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Game Crashes with Ascended Hands #84

@Zachattack525

Description

@Zachattack525

I used 55 Cancri to upgrade the ascension power of the Two Pair, and now upon attempting to select a two pair, the game crashes. Crash log below.

Oops! The game crashed:
[SMODS Cryptid "lib/ascended.lua"]:128: attempt to compare number with table

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1016c-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.8.0
Platform: Windows
Steamodded Mods:
1: Entropy by Ruby, The Entropy Discord [ID: entr, Priority: 666, Version: 1.1.0, Uses Lovely]
2: Card Sleeves by Larswijn [ID: CardSleeves, Priority: -10, Version: 1.8.0, Uses Lovely]
3: Cryptid by MathIsFun_, Cryptid and Balatro Discords [ID: Cryptid, Priority: 114, Version: 0.5.13, Uses Lovely]
4: DebugPlus by WilsontheWolf [ID: DebugPlus, Version: 1.4.1, Uses Lovely]
5: Blueprint by stupxd aka stupid, Jonathan [ID: blueprint, Priority: 69, Version: 3.2, Uses Lovely]
6: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg-223, lord.ruby [ID: Talisman, Version: 2.6, Uses Lovely]
7: Nopeus by jenwalter666, stupxd [ID: nopeus, Version: 2.2.5, Uses Lovely]
8: Better Mouse And Gamepad by Kooluve [ID: BetterMouseAndGamepad, Priority: -10000, Version: 1.0.6c]
9: Partner by baimao [ID: partner, Priority: -10, Version: 1.0.2g, Uses Lovely]
10: Handy by SleepyG11 [ID: Handy, Version: 1.4.1a, Uses Lovely]
11: Jen's Library by jenwalter666 [ID: JenLib, Version: 0.4.0]
12: Shenpai Balatro Cards by RTurtle [ID: shenpaibc, Version: 1.0.0]
13: Galdur by Eremel_ [ID: galdur, Priority: -10000, Version: 1.2, Uses Lovely]
14: Cryptlib by The Cryptid discord [ID: Cryptlib, Version: 1.1.4, Uses Lovely]
Lovely Mods:
1: Trance

