. */ +#elif defined(COMPILER_VERSION_MAJOR) +char const info_version[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', + COMPILER_VERSION_MAJOR, +# ifdef COMPILER_VERSION_MINOR + '.', COMPILER_VERSION_MINOR, +# ifdef COMPILER_VERSION_PATCH + '.', COMPILER_VERSION_PATCH, +# ifdef COMPILER_VERSION_TWEAK + '.', COMPILER_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct a string literal encoding the internal version number. */ +#ifdef COMPILER_VERSION_INTERNAL +char const info_version_internal[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', + 'i','n','t','e','r','n','a','l','[', + COMPILER_VERSION_INTERNAL,']','\0'}; +#elif defined(COMPILER_VERSION_INTERNAL_STR) +char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]"; +#endif + +/* Construct a string literal encoding the version number components. */ +#ifdef SIMULATE_VERSION_MAJOR +char const info_simulate_version[] = { + 'I', 'N', 'F', 'O', ':', + 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', + SIMULATE_VERSION_MAJOR, +# ifdef SIMULATE_VERSION_MINOR + '.', SIMULATE_VERSION_MINOR, +# ifdef SIMULATE_VERSION_PATCH + '.', SIMULATE_VERSION_PATCH, +# ifdef SIMULATE_VERSION_TWEAK + '.', SIMULATE_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]"; +char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]"; + + + +#if !defined(__STDC__) && !defined(__clang__) +# if defined(_MSC_VER) || defined(__ibmxl__) || defined(__IBMC__) +# define C_VERSION "90" +# else +# define C_VERSION +# endif +#elif __STDC_VERSION__ > 201710L +# define C_VERSION "23" +#elif __STDC_VERSION__ >= 201710L +# define C_VERSION "17" +#elif __STDC_VERSION__ >= 201000L +# define C_VERSION "11" +#elif __STDC_VERSION__ >= 199901L +# define C_VERSION "99" +#else +# define C_VERSION "90" +#endif +const char* info_language_standard_default = + "INFO" ":" "standard_default[" C_VERSION "]"; + +const char* info_language_extensions_default = "INFO" ":" "extensions_default[" +#if (defined(__clang__) || defined(__GNUC__) || defined(__xlC__) || \ + defined(__TI_COMPILER_VERSION__)) && \ + !defined(__STRICT_ANSI__) + "ON" +#else + "OFF" +#endif +"]"; + +/*--------------------------------------------------------------------------*/ + +#ifdef ID_VOID_MAIN +void main() {} +#else +# if defined(__CLASSIC_C__) +int main(argc, argv) int argc; char *argv[]; +# else +int main(int argc, char* argv[]) +# endif +{ + int require = 0; + require += info_compiler[argc]; + require += info_platform[argc]; + require += info_arch[argc]; +#ifdef COMPILER_VERSION_MAJOR + require += info_version[argc]; +#endif +#ifdef COMPILER_VERSION_INTERNAL + require += info_version_internal[argc]; +#endif +#ifdef SIMULATE_ID + require += info_simulate[argc]; +#endif +#ifdef SIMULATE_VERSION_MAJOR + require += info_simulate_version[argc]; +#endif +#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) + require += info_cray[argc]; +#endif + require += info_language_standard_default[argc]; + require += info_language_extensions_default[argc]; + (void)argv; + return require; +} +#endif diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/CMakeFiles/3.26.4/CompilerIdC/CMakeCCompilerId.o b/sem2/SemischastnovKS/catGame/cmake-build-debug/CMakeFiles/3.26.4/CompilerIdC/CMakeCCompilerId.o new file mode 100644 index 00000000..67eebc2b Binary files /dev/null and b/sem2/SemischastnovKS/catGame/cmake-build-debug/CMakeFiles/3.26.4/CompilerIdC/CMakeCCompilerId.o differ diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/CMakeFiles/3.26.4/CompilerIdCXX/CMakeCXXCompilerId.cpp b/sem2/SemischastnovKS/catGame/cmake-build-debug/CMakeFiles/3.26.4/CompilerIdCXX/CMakeCXXCompilerId.cpp new file mode 100644 index 00000000..746b1672 --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/CMakeFiles/3.26.4/CompilerIdCXX/CMakeCXXCompilerId.cpp @@ -0,0 +1,855 @@ +/* This source file must have a .cpp extension so that all C++ compilers + recognize the extension without flags. Borland does not know .cxx for + example. */ +#ifndef __cplusplus +# error "A C compiler has been selected for C++." +#endif + +#if !defined(__has_include) +/* If the compiler does not have __has_include, pretend the answer is + always no. */ +# define __has_include(x) 0 +#endif + + +/* Version number components: V=Version, R=Revision, P=Patch + Version date components: YYYY=Year, MM=Month, DD=Day */ + +#if defined(__COMO__) +# define COMPILER_ID "Comeau" + /* __COMO_VERSION__ = VRR */ +# define COMPILER_VERSION_MAJOR DEC(__COMO_VERSION__ / 100) +# define COMPILER_VERSION_MINOR DEC(__COMO_VERSION__ % 100) + +#elif defined(__INTEL_COMPILER) || defined(__ICC) +# define COMPILER_ID "Intel" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# if defined(__GNUC__) +# define SIMULATE_ID "GNU" +# endif + /* __INTEL_COMPILER = VRP prior to 2021, and then VVVV for 2021 and later, + except that a few beta releases use the old format with V=2021. */ +# if __INTEL_COMPILER < 2021 || __INTEL_COMPILER == 202110 || __INTEL_COMPILER == 202111 +# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100) +# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10) +# if defined(__INTEL_COMPILER_UPDATE) +# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE) +# else +# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10) +# endif +# else +# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER) +# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER_UPDATE) + /* The third version component from --version is an update index, + but no macro is provided for it. */ +# define COMPILER_VERSION_PATCH DEC(0) +# endif +# if defined(__INTEL_COMPILER_BUILD_DATE) + /* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */ +# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE) +# endif +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif +# if defined(__GNUC__) +# define SIMULATE_VERSION_MAJOR DEC(__GNUC__) +# elif defined(__GNUG__) +# define SIMULATE_VERSION_MAJOR DEC(__GNUG__) +# endif +# if defined(__GNUC_MINOR__) +# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__) +# endif +# if defined(__GNUC_PATCHLEVEL__) +# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif + +#elif (defined(__clang__) && defined(__INTEL_CLANG_COMPILER)) || defined(__INTEL_LLVM_COMPILER) +# define COMPILER_ID "IntelLLVM" +#if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +#endif +#if defined(__GNUC__) +# define SIMULATE_ID "GNU" +#endif +/* __INTEL_LLVM_COMPILER = VVVVRP prior to 2021.2.0, VVVVRRPP for 2021.2.0 and + * later. Look for 6 digit vs. 8 digit version number to decide encoding. + * VVVV is no smaller than the current year when a version is released. + */ +#if __INTEL_LLVM_COMPILER < 1000000L +# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/100) +# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 10) +#else +# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/10000) +# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/100 % 100) +# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 100) +#endif +#if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +#endif +#if defined(__GNUC__) +# define SIMULATE_VERSION_MAJOR DEC(__GNUC__) +#elif defined(__GNUG__) +# define SIMULATE_VERSION_MAJOR DEC(__GNUG__) +#endif +#if defined(__GNUC_MINOR__) +# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__) +#endif +#if defined(__GNUC_PATCHLEVEL__) +# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +#endif + +#elif defined(__PATHCC__) +# define COMPILER_ID "PathScale" +# define COMPILER_VERSION_MAJOR DEC(__PATHCC__) +# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__) +# if defined(__PATHCC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__) +# endif + +#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__) +# define COMPILER_ID "Embarcadero" +# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF) +# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF) +# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF) + +#elif defined(__BORLANDC__) +# define COMPILER_ID "Borland" + /* __BORLANDC__ = 0xVRR */ +# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8) +# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF) + +#elif defined(__WATCOMC__) && __WATCOMC__ < 1200 +# define COMPILER_ID "Watcom" + /* __WATCOMC__ = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100) +# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10) +# if (__WATCOMC__ % 10) > 0 +# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10) +# endif + +#elif defined(__WATCOMC__) +# define COMPILER_ID "OpenWatcom" + /* __WATCOMC__ = VVRP + 1100 */ +# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100) +# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10) +# if (__WATCOMC__ % 10) > 0 +# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10) +# endif + +#elif defined(__SUNPRO_CC) +# define COMPILER_ID "SunPro" +# if __SUNPRO_CC >= 0x5100 + /* __SUNPRO_CC = 0xVRRP */ +# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12) +# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF) +# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF) +# else + /* __SUNPRO_CC = 0xVRP */ +# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8) +# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF) +# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF) +# endif + +#elif defined(__HP_aCC) +# define COMPILER_ID "HP" + /* __HP_aCC = VVRRPP */ +# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000) +# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100) +# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100) + +#elif defined(__DECCXX) +# define COMPILER_ID "Compaq" + /* __DECCXX_VER = VVRRTPPPP */ +# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000) +# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100) +# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000) + +#elif defined(__IBMCPP__) && defined(__COMPILER_VER__) +# define COMPILER_ID "zOS" + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) + +#elif defined(__open_xl__) && defined(__clang__) +# define COMPILER_ID "IBMClang" +# define COMPILER_VERSION_MAJOR DEC(__open_xl_version__) +# define COMPILER_VERSION_MINOR DEC(__open_xl_release__) +# define COMPILER_VERSION_PATCH DEC(__open_xl_modification__) +# define COMPILER_VERSION_TWEAK DEC(__open_xl_ptf_fix_level__) + + +#elif defined(__ibmxl__) && defined(__clang__) +# define COMPILER_ID "XLClang" +# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__) +# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__) +# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__) +# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__) + + +#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800 +# define COMPILER_ID "XL" + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) + +#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800 +# define COMPILER_ID "VisualAge" + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) + +#elif defined(__NVCOMPILER) +# define COMPILER_ID "NVHPC" +# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__) +# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__) +# if defined(__NVCOMPILER_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__) +# endif + +#elif defined(__PGI) +# define COMPILER_ID "PGI" +# define COMPILER_VERSION_MAJOR DEC(__PGIC__) +# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__) +# if defined(__PGIC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__) +# endif + +#elif defined(_CRAYC) +# define COMPILER_ID "Cray" +# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR) +# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR) + +#elif defined(__TI_COMPILER_VERSION__) +# define COMPILER_ID "TI" + /* __TI_COMPILER_VERSION__ = VVVRRRPPP */ +# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000) +# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000) +# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000) + +#elif defined(__CLANG_FUJITSU) +# define COMPILER_ID "FujitsuClang" +# define COMPILER_VERSION_MAJOR DEC(__FCC_major__) +# define COMPILER_VERSION_MINOR DEC(__FCC_minor__) +# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__) +# define COMPILER_VERSION_INTERNAL_STR __clang_version__ + + +#elif defined(__FUJITSU) +# define COMPILER_ID "Fujitsu" +# if defined(__FCC_version__) +# define COMPILER_VERSION __FCC_version__ +# elif defined(__FCC_major__) +# define COMPILER_VERSION_MAJOR DEC(__FCC_major__) +# define COMPILER_VERSION_MINOR DEC(__FCC_minor__) +# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__) +# endif +# if defined(__fcc_version) +# define COMPILER_VERSION_INTERNAL DEC(__fcc_version) +# elif defined(__FCC_VERSION) +# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION) +# endif + + +#elif defined(__ghs__) +# define COMPILER_ID "GHS" +/* __GHS_VERSION_NUMBER = VVVVRP */ +# ifdef __GHS_VERSION_NUMBER +# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100) +# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10) +# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10) +# endif + +#elif defined(__TASKING__) +# define COMPILER_ID "Tasking" + # define COMPILER_VERSION_MAJOR DEC(__VERSION__/1000) + # define COMPILER_VERSION_MINOR DEC(__VERSION__ % 100) +# define COMPILER_VERSION_INTERNAL DEC(__VERSION__) + +#elif defined(__SCO_VERSION__) +# define COMPILER_ID "SCO" + +#elif defined(__ARMCC_VERSION) && !defined(__clang__) +# define COMPILER_ID "ARMCC" +#if __ARMCC_VERSION >= 1000000 + /* __ARMCC_VERSION = VRRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#else + /* __ARMCC_VERSION = VRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#endif + + +#elif defined(__clang__) && defined(__apple_build_version__) +# define COMPILER_ID "AppleClang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif +# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__) + +#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION) +# define COMPILER_ID "ARMClang" + # define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000) + # define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100) + # define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000) +# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION) + +#elif defined(__clang__) +# define COMPILER_ID "Clang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif + +#elif defined(__LCC__) && (defined(__GNUC__) || defined(__GNUG__) || defined(__MCST__)) +# define COMPILER_ID "LCC" +# define COMPILER_VERSION_MAJOR DEC(__LCC__ / 100) +# define COMPILER_VERSION_MINOR DEC(__LCC__ % 100) +# if defined(__LCC_MINOR__) +# define COMPILER_VERSION_PATCH DEC(__LCC_MINOR__) +# endif +# if defined(__GNUC__) && defined(__GNUC_MINOR__) +# define SIMULATE_ID "GNU" +# define SIMULATE_VERSION_MAJOR DEC(__GNUC__) +# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__) +# if defined(__GNUC_PATCHLEVEL__) +# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif +# endif + +#elif defined(__GNUC__) || defined(__GNUG__) +# define COMPILER_ID "GNU" +# if defined(__GNUC__) +# define COMPILER_VERSION_MAJOR DEC(__GNUC__) +# else +# define COMPILER_VERSION_MAJOR DEC(__GNUG__) +# endif +# if defined(__GNUC_MINOR__) +# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__) +# endif +# if defined(__GNUC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif + +#elif defined(_MSC_VER) +# define COMPILER_ID "MSVC" + /* _MSC_VER = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100) +# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100) +# if defined(_MSC_FULL_VER) +# if _MSC_VER >= 1400 + /* _MSC_FULL_VER = VVRRPPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000) +# else + /* _MSC_FULL_VER = VVRRPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000) +# endif +# endif +# if defined(_MSC_BUILD) +# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD) +# endif + +#elif defined(_ADI_COMPILER) +# define COMPILER_ID "ADSP" +#if defined(__VERSIONNUM__) + /* __VERSIONNUM__ = 0xVVRRPPTT */ +# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF) +# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF) +# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF) +# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF) +#endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# define COMPILER_ID "IAR" +# if defined(__VER__) && defined(__ICCARM__) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000) +# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000) +# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__)) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100) +# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100)) +# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# endif + + +/* These compilers are either not known or too old to define an + identification macro. Try to identify the platform and guess that + it is the native compiler. */ +#elif defined(__hpux) || defined(__hpua) +# define COMPILER_ID "HP" + +#else /* unknown compiler */ +# define COMPILER_ID "" +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]"; +#ifdef SIMULATE_ID +char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]"; +#endif + +#ifdef __QNXNTO__ +char const* qnxnto = "INFO" ":" "qnxnto[]"; +#endif + +#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) +char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]"; +#endif + +#define STRINGIFY_HELPER(X) #X +#define STRINGIFY(X) STRINGIFY_HELPER(X) + +/* Identify known platforms by name. */ +#if defined(__linux) || defined(__linux__) || defined(linux) +# define PLATFORM_ID "Linux" + +#elif defined(__MSYS__) +# define PLATFORM_ID "MSYS" + +#elif defined(__CYGWIN__) +# define PLATFORM_ID "Cygwin" + +#elif defined(__MINGW32__) +# define