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Description
As of now, only faction admins can force-join (invite) players to factions. Owners or faction members have to give new potential members the password and ask them to join.
This is mostly fine until a new/potential member starts publishing the password without consent of the owner.
The system would have to work similar to /tpr and /tphr do. Invited player should have the opportunity to decline. Not only for better UX but also because there is a catch:
[protector] only checks if player is in at least one same faction as owner. Since [protector] only uses a boolean flag to allow factions and doesn't keep a list of them.
So if player B has a protector that has faction support enabled, and so far player B is using that for the only faction FB that he is a member of.
Now if player C has a faction, FC, and force-joins player B to it, this gives all players of FC access to player B's protector area.
What do you think, is this worth hashing out a solution to or do we just leave things as they are?