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Description
So I have the 1.0.0b version of Entropy with Cryptid installed. I tried the equilibrium deck, then when leveling up it crashed the game. The same when I run Space Joker, it crashed (I could assume that it triggered)
Guess I'll show you the crash logs
Oops! The game crashed:
[SMODS _ "src/game_object.lua"]:3604: bad argument #2 to 'max' (number expected, got nil)
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0827c-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.8.0
Platform: Windows
Steamodded Mods:
1: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg-223, lord.ruby [ID: Talisman, Version: 2.5, Uses Lovely]
2: Cryptid by MathIsFun_, Cryptid and Balatro Discords [ID: Cryptid, Priority: 114, Version: 0.5.12a, Uses Lovely]
3: Entropy by Ruby, The Entropy Discord [ID: entr, Priority: 666, Version: 1.0.0b, Uses Lovely]
Lovely Mods:
Stack Traceback
(3) field C function 'max'
(4) Lua method 'level_up_hand' at Steamodded file 'src/game_object.lua:3604'
Local variables:
self = table: 0x0251cec8 {lick:table: 0x031c1140, current:0, colour:table: 0x020f5800, calc_effect:function: 0x0251cf60, original_key:mult, _saved_d_u:true, calculation_keys:table: 0x0251cef0 (more...)}
amount = number: 1
hand = table: 0x0278c7f0 {order:9, l_mult:4, s_mult:14, example:table: 0x02f8f598, _saved_d_u:true, mult:14, visible:false, played:0, played_this_round:0, chips:140, l_chips:40 (more...)}
(*temporary) = string: "mult"
(5) Lua upvalue 'ref' at file 'functions/common_events.lua:486'
Local variables:
card = table: 0x0287add8 {added_to_deck:true, from_area:table: 0x03264b68, click_offset:table: 0x029c1d50, rank:2, children:table: 0x031f9088, ambient_tilt:0.2, sprite_facing:front (more...)}
hand = string: "Flush House"
instant = nil
amount = number: 1
(for generator) = C function: next
(for state) = table: 0x0251c440 {mult:table: 0x0251cec8, chips:table: 0x0251c9e8}
(for control) = number: nan
name = string: "mult"
parameter = table: 0x0251cec8 {lick:table: 0x031c1140, current:0, colour:table: 0x020f5800, calc_effect:function: 0x0251cf60, original_key:mult, _saved_d_u:true, calculation_keys:table: 0x0251cef0 (more...)}
(6) Lua global 'level_up_hand' at file 'lib/hooks.lua:1531' (from mod with id entr)
Local variables:
card = table: 0x0287add8 {added_to_deck:true, from_area:table: 0x03264b68, click_offset:table: 0x029c1d50, rank:2, children:table: 0x031f9088, ambient_tilt:0.2, sprite_facing:front (more...)}
hand = string: "Flush House"
instant = nil
amount = nil
(7) Lua upvalue 'use_consumeable' at file 'card.lua:1637'
Local variables:
self = table: 0x0287add8 {added_to_deck:true, from_area:table: 0x03264b68, click_offset:table: 0x029c1d50, rank:2, children:table: 0x031f9088, ambient_tilt:0.2, sprite_facing:front (more...)}
area = nil
copier = nil
used_tarot = table: 0x0287add8 {added_to_deck:true, from_area:table: 0x03264b68, click_offset:table: 0x029c1d50, rank:2, children:table: 0x031f9088, ambient_tilt:0.2, sprite_facing:front (more...)}
gone = boolean: false
obj = table: 0x026ef550 {alerted:true, _saved_d_u:true, unlocked:true, freq:1, effect:Hand Upgrade, cost:3, order:11, _d:false, set:Planet, consumeable:true, discovered:true (more...)}
(8) Lua upvalue 'use_ref' at Steamodded file 'src/overrides.lua:2505'
Local variables:
self = table: 0x0287add8 {added_to_deck:true, from_area:table: 0x03264b68, click_offset:table: 0x029c1d50, rank:2, children:table: 0x031f9088, ambient_tilt:0.2, sprite_facing:front (more...)}
area = nil
copier = nil
(9) Lua method 'use_consumeable' at file 'lib/hooks.lua:3472' (from mod with id entr)
Local variables:
self = table: 0x0287add8 {added_to_deck:true, from_area:table: 0x03264b68, click_offset:table: 0x029c1d50, rank:2, children:table: 0x031f9088, ambient_tilt:0.2, sprite_facing:front (more...)}
(10) Lua upvalue 'use_cardref' at file 'functions/button_callbacks.lua:2285'
Local variables:
e = table: 0x03a2ae08 {pixellated_rect:table: 0x02500ef8, click_offset:table: 0x029326c0, static_rotation:true, parent:table: 0x024c4920, T:table: 0x038a76a0, offset:table: 0x032128b8 (more...)}
mute = boolean: true
nosave = nil
card = table: 0x0287add8 {added_to_deck:true, from_area:table: 0x03264b68, click_offset:table: 0x029c1d50, rank:2, children:table: 0x031f9088, ambient_tilt:0.2, sprite_facing:front (more...)}
area = nil
prev_state = number: 5
dont_dissolve = nil
delay_fac = number: 1
nc = nil
select_to = nil
cry_muse = boolean: false
(11) Lua upvalue 'ref' at file 'lib/overrides.lua:2002' (from mod with id Cryptid)
Local variables:
e = table: 0x03a2ae08 {pixellated_rect:table: 0x02500ef8, click_offset:table: 0x029326c0, static_rotation:true, parent:table: 0x024c4920, T:table: 0x038a76a0, offset:table: 0x032128b8 (more...)}
mute = boolean: true
nosave = nil
(12) Lua upvalue 'use_cardref' at file 'lib/hooks.lua:1870' (from mod with id entr)
Local variables:
e = table: 0x03a2ae08 {pixellated_rect:table: 0x02500ef8, click_offset:table: 0x029326c0, static_rotation:true, parent:table: 0x024c4920, T:table: 0x038a76a0, offset:table: 0x032128b8 (more...)}
mute = boolean: true
nosave = nil
card = table: 0x0287add8 {added_to_deck:true, from_area:table: 0x03264b68, click_offset:table: 0x029c1d50, rank:2, children:table: 0x031f9088, ambient_tilt:0.2, sprite_facing:front (more...)}
(13) Lua upvalue 'use_cardref' at file 'lib/hooks.lua:1967' (from mod with id entr)
Local variables:
e = table: 0x03a2ae08 {pixellated_rect:table: 0x02500ef8, click_offset:table: 0x029326c0, static_rotation:true, parent:table: 0x024c4920, T:table: 0x038a76a0, offset:table: 0x032128b8 (more...)}
mute = boolean: true
nosave = nil
card = table: 0x0287add8 {added_to_deck:true, from_area:table: 0x03264b68, click_offset:table: 0x029c1d50, rank:2, children:table: 0x031f9088, ambient_tilt:0.2, sprite_facing:front (more...)}
(14) Lua field 'use_card' at file 'lib/hooks.lua:2369' (from mod with id entr)
Local variables:
e = table: 0x03a2ae08 {pixellated_rect:table: 0x02500ef8, click_offset:table: 0x029326c0, static_rotation:true, parent:table: 0x024c4920, T:table: 0x038a76a0, offset:table: 0x032128b8 (more...)}
mute = boolean: true
nosave = nil
(15) Lua field 'func' at file 'functions/button_callbacks.lua:2699'
(16) Lua method 'handle' at file 'engine/event.lua:55'
Local variables:
self = table: 0x039afb08 {start_timer:true, timer:TOTAL, blockable:true, trigger:after, func:function: 0x039afae0, delay:0.1, complete:false, time:24.841586704353, blocking:true (more...)}
_results = table: 0x02fd80b0 {blocking:true, pause_skip:false, time_done:true, completed:false}
(17) Lua method 'update' at file 'engine/event.lua:182'