PLATFORM_ID "MinGW" + +#elif defined(__APPLE__) +# define PLATFORM_ID "Darwin" + +#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32) +# define PLATFORM_ID "Windows" + +#elif defined(__FreeBSD__) || defined(__FreeBSD) +# define PLATFORM_ID "FreeBSD" + +#elif defined(__NetBSD__) || defined(__NetBSD) +# define PLATFORM_ID "NetBSD" + +#elif defined(__OpenBSD__) || defined(__OPENBSD) +# define PLATFORM_ID "OpenBSD" + +#elif defined(__sun) || defined(sun) +# define PLATFORM_ID "SunOS" + +#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__) +# define PLATFORM_ID "AIX" + +#elif defined(__hpux) || defined(__hpux__) +# define PLATFORM_ID "HP-UX" + +#elif defined(__HAIKU__) +# define PLATFORM_ID "Haiku" + +#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS) +# define PLATFORM_ID "BeOS" + +#elif defined(__QNX__) || defined(__QNXNTO__) +# define PLATFORM_ID "QNX" + +#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__) +# define PLATFORM_ID "Tru64" + +#elif defined(__riscos) || defined(__riscos__) +# define PLATFORM_ID "RISCos" + +#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__) +# define PLATFORM_ID "SINIX" + +#elif defined(__UNIX_SV__) +# define PLATFORM_ID "UNIX_SV" + +#elif defined(__bsdos__) +# define PLATFORM_ID "BSDOS" + +#elif defined(_MPRAS) || defined(MPRAS) +# define PLATFORM_ID "MP-RAS" + +#elif defined(__osf) || defined(__osf__) +# define PLATFORM_ID "OSF1" + +#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv) +# define PLATFORM_ID "SCO_SV" + +#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX) +# define PLATFORM_ID "ULTRIX" + +#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX) +# define PLATFORM_ID "Xenix" + +#elif defined(__WATCOMC__) +# if defined(__LINUX__) +# define PLATFORM_ID "Linux" + +# elif defined(__DOS__) +# define PLATFORM_ID "DOS" + +# elif defined(__OS2__) +# define PLATFORM_ID "OS2" + +# elif defined(__WINDOWS__) +# define PLATFORM_ID "Windows3x" + +# elif defined(__VXWORKS__) +# define PLATFORM_ID "VxWorks" + +# else /* unknown platform */ +# define PLATFORM_ID +# endif + +#elif defined(__INTEGRITY) +# if defined(INT_178B) +# define PLATFORM_ID "Integrity178" + +# else /* regular Integrity */ +# define PLATFORM_ID "Integrity" +# endif + +# elif defined(_ADI_COMPILER) +# define PLATFORM_ID "ADSP" + +#else /* unknown platform */ +# define PLATFORM_ID + +#endif + +/* For windows compilers MSVC and Intel we can determine + the architecture of the compiler being used. This is because + the compilers do not have flags that can change the architecture, + but rather depend on which compiler is being used +*/ +#if defined(_WIN32) && defined(_MSC_VER) +# if defined(_M_IA64) +# define ARCHITECTURE_ID "IA64" + +# elif defined(_M_ARM64EC) +# define ARCHITECTURE_ID "ARM64EC" + +# elif defined(_M_X64) || defined(_M_AMD64) +# define ARCHITECTURE_ID "x64" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# elif defined(_M_ARM64) +# define ARCHITECTURE_ID "ARM64" + +# elif defined(_M_ARM) +# if _M_ARM == 4 +# define ARCHITECTURE_ID "ARMV4I" +# elif _M_ARM == 5 +# define ARCHITECTURE_ID "ARMV5I" +# else +# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) +# endif + +# elif defined(_M_MIPS) +# define ARCHITECTURE_ID "MIPS" + +# elif defined(_M_SH) +# define ARCHITECTURE_ID "SHx" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__WATCOMC__) +# if defined(_M_I86) +# define ARCHITECTURE_ID "I86" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# if defined(__ICCARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__ICCRX__) +# define ARCHITECTURE_ID "RX" + +# elif defined(__ICCRH850__) +# define ARCHITECTURE_ID "RH850" + +# elif defined(__ICCRL78__) +# define ARCHITECTURE_ID "RL78" + +# elif defined(__ICCRISCV__) +# define ARCHITECTURE_ID "RISCV" + +# elif defined(__ICCAVR__) +# define ARCHITECTURE_ID "AVR" + +# elif defined(__ICC430__) +# define ARCHITECTURE_ID "MSP430" + +# elif defined(__ICCV850__) +# define ARCHITECTURE_ID "V850" + +# elif defined(__ICC8051__) +# define ARCHITECTURE_ID "8051" + +# elif defined(__ICCSTM8__) +# define ARCHITECTURE_ID "STM8" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__ghs__) +# if defined(__PPC64__) +# define ARCHITECTURE_ID "PPC64" + +# elif defined(__ppc__) +# define ARCHITECTURE_ID "PPC" + +# elif defined(__ARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__x86_64__) +# define ARCHITECTURE_ID "x64" + +# elif defined(__i386__) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__TI_COMPILER_VERSION__) +# if defined(__TI_ARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__MSP430__) +# define ARCHITECTURE_ID "MSP430" + +# elif defined(__TMS320C28XX__) +# define ARCHITECTURE_ID "TMS320C28x" + +# elif defined(__TMS320C6X__) || defined(_TMS320C6X) +# define ARCHITECTURE_ID "TMS320C6x" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +# elif defined(__ADSPSHARC__) +# define ARCHITECTURE_ID "SHARC" + +# elif defined(__ADSPBLACKFIN__) +# define ARCHITECTURE_ID "Blackfin" + +#elif defined(__TASKING__) + +# if defined(__CTC__) || defined(__CPTC__) +# define ARCHITECTURE_ID "TriCore" + +# elif defined(__CMCS__) +# define ARCHITECTURE_ID "MCS" + +# elif defined(__CARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__CARC__) +# define ARCHITECTURE_ID "ARC" + +# elif defined(__C51__) +# define ARCHITECTURE_ID "8051" + +# elif defined(__CPCP__) +# define ARCHITECTURE_ID "PCP" + +# else +# define ARCHITECTURE_ID "" +# endif + +#else +# define ARCHITECTURE_ID +#endif + +/* Convert integer to decimal digit literals. */ +#define DEC(n) \ + ('0' + (((n) / 10000000)%10)), \ + ('0' + (((n) / 1000000)%10)), \ + ('0' + (((n) / 100000)%10)), \ + ('0' + (((n) / 10000)%10)), \ + ('0' + (((n) / 1000)%10)), \ + ('0' + (((n) / 100)%10)), \ + ('0' + (((n) / 10)%10)), \ + ('0' + ((n) % 10)) + +/* Convert integer to hex digit literals. */ +#define HEX(n) \ + ('0' + ((n)>>28 & 0xF)), \ + ('0' + ((n)>>24 & 0xF)), \ + ('0' + ((n)>>20 & 0xF)), \ + ('0' + ((n)>>16 & 0xF)), \ + ('0' + ((n)>>12 & 0xF)), \ + ('0' + ((n)>>8 & 0xF)), \ + ('0' + ((n)>>4 & 0xF)), \ + ('0' + ((n) & 0xF)) + +/* Construct a string literal encoding the version number. */ +#ifdef COMPILER_VERSION +char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]"; + +/* Construct a string literal encoding the version number components. */ +#elif defined(COMPILER_VERSION_MAJOR) +char const info_version[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', + COMPILER_VERSION_MAJOR, +# ifdef COMPILER_VERSION_MINOR + '.', COMPILER_VERSION_MINOR, +# ifdef COMPILER_VERSION_PATCH + '.', COMPILER_VERSION_PATCH, +# ifdef COMPILER_VERSION_TWEAK + '.', COMPILER_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct a string literal encoding the internal version number. */ +#ifdef COMPILER_VERSION_INTERNAL +char const info_version_internal[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', + 'i','n','t','e','r','n','a','l','[', + COMPILER_VERSION_INTERNAL,']','\0'}; +#elif defined(COMPILER_VERSION_INTERNAL_STR) +char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]"; +#endif + +/* Construct a string literal encoding the version number components. */ +#ifdef SIMULATE_VERSION_MAJOR +char const info_simulate_version[] = { + 'I', 'N', 'F', 'O', ':', + 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', + SIMULATE_VERSION_MAJOR, +# ifdef SIMULATE_VERSION_MINOR + '.', SIMULATE_VERSION_MINOR, +# ifdef SIMULATE_VERSION_PATCH + '.', SIMULATE_VERSION_PATCH, +# ifdef SIMULATE_VERSION_TWEAK + '.', SIMULATE_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]"; +char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]"; + + + +#if defined(__INTEL_COMPILER) && defined(_MSVC_LANG) && _MSVC_LANG < 201403L +# if defined(__INTEL_CXX11_MODE__) +# if defined(__cpp_aggregate_nsdmi) +# define CXX_STD 201402L +# else +# define CXX_STD 201103L +# endif +# else +# define CXX_STD 199711L +# endif +#elif defined(_MSC_VER) && defined(_MSVC_LANG) +# define CXX_STD _MSVC_LANG +#else +# define CXX_STD __cplusplus +#endif + +const char* info_language_standard_default = "INFO" ":" "standard_default[" +#if CXX_STD > 202002L + "23" +#elif CXX_STD > 201703L + "20" +#elif CXX_STD >= 201703L + "17" +#elif CXX_STD >= 201402L + "14" +#elif CXX_STD >= 201103L + "11" +#else + "98" +#endif +"]"; + +const char* info_language_extensions_default = "INFO" ":" "extensions_default[" +#if (defined(__clang__) || defined(__GNUC__) || defined(__xlC__) || \ + defined(__TI_COMPILER_VERSION__)) && \ + !defined(__STRICT_ANSI__) + "ON" +#else + "OFF" +#endif +"]"; + +/*--------------------------------------------------------------------------*/ + +int main(int argc, char* argv[]) +{ + int require = 0; + require += info_compiler[argc]; + require += info_platform[argc]; + require += info_arch[argc]; +#ifdef COMPILER_VERSION_MAJOR + require += info_version[argc]; +#endif +#ifdef COMPILER_VERSION_INTERNAL + require += info_version_internal[argc]; +#endif +#ifdef SIMULATE_ID + require += info_simulate[argc]; +#endif +#ifdef SIMULATE_VERSION_MAJOR + require += info_simulate_version[argc]; +#endif +#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) + require += info_cray[argc]; +#endif + require += info_language_standard_default[argc]; + require += info_language_extensions_default[argc]; + (void)argv; + return require; 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@@ -0,0 +1,169 @@ +# CMAKE generated file: DO NOT EDIT! +# Generated by "Ninja" Generator, CMake Version 3.26 + +# This file contains all the rules used to get the outputs files +# built from the input files. +# It is included in the main 'build.ninja'. + +# ============================================================================= +# Project: CMakeSFMLProject +# Configurations: Debug +# ============================================================================= +# ============================================================================= + +############################################# +# Rule for compiling CXX files. + +rule CXX_COMPILER__CMakeSFMLProject_unscanned_Debug + depfile = $DEP_FILE + deps = gcc + command = /Library/Developer/CommandLineTools/usr/bin/c++ $DEFINES $INCLUDES $FLAGS -MD -MT $out -MF $DEP_FILE -o $out -c $in + description = Building CXX object $out + + +############################################# +# Rule for linking CXX executable. + +rule CXX_EXECUTABLE_LINKER__CMakeSFMLProject_Debug + command = $PRE_LINK && /Library/Developer/CommandLineTools/usr/bin/c++ $FLAGS -Wl,-search_paths_first -Wl,-headerpad_max_install_names $LINK_FLAGS $in -o $TARGET_FILE $LINK_PATH $LINK_LIBRARIES && $POST_BUILD + description = Linking CXX executable $TARGET_FILE + restat = $RESTAT + + +############################################# +# Rule for running custom commands. + +rule CUSTOM_COMMAND + command = $COMMAND + description = $DESC + + +############################################# +# Rule for compiling CXX files. + +rule CXX_COMPILER__sfml-system_unscanned_Debug + depfile = $DEP_FILE + deps = gcc + command = /Library/Developer/CommandLineTools/usr/bin/c++ $DEFINES $INCLUDES $FLAGS -MD -MT $out -MF $DEP_FILE -o $out -c $in + description = Building CXX object $out + + +############################################# +# Rule for linking CXX static library. + +rule CXX_STATIC_LIBRARY_LINKER__sfml-system_Debug + command = $PRE_LINK && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E rm -f $TARGET_FILE && /Library/Developer/CommandLineTools/usr/bin/ar qc $TARGET_FILE $LINK_FLAGS $in && /Library/Developer/CommandLineTools/usr/bin/ranlib $TARGET_FILE && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E touch $TARGET_FILE && $POST_BUILD + description = Linking CXX static library $TARGET_FILE + restat = $RESTAT + + +############################################# +# Rule for compiling C files. + +rule C_COMPILER__sfml-window_unscanned_Debug + depfile = $DEP_FILE + deps = gcc + command = /Library/Developer/CommandLineTools/usr/bin/cc $DEFINES $INCLUDES $FLAGS -MD -MT $out -MF $DEP_FILE -o $out -c $in + description = Building C object $out + + +############################################# +# Rule for compiling CXX files. + +rule CXX_COMPILER__sfml-window_unscanned_Debug + depfile = $DEP_FILE + deps = gcc + command = /Library/Developer/CommandLineTools/usr/bin/c++ $DEFINES $INCLUDES $FLAGS -MD -MT $out -MF $DEP_FILE -o $out -c $in + description = Building CXX object $out + + +############################################# +# Rule for linking CXX static library. + +rule CXX_STATIC_LIBRARY_LINKER__sfml-window_Debug + command = $PRE_LINK && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E rm -f $TARGET_FILE && /Library/Developer/CommandLineTools/usr/bin/ar qc $TARGET_FILE $LINK_FLAGS $in && /Library/Developer/CommandLineTools/usr/bin/ranlib $TARGET_FILE && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E touch $TARGET_FILE && $POST_BUILD + description = Linking CXX static library $TARGET_FILE + restat = $RESTAT + + +############################################# +# Rule for compiling CXX files. + +rule CXX_COMPILER__sfml-network_unscanned_Debug + depfile = $DEP_FILE + deps = gcc + command = /Library/Developer/CommandLineTools/usr/bin/c++ $DEFINES $INCLUDES $FLAGS -MD -MT $out -MF $DEP_FILE -o $out -c $in + description = Building CXX object $out + + +############################################# +# Rule for linking CXX static library. + +rule CXX_STATIC_LIBRARY_LINKER__sfml-network_Debug + command = $PRE_LINK && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E rm -f $TARGET_FILE && /Library/Developer/CommandLineTools/usr/bin/ar qc $TARGET_FILE $LINK_FLAGS $in && /Library/Developer/CommandLineTools/usr/bin/ranlib $TARGET_FILE && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E touch $TARGET_FILE && $POST_BUILD + description = Linking CXX static library $TARGET_FILE + restat = $RESTAT + + +############################################# +# Rule for compiling CXX files. + +rule CXX_COMPILER__sfml-graphics_unscanned_Debug + depfile = $DEP_FILE + deps = gcc + command = /Library/Developer/CommandLineTools/usr/bin/c++ $DEFINES $INCLUDES $FLAGS -MD -MT $out -MF $DEP_FILE -o $out -c $in + description = Building CXX object $out + + +############################################# +# Rule for linking CXX static library. + +rule CXX_STATIC_LIBRARY_LINKER__sfml-graphics_Debug + command = $PRE_LINK && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E rm -f $TARGET_FILE && /Library/Developer/CommandLineTools/usr/bin/ar qc $TARGET_FILE $LINK_FLAGS $in && /Library/Developer/CommandLineTools/usr/bin/ranlib $TARGET_FILE && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E touch $TARGET_FILE && $POST_BUILD + description = Linking CXX static library $TARGET_FILE + restat = $RESTAT + + +############################################# +# Rule for compiling CXX files. + +rule CXX_COMPILER__sfml-audio_unscanned_Debug + depfile = $DEP_FILE + deps = gcc + command = /Library/Developer/CommandLineTools/usr/bin/c++ $DEFINES $INCLUDES $FLAGS -MD -MT $out -MF $DEP_FILE -o $out -c $in + description = Building CXX object $out + + +############################################# +# Rule for linking CXX static library. + +rule CXX_STATIC_LIBRARY_LINKER__sfml-audio_Debug + command = $PRE_LINK && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E rm -f $TARGET_FILE && /Library/Developer/CommandLineTools/usr/bin/ar qc $TARGET_FILE $LINK_FLAGS $in && /Library/Developer/CommandLineTools/usr/bin/ranlib $TARGET_FILE && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E touch $TARGET_FILE && $POST_BUILD + description = Linking CXX static library $TARGET_FILE + restat = $RESTAT + + +############################################# +# Rule for re-running cmake. + +rule RERUN_CMAKE + command = /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake --regenerate-during-build -S/Users/elbias/Downloads/cmake-sfml-project-master -B/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug + description = Re-running CMake... + generator = 1 + + +############################################# +# Rule for cleaning all built files. + +rule CLEAN + command = /Applications/CLion.app/Contents/bin/ninja/mac/ninja $FILE_ARG -t clean $TARGETS + description = Cleaning all built files... + + +############################################# +# Rule for printing all primary targets available. + +rule HELP + command = /Applications/CLion.app/Contents/bin/ninja/mac/ninja -t targets + description = All primary targets available: + diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/CPackConfig.cmake b/sem2/SemischastnovKS/catGame/cmake-build-debug/CPackConfig.cmake new file mode 100644 index 00000000..fa9d29c5 --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/CPackConfig.cmake @@ -0,0 +1,87 @@ +# This file will be configured to contain variables for CPack. These variables +# should be set in the CMake list file of the project before CPack module is +# included. The list of available CPACK_xxx variables and their associated +# documentation may be obtained using +# cpack --help-variable-list +# +# Some variables are common to all generators (e.g. CPACK_PACKAGE_NAME) +# and some are specific to a generator +# (e.g. CPACK_NSIS_EXTRA_INSTALL_COMMANDS). The generator specific variables +# usually begin with CPACK__xxxx. + + +set(CPACK_BINARY_BUNDLE "OFF") +set(CPACK_BINARY_DEB "OFF") +set(CPACK_BINARY_DRAGNDROP "OFF") +set(CPACK_BINARY_FREEBSD "OFF") +set(CPACK_BINARY_IFW "OFF") +set(CPACK_BINARY_NSIS "OFF") +set(CPACK_BINARY_PRODUCTBUILD "OFF") +set(CPACK_BINARY_RPM "OFF") +set(CPACK_BINARY_STGZ "ON") +set(CPACK_BINARY_TBZ2 "OFF") +set(CPACK_BINARY_TGZ "ON") +set(CPACK_BINARY_TXZ "OFF") +set(CPACK_BUILD_SOURCE_DIRS "/Users/elbias/Downloads/cmake-sfml-project-master;/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug") +set(CPACK_CMAKE_GENERATOR "Ninja") +set(CPACK_COMPONENT_UNSPECIFIED_HIDDEN "TRUE") +set(CPACK_COMPONENT_UNSPECIFIED_REQUIRED "TRUE") +set(CPACK_DEFAULT_PACKAGE_DESCRIPTION_FILE "/Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Templates/CPack.GenericDescription.txt") +set(CPACK_DEFAULT_PACKAGE_DESCRIPTION_SUMMARY "CMakeSFMLProject built using CMake") +set(CPACK_DMG_SLA_USE_RESOURCE_FILE_LICENSE "ON") +set(CPACK_GENERATOR "STGZ;TGZ") +set(CPACK_INSTALL_CMAKE_PROJECTS "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug;CMakeSFMLProject;ALL;/") +set(CPACK_INSTALL_PREFIX "/usr/local") +set(CPACK_MODULE_PATH "") +set(CPACK_MONOLITHIC_INSTALL "ON") +set(CPACK_NSIS_CONTACT "team@sfml-dev.org") +set(CPACK_NSIS_DISPLAY_NAME "SFML 2.6.1 (AppleClang 15.0.0.15000040)") +set(CPACK_NSIS_DISPLAY_NAME_SET "TRUE") +set(CPACK_NSIS_INSTALLER_ICON_CODE "") +set(CPACK_NSIS_INSTALLER_MUI_ICON_CODE "!define MUI_WELCOMEFINISHPAGE_BITMAP \"\\Users\\elbias\\Downloads\\cmake-sfml-project-master\\cmake-build-debug\\_deps\\sfml-src\\tools\\nsis\\sidebar.bmp\" +!define MUI_HEADERIMAGE_BITMAP \"\\Users\\elbias\\Downloads\\cmake-sfml-project-master\\cmake-build-debug\\_deps\\sfml-src\\tools\\nsis\\header.bmp\" +!define MUI_ICON \"\\Users\\elbias\\Downloads\\cmake-sfml-project-master\\cmake-build-debug\\_deps\\sfml-src\\tools\\nsis\\sfml.ico\"") +set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES") +set(CPACK_NSIS_PACKAGE_NAME "SFML 2.6.1 (AppleClang 15.0.0.15000040)") +set(CPACK_NSIS_UNINSTALL_NAME "Uninstall") +set(CPACK_OBJDUMP_EXECUTABLE "/Library/Developer/CommandLineTools/usr/bin/objdump") +set(CPACK_OSX_SYSROOT "/Library/Developer/CommandLineTools/SDKs/MacOSX14.0.sdk") +set(CPACK_OUTPUT_CONFIG_FILE "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/CPackConfig.cmake") +set(CPACK_PACKAGE_DEFAULT_LOCATION "/") +set(CPACK_PACKAGE_DESCRIPTION_FILE "/Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Templates/CPack.GenericDescription.txt") +set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "CMakeSFMLProject built using CMake") +set(CPACK_PACKAGE_FILE_NAME "SFML-2.6.1-AppleClang-15.0.0.15000040-Debug") +set(CPACK_PACKAGE_INSTALL_DIRECTORY "SFML 2.6.1") +set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "SFML 2.6.1") +set(CPACK_PACKAGE_NAME "CMakeSFMLProject") +set(CPACK_PACKAGE_NAME_SUMMARY "Simple and Fast Multimedia Library") +set(CPACK_PACKAGE_RELOCATABLE "true") +set(CPACK_PACKAGE_VENDOR "SFML Team") +set(CPACK_PACKAGE_VERSION "2.6.1") +set(CPACK_PACKAGE_VERSION_MAJOR "2") +set(CPACK_PACKAGE_VERSION_MINOR "6") +set(CPACK_PACKAGE_VERSION_PATCH "1") +set(CPACK_RESOURCE_FILE_LICENSE "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/license.md") +set(CPACK_RESOURCE_FILE_README "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/readme.md") +set(CPACK_RESOURCE_FILE_WELCOME "/Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Templates/CPack.GenericWelcome.txt") +set(CPACK_SET_DESTDIR "OFF") +set(CPACK_SOURCE_GENERATOR "TBZ2;TGZ;TXZ;TZ") +set(CPACK_SOURCE_OUTPUT_CONFIG_FILE "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/CPackSourceConfig.cmake") +set(CPACK_SOURCE_RPM "OFF") +set(CPACK_SOURCE_TBZ2 "ON") +set(CPACK_SOURCE_TGZ "ON") +set(CPACK_SOURCE_TXZ "ON") +set(CPACK_SOURCE_TZ "ON") +set(CPACK_SOURCE_ZIP "OFF") +set(CPACK_SYSTEM_NAME "Darwin") +set(CPACK_THREADS "1") +set(CPACK_TOPLEVEL_TAG "Darwin") +set(CPACK_WIX_SIZEOF_VOID_P "8") + +if(NOT CPACK_PROPERTIES_FILE) + set(CPACK_PROPERTIES_FILE "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/CPackProperties.cmake") +endif() + +if(EXISTS ${CPACK_PROPERTIES_FILE}) + include(${CPACK_PROPERTIES_FILE}) +endif() diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/CPackSourceConfig.cmake b/sem2/SemischastnovKS/catGame/cmake-build-debug/CPackSourceConfig.cmake new file mode 100644 index 00000000..da094fab --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/CPackSourceConfig.cmake @@ -0,0 +1,95 @@ +# This file will be configured to contain variables for CPack. These variables +# should be set in the CMake list file of the project before CPack module is +# included. The list of available CPACK_xxx variables and their associated +# documentation may be obtained using +# cpack --help-variable-list +# +# Some variables are common to all generators (e.g. CPACK_PACKAGE_NAME) +# and some are specific to a generator +# (e.g. CPACK_NSIS_EXTRA_INSTALL_COMMANDS). The generator specific variables +# usually begin with CPACK__xxxx. + + +set(CPACK_BINARY_BUNDLE "OFF") +set(CPACK_BINARY_DEB "OFF") +set(CPACK_BINARY_DRAGNDROP "OFF") +set(CPACK_BINARY_FREEBSD "OFF") +set(CPACK_BINARY_IFW "OFF") +set(CPACK_BINARY_NSIS "OFF") +set(CPACK_BINARY_PRODUCTBUILD "OFF") +set(CPACK_BINARY_RPM "OFF") +set(CPACK_BINARY_STGZ "ON") +set(CPACK_BINARY_TBZ2 "OFF") +set(CPACK_BINARY_TGZ "ON") +set(CPACK_BINARY_TXZ "OFF") +set(CPACK_BUILD_SOURCE_DIRS "/Users/elbias/Downloads/cmake-sfml-project-master;/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug") +set(CPACK_CMAKE_GENERATOR "Ninja") +set(CPACK_COMPONENT_UNSPECIFIED_HIDDEN "TRUE") +set(CPACK_COMPONENT_UNSPECIFIED_REQUIRED "TRUE") +set(CPACK_DEFAULT_PACKAGE_DESCRIPTION_FILE "/Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Templates/CPack.GenericDescription.txt") +set(CPACK_DEFAULT_PACKAGE_DESCRIPTION_SUMMARY "CMakeSFMLProject built using CMake") +set(CPACK_DMG_SLA_USE_RESOURCE_FILE_LICENSE "ON") +set(CPACK_GENERATOR "TBZ2;TGZ;TXZ;TZ") +set(CPACK_IGNORE_FILES "/CVS/;/\\.svn/;/\\.bzr/;/\\.hg/;/\\.git/;\\.swp\$;\\.#;/#") +set(CPACK_INSTALLED_DIRECTORIES "/Users/elbias/Downloads/cmake-sfml-project-master;/") +set(CPACK_INSTALL_CMAKE_PROJECTS "") +set(CPACK_INSTALL_PREFIX "/usr/local") +set(CPACK_MODULE_PATH "") +set(CPACK_MONOLITHIC_INSTALL "ON") +set(CPACK_NSIS_CONTACT "team@sfml-dev.org") +set(CPACK_NSIS_DISPLAY_NAME "SFML 2.6.1 (AppleClang 15.0.0.15000040)") +set(CPACK_NSIS_DISPLAY_NAME_SET "TRUE") +set(CPACK_NSIS_INSTALLER_ICON_CODE "") +set(CPACK_NSIS_INSTALLER_MUI_ICON_CODE "!define MUI_WELCOMEFINISHPAGE_BITMAP \"\\Users\\elbias\\Downloads\\cmake-sfml-project-master\\cmake-build-debug\\_deps\\sfml-src\\tools\\nsis\\sidebar.bmp\" +!define MUI_HEADERIMAGE_BITMAP \"\\Users\\elbias\\Downloads\\cmake-sfml-project-master\\cmake-build-debug\\_deps\\sfml-src\\tools\\nsis\\header.bmp\" +!define MUI_ICON \"\\Users\\elbias\\Downloads\\cmake-sfml-project-master\\cmake-build-debug\\_deps\\sfml-src\\tools\\nsis\\sfml.ico\"") +set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES") +set(CPACK_NSIS_PACKAGE_NAME "SFML 2.6.1 (AppleClang 15.0.0.15000040)") +set(CPACK_NSIS_UNINSTALL_NAME "Uninstall") +set(CPACK_OBJDUMP_EXECUTABLE "/Library/Developer/CommandLineTools/usr/bin/objdump") +set(CPACK_OSX_SYSROOT "/Library/Developer/CommandLineTools/SDKs/MacOSX14.0.sdk") +set(CPACK_OUTPUT_CONFIG_FILE "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/CPackConfig.cmake") +set(CPACK_PACKAGE_DEFAULT_LOCATION "/") +set(CPACK_PACKAGE_DESCRIPTION_FILE "/Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Templates/CPack.GenericDescription.txt") +set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "CMakeSFMLProject built using CMake") +set(CPACK_PACKAGE_FILE_NAME "CMakeSFMLProject-2.6.1-Source") +set(CPACK_PACKAGE_INSTALL_DIRECTORY "SFML 2.6.1") +set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "SFML 2.6.1") +set(CPACK_PACKAGE_NAME "CMakeSFMLProject") +set(CPACK_PACKAGE_NAME_SUMMARY "Simple and Fast Multimedia Library") +set(CPACK_PACKAGE_RELOCATABLE "true") +set(CPACK_PACKAGE_VENDOR "SFML Team") +set(CPACK_PACKAGE_VERSION "2.6.1") +set(CPACK_PACKAGE_VERSION_MAJOR "2") +set(CPACK_PACKAGE_VERSION_MINOR "6") +set(CPACK_PACKAGE_VERSION_PATCH "1") +set(CPACK_RESOURCE_FILE_LICENSE "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/license.md") +set(CPACK_RESOURCE_FILE_README "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/readme.md") +set(CPACK_RESOURCE_FILE_WELCOME "/Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Templates/CPack.GenericWelcome.txt") +set(CPACK_RPM_PACKAGE_SOURCES "ON") +set(CPACK_SET_DESTDIR "OFF") +set(CPACK_SOURCE_GENERATOR "TBZ2;TGZ;TXZ;TZ") +set(CPACK_SOURCE_IGNORE_FILES "/CVS/;/\\.svn/;/\\.bzr/;/\\.hg/;/\\.git/;\\.swp\$;\\.#;/#") +set(CPACK_SOURCE_INSTALLED_DIRECTORIES "/Users/elbias/Downloads/cmake-sfml-project-master;/") +set(CPACK_SOURCE_OUTPUT_CONFIG_FILE "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/CPackSourceConfig.cmake") +set(CPACK_SOURCE_PACKAGE_FILE_NAME "CMakeSFMLProject-2.6.1-Source") +set(CPACK_SOURCE_RPM "OFF") +set(CPACK_SOURCE_TBZ2 "ON") +set(CPACK_SOURCE_TGZ "ON") +set(CPACK_SOURCE_TOPLEVEL_TAG "Darwin-Source") +set(CPACK_SOURCE_TXZ "ON") +set(CPACK_SOURCE_TZ "ON") +set(CPACK_SOURCE_ZIP "OFF") +set(CPACK_STRIP_FILES "") +set(CPACK_SYSTEM_NAME "Darwin") +set(CPACK_THREADS "1") +set(CPACK_TOPLEVEL_TAG "Darwin-Source") +set(CPACK_WIX_SIZEOF_VOID_P "8") + +if(NOT CPACK_PROPERTIES_FILE) + set(CPACK_PROPERTIES_FILE "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/CPackProperties.cmake") +endif() + +if(EXISTS ${CPACK_PROPERTIES_FILE}) + include(${CPACK_PROPERTIES_FILE}) +endif() diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/Testing/Temporary/LastTest.log b/sem2/SemischastnovKS/catGame/cmake-build-debug/Testing/Temporary/LastTest.log new file mode 100644 index 00000000..933c72d2 --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/Testing/Temporary/LastTest.log @@ -0,0 +1,3 @@ +Start testing: May 22 07:27 MSK +---------------------------------------------------------- +End testing: May 22 07:27 MSK diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/CMakeFiles/Export/3937c6824958577f216dad0a66bc6149/SFMLStaticTargets-debug.cmake b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/CMakeFiles/Export/3937c6824958577f216dad0a66bc6149/SFMLStaticTargets-debug.cmake new file mode 100644 index 00000000..67b40d76 --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/CMakeFiles/Export/3937c6824958577f216dad0a66bc6149/SFMLStaticTargets-debug.cmake @@ -0,0 +1,59 @@ +#---------------------------------------------------------------- +# Generated CMake target import file for configuration "Debug". +#---------------------------------------------------------------- + +# Commands may need to know the format version. +set(CMAKE_IMPORT_FILE_VERSION 1) + +# Import target "sfml-system" for configuration "Debug" +set_property(TARGET sfml-system APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG) +set_target_properties(sfml-system PROPERTIES + IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX" + IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/lib/libsfml-system-s-d.a" + ) + +list(APPEND _cmake_import_check_targets sfml-system ) +list(APPEND _cmake_import_check_files_for_sfml-system "${_IMPORT_PREFIX}/lib/libsfml-system-s-d.a" ) + +# Import target "sfml-window" for configuration "Debug" +set_property(TARGET sfml-window APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG) +set_target_properties(sfml-window PROPERTIES + IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "C;CXX" + IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/lib/libsfml-window-s-d.a" + ) + +list(APPEND _cmake_import_check_targets sfml-window ) +list(APPEND _cmake_import_check_files_for_sfml-window "${_IMPORT_PREFIX}/lib/libsfml-window-s-d.a" ) + +# Import target "sfml-network" for configuration "Debug" +set_property(TARGET sfml-network APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG) +set_target_properties(sfml-network PROPERTIES + IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX" + IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/lib/libsfml-network-s-d.a" + ) + +list(APPEND _cmake_import_check_targets sfml-network ) +list(APPEND _cmake_import_check_files_for_sfml-network "${_IMPORT_PREFIX}/lib/libsfml-network-s-d.a" ) + +# Import target "sfml-graphics" for configuration "Debug" +set_property(TARGET sfml-graphics APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG) +set_target_properties(sfml-graphics PROPERTIES + IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX" + IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/lib/libsfml-graphics-s-d.a" + ) + +list(APPEND _cmake_import_check_targets sfml-graphics ) +list(APPEND _cmake_import_check_files_for_sfml-graphics "${_IMPORT_PREFIX}/lib/libsfml-graphics-s-d.a" ) + +# Import target "sfml-audio" for configuration "Debug" +set_property(TARGET sfml-audio APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG) +set_target_properties(sfml-audio PROPERTIES + IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX" + IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/lib/libsfml-audio-s-d.a" + ) + +list(APPEND _cmake_import_check_targets sfml-audio ) +list(APPEND _cmake_import_check_files_for_sfml-audio "${_IMPORT_PREFIX}/lib/libsfml-audio-s-d.a" ) + +# Commands beyond this point should not need to know the version. +set(CMAKE_IMPORT_FILE_VERSION) diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/CMakeFiles/Export/3937c6824958577f216dad0a66bc6149/SFMLStaticTargets.cmake b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/CMakeFiles/Export/3937c6824958577f216dad0a66bc6149/SFMLStaticTargets.cmake new file mode 100644 index 00000000..f213e41d --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/CMakeFiles/Export/3937c6824958577f216dad0a66bc6149/SFMLStaticTargets.cmake @@ -0,0 +1,167 @@ +# Generated by CMake + +if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" LESS 2.8) + message(FATAL_ERROR "CMake >= 2.8.0 required") +endif() +if(CMAKE_VERSION VERSION_LESS "2.8.3") + message(FATAL_ERROR "CMake >= 2.8.3 required") +endif() +cmake_policy(PUSH) +cmake_policy(VERSION 2.8.3...3.24) +#---------------------------------------------------------------- +# Generated CMake target import file. +#---------------------------------------------------------------- + +# Commands may need to know the format version. +set(CMAKE_IMPORT_FILE_VERSION 1) + +# Protect against multiple inclusion, which would fail when already imported targets are added once more. +set(_cmake_targets_defined "") +set(_cmake_targets_not_defined "") +set(_cmake_expected_targets "") +foreach(_cmake_expected_target IN ITEMS sfml-system sfml-window OpenGL sfml-network sfml-graphics Freetype OpenAL VORBIS FLAC sfml-audio) + list(APPEND _cmake_expected_targets "${_cmake_expected_target}") + if(TARGET "${_cmake_expected_target}") + list(APPEND _cmake_targets_defined "${_cmake_expected_target}") + else() + list(APPEND _cmake_targets_not_defined "${_cmake_expected_target}") + endif() +endforeach() +unset(_cmake_expected_target) +if(_cmake_targets_defined STREQUAL _cmake_expected_targets) + unset(_cmake_targets_defined) + unset(_cmake_targets_not_defined) + unset(_cmake_expected_targets) + unset(CMAKE_IMPORT_FILE_VERSION) + cmake_policy(POP) + return() +endif() +if(NOT _cmake_targets_defined STREQUAL "") + string(REPLACE ";" ", " _cmake_targets_defined_text "${_cmake_targets_defined}") + string(REPLACE ";" ", " _cmake_targets_not_defined_text "${_cmake_targets_not_defined}") + message(FATAL_ERROR "Some (but not all) targets in this export set were already defined.