Stack Traceback

(3) LÖVE metamethod at file 'boot.lua:352'
Local variables:
errhand = Lua function '(LÖVE Function)' (defined at line 575 of chunk [lovely debugplus.console "debugplus/console.lua"])
handler = Lua function '(LÖVE Function)' (defined at line 575 of chunk [lovely debugplus.console "debugplus/console.lua"])
(4) Lua upvalue 'pokerhandinforef' at file 'lib/ascended.lua:128' (from mod with id Cryptid)
Local variables:
_cards = table: 0x081edd08 {1:table: 0x09112c98, 2:table: 0x08e45090, 3:table: 0x0881a6c8, 4:table: 0x08efd7d8}
text = string: "Two Pair"
loc_disp_text = string: "Two Pair"
poker_hands = table: 0x07f2b930 {Flush House:table: 0x08213848, cry_None:table: 0x082138a8, Pair:table: 0x080fdbe8, cry_WholeDeck:table: 0x08e6d6c0, Two Pair:table: 0x08ca2fc0 (more...)}
scoring_hand = table: 0x08000be0 {1:table: 0x09112c98, 2:table: 0x08e45090, 3:table: 0x0881a6c8, 4:table: 0x08efd7d8}
disp_text = string: "Two Pair"
hidden = boolean: false
a_power = 1 {array:table: 0x0955f4b8, sign:1}
(*temporary) = number: 0
(*temporary) = table: 0x081edd08 {1:table: 0x09112c98, 2:table: 0x08e45090, 3:table: 0x0881a6c8, 4:table: 0x08efd7d8}
(*temporary) = table: 0x08000be0 {1:table: 0x09112c98, 2:table: 0x08e45090, 3:table: 0x0881a6c8, 4:table: 0x08efd7d8}
(*temporary) = nil
(*temporary) = number: 0
(*temporary) = number: 0
(*temporary) = 1 {array:table: 0x0955f4b8, sign:1}
(*temporary) = string: "attempt to compare number with table"
(5) Lua upvalue 'pokerhandinforef' at file 'lib/hooks.lua:2014' (from mod with id entr)
Local variables:
_cards = table: 0x081edd08 {1:table: 0x09112c98, 2:table: 0x08e45090, 3:table: 0x0881a6c8, 4:table: 0x08efd7d8}
(6) Lua upvalue 'hand_info' at file 'lib/ascended.lua:3' (from mod with id entr)
Local variables:
_cards = table: 0x081edd08 {1:table: 0x09112c98, 2:table: 0x08e45090, 3:table: 0x0881a6c8, 4:table: 0x08efd7d8}
(7) Lua field 'get_poker_hand_info' at file 'items/altpath/blinds.lua:816' (from mod with id entr)
Local variables:
_cards = table: 0x081edd08 {1:table: 0x09112c98, 2:table: 0x08e45090, 3:table: 0x0881a6c8, 4:table: 0x08efd7d8}
(8) Lua upvalue 'parse_ref' at file 'cardarea.lua:192'
Local variables:
self = table: 0x08185838 {click_offset:table: 0x07e6f370, static_rotation:false, shuffle_amt:0, T:table: 0x087f2a90, offset:table: 0x08a59b18, role:table: 0x0849ab28, last_aligned:-1 (more...)}
(9) Lua method 'parse_highlighted' at file 'lib/hooks.lua:3630' (from mod with id entr)
Local variables:
self = table: 0x08185838 {click_offset:table: 0x07e6f370, static_rotation:false, shuffle_amt:0, T:table: 0x087f2a90, offset:table: 0x08a59b18, role:table: 0x0849ab28, last_aligned:-1 (more...)}
(10) Lua method 'add_to_highlighted' at file 'cardarea.lua:185'
Local variables:
self = table: 0x08185838 {click_offset:table: 0x07e6f370, static_rotation:false, shuffle_amt:0, T:table: 0x087f2a90, offset:table: 0x08a59b18, role:table: 0x0849ab28, last_aligned:-1 (more...)}
card = table: 0x08efd7d8 {click_offset:table: 0x09268178, highlighted:true, children:table: 0x08e4c640, ambient_tilt:0.2, parent:table: 0x08185838, STATIONARY:false, T:table: 0x09267fc0 (more...)}
silent = nil
(11) Lua upvalue 'card_click_ref' at file 'card.lua:5346'
Local variables:
self = table: 0x08efd7d8 {click_offset:table: 0x09268178, highlighted:true, children:table: 0x08e4c640, ambient_tilt:0.2, parent:table: 0x08185838, STATIONARY:false, T:table: 0x09267fc0 (more...)}
(12) Lua upvalue 'old_Card_click' at file 'galdur.lua:171' (from mod with id galdur)
Local variables:
self = table: 0x08efd7d8 {click_offset:table: 0x09268178, highlighted:true, children:table: 0x08e4c640, ambient_tilt:0.2, parent:table: 0x08185838, STATIONARY:false, T:table: 0x09267fc0 (more...)}
(13) Lua upvalue 'Card_click_ref' at file 'CardSleeves.lua:2393' (from mod with id CardSleeves)
Local variables:
self = table: 0x08efd7d8 {click_offset:table: 0x09268178, highlighted:true, children:table: 0x08e4c640, ambient_tilt:0.2, parent:table: 0x08185838, STATIONARY:false, T:table: 0x09267fc0 (more...)}
(14) Lua upvalue 'ccl' at file 'partner.lua:665' (from mod with id partner)
Local variables:
self = table: 0x08efd7d8 {click_offset:table: 0x09268178, highlighted:true, children:table: 0x08e4c640, ambient_tilt:0.2, parent:table: 0x08185838, STATIONARY:false, T:table: 0x09267fc0 (more...)}
(15) Lua upvalue 'ccl' at file 'content_sets.lua:90' (from mod with id Cryptlib)
Local variables:
self = table: 0x08efd7d8 {click_offset:table: 0x09268178, highlighted:true, children:table: 0x08e4c640, ambient_tilt:0.2, parent:table: 0x08185838, STATIONARY:false, T:table: 0x09267fc0 (more...)}
(16) Lua upvalue 'ccl' at file 'lib/gameset.lua:643' (from mod with id Cryptid)
Local variables:
self = table: 0x08efd7d8 {click_offset:table: 0x09268178, highlighted:true, children:table: 0x08e4c640, ambient_tilt:0.2, parent:table: 0x08185838, STATIONARY:false, T:table: 0x09267fc0 (more...)}
(17) Lua upvalue 'ccl' at file 'items/code.lua:3227' (from mod with id Cryptid)
Local variables:
self = table: 0x08efd7d8 {click_offset:table: 0x09268178, highlighted:true, children:table: 0x08e4c640, ambient_tilt:0.2, parent:table: 0x08185838, STATIONARY:false, T:table: 0x09267fc0 (more...)}
