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Beta test #1

@leavittx

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@leavittx

Hi there!
I guess I will post the list of problems I've experienced as a user trying to test the app as a first issue here :)
First, there was a build error, I had to replace a line in src/ui/clip_editor.cpp:

 814-     bool muted = contain_bit(flags, MidiNoteFlags::Muted);
 814+      bool muted = contain_bit(flags, MidiNoteFlags::Deactivated);

Next, the Vulkan validation layer seems to require some additional setup, which I'm not aware of, so I had to disable it in the code.
I propose to keep it disabled by default (and developers can enable it). My workaround was in src/gfx/renderer_vulkan.cpp

const char* instance_layer = nullptr;

  VkInstanceCreateInfo instance_info{
    .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
    .pApplicationInfo = &app_info,
-     .enabledLayerCount = 1,
+    .enabledLayerCount = 0,
    .ppEnabledLayerNames = &instance_layer,
    .enabledExtensionCount = (uint32_t)enabled_extensions.size(),
    .ppEnabledExtensionNames = enabled_extensions.data(),
  };

Next, the app started, and I found the timeline with tracks, but couldn't load any samples to it - drag and drop of wav/ogg files didn't work.
May there be a hint on how to load samples in the readme?

On second app start, the windows seemed to got undocked, and everything looked quite strange - attaching a screenshot.
Also there is a lot of visual clutter from the test controls/widgets.

Image

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