Local variables:
self = table: 0x022022f0 {queue_last_processed:17.25, queues:table: 0x0230c450, queue_dt:0.016666666666667, queue_timer:17.254915753689}
dt = number: 0.0120611
forced = nil
(for generator) = C function: next
(for state) = table: 0x0230c450 {unlock:table: 0x02201708, other:table: 0x0230c478, tutorial:table: 0x02201758, base:table: 0x02201730, achievement:table: 0x02201780}
(for control) = number: nan
k = string: "base"
v = table: 0x02201730 {1:table: 0x02e24b18, 2:table: 0x039afb08, 3:table: 0x038df380, 4:table: 0x03939600, 5:table: 0x032950f8, 6:table: 0x03294d78, 7:table: 0x0399f148 (more...)}
blocked = boolean: false
i = number: 2
results = table: 0x02fd80b0 {blocking:true, pause_skip:false, time_done:true, completed:false}
(18) Lua upvalue 'gameUpdateRef' at file 'game.lua:2730'
Local variables:
self = table: 0x020e9658 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x0368e828, F_ENGLISH_ONLY:false, viewed_stake:8, HUD:table: 0x02f1eb50 (more...)}
dt = number: 0.0120611
http_resp = nil
(19) Lua upvalue 'upd' at Steamodded file 'src/ui.lua:126'
Local variables:
self = table: 0x020e9658 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x0368e828, F_ENGLISH_ONLY:false, viewed_stake:8, HUD:table: 0x02f1eb50 (more...)}
dt = number: 0.0120611
(20) Lua upvalue 'gu' at file 'main.lua:2117'
Local variables:
self = table: 0x020e9658 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x0368e828, F_ENGLISH_ONLY:false, viewed_stake:8, HUD:table: 0x02f1eb50 (more...)}
dt = number: 0.0120611
(21) Lua upvalue 'upd' at file 'lib/gameset.lua:27' (from mod with id Cryptid)
Local variables:
self = table: 0x020e9658 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x0368e828, F_ENGLISH_ONLY:false, viewed_stake:8, HUD:table: 0x02f1eb50 (more...)}
dt = number: 0.0120611
(22) Lua upvalue 'update_ref' at file 'lib/overrides.lua:363' (from mod with id Cryptid)
Local variables:
self = table: 0x020e9658 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x0368e828, F_ENGLISH_ONLY:false, viewed_stake:8, HUD:table: 0x02f1eb50 (more...)}
dt = number: 0.0120611
(23) Lua upvalue 'update_ref' at file 'lib/hooks.lua:1407' (from mod with id entr)
Local variables:
self = table: 0x020e9658 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x0368e828, F_ENGLISH_ONLY:false, viewed_stake:8, HUD:table: 0x02f1eb50 (more...)}
dt = number: 0.0120611
(24) Lua upvalue 'upd' at file 'lib/hooks.lua:2227' (from mod with id entr)
Local variables:
self = table: 0x020e9658 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x0368e828, F_ENGLISH_ONLY:false, viewed_stake:8, HUD:table: 0x02f1eb50 (more...)}
dt = number: 0.0120611
(25) Lua method 'update' at file 'lib/hooks.lua:2430' (from mod with id entr)
Local variables:
self = table: 0x020e9658 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x0368e828, F_ENGLISH_ONLY:false, viewed_stake:8, HUD:table: 0x02f1eb50 (more...)}
dt = number: 0.0120611
(26) Lua upvalue 'oldupd' at file 'main.lua:1185'
Local variables:
dt = number: 0.0120611
(27) Lua field 'update' at file 'main.lua:2150'
Local variables:
dt = number: 0.0120611
(28) Lua function '?' at file 'main.lua:946' (best guess)
(29) global C function 'xpcall'
(30) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 917 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])