(18) Lua upvalue 'ccl' at file 'items/code.lua:3466' (from mod with id Cryptid)
Local variables:
self = table: 0x08efd7d8 {click_offset:table: 0x09268178, highlighted:true, children:table: 0x08e4c640, ambient_tilt:0.2, parent:table: 0x08185838, STATIONARY:false, T:table: 0x09267fc0 (more...)}
(19) Lua upvalue 'ccl' at file 'items/enhanced.lua:373' (from mod with id Cryptid)
Local variables:
self = table: 0x08efd7d8 {click_offset:table: 0x09268178, highlighted:true, children:table: 0x08e4c640, ambient_tilt:0.2, parent:table: 0x08185838, STATIONARY:false, T:table: 0x09267fc0 (more...)}
(20) Lua upvalue 'ccl' at file 'items/pointer.lua:141' (from mod with id Cryptid)
Local variables:
self = table: 0x08efd7d8 {click_offset:table: 0x09268178, highlighted:true, children:table: 0x08e4c640, ambient_tilt:0.2, parent:table: 0x08185838, STATIONARY:false, T:table: 0x09267fc0 (more...)}
(21) Lua upvalue 'ccl' at file 'compat/cryptid/define.lua:119' (from mod with id entr)
Local variables:
self = table: 0x08efd7d8 {click_offset:table: 0x09268178, highlighted:true, children:table: 0x08e4c640, ambient_tilt:0.2, parent:table: 0x08185838, STATIONARY:false, T:table: 0x09267fc0 (more...)}
(22) Lua method 'click' at file 'compat/cryptid/reverse_codes.lua:552' (from mod with id entr)
Local variables:
self = table: 0x08efd7d8 {click_offset:table: 0x09268178, highlighted:true, children:table: 0x08e4c640, ambient_tilt:0.2, parent:table: 0x08185838, STATIONARY:false, T:table: 0x09267fc0 (more...)}
(23) Lua upvalue 'update_ref' at file 'engine/controller.lua:375'
Local variables:
self = table: 0x08477ec8 {held_button_times:table: 0x08478798, focus_cursor_stack_level:1, snap_cursor_to:table: 0x08da64e0, interrupt:table: 0x084787e8, GAMEPAD:table: 0x08479018 (more...)}
dt = number: 0.00312751
(24) Lua upvalue 'Controller_update_ref' at file 'BetterMouseAndGamepad_v1.0.6c.lua:204' (from mod with id BetterMouseAndGamepad)
Local variables:
self = table: 0x08477ec8 {held_button_times:table: 0x08478798, focus_cursor_stack_level:1, snap_cursor_to:table: 0x08da64e0, interrupt:table: 0x084787e8, GAMEPAD:table: 0x08479018 (more...)}
dt = number: 0.00312751
(25) Lua method 'update' at file 'partner.lua:559' (from mod with id partner)
Local variables:
self = table: 0x08477ec8 {held_button_times:table: 0x08478798, focus_cursor_stack_level:1, snap_cursor_to:table: 0x08da64e0, interrupt:table: 0x084787e8, GAMEPAD:table: 0x08479018 (more...)}
dt = number: 0.00312751
(26) Lua upvalue 'gameUpdateRef' at file 'game.lua:2910'
Local variables:
self = table: 0x07d5a708 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x086f1290, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x09146028 (more...)}
dt = number: 0.00312751
(27) Lua upvalue 'upd' at Steamodded file 'src/ui.lua:126'
Local variables:
self = table: 0x07d5a708 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x086f1290, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x09146028 (more...)}
dt = number: 0.00312751
(28) Lua upvalue 'gu' at file 'main.lua:5333'
Local variables:
self = table: 0x07d5a708 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x086f1290, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x09146028 (more...)}
dt = number: 0.00312751
(29) Lua upvalue 'upd' at file 'lib/gameset.lua:27' (from mod with id Cryptid)
Local variables:
self = table: 0x07d5a708 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x086f1290, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x09146028 (more...)}
dt = number: 0.00312751
(30) Lua upvalue 'update_ref' at file 'lib/overrides.lua:370' (from mod with id Cryptid)
Local variables:
self = table: 0x07d5a708 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x086f1290, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x09146028 (more...)}
dt = number: 0.00312751
(31) Lua upvalue 'update_ref' at file 'lib/hooks.lua:1552' (from mod with id entr)
Local variables:
self = table: 0x07d5a708 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x086f1290, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x09146028 (more...)}
dt = number: 0.00312751
(32) Lua upvalue 'upd' at file 'lib/hooks.lua:2591' (from mod with id entr)
Local variables:
self = table: 0x07d5a708 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x086f1290, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x09146028 (more...)}
dt = number: 0.00312751
(33) Lua method 'update' at file 'lib/hooks.lua:2795' (from mod with id entr)
Local variables:
self = table: 0x07d5a708 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x086f1290, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x09146028 (more...)}
dt = number: 0.00312751
(34) Lua upvalue 'love_update_ref' at file 'main.lua:1220'
Local variables:
dt = number: 0.00312751
(35) Lua upvalue 'oldupd' at file 'main.lua:3811'
Local variables:
dt = number: 0.00312751
(36) Lua field 'update' at file 'main.lua:5366'
Local variables:
dt = number: 0.00312751
(37) Lua function '?' at file 'main.lua:950' (best guess)
(38) global C function 'xpcall'
(39) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 921 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

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