\nTargets Defined: ${_cmake_targets_defined_text}\nTargets not yet defined: ${_cmake_targets_not_defined_text}\n") +endif() +unset(_cmake_targets_defined) +unset(_cmake_targets_not_defined) +unset(_cmake_expected_targets) + + +# Compute the installation prefix relative to this file. +get_filename_component(_IMPORT_PREFIX "${CMAKE_CURRENT_LIST_FILE}" PATH) +get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH) +get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH) +get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH) +if(_IMPORT_PREFIX STREQUAL "/") + set(_IMPORT_PREFIX "") +endif() + +# Create imported target sfml-system +add_library(sfml-system STATIC IMPORTED) + +set_target_properties(sfml-system PROPERTIES + INTERFACE_COMPILE_DEFINITIONS "SFML_STATIC" + INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include" + INTERFACE_LINK_LIBRARIES "\$" +) + +# Create imported target sfml-window +add_library(sfml-window STATIC IMPORTED) + +set_target_properties(sfml-window PROPERTIES + INTERFACE_COMPILE_DEFINITIONS "SFML_STATIC" + INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include" + INTERFACE_LINK_LIBRARIES "sfml-system;\$;\$;-framework Foundation;-framework AppKit;-framework IOKit;-framework Carbon" +) + +# Create imported target OpenGL +add_library(OpenGL INTERFACE IMPORTED) + +# Create imported target sfml-network +add_library(sfml-network STATIC IMPORTED) + +set_target_properties(sfml-network PROPERTIES + INTERFACE_COMPILE_DEFINITIONS "SFML_STATIC" + INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include" + INTERFACE_LINK_LIBRARIES "sfml-system" +) + +# Create imported target sfml-graphics +add_library(sfml-graphics STATIC IMPORTED) + +set_target_properties(sfml-graphics PROPERTIES + INTERFACE_COMPILE_DEFINITIONS "SFML_STATIC" + INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include" + INTERFACE_LINK_LIBRARIES "sfml-window;\$" +) + +# Create imported target Freetype +add_library(Freetype INTERFACE IMPORTED) + +# Create imported target OpenAL +add_library(OpenAL INTERFACE IMPORTED) + +# Create imported target VORBIS +add_library(VORBIS INTERFACE IMPORTED) + +set_target_properties(VORBIS PROPERTIES + INTERFACE_COMPILE_DEFINITIONS "OV_EXCLUDE_STATIC_CALLBACKS" +) + +# Create imported target FLAC +add_library(FLAC INTERFACE IMPORTED) + +set_target_properties(FLAC PROPERTIES + INTERFACE_COMPILE_DEFINITIONS "FLAC__NO_DLL" +) + +# Create imported target sfml-audio +add_library(sfml-audio STATIC IMPORTED) + +set_target_properties(sfml-audio PROPERTIES + INTERFACE_COMPILE_DEFINITIONS "SFML_STATIC" + INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include" + INTERFACE_LINK_LIBRARIES "\$;sfml-system;\$;\$" +) + +if(CMAKE_VERSION VERSION_LESS 3.0.0) + message(FATAL_ERROR "This file relies on consumers using CMake 3.0.0 or greater.") +endif() + +# Load information for each installed configuration. +file(GLOB _cmake_config_files "${CMAKE_CURRENT_LIST_DIR}/SFMLStaticTargets-*.cmake") +foreach(_cmake_config_file IN LISTS _cmake_config_files) + include("${_cmake_config_file}") +endforeach() +unset(_cmake_config_file) +unset(_cmake_config_files) + +# Cleanup temporary variables. +set(_IMPORT_PREFIX) + +# Loop over all imported files and verify that they actually exist +foreach(_cmake_target IN LISTS _cmake_import_check_targets) + foreach(_cmake_file IN LISTS "_cmake_import_check_files_for_${_cmake_target}") + if(NOT EXISTS "${_cmake_file}") + message(FATAL_ERROR "The imported target \"${_cmake_target}\" references the file + \"${_cmake_file}\" +but this file does not exist. Possible reasons include: +* The file was deleted, renamed, or moved to another location. +* An install or uninstall procedure did not complete successfully. +* The installation package was faulty and contained + \"${CMAKE_CURRENT_LIST_FILE}\" +but not all the files it references. +") + endif() + endforeach() + unset(_cmake_file) + unset("_cmake_import_check_files_for_${_cmake_target}") +endforeach() +unset(_cmake_target) +unset(_cmake_import_check_targets) + +# This file does not depend on other imported targets which have +# been exported from the same project but in a separate export set. + +# Commands beyond this point should not need to know the version. +set(CMAKE_IMPORT_FILE_VERSION) +cmake_policy(POP) diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/SFMLConfig.cmake b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/SFMLConfig.cmake new file mode 100644 index 00000000..b3409553 --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/SFMLConfig.cmake @@ -0,0 +1,148 @@ +# This script provides the SFML libraries as imported targets +# ------------------------------------ +# +# Usage +# ----- +# +# When you try to locate the SFML libraries, you must specify which modules you want to use (system, window, graphics, network, audio, main). +# If none is given, no imported target will be created and you won't be able to link to SFML libraries. +# example: +# find_package(SFML COMPONENTS graphics window system) # find the graphics, window and system modules +# +# You can enforce a specific version, either MAJOR.MINOR or only MAJOR. +# If nothing is specified, the version won't be checked (i.e. any version will be accepted). +# example: +# find_package(SFML COMPONENTS ...) # no specific version required +# find_package(SFML 2 COMPONENTS ...) # any 2.x version +# find_package(SFML 2.6 COMPONENTS ...) # version 2.6 or greater +# +# By default, the dynamic libraries of SFML will be found. To find the static ones instead, +# you must set the SFML_STATIC_LIBRARIES variable to TRUE before calling find_package(SFML ...). +# You don't need to deal with SFML's dependencies when linking your targets against SFML libraries, +# they will all be configured automatically, even if you use SFML static libraries. +# example: +# set(SFML_STATIC_LIBRARIES TRUE) +# find_package(SFML 2 COMPONENTS network system) +# +# On macOS by default CMake will search for frameworks. If you want to use static libraries and have installed +# both SFML frameworks and SFML static libraries, your must set CMAKE_FIND_FRAMEWORK to "NEVER" or "LAST" +# in addition to setting SFML_STATIC_LIBRARIES to TRUE. Otherwise CMake will check the frameworks bundle config and +# fail after finding out that it does not provide static libraries. Please refer to CMake documentation for more details. +# +# Additionally, keep in mind that SFML frameworks are only available as release libraries unlike dylibs which +# are available for both release and debug modes. +# +# If SFML is not installed in a standard path, you can use the SFML_DIR CMake variable +# to tell CMake where SFML's config file is located (PREFIX/lib/cmake/SFML for a library-based installation, +# and PREFIX/SFML.framework/Resources/CMake on macOS for a framework-based installation). +# +# Output +# ------ +# +# This script defines the following variables: +# - For each specified module XXX (system, window, graphics, network, audio, main): +# - SFML_XXX_FOUND: true if either the debug or release library of the xxx module is found +# - SFML_FOUND: true if all the required modules are found +# +# And the following targets: +# - For each specified module XXX (system, window, graphics, network, audio, main): +# - sfml-XXX +# The SFML targets are the same for both Debug and Release build configurations and will automatically provide +# correct settings based on your currently active build configuration. The SFML targets name also do not change +# when using dynamic or static SFML libraries. +# +# When linking against a SFML target, you do not need to specify indirect dependencies. For example, linking +# against sfml-graphics will also automatically link against sfml-window and sfml-system. +# +# example: +# find_package(SFML 2 COMPONENTS graphics audio REQUIRED) +# add_executable(myapp ...) +# target_link_libraries(myapp sfml-graphics sfml-audio) + +if (NOT SFML_FIND_COMPONENTS) + message(FATAL_ERROR "find_package(SFML) called with no component") +endif() + +set(FIND_SFML_PATHS + "${CMAKE_CURRENT_LIST_DIR}/../.." + ${SFML_ROOT} + $ENV{SFML_ROOT} + ~/Library/Frameworks + /Library/Frameworks + /usr/local + /usr + /sw + /opt/local + /opt/csw + /opt) + +find_path(SFML_DOC_DIR SFML.tag + PATH_SUFFIXES SFML/doc share/doc/SFML + PATHS ${FIND_SFML_PATHS}) + + +# Update requested components (eg. request window component if graphics component was requested) +set(FIND_SFML_SYSTEM_DEPENDENCIES "") +set(FIND_SFML_MAIN_DEPENDENCIES "") +set(FIND_SFML_AUDIO_DEPENDENCIES system) +set(FIND_SFML_NETWORK_DEPENDENCIES system) +set(FIND_SFML_WINDOW_DEPENDENCIES system) +set(FIND_SFML_GRAPHICS_DEPENDENCIES window system) +set(FIND_SFML_ADDITIONAL_COMPONENTS "") +foreach(component ${SFML_FIND_COMPONENTS}) + string(TOUPPER "${component}" UPPER_COMPONENT) + list(APPEND FIND_SFML_ADDITIONAL_COMPONENTS ${FIND_SFML_${UPPER_COMPONENT}_DEPENDENCIES}) +endforeach() +list(APPEND SFML_FIND_COMPONENTS ${FIND_SFML_ADDITIONAL_COMPONENTS}) +list(REMOVE_DUPLICATES SFML_FIND_COMPONENTS) + +# Choose which target definitions must be imported +if (SFML_STATIC_LIBRARIES) + set(SFML_IS_FRAMEWORK_INSTALL "FALSE") + if (SFML_IS_FRAMEWORK_INSTALL) + message(WARNING "Static frameworks are not supported by SFML. Clear SFML_DIR cache entry, \ +and either change SFML_STATIC_LIBRARIES or CMAKE_FIND_FRAMEWORK before calling find_package(SFML)") + endif() + set(config_name "Static") +else() + set(config_name "Shared") +endif() +set(targets_config_file "${CMAKE_CURRENT_LIST_DIR}/SFML${config_name}Targets.cmake") + +# Generate imported targets for SFML and its dependencies +if (EXISTS "${targets_config_file}") + # Set SFML_FOUND to TRUE by default, may be overwritten by one of the includes below + set(SFML_FOUND TRUE) + include("${targets_config_file}") + include("${CMAKE_CURRENT_LIST_DIR}/SFMLConfigDependencies.cmake") + + if (SFML_FOUND) + foreach (component ${SFML_FIND_COMPONENTS}) + string(TOUPPER "${component}" UPPER_COMPONENT) + if (TARGET sfml-${component}) + set(SFML_${UPPER_COMPONENT}_FOUND TRUE) + else() + set(FIND_SFML_ERROR "Found SFML but requested component '${component}' is missing in the config defined in ${SFML_DIR}.") + set(SFML_${UPPER_COMPONENT}_FOUND FALSE) + set(SFML_FOUND FALSE) + endif() + endforeach() + endif() +else() + set(FIND_SFML_ERROR "Requested SFML configuration (${config_name}) was not found") + set(SFML_FOUND FALSE) +endif() + +if (NOT SFML_FOUND) + if(SFML_FIND_REQUIRED) + # fatal error + message(FATAL_ERROR "${FIND_SFML_ERROR}") + elseif(NOT SFML_FIND_QUIETLY) + # error but continue + message(STATUS "${FIND_SFML_ERROR}") + endif() +endif() + +if (SFML_FOUND AND NOT SFML_FIND_QUIETLY) + message(STATUS "Found SFML 2.6.1 in ${CMAKE_CURRENT_LIST_DIR}") +endif() diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/SFMLConfigDependencies.cmake b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/SFMLConfigDependencies.cmake new file mode 100644 index 00000000..87f29e8c --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/SFMLConfigDependencies.cmake @@ -0,0 +1,94 @@ + +if (CMAKE_VERSION VERSION_LESS 3.5.2) + include(CMakeParseArguments) +endif() + +# in case of static linking, we must also define the list of all the dependencies of SFML libraries +if(SFML_STATIC_LIBRARIES) + # detect the OS + if(${CMAKE_SYSTEM_NAME} MATCHES "Windows") + set(FIND_SFML_OS_WINDOWS 1) + elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux") + set(FIND_SFML_OS_LINUX 1) + + if() + set(FIND_SFML_USE_DRM 1) + endif() + elseif(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD") + set(FIND_SFML_OS_FREEBSD 1) + elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin") + if (DEFINED IOS) + set(FIND_SFML_OS_IOS 1) + else() + set(FIND_SFML_OS_MACOSX 1) + endif() + endif() + + # start with an empty list + set(FIND_SFML_DEPENDENCIES_NOTFOUND) + + # macro that searches for a 3rd-party library + function(sfml_bind_dependency) + cmake_parse_arguments(THIS "" "TARGET;FRIENDLY_NAME" "SEARCH_NAMES" ${ARGN}) + if (THIS_UNPARSED_ARGUMENTS) + message(FATAL_ERROR "Unknown arguments when calling sfml_bind_dependency: ${THIS_UNPARSED_ARGUMENTS}") + endif() + + # No lookup in environment variables (PATH on Windows), as they may contain wrong library versions + find_library(${THIS_FRIENDLY_NAME}_LIB NAMES ${THIS_SEARCH_NAMES} + PATHS ${FIND_SFML_PATHS} PATH_SUFFIXES lib NO_SYSTEM_ENVIRONMENT_PATH) + mark_as_advanced(${THIS_FRIENDLY_NAME}_LIB) + if(${THIS_FRIENDLY_NAME}_LIB) + set_property(TARGET ${THIS_TARGET} APPEND PROPERTY INTERFACE_LINK_LIBRARIES "${${THIS_FRIENDLY_NAME}_LIB}") + else() + set(FIND_SFML_DEPENDENCIES_NOTFOUND "${FIND_SFML_DEPENDENCIES_NOTFOUND} ${THIS_FRIENDLY_NAME}" PARENT_SCOPE) + endif() + endfunction() + + # sfml-window + list(FIND SFML_FIND_COMPONENTS "window" FIND_SFML_WINDOW_COMPONENT_INDEX) + if(FIND_SFML_WINDOW_COMPONENT_INDEX GREATER -1) + if(FIND_SFML_USE_DRM) + sfml_bind_dependency(TARGET DRM FRIENDLY_NAME "drm" SEARCH_NAMES "drm") + sfml_bind_dependency(TARGET GBM FRIENDLY_NAME "gbm" SEARCH_NAMES "gbm") + elseif(FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD) + sfml_bind_dependency(TARGET X11 FRIENDLY_NAME "X11" SEARCH_NAMES "X11") + sfml_bind_dependency(TARGET X11 FRIENDLY_NAME "Xrandr" SEARCH_NAMES "Xrandr") + sfml_bind_dependency(TARGET X11 FRIENDLY_NAME "Xcursor" SEARCH_NAMES "Xcursor") + endif() + + if(FIND_SFML_OS_LINUX) + sfml_bind_dependency(TARGET UDev FRIENDLY_NAME "UDev" SEARCH_NAMES "udev" "libudev") + endif() + + if (FIND_SFML_OS_WINDOWS) + set_property(TARGET OpenGL APPEND PROPERTY INTERFACE_LINK_LIBRARIES "OpenGL32") + elseif(NOT FIND_SFML_OS_IOS) + sfml_bind_dependency(TARGET OpenGL FRIENDLY_NAME "OpenGL" SEARCH_NAMES "OpenGL" "GL") + endif() + endif() + + # sfml-graphics + list(FIND SFML_FIND_COMPONENTS "graphics" FIND_SFML_GRAPHICS_COMPONENT_INDEX) + if(FIND_SFML_GRAPHICS_COMPONENT_INDEX GREATER -1) + sfml_bind_dependency(TARGET Freetype FRIENDLY_NAME "FreeType" SEARCH_NAMES "freetype") + endif() + + # sfml-audio + list(FIND SFML_FIND_COMPONENTS "audio" FIND_SFML_AUDIO_COMPONENT_INDEX) + if(FIND_SFML_AUDIO_COMPONENT_INDEX GREATER -1) + sfml_bind_dependency(TARGET OpenAL FRIENDLY_NAME "OpenAL" SEARCH_NAMES "OpenAL" "openal" "openal32") + if (NOT FIND_SFML_OS_IOS) + sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "VorbisFile" SEARCH_NAMES "vorbisfile") + sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "VorbisEnc" SEARCH_NAMES "vorbisenc") + endif() + sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "Vorbis" SEARCH_NAMES "vorbis") + sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "Ogg" SEARCH_NAMES "ogg") + sfml_bind_dependency(TARGET FLAC FRIENDLY_NAME "FLAC" SEARCH_NAMES "FLAC") + endif() + + if (FIND_SFML_DEPENDENCIES_NOTFOUND) + set(FIND_SFML_ERROR "SFML found but some of its dependencies are missing (${FIND_SFML_DEPENDENCIES_NOTFOUND})") + set(SFML_FOUND FALSE) + endif() +endif() diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/SFMLConfigVersion.cmake b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/SFMLConfigVersion.cmake new file mode 100644 index 00000000..25db8760 --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/SFMLConfigVersion.cmake @@ -0,0 +1,65 @@ +# This is a basic version file for the Config-mode of find_package(). +# It is used by write_basic_package_version_file() as input file for configure_file() +# to create a version-file which can be installed along a config.cmake file. +# +# The created file sets PACKAGE_VERSION_EXACT if the current version string and +# the requested version string are exactly the same and it sets +# PACKAGE_VERSION_COMPATIBLE if the current version is >= requested version, +# but only if the requested major version is the same as the current one. +# The variable CVF_VERSION must be set before calling configure_file(). + + +set(PACKAGE_VERSION "2.6.1") + +if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION) + set(PACKAGE_VERSION_COMPATIBLE FALSE) +else() + + if("2.6.1" MATCHES "^([0-9]+)\\.") + set(CVF_VERSION_MAJOR "${CMAKE_MATCH_1}") + if(NOT CVF_VERSION_MAJOR VERSION_EQUAL 0) + string(REGEX REPLACE "^0+" "" CVF_VERSION_MAJOR "${CVF_VERSION_MAJOR}") + endif() + else() + set(CVF_VERSION_MAJOR "2.6.1") + endif() + + if(PACKAGE_FIND_VERSION_RANGE) + # both endpoints of the range must have the expected major version + math (EXPR CVF_VERSION_MAJOR_NEXT "${CVF_VERSION_MAJOR} + 1") + if (NOT PACKAGE_FIND_VERSION_MIN_MAJOR STREQUAL CVF_VERSION_MAJOR + OR ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND NOT PACKAGE_FIND_VERSION_MAX_MAJOR STREQUAL CVF_VERSION_MAJOR) + OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND NOT PACKAGE_FIND_VERSION_MAX VERSION_LESS_EQUAL CVF_VERSION_MAJOR_NEXT))) + set(PACKAGE_VERSION_COMPATIBLE FALSE) + elseif(PACKAGE_FIND_VERSION_MIN_MAJOR STREQUAL CVF_VERSION_MAJOR + AND ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_LESS_EQUAL PACKAGE_FIND_VERSION_MAX) + OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION_MAX))) + set(PACKAGE_VERSION_COMPATIBLE TRUE) + else() + set(PACKAGE_VERSION_COMPATIBLE FALSE) + endif() + else() + if(PACKAGE_FIND_VERSION_MAJOR STREQUAL CVF_VERSION_MAJOR) + set(PACKAGE_VERSION_COMPATIBLE TRUE) + else() + set(PACKAGE_VERSION_COMPATIBLE FALSE) + endif() + + if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION) + set(PACKAGE_VERSION_EXACT TRUE) + endif() + endif() +endif() + + +# if the installed or the using project don't have CMAKE_SIZEOF_VOID_P set, ignore it: +if("${CMAKE_SIZEOF_VOID_P}" STREQUAL "" OR "8" STREQUAL "") + return() +endif() + +# check that the installed version has the same 32/64bit-ness as the one which is currently searching: +if(NOT CMAKE_SIZEOF_VOID_P STREQUAL "8") + math(EXPR installedBits "8 * 8") + set(PACKAGE_VERSION "${PACKAGE_VERSION} (${installedBits}bit)") + set(PACKAGE_VERSION_UNSUITABLE TRUE) +endif() diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/SFMLStaticTargets.cmake b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/SFMLStaticTargets.cmake new file mode 100644 index 00000000..9479358c --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/SFMLStaticTargets.cmake @@ -0,0 +1,180 @@ +# Generated by CMake + +if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" LESS 2.8) + message(FATAL_ERROR "CMake >= 2.8.0 required") +endif() +if(CMAKE_VERSION VERSION_LESS "2.8.3") + message(FATAL_ERROR "CMake >= 2.8.3 required") +endif() +cmake_policy(PUSH) +cmake_policy(VERSION 2.8.3...3.24) +#---------------------------------------------------------------- +# Generated CMake target import file. +#---------------------------------------------------------------- + +# Commands may need to know the format version. +set(CMAKE_IMPORT_FILE_VERSION 1) + +if(CMAKE_VERSION VERSION_LESS 3.0.0) + message(FATAL_ERROR "This file relies on consumers using CMake 3.0.0 or greater.") +endif() + +# Protect against multiple inclusion, which would fail when already imported targets are added once more. +set(_cmake_targets_defined "") +set(_cmake_targets_not_defined "") +set(_cmake_expected_targets "") +foreach(_cmake_expected_target IN ITEMS sfml-system sfml-window OpenGL sfml-network sfml-graphics Freetype OpenAL VORBIS FLAC sfml-audio) + list(APPEND _cmake_expected_targets "${_cmake_expected_target}") + if(TARGET "${_cmake_expected_target}") + list(APPEND _cmake_targets_defined "${_cmake_expected_target}") + else() + list(APPEND _cmake_targets_not_defined "${_cmake_expected_target}") + endif() +endforeach() +unset(_cmake_expected_target) +if(_cmake_targets_defined STREQUAL _cmake_expected_targets) + unset(_cmake_targets_defined) + unset(_cmake_targets_not_defined) + unset(_cmake_expected_targets) + unset(CMAKE_IMPORT_FILE_VERSION) + cmake_policy(POP) + return() +endif() +if(NOT _cmake_targets_defined STREQUAL "") + string(REPLACE ";" ", " _cmake_targets_defined_text "${_cmake_targets_defined}") + string(REPLACE ";" ", " _cmake_targets_not_defined_text "${_cmake_targets_not_defined}") + message(FATAL_ERROR "Some (but not all) targets in this export set were already defined.