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This repository was archived by the owner on Sep 1, 2023. It is now read-only.
I'm acctually with 25 servers with 1 petabyte RAM and i noticed that doesnt matter how many more RAM available i have, the money/second seens to increase only due to my hacking level, money available on server and the target security level, so i was wondering, maybe there is a lot more scripts (hacking and growing/weakening) running than what is needed, so here is my ideia, there is a way to know how many hacking/growing scripts are needed for getting all the money available on the server, and then running the needed amount of scripts each X seconds, so we will have a lot of growing/hacking cycles starting and endind each 15 seconds for example?