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Character System

Character System is an asset-based character editor for Unreal Engine, built as part of Chronicle. It allows you to create custom Characters that can be used in other gameplay systems.

Example

Character System Overview

How To Use

Add a character

  1. Create the directory: Game/Characters
  2. Right-click in the Content Browser within that directory
  3. Select Chronicle → Character Asset

Modify character

  1. Each character has a unique GUID for identification
  2. Double-click a character to modify its name

Integration

To integrate with runtime systems, use UCharacterAsset instances. These assets provide a structured way to define and access rules at runtime, ensuring consistent behavior across your dialogue system.

Planned Features

  • Validator – Detect conflicts or unused characters
  • Browser – Visual exploration of all characters