\nTargets Defined: ${_cmake_targets_defined_text}\nTargets not yet defined: ${_cmake_targets_not_defined_text}\n") +endif() +unset(_cmake_targets_defined) +unset(_cmake_targets_not_defined) +unset(_cmake_expected_targets) + + +# Create imported target sfml-system +add_library(sfml-system STATIC IMPORTED) + +set_target_properties(sfml-system PROPERTIES + INTERFACE_COMPILE_DEFINITIONS "SFML_STATIC" + INTERFACE_INCLUDE_DIRECTORIES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/include" + INTERFACE_LINK_LIBRARIES "\$" +) + +# Create imported target sfml-window +add_library(sfml-window STATIC IMPORTED) + +set_target_properties(sfml-window PROPERTIES + INTERFACE_COMPILE_DEFINITIONS "SFML_STATIC" + INTERFACE_INCLUDE_DIRECTORIES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/include" + INTERFACE_LINK_LIBRARIES "sfml-system;\$;\$;-framework Foundation;-framework AppKit;-framework IOKit;-framework Carbon" +) + +# Create imported target OpenGL +add_library(OpenGL INTERFACE IMPORTED) + +set_target_properties(OpenGL PROPERTIES + INTERFACE_INCLUDE_DIRECTORIES "/Library/Developer/CommandLineTools/SDKs/MacOSX14.0.sdk/System/Library/Frameworks/OpenGL.framework" + INTERFACE_LINK_LIBRARIES "/Library/Developer/CommandLineTools/SDKs/MacOSX14.0.sdk/System/Library/Frameworks/OpenGL.framework" +) + +# Create imported target sfml-network +add_library(sfml-network STATIC IMPORTED) + +set_target_properties(sfml-network PROPERTIES + INTERFACE_COMPILE_DEFINITIONS "SFML_STATIC" + INTERFACE_INCLUDE_DIRECTORIES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/include" + INTERFACE_LINK_LIBRARIES "sfml-system" +) + +# Create imported target sfml-graphics +add_library(sfml-graphics STATIC IMPORTED) + +set_target_properties(sfml-graphics PROPERTIES + INTERFACE_COMPILE_DEFINITIONS "SFML_STATIC" + INTERFACE_INCLUDE_DIRECTORIES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/include" + INTERFACE_LINK_LIBRARIES "sfml-window;\$" +) + +# Create imported target Freetype +add_library(Freetype INTERFACE IMPORTED) + +set_target_properties(Freetype PROPERTIES + INTERFACE_INCLUDE_DIRECTORIES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/headers/freetype2" + INTERFACE_LINK_LIBRARIES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/libs-osx/Frameworks/freetype.framework" +) + +# Create imported target OpenAL +add_library(OpenAL INTERFACE IMPORTED) + +set_target_properties(OpenAL PROPERTIES + INTERFACE_INCLUDE_DIRECTORIES "/Library/Developer/CommandLineTools/SDKs/MacOSX14.0.sdk/System/Library/Frameworks/OpenAL.framework/Headers" + INTERFACE_LINK_LIBRARIES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/libs-osx/Frameworks/OpenAL.framework" +) + +# Create imported target VORBIS +add_library(VORBIS INTERFACE IMPORTED) + +set_target_properties(VORBIS PROPERTIES + INTERFACE_COMPILE_DEFINITIONS "OV_EXCLUDE_STATIC_CALLBACKS" + INTERFACE_INCLUDE_DIRECTORIES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/headers;/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/headers" + INTERFACE_LINK_LIBRARIES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/libs-osx/Frameworks/vorbisenc.framework;/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/libs-osx/Frameworks/vorbisfile.framework;/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/libs-osx/Frameworks/vorbis.framework;/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/libs-osx/Frameworks/ogg.framework" +) + +# Create imported target FLAC +add_library(FLAC INTERFACE IMPORTED) + +set_target_properties(FLAC PROPERTIES + INTERFACE_COMPILE_DEFINITIONS "FLAC__NO_DLL" + INTERFACE_INCLUDE_DIRECTORIES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/headers" + INTERFACE_LINK_LIBRARIES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/libs-osx/Frameworks/FLAC.framework" +) + +# Create imported target sfml-audio +add_library(sfml-audio STATIC IMPORTED) + +set_target_properties(sfml-audio PROPERTIES + INTERFACE_COMPILE_DEFINITIONS "SFML_STATIC" + INTERFACE_INCLUDE_DIRECTORIES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/include" + INTERFACE_LINK_LIBRARIES "\$;sfml-system;\$;\$" +) + +# Import target "sfml-system" for configuration "Debug" +set_property(TARGET sfml-system APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG) +set_target_properties(sfml-system PROPERTIES + IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX" + IMPORTED_LOCATION_DEBUG "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/lib/libsfml-system-s-d.a" + ) + +# Import target "sfml-window" for configuration "Debug" +set_property(TARGET sfml-window APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG) +set_target_properties(sfml-window PROPERTIES + IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "C;CXX" + IMPORTED_LOCATION_DEBUG "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/lib/libsfml-window-s-d.a" + ) + +# Import target "sfml-network" for configuration "Debug" +set_property(TARGET sfml-network APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG) +set_target_properties(sfml-network PROPERTIES + IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX" + IMPORTED_LOCATION_DEBUG "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/lib/libsfml-network-s-d.a" + ) + +# Import target "sfml-graphics" for configuration "Debug" +set_property(TARGET sfml-graphics APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG) +set_target_properties(sfml-graphics PROPERTIES + IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX" + IMPORTED_LOCATION_DEBUG "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/lib/libsfml-graphics-s-d.a" + ) + +# Import target "sfml-audio" for configuration "Debug" +set_property(TARGET sfml-audio APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG) +set_target_properties(sfml-audio PROPERTIES + IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX" + IMPORTED_LOCATION_DEBUG "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/lib/libsfml-audio-s-d.a" + ) + +# This file does not depend on other imported targets which have +# been exported from the same project but in a separate export set. + +# Commands beyond this point should not need to know the version. +set(CMAKE_IMPORT_FILE_VERSION) +cmake_policy(POP) diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/cmake_install.cmake b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/cmake_install.cmake new file mode 100644 index 00000000..3a7b2b94 --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/cmake_install.cmake @@ -0,0 +1,116 @@ +# Install script for directory: /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src + +# Set the install prefix +if(NOT DEFINED CMAKE_INSTALL_PREFIX) + set(CMAKE_INSTALL_PREFIX "/usr/local") +endif() +string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") + +# Set the install configuration name. +if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) + if(BUILD_TYPE) + string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" + CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") + else() + set(CMAKE_INSTALL_CONFIG_NAME "Debug") + endif() + message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") +endif() + +# Set the component getting installed. +if(NOT CMAKE_INSTALL_COMPONENT) + if(COMPONENT) + message(STATUS "Install component: \"${COMPONENT}\"") + set(CMAKE_INSTALL_COMPONENT "${COMPONENT}") + else() + set(CMAKE_INSTALL_COMPONENT) + endif() +endif() + +# Is this installation the result of a crosscompile? +if(NOT DEFINED CMAKE_CROSSCOMPILING) + set(CMAKE_CROSSCOMPILING "FALSE") +endif() + +# Set default install directory permissions. +if(NOT DEFINED CMAKE_OBJDUMP) + set(CMAKE_OBJDUMP "/Library/Developer/CommandLineTools/usr/bin/objdump") +endif() + +if(CMAKE_INSTALL_COMPONENT STREQUAL "devel" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/." TYPE DIRECTORY FILES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/include" FILES_MATCHING REGEX "/[^/]*\\.hpp$" REGEX "/[^/]*\\.inl$") +endif() + +if(CMAKE_INSTALL_COMPONENT STREQUAL "Unspecified" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/share/doc/SFML" TYPE FILE FILES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/license.md") +endif() + +if(CMAKE_INSTALL_COMPONENT STREQUAL "Unspecified" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/share/doc/SFML" TYPE FILE FILES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/readme.md") +endif() + +if(CMAKE_INSTALL_COMPONENT STREQUAL "Unspecified" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib" TYPE DIRECTORY FILES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/libs-osx/Frameworks/freetype.framework") +endif() + +if(CMAKE_INSTALL_COMPONENT STREQUAL "Unspecified" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib" TYPE DIRECTORY FILES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/libs-osx/Frameworks/FLAC.framework") +endif() + +if(CMAKE_INSTALL_COMPONENT STREQUAL "Unspecified" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib" TYPE DIRECTORY FILES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/libs-osx/Frameworks/ogg.framework") +endif() + +if(CMAKE_INSTALL_COMPONENT STREQUAL "Unspecified" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib" TYPE DIRECTORY FILES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/libs-osx/Frameworks/vorbis.framework") +endif() + +if(CMAKE_INSTALL_COMPONENT STREQUAL "Unspecified" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib" TYPE DIRECTORY FILES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/libs-osx/Frameworks/vorbisenc.framework") +endif() + +if(CMAKE_INSTALL_COMPONENT STREQUAL "Unspecified" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib" TYPE DIRECTORY FILES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/libs-osx/Frameworks/vorbisfile.framework") +endif() + +if(CMAKE_INSTALL_COMPONENT STREQUAL "Unspecified" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib" TYPE DIRECTORY FILES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/libs-osx/Frameworks/OpenAL.framework") +endif() + +if(CMAKE_INSTALL_COMPONENT STREQUAL "Unspecified" OR NOT CMAKE_INSTALL_COMPONENT) + if(EXISTS "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/SFML/SFMLStaticTargets.cmake") + file(DIFFERENT _cmake_export_file_changed FILES + "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/SFML/SFMLStaticTargets.cmake" + "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/CMakeFiles/Export/3937c6824958577f216dad0a66bc6149/SFMLStaticTargets.cmake") + if(_cmake_export_file_changed) + file(GLOB _cmake_old_config_files "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/SFML/SFMLStaticTargets-*.cmake") + if(_cmake_old_config_files) + string(REPLACE ";" ", " _cmake_old_config_files_text "${_cmake_old_config_files}") + message(STATUS "Old export file \"$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/SFML/SFMLStaticTargets.cmake\" will be replaced. Removing files [${_cmake_old_config_files_text}].") + unset(_cmake_old_config_files_text) + file(REMOVE ${_cmake_old_config_files}) + endif() + unset(_cmake_old_config_files) + endif() + unset(_cmake_export_file_changed) + endif() + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/SFML" TYPE FILE FILES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/CMakeFiles/Export/3937c6824958577f216dad0a66bc6149/SFMLStaticTargets.cmake") + if(CMAKE_INSTALL_CONFIG_NAME MATCHES "^([Dd][Ee][Bb][Uu][Gg])$") + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/SFML" TYPE FILE FILES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/CMakeFiles/Export/3937c6824958577f216dad0a66bc6149/SFMLStaticTargets-debug.cmake") + endif() +endif() + +if(CMAKE_INSTALL_COMPONENT STREQUAL "devel" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/SFML" TYPE FILE FILES + "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/SFMLConfig.cmake" + "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/SFMLConfigDependencies.cmake" + "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/SFMLConfigVersion.cmake" + ) +endif() + +if(NOT CMAKE_INSTALL_LOCAL_ONLY) + # Include the install script for each subdirectory. + include("/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/src/SFML/cmake_install.cmake") + +endif() + diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/lib/libsfml-graphics-s-d.a b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/lib/libsfml-graphics-s-d.a new file mode 100644 index 00000000..a9923cb5 Binary files /dev/null and b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/lib/libsfml-graphics-s-d.a differ diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/lib/libsfml-system-s-d.a b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/lib/libsfml-system-s-d.a new file mode 100644 index 00000000..be33691c Binary files /dev/null and b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/lib/libsfml-system-s-d.a differ diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/lib/libsfml-window-s-d.a b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/lib/libsfml-window-s-d.a new file mode 100644 index 00000000..e9614f09 Binary files /dev/null and b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/lib/libsfml-window-s-d.a differ diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/src/SFML/Audio/cmake_install.cmake b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-build/src/SFML/Audio/cmake_install.cmake new file mode 100644 index 00000000..ba546e63 --- /dev/null +++ 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/Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E echo No\ interactive\ CMake\ dialog\ available. + DESC = No interactive CMake dialog available... + restat = 1 + +build edit_cache: phony CMakeFiles/edit_cache.util + + +############################################# +# Utility command for rebuild_cache + +build CMakeFiles/rebuild_cache.util: CUSTOM_COMMAND + COMMAND = cd /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake --regenerate-during-build -S/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild -B/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild + DESC = Running CMake to regenerate build system... + pool = console + restat = 1 + +build rebuild_cache: phony CMakeFiles/rebuild_cache.util + + +############################################# +# Phony custom command for CMakeFiles/sfml-populate + +build CMakeFiles/sfml-populate | ${cmake_ninja_workdir}CMakeFiles/sfml-populate: phony CMakeFiles/sfml-populate-complete + + +############################################# +# Custom command for CMakeFiles/sfml-populate-complete + +build CMakeFiles/sfml-populate-complete sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-done | ${cmake_ninja_workdir}CMakeFiles/sfml-populate-complete ${cmake_ninja_workdir}sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-done: CUSTOM_COMMAND sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-install sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-mkdir sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-download sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-update sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-patch sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-configure sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-build sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-install sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-test + COMMAND = cd /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E make_directory /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/CMakeFiles && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E touch /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/CMakeFiles/sfml-populate-complete && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E touch /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-done + DESC = Completed 'sfml-populate' + restat = 1 + + +############################################# +# Custom command for sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-build + +build sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-build | ${cmake_ninja_workdir}sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-build: CUSTOM_COMMAND sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-configure + COMMAND = cd /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E echo_append && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E touch /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-build + DESC = No build step for 'sfml-populate' + restat = 1 + + +############################################# +# Custom command for sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-configure + +build sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-configure | ${cmake_ninja_workdir}sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-configure: CUSTOM_COMMAND sfml-populate-prefix/tmp/sfml-populate-cfgcmd.txt sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-patch + COMMAND = cd /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E echo_append && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E touch /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-configure + DESC = No configure step for 'sfml-populate' + restat = 1 + + +############################################# +# Custom command for sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-download + +build sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-download | ${cmake_ninja_workdir}sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-download: CUSTOM_COMMAND sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-gitinfo.txt sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-mkdir + COMMAND = cd /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -P /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp/sfml-populate-gitclone.cmake && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E touch /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-download + DESC = Performing download step (git clone) for 'sfml-populate' + pool = console + restat = 1 + + +############################################# +# Custom command for sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-install + +build sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-install | ${cmake_ninja_workdir}sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-install: CUSTOM_COMMAND sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-build + COMMAND = cd /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E echo_append && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E touch /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-install + DESC = No install step for 'sfml-populate' + restat = 1 + + +############################################# +# Custom command for sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-mkdir + +build sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-mkdir | ${cmake_ninja_workdir}sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-mkdir: CUSTOM_COMMAND + COMMAND = cd /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -Dcfgdir= -P /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp/sfml-populate-mkdirs.cmake && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E touch /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-mkdir + DESC = Creating directories for 'sfml-populate' + restat = 1 + + +############################################# +# Custom command for sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-patch + +build sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-patch | ${cmake_ninja_workdir}sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-patch: CUSTOM_COMMAND sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-update + COMMAND = cd /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E echo_append && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E touch /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-patch + DESC = No patch step for 'sfml-populate' + pool = console + restat = 1 + + +############################################# +# Custom command for sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-test + +build sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-test | ${cmake_ninja_workdir}sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-test: CUSTOM_COMMAND sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-install + COMMAND = cd /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E echo_append && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -E touch /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-test + DESC = No test step for 'sfml-populate' + restat = 1 + + +############################################# +# Custom command for sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-update + +build sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-update | ${cmake_ninja_workdir}sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-update: CUSTOM_COMMAND sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-download + COMMAND = cd /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -P /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp/sfml-populate-gitupdate.cmake + DESC = Performing update step for 'sfml-populate' + pool = console + +# ============================================================================= +# Target aliases. + +# ============================================================================= +# Folder targets. + +# ============================================================================= + +############################################# +# Folder: /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild + +build all: phony sfml-populate + +# ============================================================================= +# Built-in targets + + +############################################# +# Re-run CMake if any of its inputs changed. + +build build.ninja: RERUN_CMAKE | /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/CMakeDetermineSystem.cmake /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/CMakeGenericSystem.cmake /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/CMakeInitializeConfigs.cmake /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/CMakeSystem.cmake.in /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/CMakeSystemSpecificInformation.cmake /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/CMakeSystemSpecificInitialize.cmake /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/ExternalProject.cmake /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/ExternalProject/RepositoryInfo.txt.in /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/ExternalProject/cfgcmd.txt.in /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/ExternalProject/gitclone.cmake.in /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/ExternalProject/gitupdate.cmake.in /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/ExternalProject/mkdirs.cmake.in /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/Platform/Darwin-Initialize.cmake /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/Platform/Darwin.cmake /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/Platform/UnixPaths.cmake CMakeCache.txt CMakeFiles/3.26.4/CMakeSystem.cmake CMakeLists.txt sfml-populate-prefix/tmp/sfml-populate-mkdirs.cmake + pool = console + + +############################################# +# A missing CMake input file is not an error. + +build /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/CMakeDetermineSystem.cmake /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/CMakeGenericSystem.cmake /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/CMakeInitializeConfigs.cmake /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/CMakeSystem.cmake.in /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/CMakeSystemSpecificInformation.cmake /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/CMakeSystemSpecificInitialize.cmake /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/ExternalProject.cmake /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/ExternalProject/RepositoryInfo.txt.in /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/ExternalProject/cfgcmd.txt.in /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/ExternalProject/gitclone.cmake.in /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/ExternalProject/gitupdate.cmake.in /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/ExternalProject/mkdirs.cmake.in /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/Platform/Darwin-Initialize.cmake /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/Platform/Darwin.cmake /Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.26/Modules/Platform/UnixPaths.cmake CMakeCache.txt CMakeFiles/3.26.4/CMakeSystem.cmake CMakeLists.txt sfml-populate-prefix/tmp/sfml-populate-mkdirs.cmake: phony + + +############################################# +# Clean all the built files. + +build clean: CLEAN + + +############################################# +# Print all primary targets available. + +build help: HELP + + +############################################# +# Make the all target the default. + +default all diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/cmake_install.cmake b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/cmake_install.cmake new file mode 100644 index 00000000..51b437cd --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/cmake_install.cmake @@ -0,0 +1,44 @@ +# Install script for directory: /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild + +# Set the install prefix +if(NOT DEFINED CMAKE_INSTALL_PREFIX) + set(CMAKE_INSTALL_PREFIX "/usr/local") +endif() +string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") + +# Set the install configuration name. +if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) + if(BUILD_TYPE) + string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" + CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") + else() + set(CMAKE_INSTALL_CONFIG_NAME "") + endif() + message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") +endif() + +# Set the component getting installed. +if(NOT CMAKE_INSTALL_COMPONENT) + if(COMPONENT) + message(STATUS "Install component: \"${COMPONENT}\"") + set(CMAKE_INSTALL_COMPONENT "${COMPONENT}") + else() + set(CMAKE_INSTALL_COMPONENT) + endif() +endif() + +# Is this installation the result of a crosscompile? +if(NOT DEFINED CMAKE_CROSSCOMPILING) + set(CMAKE_CROSSCOMPILING "FALSE") +endif() + +if(CMAKE_INSTALL_COMPONENT) + set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt") +else() + set(CMAKE_INSTALL_MANIFEST "install_manifest.txt") +endif() + +string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT + "${CMAKE_INSTALL_MANIFEST_FILES}") +file(WRITE "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/${CMAKE_INSTALL_MANIFEST}" + "${CMAKE_INSTALL_MANIFEST_CONTENT}") diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-build b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-build new file mode 100644 index 00000000..e69de29b diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-configure b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-configure new file mode 100644 index 00000000..e69de29b diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-done b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-done new file mode 100644 index 00000000..e69de29b diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-download b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-download new file mode 100644 index 00000000..e69de29b diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-gitclone-lastrun.txt b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-gitclone-lastrun.txt new file mode 100644 index 00000000..6a8a82d6 --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-gitclone-lastrun.txt @@ -0,0 +1,15 @@ +# This is a generated file and its contents are an internal implementation detail. +# The download step will be re-executed if anything in this file changes. +# No other meaning or use of this file is supported. + +method=git +command=/Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake;-P;/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp/sfml-populate-gitclone.cmake +source_dir=/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src +work_dir=/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps +repository=https://github.com/SFML/SFML.git +remote=origin +init_submodules=TRUE +recurse_submodules=--recursive +submodules= +CMP0097=NEW + diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-gitinfo.txt b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-gitinfo.txt new file mode 100644 index 00000000..6a8a82d6 --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-gitinfo.txt @@ -0,0 +1,15 @@ +# This is a generated file and its contents are an internal implementation detail. +# The download step will be re-executed if anything in this file changes. +# No other meaning or use of this file is supported. + +method=git +command=/Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake;-P;/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp/sfml-populate-gitclone.cmake +source_dir=/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src +work_dir=/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps +repository=https://github.com/SFML/SFML.git +remote=origin +init_submodules=TRUE +recurse_submodules=--recursive +submodules= +CMP0097=NEW + diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-install b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-install new file mode 100644 index 00000000..e69de29b diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-mkdir b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-mkdir new file mode 100644 index 00000000..e69de29b diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-patch b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-patch new file mode 100644 index 00000000..e69de29b diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-test b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-test new file mode 100644 index 00000000..e69de29b diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp/sfml-populate-cfgcmd.txt b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp/sfml-populate-cfgcmd.txt new file mode 100644 index 00000000..6a6ed5fd --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp/sfml-populate-cfgcmd.txt @@ -0,0 +1 @@ +cmd='' diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp/sfml-populate-gitclone.cmake b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp/sfml-populate-gitclone.cmake new file mode 100644 index 00000000..d2aac486 --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp/sfml-populate-gitclone.cmake @@ -0,0 +1,73 @@ +# Distributed under the OSI-approved BSD 3-Clause License. See accompanying +# file Copyright.txt or https://cmake.org/licensing for details. + +cmake_minimum_required(VERSION 3.5) + +if(EXISTS "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-gitclone-lastrun.txt" AND EXISTS "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-gitinfo.txt" AND + "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-gitclone-lastrun.txt" IS_NEWER_THAN "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-gitinfo.txt") + message(STATUS + "Avoiding repeated git clone, stamp file is up to date: " + "'/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-gitclone-lastrun.txt'" + ) + return() +endif() + +execute_process( + COMMAND ${CMAKE_COMMAND} -E rm -rf "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + RESULT_VARIABLE error_code +) +if(error_code) + message(FATAL_ERROR "Failed to remove directory: '/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src'") +endif() + +# try the clone 3 times in case there is an odd git clone issue +set(error_code 1) +set(number_of_tries 0) +while(error_code AND number_of_tries LESS 3) + execute_process( + COMMAND "/opt/homebrew/bin/git" + clone --no-checkout --config "advice.detachedHead=false" "https://github.com/SFML/SFML.git" "sfml-src" + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps" + RESULT_VARIABLE error_code + ) + math(EXPR number_of_tries "${number_of_tries} + 1") +endwhile() +if(number_of_tries GREATER 1) + message(STATUS "Had to git clone more than once: ${number_of_tries} times.") +endif() +if(error_code) + message(FATAL_ERROR "Failed to clone repository: 'https://github.com/SFML/SFML.git'") +endif() + +execute_process( + COMMAND "/opt/homebrew/bin/git" + checkout "2.6.x" -- + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + RESULT_VARIABLE error_code +) +if(error_code) + message(FATAL_ERROR "Failed to checkout tag: '2.6.x'") +endif() + +set(init_submodules TRUE) +if(init_submodules) + execute_process( + COMMAND "/opt/homebrew/bin/git" + submodule update --recursive --init + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + RESULT_VARIABLE error_code + ) +endif() +if(error_code) + message(FATAL_ERROR "Failed to update submodules in: '/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src'") +endif() + +# Complete success, update the script-last-run stamp file: +# +execute_process( + COMMAND ${CMAKE_COMMAND} -E copy "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-gitinfo.txt" "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-gitclone-lastrun.txt" + RESULT_VARIABLE error_code +) +if(error_code) + message(FATAL_ERROR "Failed to copy script-last-run stamp file: '/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/sfml-populate-gitclone-lastrun.txt'") +endif() diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp/sfml-populate-gitupdate.cmake b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp/sfml-populate-gitupdate.cmake new file mode 100644 index 00000000..407610a8 --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp/sfml-populate-gitupdate.cmake @@ -0,0 +1,277 @@ +# Distributed under the OSI-approved BSD 3-Clause License. See accompanying +# file Copyright.txt or https://cmake.org/licensing for details. + +cmake_minimum_required(VERSION 3.5) + +function(get_hash_for_ref ref out_var err_var) + execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git rev-parse "${ref}^0" + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + RESULT_VARIABLE error_code + OUTPUT_VARIABLE ref_hash + ERROR_VARIABLE error_msg + OUTPUT_STRIP_TRAILING_WHITESPACE + ) + if(error_code) + set(${out_var} "" PARENT_SCOPE) + else() + set(${out_var} "${ref_hash}" PARENT_SCOPE) + endif() + set(${err_var} "${error_msg}" PARENT_SCOPE) +endfunction() + +get_hash_for_ref(HEAD head_sha error_msg) +if(head_sha STREQUAL "") + message(FATAL_ERROR "Failed to get the hash for HEAD:\n${error_msg}") +endif() + + +execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git show-ref "2.6.x" + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + OUTPUT_VARIABLE show_ref_output +) +if(show_ref_output MATCHES "^[a-z0-9]+[ \\t]+refs/remotes/") + # Given a full remote/branch-name and we know about it already. Since + # branches can move around, we always have to fetch. + set(fetch_required YES) + set(checkout_name "2.6.x") + +elseif(show_ref_output MATCHES "^[a-z0-9]+[ \\t]+refs/tags/") + # Given a tag name that we already know about. We don't know if the tag we + # have matches the remote though (tags can move), so we should fetch. + set(fetch_required YES) + set(checkout_name "2.6.x") + + # Special case to preserve backward compatibility: if we are already at the + # same commit as the tag we hold locally, don't do a fetch and assume the tag + # hasn't moved on the remote. + # FIXME: We should provide an option to always fetch for this case + get_hash_for_ref("2.6.x" tag_sha error_msg) + if(tag_sha STREQUAL head_sha) + message(VERBOSE "Already at requested tag: ${tag_sha}") + return() + endif() + +elseif(show_ref_output MATCHES "^[a-z0-9]+[ \\t]+refs/heads/") + # Given a branch name without any remote and we already have a branch by that + # name. We might already have that branch checked out or it might be a + # different branch. It isn't safe to use a bare branch name without the + # remote, so do a fetch and replace the ref with one that includes the remote. + set(fetch_required YES) + set(checkout_name "origin/2.6.x") + +else() + get_hash_for_ref("2.6.x" tag_sha error_msg) + if(tag_sha STREQUAL head_sha) + # Have the right commit checked out already + message(VERBOSE "Already at requested ref: ${tag_sha}") + return() + + elseif(tag_sha STREQUAL "") + # We don't know about this ref yet, so we have no choice but to fetch. + # We deliberately swallow any error message at the default log level + # because it can be confusing for users to see a failed git command. + # That failure is being handled here, so it isn't an error. + set(fetch_required YES) + set(checkout_name "2.6.x") + if(NOT error_msg STREQUAL "") + message(VERBOSE "${error_msg}") + endif() + + else() + # We have the commit, so we know we were asked to find a commit hash + # (otherwise it would have been handled further above), but we don't + # have that commit checked out yet + set(fetch_required NO) + set(checkout_name "2.6.x") + if(NOT error_msg STREQUAL "") + message(WARNING "${error_msg}") + endif() + + endif() +endif() + +if(fetch_required) + message(VERBOSE "Fetching latest from the remote origin") + execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git fetch --tags --force "origin" + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + COMMAND_ERROR_IS_FATAL ANY + ) +endif() + +set(git_update_strategy "REBASE") +if(git_update_strategy STREQUAL "") + # Backward compatibility requires REBASE as the default behavior + set(git_update_strategy REBASE) +endif() + +if(git_update_strategy MATCHES "^REBASE(_CHECKOUT)?$") + # Asked to potentially try to rebase first, maybe with fallback to checkout. + # We can't if we aren't already on a branch and we shouldn't if that local + # branch isn't tracking the one we want to checkout. + execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git symbolic-ref -q HEAD + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + OUTPUT_VARIABLE current_branch + OUTPUT_STRIP_TRAILING_WHITESPACE + # Don't test for an error. If this isn't a branch, we get a non-zero error + # code but empty output. + ) + + if(current_branch STREQUAL "") + # Not on a branch, checkout is the only sensible option since any rebase + # would always fail (and backward compatibility requires us to checkout in + # this situation) + set(git_update_strategy CHECKOUT) + + else() + execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git for-each-ref "--format=%(upstream:short)" "${current_branch}" + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + OUTPUT_VARIABLE upstream_branch + OUTPUT_STRIP_TRAILING_WHITESPACE + COMMAND_ERROR_IS_FATAL ANY # There is no error if no upstream is set + ) + if(NOT upstream_branch STREQUAL checkout_name) + # Not safe to rebase when asked to checkout a different branch to the one + # we are tracking. If we did rebase, we could end up with arbitrary + # commits added to the ref we were asked to checkout if the current local + # branch happens to be able to rebase onto the target branch. There would + # be no error message and the user wouldn't know this was occurring. + set(git_update_strategy CHECKOUT) + endif() + + endif() +elseif(NOT git_update_strategy STREQUAL "CHECKOUT") + message(FATAL_ERROR "Unsupported git update strategy: ${git_update_strategy}") +endif() + + +# Check if stash is needed +execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git status --porcelain + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + RESULT_VARIABLE error_code + OUTPUT_VARIABLE repo_status +) +if(error_code) + message(FATAL_ERROR "Failed to get the status") +endif() +string(LENGTH "${repo_status}" need_stash) + +# If not in clean state, stash changes in order to be able to perform a +# rebase or checkout without losing those changes permanently +if(need_stash) + execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git stash save --quiet;--include-untracked + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + COMMAND_ERROR_IS_FATAL ANY + ) +endif() + +if(git_update_strategy STREQUAL "CHECKOUT") + execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git checkout "${checkout_name}" + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + COMMAND_ERROR_IS_FATAL ANY + ) +else() + execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git rebase "${checkout_name}" + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + RESULT_VARIABLE error_code + OUTPUT_VARIABLE rebase_output + ERROR_VARIABLE rebase_output + ) + if(error_code) + # Rebase failed, undo the rebase attempt before continuing + execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git rebase --abort + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + ) + + if(NOT git_update_strategy STREQUAL "REBASE_CHECKOUT") + # Not allowed to do a checkout as a fallback, so cannot proceed + if(need_stash) + execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git stash pop --index --quiet + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + ) + endif() + message(FATAL_ERROR "\nFailed to rebase in: '/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src'." + "\nOutput from the attempted rebase follows:" + "\n${rebase_output}" + "\n\nYou will have to resolve the conflicts manually") + endif() + + # Fall back to checkout. We create an annotated tag so that the user + # can manually inspect the situation and revert if required. + # We can't log the failed rebase output because MSVC sees it and + # intervenes, causing the build to fail even though it completes. + # Write it to a file instead. + string(TIMESTAMP tag_timestamp "%Y%m%dT%H%M%S" UTC) + set(tag_name _cmake_ExternalProject_moved_from_here_${tag_timestamp}Z) + set(error_log_file ${CMAKE_CURRENT_LIST_DIR}/rebase_error_${tag_timestamp}Z.log) + file(WRITE ${error_log_file} "${rebase_output}") + message(WARNING "Rebase failed, output has been saved to ${error_log_file}" + "\nFalling back to checkout, previous commit tagged as ${tag_name}") + execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git tag -a + -m "ExternalProject attempting to move from here to ${checkout_name}" + ${tag_name} + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + COMMAND_ERROR_IS_FATAL ANY + ) + + execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git checkout "${checkout_name}" + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + COMMAND_ERROR_IS_FATAL ANY + ) + endif() +endif() + +if(need_stash) + # Put back the stashed changes + execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git stash pop --index --quiet + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + RESULT_VARIABLE error_code + ) + if(error_code) + # Stash pop --index failed: Try again dropping the index + execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git reset --hard --quiet + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + ) + execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git stash pop --quiet + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + RESULT_VARIABLE error_code + ) + if(error_code) + # Stash pop failed: Restore previous state. + execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git reset --hard --quiet ${head_sha} + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + ) + execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git stash pop --index --quiet + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + ) + message(FATAL_ERROR "\nFailed to unstash changes in: '/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src'." + "\nYou will have to resolve the conflicts manually") + endif() + endif() +endif() + +set(init_submodules "TRUE") +if(init_submodules) + execute_process( + COMMAND "/opt/homebrew/bin/git" --git-dir=.git submodule update --recursive --init + WORKING_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + COMMAND_ERROR_IS_FATAL ANY + ) +endif() diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp/sfml-populate-mkdirs.cmake b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp/sfml-populate-mkdirs.cmake new file mode 100644 index 00000000..c8eb188d --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp/sfml-populate-mkdirs.cmake @@ -0,0 +1,22 @@ +# Distributed under the OSI-approved BSD 3-Clause License. See accompanying +# file Copyright.txt or https://cmake.org/licensing for details. + +cmake_minimum_required(VERSION 3.5) + +file(MAKE_DIRECTORY + "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src" + "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build" + "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix" + "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/tmp" + "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp" + "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src" + "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp" +) + +set(configSubDirs ) +foreach(subDir IN LISTS configSubDirs) + file(MAKE_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp/${subDir}") +endforeach() +if(cfgdir) + file(MAKE_DIRECTORY "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-subbuild/sfml-populate-prefix/src/sfml-populate-stamp${cfgdir}") # cfgdir has leading slash +endif() diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/bin/CMakeSFMLProject b/sem2/SemischastnovKS/catGame/cmake-build-debug/bin/CMakeSFMLProject new file mode 100755 index 00000000..9532b8b5 Binary files /dev/null and b/sem2/SemischastnovKS/catGame/cmake-build-debug/bin/CMakeSFMLProject differ diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/build.ninja b/sem2/SemischastnovKS/catGame/cmake-build-debug/build.ninja new file mode 100644 index 00000000..6e7aef0c --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/build.ninja @@ -0,0 +1,2259 @@ +# CMAKE generated file: DO NOT EDIT! +# Generated by "Ninja" Generator, CMake Version 3.26 + +# This file contains all the build statements describing the +# compilation DAG. + +# ============================================================================= +# Write statements declared in CMakeLists.txt: +# +# Which is the root file. +# ============================================================================= + +# ============================================================================= +# Project: CMakeSFMLProject +# Configurations: Debug +# ============================================================================= + +############################################# +# Minimal version of Ninja required by this file + +ninja_required_version = 1.5 + + +############################################# +# Set configuration variable for custom commands. + +CONFIGURATION = Debug +# ============================================================================= +# Include auxiliary files. + + +############################################# +# Include rules file. + +include CMakeFiles/rules.ninja + +# ============================================================================= + +############################################# +# Logical path to working directory; prefix for absolute paths. + +cmake_ninja_workdir = /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/ +# ============================================================================= +# Object build statements for EXECUTABLE target CMakeSFMLProject + + +############################################# +# Order-only phony target for CMakeSFMLProject + +build cmake_object_order_depends_target_CMakeSFMLProject: phony || cmake_object_order_depends_target_sfml-graphics cmake_object_order_depends_target_sfml-system cmake_object_order_depends_target_sfml-window + +build CMakeFiles/CMakeSFMLProject.dir/src/main.cpp.o: CXX_COMPILER__CMakeSFMLProject_unscanned_Debug 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_deps/sfml-build/src/SFML/Network/CMakeFiles/install.util + + +############################################# +# Utility command for install/local + +build _deps/sfml-build/src/SFML/Network/CMakeFiles/install/local.util: CUSTOM_COMMAND _deps/sfml-build/src/SFML/Network/all + COMMAND = cd /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/src/SFML/Network && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -DCMAKE_INSTALL_LOCAL_ONLY=1 -P cmake_install.cmake + DESC = Installing only the local directory... + pool = console + restat = 1 + +build _deps/sfml-build/src/SFML/Network/install/local: phony _deps/sfml-build/src/SFML/Network/CMakeFiles/install/local.util + + +############################################# +# Utility command for install/strip + +build _deps/sfml-build/src/SFML/Network/CMakeFiles/install/strip.util: CUSTOM_COMMAND _deps/sfml-build/src/SFML/Network/all + COMMAND = cd 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_deps/sfml-build/src/SFML/Audio/CMakeFiles/edit_cache.util + + +############################################# +# Utility command for rebuild_cache + +build _deps/sfml-build/src/SFML/Audio/CMakeFiles/rebuild_cache.util: CUSTOM_COMMAND + COMMAND = cd /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/src/SFML/Audio && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake --regenerate-during-build -S/Users/elbias/Downloads/cmake-sfml-project-master -B/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug + DESC = Running CMake to regenerate build system... + pool = console + restat = 1 + +build _deps/sfml-build/src/SFML/Audio/rebuild_cache: phony _deps/sfml-build/src/SFML/Audio/CMakeFiles/rebuild_cache.util + + +############################################# +# Utility command for list_install_components + +build _deps/sfml-build/src/SFML/Audio/list_install_components: phony + + +############################################# +# Utility command for install + +build _deps/sfml-build/src/SFML/Audio/CMakeFiles/install.util: CUSTOM_COMMAND _deps/sfml-build/src/SFML/Audio/all + COMMAND = cd /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/src/SFML/Audio && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -P cmake_install.cmake + DESC = Install the project... + pool = console + restat = 1 + +build _deps/sfml-build/src/SFML/Audio/install: phony _deps/sfml-build/src/SFML/Audio/CMakeFiles/install.util + + +############################################# +# Utility command for install/local + +build _deps/sfml-build/src/SFML/Audio/CMakeFiles/install/local.util: CUSTOM_COMMAND _deps/sfml-build/src/SFML/Audio/all + COMMAND = cd /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/src/SFML/Audio && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -DCMAKE_INSTALL_LOCAL_ONLY=1 -P cmake_install.cmake + DESC = Installing only the local directory... + pool = console + restat = 1 + +build _deps/sfml-build/src/SFML/Audio/install/local: phony _deps/sfml-build/src/SFML/Audio/CMakeFiles/install/local.util + + +############################################# +# Utility command for install/strip + +build _deps/sfml-build/src/SFML/Audio/CMakeFiles/install/strip.util: CUSTOM_COMMAND _deps/sfml-build/src/SFML/Audio/all + COMMAND = cd /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/src/SFML/Audio && /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -DCMAKE_INSTALL_DO_STRIP=1 -P cmake_install.cmake + DESC = Installing the project stripped... + pool = console + restat = 1 + +build _deps/sfml-build/src/SFML/Audio/install/strip: phony _deps/sfml-build/src/SFML/Audio/CMakeFiles/install/strip.util + +# ============================================================================= +# Target aliases. + +build CMakeSFMLProject: phony bin/CMakeSFMLProject + +build libsfml-audio-s-d.a: phony _deps/sfml-build/lib/libsfml-audio-s-d.a + +build libsfml-graphics-s-d.a: phony _deps/sfml-build/lib/libsfml-graphics-s-d.a + +build libsfml-network-s-d.a: phony _deps/sfml-build/lib/libsfml-network-s-d.a + +build libsfml-system-s-d.a: phony _deps/sfml-build/lib/libsfml-system-s-d.a + +build libsfml-window-s-d.a: phony _deps/sfml-build/lib/libsfml-window-s-d.a + +build sfml-audio: phony _deps/sfml-build/lib/libsfml-audio-s-d.a + +build sfml-graphics: phony _deps/sfml-build/lib/libsfml-graphics-s-d.a + +build sfml-network: phony _deps/sfml-build/lib/libsfml-network-s-d.a + +build sfml-system: phony _deps/sfml-build/lib/libsfml-system-s-d.a + +build sfml-window: phony _deps/sfml-build/lib/libsfml-window-s-d.a + +# ============================================================================= +# Folder targets. + +# ============================================================================= + +############################################# +# Folder: /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug + +build all: phony bin/CMakeSFMLProject _deps/sfml-build/all + +# ============================================================================= + +############################################# +# Folder: /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build + +build _deps/sfml-build/all: phony _deps/sfml-build/src/SFML/all + +# ============================================================================= + +############################################# +# Folder: /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/src/SFML + +build _deps/sfml-build/src/SFML/all: phony _deps/sfml-build/src/SFML/System/all _deps/sfml-build/src/SFML/Window/all _deps/sfml-build/src/SFML/Network/all _deps/sfml-build/src/SFML/Graphics/all _deps/sfml-build/src/SFML/Audio/all + +# ============================================================================= + +############################################# +# Folder: /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/src/SFML/Audio + +build _deps/sfml-build/src/SFML/Audio/all: phony _deps/sfml-build/lib/libsfml-audio-s-d.a + +# ============================================================================= + +############################################# +# Folder: /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/src/SFML/Graphics + +build _deps/sfml-build/src/SFML/Graphics/all: phony _deps/sfml-build/lib/libsfml-graphics-s-d.a + +# ============================================================================= + +############################################# +# Folder: /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/src/SFML/Network + +build _deps/sfml-build/src/SFML/Network/all: phony _deps/sfml-build/lib/libsfml-network-s-d.a + +# ============================================================================= + +############################################# +# Folder: /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/src/SFML/System + +build _deps/sfml-build/src/SFML/System/all: phony _deps/sfml-build/lib/libsfml-system-s-d.a + +# ============================================================================= + +############################################# +# Folder: /Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/src/SFML/Window + +build _deps/sfml-build/src/SFML/Window/all: phony _deps/sfml-build/lib/libsfml-window-s-d.a + +# ============================================================================= +# Built-in targets + + +############################################# +# Re-run CMake if any of its inputs changed. + +build build.ninja: RERUN_CMAKE | 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_deps/sfml-src/src/SFML/System/CMakeLists.txt _deps/sfml-src/src/SFML/Window/CMakeLists.txt: phony + + +############################################# +# Clean all the built files. + +build clean: CLEAN + + +############################################# +# Print all primary targets available. + +build help: HELP + + +############################################# +# Make the all target the default. + +default all diff --git a/sem2/SemischastnovKS/catGame/cmake-build-debug/cmake_install.cmake b/sem2/SemischastnovKS/catGame/cmake-build-debug/cmake_install.cmake new file mode 100644 index 00000000..026e521a --- /dev/null +++ b/sem2/SemischastnovKS/catGame/cmake-build-debug/cmake_install.cmake @@ -0,0 +1,67 @@ +# Install script for directory: /Users/elbias/Downloads/cmake-sfml-project-master + +# Set the install prefix +if(NOT DEFINED CMAKE_INSTALL_PREFIX) + set(CMAKE_INSTALL_PREFIX "/usr/local") +endif() +string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") + +# Set the install configuration name. +if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) + if(BUILD_TYPE) + string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" + CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") + else() + set(CMAKE_INSTALL_CONFIG_NAME "Debug") + endif() + message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") +endif() + +# Set the component getting installed. +if(NOT CMAKE_INSTALL_COMPONENT) + if(COMPONENT) + message(STATUS "Install component: \"${COMPONENT}\"") + set(CMAKE_INSTALL_COMPONENT "${COMPONENT}") + else() + set(CMAKE_INSTALL_COMPONENT) + endif() +endif() + +# Is this installation the result of a crosscompile? +if(NOT DEFINED CMAKE_CROSSCOMPILING) + set(CMAKE_CROSSCOMPILING "FALSE") +endif() + +# Set default install directory permissions. +if(NOT DEFINED CMAKE_OBJDUMP) + set(CMAKE_OBJDUMP "/Library/Developer/CommandLineTools/usr/bin/objdump") +endif() + +if(NOT CMAKE_INSTALL_LOCAL_ONLY) + # Include the install script for the subdirectory. + include("/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-build/cmake_install.cmake") +endif() + +if(CMAKE_INSTALL_COMPONENT STREQUAL "Unspecified" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/bin/CMakeSFMLProject") + if(EXISTS "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/bin/CMakeSFMLProject" AND + NOT IS_SYMLINK "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/bin/CMakeSFMLProject") + execute_process(COMMAND /usr/bin/install_name_tool + -delete_rpath "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/_deps/sfml-src/extlibs/libs-osx/Frameworks" + "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/bin/CMakeSFMLProject") + if(CMAKE_INSTALL_DO_STRIP) + execute_process(COMMAND "/Library/Developer/CommandLineTools/usr/bin/strip" -u -r "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/bin/CMakeSFMLProject") + endif() + endif() +endif() + +if(CMAKE_INSTALL_COMPONENT) + set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt") +else() + set(CMAKE_INSTALL_MANIFEST "install_manifest.txt") +endif() + +string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT + "${CMAKE_INSTALL_MANIFEST_FILES}") +file(WRITE "/Users/elbias/Downloads/cmake-sfml-project-master/cmake-build-debug/${CMAKE_INSTALL_MANIFEST}" + "${CMAKE_INSTALL_MANIFEST_CONTENT}") diff --git a/sem2/SemischastnovKS/catGame/src/arial.ttf b/sem2/SemischastnovKS/catGame/src/arial.ttf new file mode 100644 index 00000000..ff0815cd Binary files /dev/null and b/sem2/SemischastnovKS/catGame/src/arial.ttf differ diff --git a/sem2/SemischastnovKS/catGame/src/cat.h b/sem2/SemischastnovKS/catGame/src/cat.h new file mode 100644 index 00000000..49f3330d --- /dev/null +++ b/sem2/SemischastnovKS/catGame/src/cat.h @@ -0,0 +1,82 @@ +#pragma once + + +class Cat { +private: + int size; + const int maxSize; + int speedGrowth; + int full; + const int maxFull; + int hydr; + const int maxHydr; + int clean; + const int maxClean; + +public: + Cat(int _speedGrowth, + int _full, + int _hydr, + int _clean + ) : size{ 10 }, + speedGrowth{ _speedGrowth }, + full{ _full }, + hydr{ _hydr }, + clean{ _clean }, + maxSize {100}, + maxFull {1000}, + maxHydr {1000}, + maxClean {1000} + { + + } + + void live() { + catGrow(); + + decreaseFull(1); + decreaseHydr(1); + decreaseClean(1); + } + + bool isDead() { + return 0 == size or 0 == clean or 0 == hydr; + } + + bool isSuccess() { + return maxSize <= size; + } + + void catGrow() { + if (maxFull <= full) { + full = 50; + increaseSize(); + } + else if (0 == full) { + full = 99; + decreaseSize(); + } + } + + void increaseSize() { size += speedGrowth; } + void decreaseSize() { if (size > 0) size -= speedGrowth; } + + void increaseFull(const int value) { if (full < maxFull) full += value; } + void decreaseFull(const int value) { if (full > 0) full -= value; } + + void increaseHydr(const int value) { if (hydr < maxHydr) hydr += value; } + void decreaseHydr(const int value) { if (hydr > 0) hydr -= value; } + + void increaseClean(const int value) { if (clean < maxClean) clean += value; } + void decreaseClean(const int value) { if (clean > 0) clean -= value; } + + const int getSpeedGrowth() { return speedGrowth; } + const int getSize() { return size; } + const int getMaxSize() { return maxSize; } + const int getFull() { return full; } + const int getMaxFull() { return maxFull; } + const int getHydr() { return hydr; } + const int getMaxHydr() { return maxHydr; } + const int getClean() { return clean; } + const int getMaxClean() { return maxClean; } +}; \ No newline at end of file diff --git a/sem2/SemischastnovKS/catGame/src/cat1.png b/sem2/SemischastnovKS/catGame/src/cat1.png new file mode 100644 index 00000000..51b2f427 Binary files /dev/null and b/sem2/SemischastnovKS/catGame/src/cat1.png differ diff --git a/sem2/SemischastnovKS/catGame/src/cat2.png b/sem2/SemischastnovKS/catGame/src/cat2.png new file mode 100644 index 00000000..1298554c Binary files /dev/null and b/sem2/SemischastnovKS/catGame/src/cat2.png differ diff --git a/sem2/SemischastnovKS/catGame/src/clean.png b/sem2/SemischastnovKS/catGame/src/clean.png new file mode 100644 index 00000000..8ca3ea6f Binary files /dev/null and b/sem2/SemischastnovKS/catGame/src/clean.png differ diff --git a/sem2/SemischastnovKS/catGame/src/cleanSign.png b/sem2/SemischastnovKS/catGame/src/cleanSign.png new file mode 100644 index 00000000..942e7a4d Binary files /dev/null and b/sem2/SemischastnovKS/catGame/src/cleanSign.png differ diff --git a/sem2/SemischastnovKS/catGame/src/feed.png b/sem2/SemischastnovKS/catGame/src/feed.png new file mode 100644 index 00000000..3c42bd6c Binary files /dev/null and b/sem2/SemischastnovKS/catGame/src/feed.png differ diff --git a/sem2/SemischastnovKS/catGame/src/feedSign.png b/sem2/SemischastnovKS/catGame/src/feedSign.png new file mode 100644 index 00000000..36f31c66 Binary files /dev/null and b/sem2/SemischastnovKS/catGame/src/feedSign.png differ diff --git a/sem2/SemischastnovKS/catGame/src/info.h b/sem2/SemischastnovKS/catGame/src/info.h new file mode 100644 index 00000000..888495a6 --- /dev/null +++ b/sem2/SemischastnovKS/catGame/src/info.h @@ -0,0 +1,30 @@ +#pragma once + +#include +#include +#include + +class Info { +private: + std::vector> values; + +public: + Info(int n, ...) { + int result = 0; + va_list f; // ΡƒΠΊΠ°Π·Π°Ρ‚Π΅Π»ΡŒ va_list + va_start(f, n); // устанавливаСм ΡƒΠΊΠ°Π·Π°Ρ‚Π΅Π»ΡŒ + for (int i = 0; i < n; i+=2) { + values.push_back(std::make_pair(va_arg(f, int), va_arg(f, int))); // ΠΏΠΎΠ»ΡƒΡ‡Π°Π΅ΠΌ Π·Π½Π°Ρ‡Π΅Π½ΠΈΠ΅ Ρ‚Π΅ΠΊΡƒΡ‰Π΅Π³ΠΎ ΠΏΠ°Ρ€Π°ΠΌΠ΅Ρ‚Ρ€Π° Ρ‚ΠΈΠΏΠ° int + } + va_end(f); // Π·Π°Π²Π΅Ρ€ΡˆΠ°Π΅ΠΌ ΠΎΠ±Ρ€Π°Π±ΠΎΡ‚ΠΊΡƒ ΠΏΠ°Ρ€Π°ΠΌΠ΅Ρ‚Ρ€ΠΎΠ² + } + + std::string getStr() { + std::string str = ""; + for (auto v: values) { + str += std::to_string(v.first) + " / " + + std::to_string(v.second) + '\t'; + } + return str; + } +}; \ No newline at end of file diff --git a/sem2/SemischastnovKS/catGame/src/lose.png b/sem2/SemischastnovKS/catGame/src/lose.png new file mode 100644 index 00000000..329a8f86 Binary files /dev/null and b/sem2/SemischastnovKS/catGame/src/lose.png differ diff --git a/sem2/SemischastnovKS/catGame/src/main.cpp b/sem2/SemischastnovKS/catGame/src/main.cpp new file mode 100644 index 00000000..07ed8877 --- /dev/null +++ b/sem2/SemischastnovKS/catGame/src/main.cpp @@ -0,0 +1,191 @@ +#include +#include "cat.h" +#include "info.h" +#include "iostream" +#include "chrono" +#include + +// Π—Π°Π΄Π°Ρ‡Π°: ΡΠ΄Π΅Π»Π°Ρ‚ΡŒ ΠΈΠ³Ρ€Ρƒ Ρ‚Π°ΠΌΠ°Π³ΠΎΡ‡ΠΈ ΠΏΡ€ΠΎ ΠΊΠΎΡ‚ΠΈΠΊΠ°. +// Π•Π³ΠΎ Π½ΡƒΠΆΠ½ΠΎ ΠΊΠΎΡ€ΠΌΠΈΡ‚ΡŒ, ΠΏΠΎΠΈΡ‚ΡŒ, ΡƒΠ±ΠΈΡ€Π°Ρ‚ΡŒ. +// Он Π±ΡƒΠ΄Π΅Ρ‚ расти ΠΈ расти ΠΏΠΎΠΊΠ° Π½Π΅ Π·Π°ΠΏΠΎΠ»Π½ΠΈΡ‚ вСсь экран. +// +// TODO +// Кнопки [ΠΊΠΎΡ€ΠΌΠΈΡ‚ΡŒ, ΠΏΠΎΠΈΡ‚ΡŒ, ΠΌΡ‹Ρ‚ΡŒ] +// Ρ†Π΅Π½Ρ‚Ρ€ΠΎΠ²Π°Ρ‚ΡŒ +// +// Π£ΠΏΡ€Π°Π²Π»Π΅Π½ΠΈΠ΅ +// Π ΠΈΡΠΎΠ²Π°Ρ‚ΡŒ ΠΊΠ½ΠΎΠΏΠΊΠΈ Π½Π° экранС: +// * ΠŸΠΎΠΊΠΎΡ€ΠΌΠΈΡ‚ΡŒ +// * ΠŸΠΎΠΌΡ‹Ρ‚ΡŒ +// * ΠΠ°ΠΏΠΎΠΈΡ‚ΡŒ + + + +void updateCatPicture(const sf::Texture & texture, sf::Sprite & sprite, + std::chrono::time_point& startTime) { + sprite.setTexture(texture); + startTime = std::chrono::high_resolution_clock::now(); +} + + +int main() { + sf::RenderWindow window(sf::VideoMode::getDesktopMode(), "Full da Cat"); + window.setFramerateLimit(60); + + sf::Event event; + + sf::Font font; + if (!font.loadFromFile("/Users/elbias/Downloads/cmake-sfml-project-master/src/arial.ttf")) { + // error... + } + + sf::Texture texture1; + sf::Texture texture2; + if (!texture1.loadFromFile("/Users/elbias/Downloads/cmake-sfml-project-master/src/cat1.png") or !texture2.loadFromFile("/Users/elbias/Downloads/cmake-sfml-project-master/src/cat2.png")) { + // error... + } + sf::Sprite sprite; + sprite.setTexture(texture1); + sprite.scale(sf::Vector2f(.01f, .01f)); + + // Game logic + Cat cat( 1, 100, 1000, 1000); + Info info(cat.getSize(), cat.getMaxSize(), + cat.getFull(), cat.getMaxFull(), + cat.getHydr(), cat.getMaxHydr(), + cat.getClean(), cat.getMaxClean()); + + // win/lose screens + + sf::Texture winTexture; + winTexture.loadFromFile("/Users/elbias/Downloads/cmake-sfml-project-master/src/win.png"); + sf::Texture loseTexture; + loseTexture.loadFromFile("/Users/elbias/Downloads/cmake-sfml-project-master/src/lose.png"); + + sf::Sprite winSprite; + winSprite.setTexture(winTexture); + winSprite.setPosition(int(window.getSize().x / 2) - 960,int(window.getSize().y / 2) - 540); // centered + sf::Sprite loseSprite; + loseSprite.setTexture(loseTexture); + loseSprite.setPosition(int(window.getSize().x / 2) - 960,int(window.getSize().y / 2) - 540); // centered + + // buttons + + sf::Texture feedT; + feedT.loadFromFile("/Users/elbias/Downloads/cmake-sfml-project-master/src/feed.png"); + sf::Texture waterT; + waterT.loadFromFile("/Users/elbias/Downloads/cmake-sfml-project-master/src/water.png"); + sf::Texture cleanT; + cleanT.loadFromFile("/Users/elbias/Downloads/cmake-sfml-project-master/src/clean.png"); + + sf::Sprite feedS; + feedS.setTexture(feedT); + feedS.setPosition(int(window.getSize().x / 2) - 140, int(window.getSize().y / 2)); + sf::Sprite waterS; + waterS.setTexture(waterT); + waterS.setPosition(int(window.getSize().x / 2) - 140, int(window.getSize().y / 2) + 93); + sf::Sprite cleanS; + cleanS.setTexture(cleanT); + cleanS.setPosition(int(window.getSize().x / 2) - 140, int(window.getSize().y / 2) + 186); + + // signs + + sf::Texture feedSignT; + feedSignT.loadFromFile("/Users/elbias/Downloads/cmake-sfml-project-master/src/feedSign.png"); + sf::Texture waterSignT; + waterSignT.loadFromFile("/Users/elbias/Downloads/cmake-sfml-project-master/src/waterSign.png"); + sf::Texture cleanSignT; + cleanSignT.loadFromFile("/Users/elbias/Downloads/cmake-sfml-project-master/src/cleanSign.png"); + + sf::Sprite feedSign; + feedSign.setTexture(feedSignT); + feedSign.setPosition(window.getSize().x/2, int(window.getSize().y/10) + 50); + sf::Sprite waterSign; + waterSign.setTexture(waterSignT); + waterSign.setPosition(window.getSize().x/2 + 220, int(window.getSize().y/10) + 50); + sf::Sprite cleanSign; + cleanSign.setTexture(cleanSignT); + cleanSign.setPosition(window.getSize().x/2 + 440, int(window.getSize().y/10) + 50); + + sf::Text text; + text.setFont(font); + text.setFillColor(sf::Color::Black); + text.setString(info.getStr()); + text.setCharacterSize(35); // in pixels, not points! + text.setPosition(window.getSize().x/2, window.getSize().y/10); + + std::chrono::time_point startTime + = std::chrono::high_resolution_clock::now(); + + while (window.isOpen()) { + + sf::Vector2i mousePos = sf::Mouse::getPosition(window); + + if (cat.isDead()) { // TODO Окно пораТСния + window.draw(loseSprite); + window.display(); + sleep(5); + exit(0); + } + if (cat.isSuccess()) { // TODO Окно ΠΏΠΎΠ±Π΅Π΄Ρ‹ + window.draw(winSprite); + window.display(); + sleep(5); + exit(0); + } + cat.live(); + + sprite.setScale(sf::Vector2f(float(cat.getSize()) / cat.getMaxSize(), + float(cat.getSize()) / cat.getMaxSize())); + + while (window.pollEvent(event)) { + + std::chrono::duration duration = + std::chrono::high_resolution_clock::now() - startTime; + if (duration.count() > 1) { + sprite.setTexture(texture1); + } + + if (event.type == sf::Event::Closed) window.close(); + if (event.type == sf::Event::KeyPressed) { + // ΠŸΠΎΠ»ΡƒΡ‡Π°Π΅ΠΌ Π½Π°ΠΆΠ°Ρ‚ΡƒΡŽ ΠΊΠ»Π°Π²ΠΈΡˆΡƒ - выполняСм ΡΠΎΠΎΡ‚Π²Π΅Ρ‚ΡΡ‚Π²ΡƒΡŽΡ‰Π΅Π΅ дСйствиС + if (event.key.code == sf::Keyboard::Escape) window.close(); + } + if (event.type == sf::Event::MouseButtonPressed) { + if (sf::Mouse::isButtonPressed(sf::Mouse::Left) and feedS.getGlobalBounds().contains(mousePos.x, mousePos.y)) { + cat.increaseFull(50); + updateCatPicture(texture2, sprite, startTime); + } + if (sf::Mouse::isButtonPressed(sf::Mouse::Left) and waterS.getGlobalBounds().contains(mousePos.x, mousePos.y)) { + cat.increaseHydr(50); + updateCatPicture(texture2, sprite, startTime); + } + if (sf::Mouse::isButtonPressed(sf::Mouse::Left) and cleanS.getGlobalBounds().contains(mousePos.x, mousePos.y)) { + cat.increaseClean(50); + updateCatPicture(texture2, sprite, startTime); + } + } + } + + + Info info(cat.getSize(), cat.getMaxSize(), + cat.getFull(), cat.getMaxFull(), + cat.getHydr(), cat.getMaxHydr(), + cat.getClean(), cat.getMaxClean()); + text.setString(info.getStr()); + + // ВыполняСм Π½Π΅ΠΎΠ±Ρ…ΠΎΠ΄ΠΈΠΌΡ‹Π΅ дСйствия ΠΏΠΎ отрисовкС + window.clear(sf::Color::White); + window.draw(sprite); + window.draw(text); + window.draw(feedS); + window.draw(waterS); + window.draw(cleanS); + window.draw(feedSign); + window.draw(waterSign); + window.draw(cleanSign); + window.display(); + } + + return 0; +} \ No newline at end of file diff --git a/sem2/SemischastnovKS/catGame/src/water.png b/sem2/SemischastnovKS/catGame/src/water.png new file mode 100644 index 00000000..fc5ca4ad Binary files /dev/null and b/sem2/SemischastnovKS/catGame/src/water.png differ diff --git a/sem2/SemischastnovKS/catGame/src/waterSign.png b/sem2/SemischastnovKS/catGame/src/waterSign.png new file mode 100644 index 00000000..1102bacf Binary files /dev/null and b/sem2/SemischastnovKS/catGame/src/waterSign.png differ diff --git a/sem2/SemischastnovKS/catGame/src/win.png b/sem2/SemischastnovKS/catGame/src/win.png new file mode 100644 index 00000000..9739ff5c Binary files /dev/null and b/sem2/SemischastnovKS/catGame/src/win.png differ